Mono path[0] = 'E:/Aventures/A Memoir Blue/A_Memoir_Blue_Data/Managed'
Mono config path = 'E:/Aventures/A Memoir Blue/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.33f1 (c9b2b02eeeef)
[Subsystems] Discovering subsystems at path E:/Aventures/A Memoir Blue/A_Memoir_Blue_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f03)
    Vendor:   
    VRAM:     12087 MB
    Driver:   30.0.15.1179
Begin MonoManager ReloadAssembly
- Completed reload, in  0.055 seconds
<RI> Initializing input.

New input system (experimental) initialized
<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.653000 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 10.584500 ms

Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 4764.
Total: 9.972300 ms (FindLiveObjects: 0.206300 ms CreateObjectMapping: 0.136100 ms MarkObjects: 9.563500 ms  DeleteObjects: 0.065900 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.176800 ms
Trying to create a second instance of TFBGames.Addressables.AddressableAtlasManager 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Trying to create a second instance of ProgressSceneLoader 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

The renderer buttom is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch. 
(Filename:  Line: 875)

The renderer top1 is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch. 
(Filename:  Line: 875)

The renderer TrophyShelf is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch. 
(Filename:  Line: 875)

The renderer sofa_body_new is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch. 
(Filename:  Line: 875)

The renderer sofa_pillow is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch. 
(Filename:  Line: 875)

Setting up 6 worker threads for Enlighten.
  Thread -> id: c98 -> priority: 1 
  Thread -> id: 2708 -> priority: 1 
  Thread -> id: 11a8 -> priority: 1 
  Thread -> id: 31e4 -> priority: 1 
  Thread -> id: 139c -> priority: 1 
  Thread -> id: 33c0 -> priority: 1 

Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 9593.
Total: 6.470200 ms (FindLiveObjects: 0.282300 ms CreateObjectMapping: 0.188100 ms MarkObjects: 5.960700 ms  DeleteObjects: 0.038800 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9591.
Total: 4.932100 ms (FindLiveObjects: 0.257800 ms CreateObjectMapping: 0.173400 ms MarkObjects: 4.490900 ms  DeleteObjects: 0.009300 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.672600 ms

Unloading 412 unused Assets to reduce memory usage. Loaded Objects now: 4937.
Total: 2.934300 ms (FindLiveObjects: 0.127400 ms CreateObjectMapping: 0.095700 ms MarkObjects: 1.380700 ms  DeleteObjects: 1.330400 ms)

Couldn't create a Convex Mesh from source mesh "default" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Shader 'Nature/Terrain/MyTerrain-FirstPass': dependency 'BaseMapShader' shader 'ASESampleShaders/SimpleTerrainBase' not found
UnloadTime: 0.174900 ms
Trying to create a second instance of TFBGames.Addressables.AddressableAtlasManager 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Trying to create a second instance of ProgressSceneLoader 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Create Auto Save 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)


Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 22969.
Total: 8.068200 ms (FindLiveObjects: 0.742200 ms CreateObjectMapping: 0.277800 ms MarkObjects: 6.891300 ms  DeleteObjects: 0.156200 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22967.
Total: 7.695600 ms (FindLiveObjects: 0.646300 ms CreateObjectMapping: 0.237500 ms MarkObjects: 6.801000 ms  DeleteObjects: 0.010600 ms)

AddressableAnimationPlayableAsset: Animation successful LV4_2D-17_FullBody_Miriam 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV4_2D-17_FullBody_Mom 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Saved the current Level 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Create Auto Save 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unlock ACHIEVEMENT_FAN_SERVICE Already Achieved: True 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Saved the current Level 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Create Auto Save 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullScreenModifyKeyToggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullscreenModifyKeyUntoggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV4_Ramen 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Saved the current Level 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Create Auto Save 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

This Script (Main Camera (UnityStandardAssets.ImageEffects.SunShafts)) has already been Turned True before Action. 
Please check EnableSunshaft 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullScreenModifyKeyToggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullscreenModifyKeyUntoggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

PlayHit Speed:12,30606 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

PlayHit Speed:11,564 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

PlayHit Speed:4,978401 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV4_Umbrella_Character 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV4_Umbrella_Rain 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV4_2D-1 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV4_2D-2_Miriam 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV4_2D-2_Mom 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

PlayHit Speed:2,32064 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

PlayHit Speed:1,227744 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

PlayHit Speed:0,8809023 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Saved the current Level 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Create Auto Save 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullScreenModifyKeyToggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullscreenModifyKeyUntoggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unlock ACHIEVEMENT_KNOCK_DOWN Already Achieved: False 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Set Achievement 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Saved the current Level 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Create Auto Save 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullScreenModifyKeyToggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullscreenModifyKeyUntoggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Saved the current Level 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Create Auto Save 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullScreenModifyKeyToggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullscreenModifyKeyUntoggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Saved the current Level 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Create Auto Save 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullScreenModifyKeyToggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullscreenModifyKeyUntoggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullScreenModifyKeyToggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullscreenModifyKeyUntoggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullScreenModifyKeyToggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullscreenModifyKeyUntoggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV4_2D-3_MiriamWalkIntoTv 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV4_2D-3_MiriamWalkIntoTv 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV4_2D-3_MiriamWalkIntoTv 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV4_2D-4 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Saved the current Level 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Create Auto Save 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullScreenModifyKeyToggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullscreenModifyKeyUntoggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullScreenModifyKeyToggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullscreenModifyKeyUntoggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullScreenModifyKeyToggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullscreenModifyKeyUntoggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAtlasManager: trying to unload atlas for a null sprite 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAtlasManager: trying to unload atlas for a null sprite 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAtlasManager: trying to unload atlas for a null sprite 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAtlasManager: trying to unload atlas for a null sprite 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

Unloading 11 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 21.644300 ms
Trying to create a second instance of TFBGames.Addressables.AddressableAtlasManager 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Trying to create a second instance of ProgressSceneLoader 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Create Auto Save 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)


Unloading 2623 unused Assets to reduce memory usage. Loaded Objects now: 9851.
Total: 23.728800 ms (FindLiveObjects: 0.668300 ms CreateObjectMapping: 0.435600 ms MarkObjects: 8.461200 ms  DeleteObjects: 14.163400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9848.
Total: 6.640700 ms (FindLiveObjects: 0.297500 ms CreateObjectMapping: 0.141000 ms MarkObjects: 6.154200 ms  DeleteObjects: 0.047700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9848.
Total: 6.624600 ms (FindLiveObjects: 0.352400 ms CreateObjectMapping: 0.156900 ms MarkObjects: 6.107900 ms  DeleteObjects: 0.007000 ms)

Saved the current Level 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Create Auto Save 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullScreenModifyKeyToggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullscreenModifyKeyUntoggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unlock ACHIEVEMENT_FLIPPER_FRIEND Already Achieved: False 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Set Achievement 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 2.461700 ms

Unloading 391 unused Assets to reduce memory usage. Loaded Objects now: 4991.
Total: 5.174200 ms (FindLiveObjects: 0.448500 ms CreateObjectMapping: 0.118900 ms MarkObjects: 3.079800 ms  DeleteObjects: 1.526800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4991.
Total: 2.876700 ms (FindLiveObjects: 0.141100 ms CreateObjectMapping: 0.101700 ms MarkObjects: 2.628300 ms  DeleteObjects: 0.005200 ms)

Couldn't create a Convex Mesh from source mesh "default" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
Shader 'Nature/Terrain/MyTerrain-FirstPass': dependency 'BaseMapShader' shader 'ASESampleShaders/SimpleTerrainBase' not found
UnloadTime: 0.218300 ms
Trying to create a second instance of TFBGames.Addressables.AddressableAtlasManager 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Trying to create a second instance of ProgressSceneLoader 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Create Auto Save 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)


Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 18928.
Total: 13.154300 ms (FindLiveObjects: 0.632100 ms CreateObjectMapping: 0.287400 ms MarkObjects: 12.101100 ms  DeleteObjects: 0.133200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18925.
Total: 12.980500 ms (FindLiveObjects: 0.956600 ms CreateObjectMapping: 0.291700 ms MarkObjects: 11.695400 ms  DeleteObjects: 0.036500 ms)

AddressableAnimationPlayableAsset: Animation successful LV5_2D-4_LookLoop 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV5_2D-4_WalkIntoKelp 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV5_2D-2_Fish1_Out 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV5_2D-1 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV5_2D-2_Fish2_Out 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV5_2D-2_Fish3_Out 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV5_2D-2_Fish4_Out 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Saved the current Level 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Create Auto Save 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullScreenModifyKeyToggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullscreenModifyKeyUntoggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAtlasManager: trying to unload atlas for a null sprite 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAtlasManager: trying to unload atlas for a null sprite 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.882700 ms

Unloading 1006 unused Assets to reduce memory usage. Loaded Objects now: 5000.
Total: 7.528800 ms (FindLiveObjects: 0.430900 ms CreateObjectMapping: 0.184300 ms MarkObjects: 3.192400 ms  DeleteObjects: 3.721000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5000.
Total: 2.947500 ms (FindLiveObjects: 0.159500 ms CreateObjectMapping: 0.107200 ms MarkObjects: 2.660500 ms  DeleteObjects: 0.019900 ms)

Couldn't create a Convex Mesh from source mesh "Ballon" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

Shader 'Nature/Terrain/MyTerrain-FirstPass': dependency 'BaseMapShader' shader 'ASESampleShaders/SimpleTerrainBase' not found
The tree Kelp-Tall-08 couldn't be instanced because the prefab contains no valid mesh renderer. 
(Filename:  Line: 172)

Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.230900 ms
Trying to create a second instance of TFBGames.Addressables.AddressableAtlasManager 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Trying to create a second instance of ProgressSceneLoader 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[TimelineAddressableManager]: Clip unload offset(0) exceeds parent timeline duration 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Create Auto Save 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)


Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 103251.
Total: 32.187600 ms (FindLiveObjects: 4.076200 ms CreateObjectMapping: 1.431300 ms MarkObjects: 26.560900 ms  DeleteObjects: 0.118800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 103247.
Total: 26.511500 ms (FindLiveObjects: 3.237700 ms CreateObjectMapping: 1.088900 ms MarkObjects: 22.135500 ms  DeleteObjects: 0.049000 ms)

AddressableAnimationPlayableAsset: Animation successful LV5_2D-M0 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Saved the current Level 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Create Auto Save 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullScreenModifyKeyToggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullscreenModifyKeyUntoggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV5_2D-M1_Miriam 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV5_2D-M1_Mom 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Saved the current Level 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Create Auto Save 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullScreenModifyKeyToggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullscreenModifyKeyUntoggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullScreenModifyKeyToggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullscreenModifyKeyUntoggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV5_2D-M2-Baby 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV5_2D-M2-GrownUp 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Saved the current Level 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Create Auto Save 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullScreenModifyKeyToggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullscreenModifyKeyUntoggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Saved the current Level 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Create Auto Save 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullScreenModifyKeyToggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

FullscreenModifyKeyUntoggle 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

AddressableAnimationPlayableAsset: Animation successful LV5_2D-M3 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Saved the current Level 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Create Auto Save 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 30.599400 ms

Unloading 4922 unused Assets to reduce memory usage. Loaded Objects now: 5137.
Total: 16.481700 ms (FindLiveObjects: 0.782200 ms CreateObjectMapping: 0.250500 ms MarkObjects: 3.336000 ms  DeleteObjects: 12.112800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 5136.
Total: 3.396400 ms (FindLiveObjects: 0.222900 ms CreateObjectMapping: 0.115700 ms MarkObjects: 3.024000 ms  DeleteObjects: 0.033400 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.173000 ms
Trying to create a second instance of TFBGames.Addressables.AddressableAtlasManager 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Trying to create a second instance of ProgressSceneLoader 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

The renderer buttom is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch. 
(Filename:  Line: 875)

The renderer top1 is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch. 
(Filename:  Line: 875)

The renderer TrophyShelf is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch. 
(Filename:  Line: 875)

The renderer sofa_body_new is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch. 
(Filename:  Line: 875)

The renderer sofa_pillow is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch. 
(Filename:  Line: 875)

Setting up 6 worker threads for Enlighten.
  Thread -> id: 18b0 -> priority: 1 
  Thread -> id: 10f8 -> priority: 1 
  Thread -> id: 3450 -> priority: 1 
  Thread -> id: 2068 -> priority: 1 
  Thread -> id: 4074 -> priority: 1 
  Thread -> id: 3fd8 -> priority: 1 

Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 9684.
Total: 7.865000 ms (FindLiveObjects: 0.454700 ms CreateObjectMapping: 0.188500 ms MarkObjects: 6.698900 ms  DeleteObjects: 0.522500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9680.
Total: 6.406900 ms (FindLiveObjects: 0.319100 ms CreateObjectMapping: 0.154800 ms MarkObjects: 5.926000 ms  DeleteObjects: 0.006800 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.779700 ms

Unloading 410 unused Assets to reduce memory usage. Loaded Objects now: 5019.
Total: 4.738100 ms (FindLiveObjects: 0.140300 ms CreateObjectMapping: 0.091100 ms MarkObjects: 3.149700 ms  DeleteObjects: 1.356700 ms)

Couldn't create a Convex Mesh from source mesh "Ballon" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Shader 'Nature/Terrain/MyTerrain-FirstPass': dependency 'BaseMapShader' shader 'ASESampleShaders/SimpleTerrainBase' not found
The tree Kelp-Tall-08 couldn't be instanced because the prefab contains no valid mesh renderer. 
(Filename:  Line: 172)

UnloadTime: 0.167300 ms
Trying to create a second instance of TFBGames.Addressables.AddressableAtlasManager 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Trying to create a second instance of ProgressSceneLoader 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[TimelineAddressableManager]: Clip unload offset(0) exceeds parent timeline duration 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Create Auto Save 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)


Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 103303.
Total: 27.205000 ms (FindLiveObjects: 3.850800 ms CreateObjectMapping: 1.074500 ms MarkObjects: 22.105800 ms  DeleteObjects: 0.173400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 103300.
Total: 25.180300 ms (FindLiveObjects: 3.367200 ms CreateObjectMapping: 0.655100 ms MarkObjects: 21.106000 ms  DeleteObjects: 0.051400 ms)

AddressableAnimationPlayableAsset: Animation successful LV5_2D-M0 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Saved the current Level 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Create Auto Save 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 26.076700 ms

Unloading 3861 unused Assets to reduce memory usage. Loaded Objects now: 5093.
Total: 12.998600 ms (FindLiveObjects: 0.250800 ms CreateObjectMapping: 0.179700 ms MarkObjects: 3.148400 ms  DeleteObjects: 9.419500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 5092.
Total: 3.565800 ms (FindLiveObjects: 0.167600 ms CreateObjectMapping: 0.114900 ms MarkObjects: 3.239300 ms  DeleteObjects: 0.043500 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.155200 ms
Trying to create a second instance of TFBGames.Addressables.AddressableAtlasManager 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Trying to create a second instance of ProgressSceneLoader 
(Filename: E:\unity\Runtime/Export/Debug/Debug.bindings.h Line: 39)

The renderer buttom is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch. 
(Filename:  Line: 875)

The renderer top1 is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch. 
(Filename:  Line: 875)

The renderer TrophyShelf is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch. 
(Filename:  Line: 875)

The renderer sofa_body_new is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch. 
(Filename:  Line: 875)

The renderer sofa_pillow is a part of a static batch. Setting the lightmap scale and offset will not affect the rendering. The scale and offset is already burnt into the lightmapping UVs in the static batch. 
(Filename:  Line: 875)


Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 9691.
Total: 7.626300 ms (FindLiveObjects: 0.439600 ms CreateObjectMapping: 0.254300 ms MarkObjects: 6.596000 ms  DeleteObjects: 0.336200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9687.
Total: 6.988600 ms (FindLiveObjects: 0.323600 ms CreateObjectMapping: 0.144200 ms MarkObjects: 6.514000 ms  DeleteObjects: 0.006500 ms)

