Mono path[0] = 'E:/Aventuras/Alice Beyond Wonderland - No install/Alice Trapped Beyond Wonderland_Data/Managed'
Mono config path = 'E:/Aventuras/Alice Beyond Wonderland - No install/MonoBleedingEdge/etc'
Loading player data from E:/Aventuras/Alice Beyond Wonderland - No install/Alice Trapped Beyond Wonderland_Data/data.unity3d
Initialize engine version: 2019.2.21f1 (9d528d026557)
[XR] Discovering subsystems at path E:/Aventuras/Alice Beyond Wonderland - No install/Alice Trapped Beyond Wonderland_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   
    VRAM:     1984 MB
    Driver:   27.21.14.6647
Begin MonoManager ReloadAssembly
- Completed reload, in  0.795 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

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Abriendo
 
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Total: 1.483397 ms (FindLiveObjects: 0.262025 ms CreateObjectMapping: 0.029282 ms MarkObjects: 1.168243 ms  DeleteObjects: 0.023546 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.205575 ms

Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 1605.
Total: 1.734555 ms (FindLiveObjects: 0.268968 ms CreateObjectMapping: 0.033206 ms MarkObjects: 1.359932 ms  DeleteObjects: 0.072147 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Me tocaste
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Me tocaste
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.208895 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 1636.
Total: 1.938318 ms (FindLiveObjects: 0.623365 ms CreateObjectMapping: 0.046790 ms MarkObjects: 1.240391 ms  DeleteObjects: 0.027168 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.214933 ms

Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 1605.
Total: 1.675086 ms (FindLiveObjects: 0.241195 ms CreateObjectMapping: 0.032602 ms MarkObjects: 1.321594 ms  DeleteObjects: 0.079090 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.188368 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 1636.
Total: 1.790703 ms (FindLiveObjects: 0.249044 ms CreateObjectMapping: 0.032602 ms MarkObjects: 1.484907 ms  DeleteObjects: 0.023848 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Me tocaste
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.220970 ms

Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 1702.
Total: 1.869189 ms (FindLiveObjects: 0.258100 ms CreateObjectMapping: 0.062186 ms MarkObjects: 1.462568 ms  DeleteObjects: 0.086033 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.272590 ms

Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 1932.
Total: 1.725800 ms (FindLiveObjects: 0.278326 ms CreateObjectMapping: 0.036225 ms MarkObjects: 1.262729 ms  DeleteObjects: 0.148521 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Abriendo
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.326021 ms

Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 1624.
Total: 1.943752 ms (FindLiveObjects: 0.262025 ms CreateObjectMapping: 0.036828 ms MarkObjects: 1.262427 ms  DeleteObjects: 0.382170 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.220366 ms

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 1601.
Total: 1.852888 ms (FindLiveObjects: 0.260515 ms CreateObjectMapping: 0.038640 ms MarkObjects: 1.335480 ms  DeleteObjects: 0.217649 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.194405 ms

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 1692.
Total: 1.546790 ms (FindLiveObjects: 0.267156 ms CreateObjectMapping: 0.032300 ms MarkObjects: 1.216845 ms  DeleteObjects: 0.029885 ms)

Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
  at estadoSimple.Start () [0x00026] in <3f61af93ca554189aaeb8e197e5b959d>:0 
 
(Filename: <3f61af93ca554189aaeb8e197e5b959d> Line: 0)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Me tocaste
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.242705 ms

Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 1601.
Total: 1.832965 ms (FindLiveObjects: 0.240894 ms CreateObjectMapping: 0.034111 ms MarkObjects: 1.381365 ms  DeleteObjects: 0.176293 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.201650 ms

Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 2024.
Total: 2.493158 ms (FindLiveObjects: 0.266251 ms CreateObjectMapping: 0.035319 ms MarkObjects: 2.151137 ms  DeleteObjects: 0.039847 ms)

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Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Saliendo
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1774 -> priority: 1 
  Thread -> id: 1f00 -> priority: 1 
