Mono path[0] = 'E:/Aventuras/Alice Beyond Wonderland - No install/Alice Trapped Beyond Wonderland_Data/Managed'
Mono config path = 'E:/Aventuras/Alice Beyond Wonderland - No install/MonoBleedingEdge/etc'
Loading player data from E:/Aventuras/Alice Beyond Wonderland - No install/Alice Trapped Beyond Wonderland_Data/data.unity3d
Initialize engine version: 2019.2.21f1 (9d528d026557)
[XR] Discovering subsystems at path E:/Aventuras/Alice Beyond Wonderland - No install/Alice Trapped Beyond Wonderland_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   
    VRAM:     1984 MB
    Driver:   27.21.14.6647
Begin MonoManager ReloadAssembly
- Completed reload, in  0.073 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.497786 ms
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Me tocaste
 
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Your scene has been loaded , and fading in has just ended
 
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Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 1932.
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Your scene has been loaded , and fading in has just ended
 
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Your scene has been loaded , and fading in has just ended
 
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Abriendo
 
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Cancelando Mensaje
 
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Total: 1.932281 ms (FindLiveObjects: 0.230630 ms CreateObjectMapping: 0.034111 ms MarkObjects: 1.123264 ms  DeleteObjects: 0.544275 ms)

Your scene has been loaded , and fading in has just ended
 
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Your scene has been loaded , and fading in has just ended
 
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Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 1606.
Total: 1.470115 ms (FindLiveObjects: 0.245422 ms CreateObjectMapping: 0.032602 ms MarkObjects: 1.141981 ms  DeleteObjects: 0.049809 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 1692.
Total: 1.301067 ms (FindLiveObjects: 0.229121 ms CreateObjectMapping: 0.029583 ms MarkObjects: 0.988328 ms  DeleteObjects: 0.053733 ms)

Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
  at estadoSimple.Start () [0x00026] in <3f61af93ca554189aaeb8e197e5b959d>:0 
 
(Filename: <3f61af93ca554189aaeb8e197e5b959d> Line: 0)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
  at tomarResina.agregarItem () [0x0003e] in <3f61af93ca554189aaeb8e197e5b959d>:0 
  at tomarResina.Colocar () [0x00000] in <3f61af93ca554189aaeb8e197e5b959d>:0 
UnityEngine.Component:SendMessage(String, Object, SendMessageOptions)
UnityEngine.Component:SendMessage(String)
ColocarItem:OnMouseDown()
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UnityEngine.HitInfo:SendMessage(String)
UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)
UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)
 
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Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.245422 ms

Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 1601.
Total: 1.621655 ms (FindLiveObjects: 0.257798 ms CreateObjectMapping: 0.032904 ms MarkObjects: 1.171564 ms  DeleteObjects: 0.159086 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.190783 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 1619.
Total: 1.460757 ms (FindLiveObjects: 0.233649 ms CreateObjectMapping: 0.032300 ms MarkObjects: 1.172771 ms  DeleteObjects: 0.021735 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.206782 ms

Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 1932.
Total: 1.494868 ms (FindLiveObjects: 0.265647 ms CreateObjectMapping: 0.042866 ms MarkObjects: 1.122359 ms  DeleteObjects: 0.063695 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Abriendo
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.323305 ms

Unloading 161 unused Assets to reduce memory usage. Loaded Objects now: 1644.
Total: 2.020427 ms (FindLiveObjects: 0.231837 ms CreateObjectMapping: 0.033508 ms MarkObjects: 1.225901 ms  DeleteObjects: 0.528577 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.207386 ms

Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 1932.
Total: 1.583921 ms (FindLiveObjects: 0.241799 ms CreateObjectMapping: 0.035017 ms MarkObjects: 1.236466 ms  DeleteObjects: 0.070336 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Abriendo
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.310022 ms

Unloading 154 unused Assets to reduce memory usage. Loaded Objects now: 1634.
Total: 2.116120 ms (FindLiveObjects: 0.344134 ms CreateObjectMapping: 0.037432 ms MarkObjects: 1.158282 ms  DeleteObjects: 0.576273 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.210706 ms

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 1613.
Total: 1.615013 ms (FindLiveObjects: 0.224593 ms CreateObjectMapping: 0.030489 ms MarkObjects: 1.182129 ms  DeleteObjects: 0.177501 ms)

Uploading Crash Report
KeyNotFoundException: Key "MuroQuebrado" was not found in file "C:/Users/Fransesc/AppData/LocalLow/MediaCity Games/Alice Trapped Beyond Wonderland/SaveData.es3". Use Load<T>(key, defaultValue) if you want to return a default value if the key does not exist.
  at ES3Reader.Read[T] (System.String key) [0x0003e] in <f5af5f9c7b5743adb764f36f3f99756d>:0 
  at ES3.Load[T] (System.String key, ES3Settings settings) [0x00025] in <f5af5f9c7b5743adb764f36f3f99756d>:0 
  at ES3.Load[T] (System.String key) [0x00006] in <f5af5f9c7b5743adb764f36f3f99756d>:0 
  at estadoOrbe.Start () [0x0002e] in <3f61af93ca554189aaeb8e197e5b959d>:0 
 
(Filename: <f5af5f9c7b5743adb764f36f3f99756d> Line: 0)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.198028 ms

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 1773.
Total: 1.482492 ms (FindLiveObjects: 0.228819 ms CreateObjectMapping: 0.065204 ms MarkObjects: 1.154055 ms  DeleteObjects: 0.031395 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Me tocaste
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.332361 ms

Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 1614.
Total: 1.743007 ms (FindLiveObjects: 0.240894 ms CreateObjectMapping: 0.031998 ms MarkObjects: 1.172470 ms  DeleteObjects: 0.296740 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.197122 ms

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 1682.
Total: 1.465889 ms (FindLiveObjects: 0.216442 ms CreateObjectMapping: 0.031093 ms MarkObjects: 1.189676 ms  DeleteObjects: 0.028074 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.239384 ms

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 1614.
Total: 1.718254 ms (FindLiveObjects: 0.247233 ms CreateObjectMapping: 0.032602 ms MarkObjects: 1.223788 ms  DeleteObjects: 0.214329 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.192292 ms

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 1682.
Total: 1.280540 ms (FindLiveObjects: 0.216140 ms CreateObjectMapping: 0.028678 ms MarkObjects: 1.011572 ms  DeleteObjects: 0.024150 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Me tocaste
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.254176 ms

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 1614.
Total: 1.587543 ms (FindLiveObjects: 0.304287 ms CreateObjectMapping: 0.041356 ms MarkObjects: 1.110284 ms  DeleteObjects: 0.131314 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.206480 ms

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 1630.
Total: 1.497283 ms (FindLiveObjects: 0.234554 ms CreateObjectMapping: 0.031395 ms MarkObjects: 1.202355 ms  DeleteObjects: 0.028376 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.204065 ms

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 1612.
Total: 1.461663 ms (FindLiveObjects: 0.211310 ms CreateObjectMapping: 0.030791 ms MarkObjects: 1.139566 ms  DeleteObjects: 0.079090 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.193802 ms

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.236366 ms

Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 1588.
Total: 1.701047 ms (FindLiveObjects: 0.230026 ms CreateObjectMapping: 0.032300 ms MarkObjects: 1.271483 ms  DeleteObjects: 0.166331 ms)

Your scene has been loaded , and fading in has just ended
 
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Your scene has been loaded , and fading in has just ended
 
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Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.187764 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1640.
Total: 1.457135 ms (FindLiveObjects: 0.223989 ms CreateObjectMapping: 0.031093 ms MarkObjects: 1.183941 ms  DeleteObjects: 0.018112 ms)

Your scene has been loaded , and fading in has just ended
 
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Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.227611 ms

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 1610.
Total: 1.519924 ms (FindLiveObjects: 0.227913 ms CreateObjectMapping: 0.030791 ms MarkObjects: 1.182129 ms  DeleteObjects: 0.078789 ms)

Your scene has been loaded , and fading in has just ended
 
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Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.195613 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 1640.
Total: 1.498189 ms (FindLiveObjects: 0.229422 ms CreateObjectMapping: 0.031093 ms MarkObjects: 1.206883 ms  DeleteObjects: 0.030791 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.210103 ms

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 1589.
Total: 1.511471 ms (FindLiveObjects: 0.225498 ms CreateObjectMapping: 0.030791 ms MarkObjects: 1.188167 ms  DeleteObjects: 0.066412 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.181727 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1640.
Total: 1.472832 ms (FindLiveObjects: 0.231536 ms CreateObjectMapping: 0.030791 ms MarkObjects: 1.191487 ms  DeleteObjects: 0.018414 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.230026 ms

Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 1610.
Total: 1.430268 ms (FindLiveObjects: 0.253874 ms CreateObjectMapping: 0.029583 ms MarkObjects: 1.077078 ms  DeleteObjects: 0.069430 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.235460 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 1697.
Total: 1.826022 ms (FindLiveObjects: 0.260213 ms CreateObjectMapping: 0.041356 ms MarkObjects: 1.491246 ms  DeleteObjects: 0.032602 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.244214 ms

Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 1610.
Total: 1.666935 ms (FindLiveObjects: 0.235460 ms CreateObjectMapping: 0.033206 ms MarkObjects: 1.282351 ms  DeleteObjects: 0.115617 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.198632 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 1610.
Total: 1.449588 ms (FindLiveObjects: 0.227611 ms CreateObjectMapping: 0.030791 ms MarkObjects: 1.167640 ms  DeleteObjects: 0.023546 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.206178 ms

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 1715.
Total: 1.495472 ms (FindLiveObjects: 0.237271 ms CreateObjectMapping: 0.031093 ms MarkObjects: 1.198732 ms  DeleteObjects: 0.028074 ms)

1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Clave Actual :1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Paso1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Clave Actual :12
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Paso2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Guardando
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Guardando
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

8
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Clave Actual :128
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Paso3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Guardando
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Clave Actual :1287
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Paso4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Guardando
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Clave Actual :12873
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Paso5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Guardando
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Clave Actual :128734
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Paso6
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Guardando
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

6
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Clave Actual :1287346
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Paso7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Guardando
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Clave Actual :12873465
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Termino
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Guardando
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.270175 ms

Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 1610.
Total: 1.573355 ms (FindLiveObjects: 0.243007 ms CreateObjectMapping: 0.030791 ms MarkObjects: 1.184544 ms  DeleteObjects: 0.114711 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.200141 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 1610.
Total: 1.452305 ms (FindLiveObjects: 0.220668 ms CreateObjectMapping: 0.032300 ms MarkObjects: 1.176696 ms  DeleteObjects: 0.022037 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.195613 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 1607.
Total: 1.490944 ms (FindLiveObjects: 0.238177 ms CreateObjectMapping: 0.033508 ms MarkObjects: 1.194808 ms  DeleteObjects: 0.024452 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.195915 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 1648.
Total: 1.453512 ms (FindLiveObjects: 0.227913 ms CreateObjectMapping: 0.030791 ms MarkObjects: 1.173375 ms  DeleteObjects: 0.021433 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cancelando Mensaje
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.204669 ms

Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 1607.
Total: 1.534716 ms (FindLiveObjects: 0.227913 ms CreateObjectMapping: 0.030489 ms MarkObjects: 1.183035 ms  DeleteObjects: 0.093278 ms)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.196217 ms

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 2025.
Total: 2.029181 ms (FindLiveObjects: 0.256591 ms CreateObjectMapping: 0.036526 ms MarkObjects: 1.705575 ms  DeleteObjects: 0.029583 ms)

33
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

47
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

19
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

30
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

50
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

51
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

27
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

42
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

24
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

23
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

26
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

31
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

40
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Your scene has been loaded , and fading in has just ended
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Saliendo
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 968 -> priority: 1 
  Thread -> id: 81c -> priority: 1 
