Mono path[0] = 'E:/Aventuras/Barneys.Dream.Cruise - No Antivirus - No install/Barney's Dream Cruise/Barney's Dream Cruise_Data/Managed'
Mono config path = 'E:/Aventuras/Barneys.Dream.Cruise - No Antivirus - No install/Barney's Dream Cruise/MonoBleedingEdge/etc'
Initialize engine version: 2019.1.10f1 (f007ed779b7a)
GfxDevice: creating device client; threaded=1
d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   (null)
    VRAM:     1992 MB
    Driver:   21.21.13.7633
Begin MonoManager ReloadAssembly
- Completed reload, in  0.088 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.523141 ms
Donations are disabled on this platform
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1c38 -> priority: 1 
  Thread -> id: 1d24 -> priority: 1 
OnApplicationPause
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.202141 ms
Donations are disabled on this platform
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)


Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 2187.
Total: 1.753261 ms (FindLiveObjects: 0.213724 ms CreateObjectMapping: 0.060676 ms MarkObjects: 1.384074 ms  DeleteObjects: 0.094787 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.506633 ms
Donations are disabled on this platform
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)


Unloading 195 unused Assets to reduce memory usage. Loaded Objects now: 1484.
Total: 1.653945 ms (FindLiveObjects: 0.211309 ms CreateObjectMapping: 0.061280 ms MarkObjects: 1.184236 ms  DeleteObjects: 0.196819 ms)

OnApplicationQuit
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)

