Mono path[0] = 'E:/Aventuras/Barneys.Dream.Cruise - No Antivirus - No install/Barney's Dream Cruise/Barney's Dream Cruise_Data/Managed'
Mono config path = 'E:/Aventuras/Barneys.Dream.Cruise - No Antivirus - No install/Barney's Dream Cruise/MonoBleedingEdge/etc'
Initialize engine version: 2019.1.10f1 (f007ed779b7a)
GfxDevice: creating device client; threaded=1
d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   (null)
    VRAM:     1992 MB
    Driver:   21.21.13.7633
Begin MonoManager ReloadAssembly
- Completed reload, in  0.076 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.493258 ms
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 191c -> priority: 1 
  Thread -> id: ebc -> priority: 1 
Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 2210.
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sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 163 unused Assets to reduce memory usage. Loaded Objects now: 2312.
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sceneChangeInGameHandler
 
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Not playing map__into-the-groove_GJCRalHu. in scene out-transition
 
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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 2135.
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sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 1917.
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sceneChangeInGameHandler
 
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Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 2269.
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OnApplicationPause
 
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sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 1917.
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sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 1863.
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sceneChangeInGameHandler
 
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Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 2098.
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OnApplicationPause
 
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OnApplicationPause
 
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sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 1863.
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sceneChangeInGameHandler
 
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Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 2098.
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sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 1863.
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OnApplicationPause
 
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sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.809620 ms
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Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 1917.
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sceneChangeInGameHandler
 
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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.830449 ms
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Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 2135.
Total: 2.104347 ms (FindLiveObjects: 0.273798 ms CreateObjectMapping: 0.035017 ms MarkObjects: 1.733649 ms  DeleteObjects: 0.061884 ms)

sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.894446 ms
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Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 2312.
Total: 2.156269 ms (FindLiveObjects: 0.223385 ms CreateObjectMapping: 0.035319 ms MarkObjects: 1.739686 ms  DeleteObjects: 0.157275 ms)

sceneChangeInGameHandler
 
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Not playing map__into-the-groove_GJCRalHu. in scene out-transition
 
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Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 2324.
Total: 2.049105 ms (FindLiveObjects: 0.229121 ms CreateObjectMapping: 0.035319 ms MarkObjects: 1.735762 ms  DeleteObjects: 0.048299 ms)

sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 77 unused Assets to reduce memory usage. Loaded Objects now: 2485.
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sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 143 unused Assets to reduce memory usage. Loaded Objects now: 2012.
Total: 2.148421 ms (FindLiveObjects: 0.223687 ms CreateObjectMapping: 0.036225 ms MarkObjects: 1.747535 ms  DeleteObjects: 0.140672 ms)

sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.864560 ms
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Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 1987.
Total: 2.049407 ms (FindLiveObjects: 0.213121 ms CreateObjectMapping: 0.034413 ms MarkObjects: 1.728215 ms  DeleteObjects: 0.073657 ms)

OnApplicationPause
 
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sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.000705 ms
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Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 2303.
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sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.350574 ms
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Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 2025.
Total: 2.319884 ms (FindLiveObjects: 0.224894 ms CreateObjectMapping: 0.035319 ms MarkObjects: 2.042464 ms  DeleteObjects: 0.017207 ms)

OnApplicationPause
 
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sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.860938 ms
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Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 2050.
Total: 2.250151 ms (FindLiveObjects: 0.214631 ms CreateObjectMapping: 0.035923 ms MarkObjects: 1.960958 ms  DeleteObjects: 0.038338 ms)

sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 1914.
Total: 2.325619 ms (FindLiveObjects: 0.211612 ms CreateObjectMapping: 0.033810 ms MarkObjects: 2.012880 ms  DeleteObjects: 0.067016 ms)

sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.800564 ms
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Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 2050.
Total: 2.234756 ms (FindLiveObjects: 0.217348 ms CreateObjectMapping: 0.034413 ms MarkObjects: 1.953412 ms  DeleteObjects: 0.029282 ms)

sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.889918 ms
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Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 2025.
Total: 2.378447 ms (FindLiveObjects: 0.213121 ms CreateObjectMapping: 0.035017 ms MarkObjects: 2.055746 ms  DeleteObjects: 0.074562 ms)

sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.918294 ms
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Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 2303.
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OnApplicationPause
 
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sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.198129 ms
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Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 2025.
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sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.926444 ms
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Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 2303.
Total: 2.357316 ms (FindLiveObjects: 0.245422 ms CreateObjectMapping: 0.035923 ms MarkObjects: 2.037634 ms  DeleteObjects: 0.038036 ms)

OnApplicationPause
 
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sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.270578 ms
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Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 2025.
Total: 2.437614 ms (FindLiveObjects: 0.251761 ms CreateObjectMapping: 0.034413 ms MarkObjects: 2.135138 ms  DeleteObjects: 0.015999 ms)

sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.908634 ms
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Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 2050.
Total: 2.220266 ms (FindLiveObjects: 0.214329 ms CreateObjectMapping: 0.035621 ms MarkObjects: 1.933488 ms  DeleteObjects: 0.036828 ms)

sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.875126 ms
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Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 2523.
Total: 2.614812 ms (FindLiveObjects: 0.216442 ms CreateObjectMapping: 0.038036 ms MarkObjects: 2.312639 ms  DeleteObjects: 0.047092 ms)

sceneChangeInGameHandler
 
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Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.019119 ms
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Unloading 142 unused Assets to reduce memory usage. Loaded Objects now: 2362.
Total: 2.755485 ms (FindLiveObjects: 0.264440 ms CreateObjectMapping: 0.039243 ms MarkObjects: 2.297545 ms  DeleteObjects: 0.154256 ms)

OnApplicationPause
 
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sceneChangeInGameHandler
 
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.100624 ms
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Unloading 133 unused Assets to reduce memory usage. Loaded Objects now: 2353.
Total: 2.480479 ms (FindLiveObjects: 0.251459 ms CreateObjectMapping: 0.035923 ms MarkObjects: 2.021333 ms  DeleteObjects: 0.171463 ms)

sceneChangeInGameHandler
 
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Not playing map__into-the-groove_GJCRalHu. in scene out-transition
 
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Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.965386 ms
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Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 2712.
Total: 2.736165 ms (FindLiveObjects: 0.248440 ms CreateObjectMapping: 0.039243 ms MarkObjects: 2.395955 ms  DeleteObjects: 0.051922 ms)

OnApplicationQuit
 
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