Initialize engine version: 2018.3.2f1 (b3c100a4b73a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   (null)
    VRAM:     1984 MB
    Driver:   27.21.14.6647
Begin MonoManager ReloadAssembly
- Completed reload, in  0.647 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 12.791437 ms
InControl (version 1.7.1 build 9323)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File Read: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 9112.
Total: 9.717193 ms (FindLiveObjects: 0.875725 ms CreateObjectMapping: 0.664416 ms MarkObjects: 8.137508 ms  DeleteObjects: 0.038941 ms)

Can only turn on menus with an Appear Type of Manual and OnInputKey.
 
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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 10.745060 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 9083.
Total: 7.051984 ms (FindLiveObjects: 0.634531 ms CreateObjectMapping: 0.465785 ms MarkObjects: 5.894916 ms  DeleteObjects: 0.056450 ms)

Fallback handler could not load library E:/Aventuras/Darkside Detective/thedarksidedetective_Data/Mono/libc
Fallback handler could not load library E:/Aventuras/Darkside Detective/thedarksidedetective_Data/Mono/libc.dll
Fallback handler could not load library E:/Aventuras/Darkside Detective/thedarksidedetective_Data/Mono/libc
Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/VertexLit' - Pass 'META' has no vertex shader
WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Diffuse' - Pass 'Meta' has no vertex shader
UnloadTime: 0.196517 ms
Start scene has not been set, please set one now
 
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File Read: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save
 
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Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 9447.
Total: 8.807357 ms (FindLiveObjects: 1.643078 ms CreateObjectMapping: 0.377639 ms MarkObjects: 6.730794 ms  DeleteObjects: 0.055242 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9447.
Total: 7.358080 ms (FindLiveObjects: 0.526461 ms CreateObjectMapping: 0.480879 ms MarkObjects: 6.335646 ms  DeleteObjects: 0.014490 ms)

Chroma client is not yet connected!
 
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Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File Read: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Run test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Run test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File Read: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File Read: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 0.842217 ms

Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 9172.
Total: 8.711664 ms (FindLiveObjects: 0.518009 ms CreateObjectMapping: 0.372507 ms MarkObjects: 6.616385 ms  DeleteObjects: 1.204159 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - Pass 'Meta' has no vertex shader
UnloadTime: 0.249948 ms

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 9200.
Total: 6.998251 ms (FindLiveObjects: 0.389412 ms CreateObjectMapping: 0.194706 ms MarkObjects: 6.318138 ms  DeleteObjects: 0.095693 ms)

The referenced script on this Behaviour (Game Object 'TouristTogs') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'ZoomCam') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Genie') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Rat') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Genie') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Genie') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'airvent_blowing') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'genie') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'poolBucket') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Museum_GenieLamp') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Aircon_on') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'AirconOn') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Bird Attack') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'gym') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Aircon_off') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'airvent_blowing') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'SwimTime') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Aircon_on') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'TouristTogs Attacked') is missing!
 
(Filename:  Line: 294)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.234855 ms
File Read: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File Read: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Diffuse' - Pass 'Meta' has no vertex shader
WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Bumped Diffuse' - Pass 'Meta' has no vertex shader
WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
File Read: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 9a8 -> priority: 1 
  Thread -> id: 1cc0 -> priority: 1 

Unloading 2634 unused Assets to reduce memory usage. Loaded Objects now: 15463.
Total: 61.653311 ms (FindLiveObjects: 0.948475 ms CreateObjectMapping: 1.081600 ms MarkObjects: 46.826064 ms  DeleteObjects: 12.796870 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15463.
Total: 48.007885 ms (FindLiveObjects: 1.105750 ms CreateObjectMapping: 0.493859 ms MarkObjects: 46.371750 ms  DeleteObjects: 0.036224 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15463.
Total: 47.483839 ms (FindLiveObjects: 1.381961 ms CreateObjectMapping: 0.847349 ms MarkObjects: 45.205324 ms  DeleteObjects: 0.048601 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15463.
Total: 48.221609 ms (FindLiveObjects: 2.094977 ms CreateObjectMapping: 0.572647 ms MarkObjects: 45.517156 ms  DeleteObjects: 0.036224 ms)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find audio file: Speech/es/Narrator1965
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find audio file: Speech/es/Narrator1966
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_9_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.817559 ms

Unloading 1875 unused Assets to reduce memory usage. Loaded Objects now: 9906.
Total: 86.683763 ms (FindLiveObjects: 0.569930 ms CreateObjectMapping: 0.482086 ms MarkObjects: 79.381831 ms  DeleteObjects: 6.248708 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/VertexLit' - Pass 'META' has no vertex shader
WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Diffuse' - Pass 'Meta' has no vertex shader
UnloadTime: 0.200442 ms
Default PlayerStart has no Camera On Start
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File Read: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 10084.
Total: 87.876451 ms (FindLiveObjects: 0.800257 ms CreateObjectMapping: 0.376734 ms MarkObjects: 82.884428 ms  DeleteObjects: 3.814428 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10084.
Total: 83.001251 ms (FindLiveObjects: 0.610683 ms CreateObjectMapping: 0.422618 ms MarkObjects: 81.936858 ms  DeleteObjects: 0.029885 ms)

