Initialize engine version: 2018.3.2f1 (b3c100a4b73a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   (null)
    VRAM:     1984 MB
    Driver:   27.21.14.6647
Begin MonoManager ReloadAssembly
- Completed reload, in  0.082 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.468502 ms
InControl (version 1.7.1 build 9323)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File Read: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save
 
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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 9112.
Total: 7.521693 ms (FindLiveObjects: 0.503519 ms CreateObjectMapping: 0.291606 ms MarkObjects: 6.693966 ms  DeleteObjects: 0.031998 ms)

Can only turn on menus with an Appear Type of Manual and OnInputKey.
 
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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.812125 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 9083.
Total: 6.650497 ms (FindLiveObjects: 0.424429 ms CreateObjectMapping: 0.196215 ms MarkObjects: 5.990609 ms  DeleteObjects: 0.038941 ms)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/VertexLit' - Pass 'META' has no vertex shader
WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Diffuse' - Pass 'Meta' has no vertex shader
UnloadTime: 0.190178 ms
Start scene has not been set, please set one now
 
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File Read: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save
 
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Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 9447.
Total: 7.515656 ms (FindLiveObjects: 0.588345 ms CreateObjectMapping: 0.404204 ms MarkObjects: 6.482657 ms  DeleteObjects: 0.040451 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9447.
Total: 7.211371 ms (FindLiveObjects: 0.583816 ms CreateObjectMapping: 0.387903 ms MarkObjects: 6.229388 ms  DeleteObjects: 0.009660 ms)

Fallback handler could not load library E:/Aventuras/Darkside Detective/thedarksidedetective_Data/Mono/libc
Fallback handler could not load library E:/Aventuras/Darkside Detective/thedarksidedetective_Data/Mono/libc.dll
Fallback handler could not load library E:/Aventuras/Darkside Detective/thedarksidedetective_Data/Mono/libc
Chroma client is not yet connected!
 
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Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File Read: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
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Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Run test
 
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Run test
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File Read: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
File Read: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save
 
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UnloadTime: 0.728110 ms

Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 9172.
Total: 8.394399 ms (FindLiveObjects: 0.418392 ms CreateObjectMapping: 0.202555 ms MarkObjects: 6.478129 ms  DeleteObjects: 1.294720 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - Pass 'Meta' has no vertex shader
UnloadTime: 0.255080 ms

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 9200.
Total: 7.110848 ms (FindLiveObjects: 0.505632 ms CreateObjectMapping: 0.204668 ms MarkObjects: 6.364626 ms  DeleteObjects: 0.035017 ms)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.246628 ms
File Read: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save
 
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File Read: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Diffuse' - Pass 'Meta' has no vertex shader
WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Bumped Diffuse' - Pass 'Meta' has no vertex shader
WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
File Read: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting up 2 worker threads for Enlighten.
  Thread -> id: c88 -> priority: 1 
  Thread -> id: 1718 -> priority: 1 

Unloading 2634 unused Assets to reduce memory usage. Loaded Objects now: 20981.
Total: 53.421922 ms (FindLiveObjects: 1.543159 ms CreateObjectMapping: 1.004019 ms MarkObjects: 44.791159 ms  DeleteObjects: 6.082679 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20981.
Total: 64.408176 ms (FindLiveObjects: 3.201331 ms CreateObjectMapping: 1.837180 ms MarkObjects: 59.324083 ms  DeleteObjects: 0.044979 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20981.
Total: 49.834198 ms (FindLiveObjects: 1.504822 ms CreateObjectMapping: 0.629097 ms MarkObjects: 47.667376 ms  DeleteObjects: 0.032300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20981.
Total: 49.406448 ms (FindLiveObjects: 1.327624 ms CreateObjectMapping: 0.512877 ms MarkObjects: 47.518856 ms  DeleteObjects: 0.045884 ms)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AC.PlayerCursor.DrawIcon (UnityEngine.Rect _rect, UnityEngine.Texture2D _tex) [0x00030] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.PlayerCursor.DrawCursor () [0x00377] in <321e40f9147b46d5a8958f194213f1c2>:0 
  at AC.StateHandler.OnGUI () [0x000f5] in <321e40f9147b46d5a8958f194213f1c2>:0 
 
(Filename: <321e40f9147b46d5a8958f194213f1c2> Line: 0)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chroma client is not yet connected!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot find translation because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: PixelCrushers.DialogueSystem.AdventureCreator.DialogueSystemSaver
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: DSD.RememberSceneManager
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved: AC.RememberSound
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_8_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 'C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\AC_The_Darkside_Detective_Options.save' saved
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Creating Save File C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save.part
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.722056 ms

Unloading 2490 unused Assets to reduce memory usage. Loaded Objects now: 9976.
Total: 64.109325 ms (FindLiveObjects: 0.598004 ms CreateObjectMapping: 0.375828 ms MarkObjects: 57.412341 ms  DeleteObjects: 5.722548 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/VertexLit' - Pass 'META' has no vertex shader
WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Diffuse' - Pass 'Meta' has no vertex shader
UnloadTime: 0.196819 ms
Default PlayerStart has no Camera On Start
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File Read: C:/Users/Fransesc/AppData/LocalLow/Spooky Doorway/The Darkside Detective\The Darkside Detective_666_0.save
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 10155.
Total: 65.367519 ms (FindLiveObjects: 0.791503 ms CreateObjectMapping: 0.537630 ms MarkObjects: 63.031046 ms  DeleteObjects: 1.006132 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10155.
Total: 62.702309 ms (FindLiveObjects: 0.734751 ms CreateObjectMapping: 0.371602 ms MarkObjects: 61.563052 ms  DeleteObjects: 0.031394 ms)

