Initialize engine version: 2017.3.0p4 (25a5860ad58d)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     1992 MB
    Driver:   21.21.13.7633
Begin MonoManager ReloadAssembly
- Completed reload, in  0.037 seconds
OnLevelWasLoaded was found on ReturnToMainMenu
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

OnLevelWasLoaded was found on PlayMakerFSM
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1698 -> priority: 1 
  Thread -> id: 1048 -> priority: 1 
UnloadTime: 1.215939 ms
PlayerPrefs Key 'AC_CandleCove_0' loaded

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Facepunch.Steamworks Unity: WindowsPlayer
Facepunch.Steamworks Os: Windows
Facepunch.Steamworks Arch: x86
Couldn't initialize Steam
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at TrophyManager.test () [0x00000] in <filename unknown>:0 
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
HutongGames.PlayMaker.Actions.SendMessage:DoSendMessage()
HutongGames.PlayMaker.Actions.SendMessage:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
PlayMakerFSM:Start()
 
(Filename:  Line: -1)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 9263.
Total: 7.873114 ms (FindLiveObjects: 0.919802 ms CreateObjectMapping: 0.341718 ms MarkObjects: 5.740693 ms  DeleteObjects: 0.870296 ms)

File Read: C:/Users/Fransesc/AppData/LocalLow/The Domaginarium/The Dreamlands Aislings Quest\CandleCove_4.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 20 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.570538 ms
No NavMesh set. Characters will not be able to PathFind until one is defined - please choose one using the Scene Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 168 unused Assets to reduce memory usage. Loaded Objects now: 8568.
Total: 11.563194 ms (FindLiveObjects: 0.758301 ms CreateObjectMapping: 0.336586 ms MarkObjects: 5.515799 ms  DeleteObjects: 4.952204 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8568.
Total: 6.835883 ms (FindLiveObjects: 1.145904 ms CreateObjectMapping: 0.299154 ms MarkObjects: 5.382975 ms  DeleteObjects: 0.007848 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8568.
Total: 6.205273 ms (FindLiveObjects: 0.796337 ms CreateObjectMapping: 0.279231 ms MarkObjects: 5.122158 ms  DeleteObjects: 0.007244 ms)

Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find audio file: Speech/Player326

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject closer_cam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject closer_cam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.793117 ms
No NavMesh set. Characters will not be able to PathFind until one is defined - please choose one using the Scene Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 282 unused Assets to reduce memory usage. Loaded Objects now: 8073.
Total: 12.041962 ms (FindLiveObjects: 0.729623 ms CreateObjectMapping: 0.299456 ms MarkObjects: 5.700242 ms  DeleteObjects: 5.312337 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8073.
Total: 7.029081 ms (FindLiveObjects: 1.364761 ms CreateObjectMapping: 0.317267 ms MarkObjects: 5.339506 ms  DeleteObjects: 0.007244 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 8107.
Total: 9.093280 ms (FindLiveObjects: 0.870597 ms CreateObjectMapping: 0.338096 ms MarkObjects: 7.032704 ms  DeleteObjects: 0.851579 ms)

GameObject main_cam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject main_cam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject cu_cam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 20 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.421513 ms
No NavMesh set. Characters will not be able to PathFind until one is defined - please choose one using the Scene Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 196 unused Assets to reduce memory usage. Loaded Objects now: 8579.
Total: 7.497888 ms (FindLiveObjects: 0.734755 ms CreateObjectMapping: 0.303682 ms MarkObjects: 5.469008 ms  DeleteObjects: 0.990139 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8579.
Total: 6.866372 ms (FindLiveObjects: 0.952103 ms CreateObjectMapping: 0.340813 ms MarkObjects: 5.565909 ms  DeleteObjects: 0.007244 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 8616.
Total: 7.916886 ms (FindLiveObjects: 1.018816 ms CreateObjectMapping: 0.316965 ms MarkObjects: 5.724996 ms  DeleteObjects: 0.855806 ms)

GameObject room_camm was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject room_camm was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject closer_cam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 19 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.840209 ms
No NavMesh set. Characters will not be able to PathFind until one is defined - please choose one using the Scene Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 237 unused Assets to reduce memory usage. Loaded Objects now: 9440.
Total: 8.466594 ms (FindLiveObjects: 0.811732 ms CreateObjectMapping: 0.255685 ms MarkObjects: 5.340411 ms  DeleteObjects: 2.058161 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9440.
Total: 9.435300 ms (FindLiveObjects: 3.416583 ms CreateObjectMapping: 0.313946 ms MarkObjects: 5.696922 ms  DeleteObjects: 0.007244 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 9463.
Total: 7.606260 ms (FindLiveObjects: 0.874220 ms CreateObjectMapping: 0.252968 ms MarkObjects: 5.592474 ms  DeleteObjects: 0.885993 ms)

GameObject first_cam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject first_cam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 20 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.737573 ms
No NavMesh set. Characters will not be able to PathFind until one is defined - please choose one using the Scene Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 418 unused Assets to reduce memory usage. Loaded Objects now: 10964.
Total: 17.093784 ms (FindLiveObjects: 0.795733 ms CreateObjectMapping: 0.292211 ms MarkObjects: 6.322098 ms  DeleteObjects: 9.682835 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10964.
Total: 9.075167 ms (FindLiveObjects: 1.894546 ms CreateObjectMapping: 0.305795 ms MarkObjects: 6.865769 ms  DeleteObjects: 0.008754 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Array index (0) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (1) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (2) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (3) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (4) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (5) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (6) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (7) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (8) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (9) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (10) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (11) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (12) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (13) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (0) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (1) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (2) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (3) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (4) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (5) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (6) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (7) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (8) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (9) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (10) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (11) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (0) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (1) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (2) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (3) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (4) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (5) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (6) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (7) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (8) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (9) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (10) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (11) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (12) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (13) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (0) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (1) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (2) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (3) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (4) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (5) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (6) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (7) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (8) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (9) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (10) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (11) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 11053.
Total: 8.610587 ms (FindLiveObjects: 0.968102 ms CreateObjectMapping: 0.262628 ms MarkObjects: 6.353492 ms  DeleteObjects: 1.025759 ms)

Cannot find audio file: Speech/Player326

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find audio file: Speech/Player326

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find audio file: Speech/Player326

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find audio file: Speech/Player326

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject mainCam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject mainCam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject locked room was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 19 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.977963 ms
No NavMesh set. Characters will not be able to PathFind until one is defined - please choose one using the Scene Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 310 unused Assets to reduce memory usage. Loaded Objects now: 9446.
Total: 8.567117 ms (FindLiveObjects: 0.735963 ms CreateObjectMapping: 0.298852 ms MarkObjects: 5.692092 ms  DeleteObjects: 1.839907 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9446.
Total: 7.513887 ms (FindLiveObjects: 1.477661 ms CreateObjectMapping: 0.422922 ms MarkObjects: 5.604851 ms  DeleteObjects: 0.008452 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 9469.
Total: 8.388409 ms (FindLiveObjects: 0.943952 ms CreateObjectMapping: 0.383980 ms MarkObjects: 5.787785 ms  DeleteObjects: 1.272389 ms)

GameObject first_cam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject first_cam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject cam_cell2 was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 23 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.612296 ms
No NavMesh set. Characters will not be able to PathFind until one is defined - please choose one using the Scene Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 446 unused Assets to reduce memory usage. Loaded Objects now: 13976.
Total: 16.801271 ms (FindLiveObjects: 1.286275 ms CreateObjectMapping: 0.321795 ms MarkObjects: 7.594487 ms  DeleteObjects: 7.598109 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13976.
Total: 9.538842 ms (FindLiveObjects: 1.256993 ms CreateObjectMapping: 0.308210 ms MarkObjects: 7.962167 ms  DeleteObjects: 0.010565 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Array index (0) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (1) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (2) is out of bounds (size=0)
 
(Filename:  Line: 1585)

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(Filename:  Line: 1585)

Array index (4) is out of bounds (size=0)
 
(Filename:  Line: 1585)

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(Filename:  Line: 1585)

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(Filename:  Line: 1585)

Array index (0) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (1) is out of bounds (size=0)
 
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(Filename:  Line: 1585)

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(Filename:  Line: 1585)

Array index (4) is out of bounds (size=0)
 
(Filename:  Line: 1585)

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(Filename:  Line: 1585)

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(Filename:  Line: 1585)

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(Filename:  Line: 1585)

Array index (8) is out of bounds (size=0)
 
(Filename:  Line: 1585)

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(Filename:  Line: 1585)

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(Filename:  Line: 1585)

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Array index (12) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (13) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (0) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (1) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (2) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (3) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (4) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (5) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (6) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (7) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (8) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (9) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (10) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (11) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (0) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (1) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (2) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (3) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (4) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (5) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (6) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (7) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (8) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (9) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (10) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (11) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (12) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (13) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (0) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (1) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (2) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (3) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (4) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (5) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (6) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (7) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (8) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (9) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (10) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (11) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (0) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (1) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (2) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (3) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (4) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (5) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (6) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (7) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (8) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (9) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (10) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (11) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (12) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (13) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (0) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (1) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (2) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (3) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (4) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (5) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (6) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (7) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (8) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (9) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (10) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (11) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 14107.
Total: 11.251662 ms (FindLiveObjects: 1.248843 ms CreateObjectMapping: 0.351076 ms MarkObjects: 8.654056 ms  DeleteObjects: 0.997082 ms)

Cannot find audio file: Speech/Narrator809

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at TrophyManager.trophy8 () [0x00000] in <filename unknown>:0 
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
HutongGames.PlayMaker.Actions.SendMessage:DoSendMessage()
HutongGames.PlayMaker.Actions.SendMessage:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition, Boolean)
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
HutongGames.PlayMaker.Fsm:Event(String)
AC.PlayMakerIntegration:CallEvent(GameObject, String)
AC.ActionPlayMaker:Run()
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject mainCam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject mainCam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject room 1 was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 19 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.313142 ms
No NavMesh set. Characters will not be able to PathFind until one is defined - please choose one using the Scene Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 437 unused Assets to reduce memory usage. Loaded Objects now: 8829.
Total: 12.219161 ms (FindLiveObjects: 0.756490 ms CreateObjectMapping: 0.340511 ms MarkObjects: 5.401389 ms  DeleteObjects: 5.720468 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8829.
Total: 8.981285 ms (FindLiveObjects: 2.663715 ms CreateObjectMapping: 0.405413 ms MarkObjects: 5.904307 ms  DeleteObjects: 0.007546 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 8868.
Total: 7.542263 ms (FindLiveObjects: 0.835882 ms CreateObjectMapping: 0.431676 ms MarkObjects: 5.454217 ms  DeleteObjects: 0.819883 ms)

GameObject cam_cell2 was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject cam_cell2 was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject first_cam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/The Domaginarium/The Dreamlands Aislings Quest\CandleCove_5.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File Read: C:/Users/Fransesc/AppData/LocalLow/The Domaginarium/The Dreamlands Aislings Quest\CandleCove_5.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 19 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.645200 ms
No NavMesh set. Characters will not be able to PathFind until one is defined - please choose one using the Scene Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 182 unused Assets to reduce memory usage. Loaded Objects now: 8836.
Total: 7.681426 ms (FindLiveObjects: 0.771282 ms CreateObjectMapping: 0.299758 ms MarkObjects: 5.922118 ms  DeleteObjects: 0.687663 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8836.
Total: 6.962368 ms (FindLiveObjects: 0.888710 ms CreateObjectMapping: 0.316059 ms MarkObjects: 5.750353 ms  DeleteObjects: 0.006641 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8836.
Total: 7.061683 ms (FindLiveObjects: 0.863654 ms CreateObjectMapping: 0.298551 ms MarkObjects: 5.892233 ms  DeleteObjects: 0.006943 ms)

Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject first_cam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject first_cam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 23 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.926544 ms
No NavMesh set. Characters will not be able to PathFind until one is defined - please choose one using the Scene Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 248 unused Assets to reduce memory usage. Loaded Objects now: 13995.
Total: 10.651541 ms (FindLiveObjects: 1.023646 ms CreateObjectMapping: 0.235459 ms MarkObjects: 7.397365 ms  DeleteObjects: 1.994767 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13995.
Total: 9.236971 ms (FindLiveObjects: 1.171563 ms CreateObjectMapping: 0.308512 ms MarkObjects: 7.748140 ms  DeleteObjects: 0.008452 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 14126.
Total: 9.935200 ms (FindLiveObjects: 1.104548 ms CreateObjectMapping: 0.264137 ms MarkObjects: 7.612599 ms  DeleteObjects: 0.953310 ms)

Teleport1 won't be instantiated, as it is already present in the scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject mainCam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject mainCam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject room 3 was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 19 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.312840 ms
No NavMesh set. Characters will not be able to PathFind until one is defined - please choose one using the Scene Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 425 unused Assets to reduce memory usage. Loaded Objects now: 8843.
Total: 12.552125 ms (FindLiveObjects: 0.734453 ms CreateObjectMapping: 0.294023 ms MarkObjects: 5.361240 ms  DeleteObjects: 6.162106 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8843.
Total: 8.550213 ms (FindLiveObjects: 2.621453 ms CreateObjectMapping: 0.418695 ms MarkObjects: 5.501611 ms  DeleteObjects: 0.007848 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 8886.
Total: 8.845745 ms (FindLiveObjects: 0.876635 ms CreateObjectMapping: 0.326323 ms MarkObjects: 6.751963 ms  DeleteObjects: 0.890521 ms)

GameObject first_cam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject first_cam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject puerta_cam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 23 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.645804 ms
No NavMesh set. Characters will not be able to PathFind until one is defined - please choose one using the Scene Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 243 unused Assets to reduce memory usage. Loaded Objects now: 14006.
Total: 10.439929 ms (FindLiveObjects: 0.927651 ms CreateObjectMapping: 0.311531 ms MarkObjects: 7.675087 ms  DeleteObjects: 1.525357 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14006.
Total: 9.214632 ms (FindLiveObjects: 1.025156 ms CreateObjectMapping: 0.306097 ms MarkObjects: 7.874322 ms  DeleteObjects: 0.008452 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Array index (0) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (1) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (2) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (3) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (4) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (0) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (1) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (2) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (3) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (4) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (5) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (6) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (7) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (8) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (9) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (10) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (11) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (0) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (1) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (2) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (3) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (4) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (0) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (1) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (2) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (3) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (4) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (5) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (6) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (7) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (8) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (9) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (10) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (11) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (0) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (1) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (2) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (3) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (4) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (0) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (1) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (2) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (3) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (4) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (5) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (6) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (7) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (8) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (9) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (10) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Array index (11) is out of bounds (size=0)
 
(Filename:  Line: 1585)

Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 14137.
Total: 10.632523 ms (FindLiveObjects: 1.180016 ms CreateObjectMapping: 0.392735 ms MarkObjects: 8.104650 ms  DeleteObjects: 0.954820 ms)

NullReferenceException: Object reference not set to an instance of an object
  at TrophyManager.trophy4 () [0x00000] in <filename unknown>:0 
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
HutongGames.PlayMaker.Actions.SendMessage:DoSendMessage()
HutongGames.PlayMaker.Actions.SendMessage:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition, Boolean)
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
HutongGames.PlayMaker.Fsm:Event(String)
AC.PlayMakerIntegration:CallEvent(GameObject, String)
AC.ActionPlayMaker:Run()
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:BeginActionList(Int32, Boolean)
AC.ActionList:Interact(Int32, Boolean)
AC.ActionList:Interact()
AC.<UseObject>c__Iterator0:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.PlayerInteraction:ClickButton(InteractionType, Int32, Int32, Hotspot)
AC.PlayerInteraction:HandleInteraction()
AC.PlayerInteraction:ContextSensitiveClick()
AC.PlayerInteraction:HandleInteractionMenu()
AC.PlayerInteraction:UpdateInteraction()
AC.StateHandler:Update()
 
(Filename:  Line: -1)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject room tumba was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject room tumba was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject mainCam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 18 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.411552 ms

Unloading 526 unused Assets to reduce memory usage. Loaded Objects now: 9966.
Total: 12.914673 ms (FindLiveObjects: 0.781847 ms CreateObjectMapping: 0.311229 ms MarkObjects: 5.424633 ms  DeleteObjects: 6.396056 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9966.
Total: 8.812237 ms (FindLiveObjects: 2.417992 ms CreateObjectMapping: 0.374320 ms MarkObjects: 6.012377 ms  DeleteObjects: 0.007244 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 10000.
Total: 7.850172 ms (FindLiveObjects: 0.913161 ms CreateObjectMapping: 0.339303 ms MarkObjects: 5.670961 ms  DeleteObjects: 0.926444 ms)

Data for the ActionList 'totem1: Totem 1' was not saved because it has no Constant ID.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject doorCam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject doorCam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject gameCam was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.677299 ms

Unloading 253 unused Assets to reduce memory usage. Loaded Objects now: 8067.
Total: 13.099720 ms (FindLiveObjects: 0.750452 ms CreateObjectMapping: 0.301569 ms MarkObjects: 5.325619 ms  DeleteObjects: 6.721776 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8067.
Total: 11.376033 ms (FindLiveObjects: 5.411653 ms CreateObjectMapping: 0.324210 ms MarkObjects: 5.632623 ms  DeleteObjects: 0.007244 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8086.
Total: 5.719562 ms (FindLiveObjects: 0.959046 ms CreateObjectMapping: 0.206782 ms MarkObjects: 4.545583 ms  DeleteObjects: 0.007244 ms)

GameObject SimpleCamera (6) was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject SimpleCamera (6) was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject SimpleCamera (5) was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 25 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.385088 ms
No NavMesh set. Characters will not be able to PathFind until one is defined - please choose one using the Scene Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 95 unused Assets to reduce memory usage. Loaded Objects now: 8539.
Total: 12.390322 ms (FindLiveObjects: 0.681626 ms CreateObjectMapping: 0.278627 ms MarkObjects: 5.354297 ms  DeleteObjects: 6.075469 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8539.
Total: 7.257900 ms (FindLiveObjects: 1.106661 ms CreateObjectMapping: 0.308814 ms MarkObjects: 5.833669 ms  DeleteObjects: 0.008150 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8554.
Total: 6.766453 ms (FindLiveObjects: 0.923727 ms CreateObjectMapping: 0.364057 ms MarkObjects: 5.470820 ms  DeleteObjects: 0.007546 ms)

NullReferenceException: Object reference not set to an instance of an object
  at TrophyManager.trophy5 () [0x00000] in <filename unknown>:0 
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
HutongGames.PlayMaker.Actions.SendMessage:DoSendMessage()
HutongGames.PlayMaker.Actions.SendMessage:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition, Boolean)
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
HutongGames.PlayMaker.Fsm:Event(String)
AC.PlayMakerIntegration:CallEvent(GameObject, String)
AC.ActionPlayMaker:Run()
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

PlayerPrefs Key 'AC_CandleCove_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost2_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'ghost3_char' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

