Initialize engine version: 2018.3.14f1 (d0e9f15437b1)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   
    VRAM:     1992 MB
    Driver:   21.21.13.7633
Begin MonoManager ReloadAssembly
- Completed reload, in  0.626 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

The referenced script on this Behaviour (Game Object 'RateUs') is missing!
 
(Filename:  Line: 294)

UnloadTime: 14.065931 ms
currentFontPreset Default
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

*** ScreenRatio Ipad
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

=== StartCount 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Shader 'Cone/Rim/Rim Specular Reflection': fallback shader 'Rim/Rim Diffuse' not found
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
Shader 'Cone/Rim/Rim Specular': fallback shader 'Rim/Rim Diffuse' not found
Shader 'Cone/Rim/Rim Specular Reflection': fallback shader 'Rim/Rim Diffuse' not found
Existing bus '[EXISTING BUS NAME]' was not found, specified in prefab 'Effects'.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Music files found 5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SFX files found 5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 7cc -> priority: 1 
  Thread -> id: 1180 -> priority: 1 
WARNING: Shader Unsupported: 'Big Loop/Mobile/Transparent' - Pass '' has no vertex shader
Existing bus '[EXISTING BUS NAME]' was not found, specified in prefab 'Effects'.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Music files found 7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SFX files found 5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

T: 1470,219 - MasterAudio: All 1 children of ui_cameramoveIN were busy. Will not play this sound for this instance. If you need more voices, increase the 'Voices (Weight)' field on the Variation(s) in your Sound Group.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

T: 1700,902 - MasterAudio: All 1 children of RotateClicking were busy. Will not play this sound for this instance. If you need more voices, increase the 'Voices (Weight)' field on the Variation(s) in your Sound Group.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

T: 1724,377 - MasterAudio: All 1 children of RotateClicking were busy. Will not play this sound for this instance. If you need more voices, increase the 'Voices (Weight)' field on the Variation(s) in your Sound Group.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MasterAudio could not find sound: PadlockButtonPress. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Shader 'Cone/Rim/Rim Specular Reflection(Masked)': fallback shader 'Rim/Rim Diffuse' not found
Existing bus '[EXISTING BUS NAME]' was not found, specified in prefab 'Effects'.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Music files found 7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SFX files found 5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

