Initialize engine version: 2018.3.14f1 (d0e9f15437b1)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   
    VRAM:     1992 MB
    Driver:   21.21.13.7633
Begin MonoManager ReloadAssembly
- Completed reload, in  0.623 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

The referenced script on this Behaviour (Game Object 'RateUs') is missing!
 
(Filename:  Line: 294)

UnloadTime: 14.043414 ms
currentFontPreset Default
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

*** ScreenRatio Ipad
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

=== StartCount 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Shader 'Cone/Rim/Rim Specular Reflection': fallback shader 'Rim/Rim Diffuse' not found
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
The Text Container component is now Obsolete and can safely be removed from [Canvas].
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Existing bus '[EXISTING BUS NAME]' was not found, specified in prefab 'Effects'.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Music files found 7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SFX files found 5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 168c -> priority: 1 
  Thread -> id: 16a0 -> priority: 1 
T: 563,3514 - MasterAudio: All 3 children of CollectSpecialPowerup8 were busy. Will not play this sound for this instance. If you need more voices, increase the 'Voices (Weight)' field on the Variation(s) in your Sound Group.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

T: 563,444 - MasterAudio: All 3 children of CollectSpecialPowerup8 were busy. Will not play this sound for this instance. If you need more voices, increase the 'Voices (Weight)' field on the Variation(s) in your Sound Group.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Shader 'Cone/Rim/Rim Specular': fallback shader 'Rim/Rim Diffuse' not found
Existing bus '[EXISTING BUS NAME]' was not found, specified in prefab 'Effects'.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Music files found 7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SFX files found 5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Existing bus '[EXISTING BUS NAME]' was not found, specified in prefab 'Effects'.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Music files found 7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SFX files found 5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Existing bus '[EXISTING BUS NAME]' was not found, specified in prefab 'Effects'.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Music files found 7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SFX files found 5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

