Initialize engine version: 5.4.0f3 (a6d8d714de6f)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dumx.dll 21.21.13.7633]
    Renderer: NVIDIA GeForce GTX 750 Ti
    Vendor:   NVIDIA
    VRAM:     1992 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
Begin MonoManager ReloadAssembly
Platform assembly: E:\Aventuras\Gray Skies, Dark Waters\Gray Skies, Dark Waters_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\Aventuras\Gray Skies, Dark Waters\Gray Skies, Dark Waters_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\Aventuras\Gray Skies, Dark Waters\Gray Skies, Dark Waters_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\Aventuras\Gray Skies, Dark Waters\Gray Skies, Dark Waters_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\Aventuras\Gray Skies, Dark Waters\Gray Skies, Dark Waters_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\Aventuras\Gray Skies, Dark Waters\Gray Skies, Dark Waters_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\Aventuras\Gray Skies, Dark Waters\Gray Skies, Dark Waters_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\Aventuras\Gray Skies, Dark Waters\Gray Skies, Dark Waters_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: E:\Aventuras\Gray Skies, Dark Waters\Gray Skies, Dark Waters_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\Aventuras\Gray Skies, Dark Waters\Gray Skies, Dark Waters_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.038 seconds
Platform assembly: E:\Aventuras\Gray Skies, Dark Waters\Gray Skies, Dark Waters_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\Aventuras\Gray Skies, Dark Waters\Gray Skies, Dark Waters_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1280x1024 75Hz; virtual: 1280x1024 at 0,0
<RI> Initialized touch support.

UnloadTime: 0.834066 ms
PlayerPrefs Key 'AC_Gray_Skies_Dark_Waters_0' loaded

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 4602.
Total: 4.739357 ms (FindLiveObjects: 0.172367 ms CreateObjectMapping: 0.197121 ms MarkObjects: 4.348738 ms  DeleteObjects: 0.020527 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 179c -> priority: 1 

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4638.
Total: 5.125449 ms (FindLiveObjects: 0.150633 ms CreateObjectMapping: 0.205875 ms MarkObjects: 4.761998 ms  DeleteObjects: 0.006339 ms)

File Read: C:/Users/Fransesc/AppData/LocalLow/Green Willow Games/Gray Skies, Dark Waters\Gray_Skies_Dark_Waters_4.save

-----------------------------
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.449182 ms
New player prefab found - Lina deleted

-----------------------------
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 14133.
Total: 10.487565 ms (FindLiveObjects: 0.527064 ms CreateObjectMapping: 0.369790 ms MarkObjects: 9.547240 ms  DeleteObjects: 0.042563 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14133.
Total: 13.019650 ms (FindLiveObjects: 2.344020 ms CreateObjectMapping: 0.687961 ms MarkObjects: 9.970462 ms  DeleteObjects: 0.016602 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14133.
Total: 10.388853 ms (FindLiveObjects: 0.597702 ms CreateObjectMapping: 0.319076 ms MarkObjects: 9.455471 ms  DeleteObjects: 0.015697 ms)

