Initialize engine version: 2017.4.34f1 (121f18246307)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     1992 MB
    Driver:   21.21.13.7633
Begin MonoManager ReloadAssembly
- Completed reload, in  0.043 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.140169 ms
Searching for compatible XInput library...
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/.\xinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/.\xinput1_4
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/libxinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/.\libxinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/libxinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/.\xinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/.\xinput1_4
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/libxinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/.\libxinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/libxinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/.\xinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/.\xinput1_4
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/libxinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/.\libxinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/libxinput1_4.dll
Found Xinput1_3.dll.
Cannot find linked UI Element for Earth

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for Sub Sonic Highway

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for Sonic Flare

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblPopupExit

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblDragDrop

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblSingleClicks

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblExit

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblCancel

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for actionInteract

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for actionExamine

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for actionSkipSpeech

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for actionLens

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for actionPause

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblPopupOverwrite

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' loaded

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The use of 'in-scene' local Players is not recommended when Player-switching is enabled - consider using the 'Player: Switch' Action to change Player instead.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 10069.
Total: 47.877449 ms (FindLiveObjects: 0.719963 ms CreateObjectMapping: 0.440430 ms MarkObjects: 46.650945 ms  DeleteObjects: 0.065204 ms)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File read: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Spine Child cannot find Sorting Map to follow!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.981385 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 9036.
Total: 34.783464 ms (FindLiveObjects: 0.521030 ms CreateObjectMapping: 0.407224 ms MarkObjects: 32.780244 ms  DeleteObjects: 1.074361 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.198430 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 10634.
Total: 48.867588 ms (FindLiveObjects: 0.990742 ms CreateObjectMapping: 0.601026 ms MarkObjects: 47.191597 ms  DeleteObjects: 0.083618 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10634.
Total: 46.058069 ms (FindLiveObjects: 0.905313 ms CreateObjectMapping: 0.771885 ms MarkObjects: 44.343136 ms  DeleteObjects: 0.036828 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10634.
Total: 35.894955 ms (FindLiveObjects: 0.901086 ms CreateObjectMapping: 0.882069 ms MarkObjects: 34.075273 ms  DeleteObjects: 0.035620 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10634.
Total: 46.940440 ms (FindLiveObjects: 0.861239 ms CreateObjectMapping: 0.568122 ms MarkObjects: 45.486928 ms  DeleteObjects: 0.023545 ms)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.857517 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1248 unused Assets to reduce memory usage. Loaded Objects now: 9021.
Total: 35.629912 ms (FindLiveObjects: 0.570235 ms CreateObjectMapping: 0.462467 ms MarkObjects: 31.634641 ms  DeleteObjects: 2.961964 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.768263 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader '2DxFX/AL/4Gradients': fallback shader 'Sprites-Defaultt' not found
WARNING: Shader Unsupported: 'BlendModes/MeshDefault/Framebuffer' - Pass 'BLENDEFFECT' has no vertex shader
WARNING: Shader Unsupported: 'BlendModes/ParticleDefault/Framebuffer' - Pass 'BLENDEFFECT' has no vertex shader
WARNING: Shader Unsupported: 'BlendModes/SpriteDefault/Framebuffer' - Pass 'BLENDEFFECT' has no vertex shader
WARNING: Shader Unsupported: 'BlendModes/UIDefault/Framebuffer' - Pass 'BLENDEFFECT' has no vertex shader
WARNING: Shader Unsupported: 'BlendModes/UIDefaultFont/Framebuffer' - Pass 'BLENDEFFECT' has no vertex shader
WARNING: Shader Unsupported: 'AVProVideo/UI/AndroidOES' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'AVProVideo/Unlit/Opaque (texture+color support) - Android OES ONLY' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'AVProVideo/VR/InsideSphere Unlit (stereo) - Android OES ONLY' - Pass '' has no vertex shader
Spine Child cannot find Sorting Map to follow!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 6391 unused Assets to reduce memory usage. Loaded Objects now: 11780.
Total: 19949.183225 ms (FindLiveObjects: 0.914369 ms CreateObjectMapping: 1.044174 ms MarkObjects: 40.205683 ms  DeleteObjects: 19907.018697 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11780.
Total: 48.096004 ms (FindLiveObjects: 3.568424 ms CreateObjectMapping: 0.541255 ms MarkObjects: 41.262837 ms  DeleteObjects: 2.722882 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11780.
Total: 38.677910 ms (FindLiveObjects: 0.982290 ms CreateObjectMapping: 0.576273 ms MarkObjects: 37.093386 ms  DeleteObjects: 0.025659 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11780.
Total: 39.354707 ms (FindLiveObjects: 0.655665 ms CreateObjectMapping: 0.500201 ms MarkObjects: 38.176200 ms  DeleteObjects: 0.021432 ms)

The NPC Ant Queen's SortingMap, SortingMap Ants, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.jpg

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Ant Queen's SortingMap, SortingMap Ants, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.988328 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1220 unused Assets to reduce memory usage. Loaded Objects now: 9104.
Total: 41.140579 ms (FindLiveObjects: 0.583216 ms CreateObjectMapping: 0.430468 ms MarkObjects: 36.750460 ms  DeleteObjects: 3.376132 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.195713 ms
New player prefab found - Henry deleted

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The use of 'in-scene' local Players is not recommended when Player-switching is enabled - consider using the 'Player: Switch' Action to change Player instead.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 10777.
Total: 39.471531 ms (FindLiveObjects: 0.943047 ms CreateObjectMapping: 0.830448 ms MarkObjects: 37.569438 ms  DeleteObjects: 0.127993 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10777.
Total: 35.568632 ms (FindLiveObjects: 0.657174 ms CreateObjectMapping: 0.466995 ms MarkObjects: 34.416992 ms  DeleteObjects: 0.027168 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 10771.
Total: 41.106468 ms (FindLiveObjects: 0.579593 ms CreateObjectMapping: 0.541255 ms MarkObjects: 39.904717 ms  DeleteObjects: 0.080599 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10771.
Total: 45.010876 ms (FindLiveObjects: 1.010968 ms CreateObjectMapping: 0.575669 ms MarkObjects: 43.400391 ms  DeleteObjects: 0.023244 ms)

Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.jpg

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.439223 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2739 unused Assets to reduce memory usage. Loaded Objects now: 9044.
Total: 39.219166 ms (FindLiveObjects: 0.602837 ms CreateObjectMapping: 0.663815 ms MarkObjects: 33.598316 ms  DeleteObjects: 4.353895 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.873012 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 9253.
Total: 38.402905 ms (FindLiveObjects: 0.654155 ms CreateObjectMapping: 0.678003 ms MarkObjects: 36.986221 ms  DeleteObjects: 0.084222 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9253.
Total: 44.501015 ms (FindLiveObjects: 0.767659 ms CreateObjectMapping: 0.564500 ms MarkObjects: 43.142592 ms  DeleteObjects: 0.025659 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9253.
Total: 39.726009 ms (FindLiveObjects: 0.789696 ms CreateObjectMapping: 0.732038 ms MarkObjects: 38.177105 ms  DeleteObjects: 0.026866 ms)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.126585 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 9083.
Total: 37.879158 ms (FindLiveObjects: 0.546689 ms CreateObjectMapping: 0.301569 ms MarkObjects: 36.566922 ms  DeleteObjects: 0.463071 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.225900 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 10168.
Total: 53.927259 ms (FindLiveObjects: 1.026665 ms CreateObjectMapping: 0.878446 ms MarkObjects: 51.865174 ms  DeleteObjects: 0.156671 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10168.
Total: 46.828747 ms (FindLiveObjects: 0.892936 ms CreateObjectMapping: 0.529784 ms MarkObjects: 45.362255 ms  DeleteObjects: 0.043167 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 10171.
Total: 35.689683 ms (FindLiveObjects: 0.785771 ms CreateObjectMapping: 0.603139 ms MarkObjects: 34.260320 ms  DeleteObjects: 0.040148 ms)

Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.jpg

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.695915 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 21581 unused Assets to reduce memory usage. Loaded Objects now: 9213.
Total: 48.613412 ms (FindLiveObjects: 1.476454 ms CreateObjectMapping: 2.188871 ms MarkObjects: 35.840920 ms  DeleteObjects: 9.106260 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.100624 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 10156.
Total: 50.311440 ms (FindLiveObjects: 0.794526 ms CreateObjectMapping: 0.572952 ms MarkObjects: 48.666542 ms  DeleteObjects: 0.277118 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10153.
Total: 47.782963 ms (FindLiveObjects: 0.872107 ms CreateObjectMapping: 0.751056 ms MarkObjects: 46.134442 ms  DeleteObjects: 0.024753 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10153.
Total: 44.794132 ms (FindLiveObjects: 0.844335 ms CreateObjectMapping: 0.781847 ms MarkObjects: 43.155271 ms  DeleteObjects: 0.012074 ms)

Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.jpg

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.683236 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2143 unused Assets to reduce memory usage. Loaded Objects now: 9084.
Total: 41.317476 ms (FindLiveObjects: 0.729020 ms CreateObjectMapping: 0.601328 ms MarkObjects: 36.633937 ms  DeleteObjects: 3.351982 ms)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.726303 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 10076.
Total: 37.979983 ms (FindLiveObjects: 0.666834 ms CreateObjectMapping: 0.431072 ms MarkObjects: 36.779138 ms  DeleteObjects: 0.102636 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10073.
Total: 36.920413 ms (FindLiveObjects: 0.792413 ms CreateObjectMapping: 0.544878 ms MarkObjects: 35.570141 ms  DeleteObjects: 0.012678 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10073.
Total: 49.464690 ms (FindLiveObjects: 0.702153 ms CreateObjectMapping: 0.476051 ms MarkObjects: 48.241808 ms  DeleteObjects: 0.044375 ms)

Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.jpg

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for Earth

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for Sub Sonic Highway

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for Sonic Flare

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblPopupExit

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblDragDrop

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblSingleClicks

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblExit

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblCancel

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for actionInteract

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for actionExamine

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for actionSkipSpeech

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for actionLens

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for actionPause

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.584826 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 701 unused Assets to reduce memory usage. Loaded Objects now: 9080.
Total: 38.325928 ms (FindLiveObjects: 0.566613 ms CreateObjectMapping: 0.546085 ms MarkObjects: 35.442450 ms  DeleteObjects: 1.770175 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.887804 ms
New player prefab found - Henry deleted

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The use of 'in-scene' local Players is not recommended when Player-switching is enabled - consider using the 'Player: Switch' Action to change Player instead.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblPopupOverwrite

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 10127.
Total: 41.991556 ms (FindLiveObjects: 0.871503 ms CreateObjectMapping: 0.413866 ms MarkObjects: 40.634944 ms  DeleteObjects: 0.070637 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10127.
Total: 41.078998 ms (FindLiveObjects: 0.957838 ms CreateObjectMapping: 0.475749 ms MarkObjects: 39.617637 ms  DeleteObjects: 0.027470 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10127.
Total: 40.928665 ms (FindLiveObjects: 0.650533 ms CreateObjectMapping: 0.500201 ms MarkObjects: 39.750762 ms  DeleteObjects: 0.026564 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 13f4 -> priority: 1 
  Thread -> id: b20 -> priority: 1 
