Initialize engine version: 2017.4.34f1 (121f18246307)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     1992 MB
    Driver:   21.21.13.7633
Begin MonoManager ReloadAssembly
- Completed reload, in  0.270 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.900483 ms
Searching for compatible XInput library...
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/.\xinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/.\xinput1_4
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/libxinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/.\libxinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/libxinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/.\xinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/.\xinput1_4
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/libxinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/.\libxinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/libxinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/.\xinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/.\xinput1_4
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/xinput1_4
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/libxinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/.\libxinput1_4.dll
Fallback handler could not load library E:/Aventuras/Henry Mosse and the Wormhole Conspiracy/HMatWC_Data/Mono/libxinput1_4.dll
Found Xinput1_3.dll.
Cannot find linked UI Element for Earth

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for Sub Sonic Highway

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for Sonic Flare

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblPopupExit

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblDragDrop

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblSingleClicks

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblExit

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblCancel

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for actionInteract

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for actionExamine

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for actionSkipSpeech

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for actionLens

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for actionPause

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblPopupOverwrite

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' loaded

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The use of 'in-scene' local Players is not recommended when Player-switching is enabled - consider using the 'Player: Switch' Action to change Player instead.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 10069.
Total: 32.351888 ms (FindLiveObjects: 0.686154 ms CreateObjectMapping: 0.320587 ms MarkObjects: 31.304393 ms  DeleteObjects: 0.040450 ms)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File read: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Spine Child cannot find Sorting Map to follow!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.930670 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 9036.
Total: 33.187770 ms (FindLiveObjects: 0.479674 ms CreateObjectMapping: 0.461863 ms MarkObjects: 31.186965 ms  DeleteObjects: 1.058663 ms)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.927047 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Spine Child cannot find Sorting Map to follow!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 10613.
Total: 36.938526 ms (FindLiveObjects: 0.712417 ms CreateObjectMapping: 0.489333 ms MarkObjects: 35.658590 ms  DeleteObjects: 0.077882 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10613.
Total: 35.222385 ms (FindLiveObjects: 0.544274 ms CreateObjectMapping: 0.432280 ms MarkObjects: 34.225907 ms  DeleteObjects: 0.019621 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10613.
Total: 33.724196 ms (FindLiveObjects: 0.563594 ms CreateObjectMapping: 0.479975 ms MarkObjects: 32.651344 ms  DeleteObjects: 0.028979 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10613.
Total: 35.613913 ms (FindLiveObjects: 0.602535 ms CreateObjectMapping: 0.515898 ms MarkObjects: 34.465593 ms  DeleteObjects: 0.029281 ms)

The NPC Maari's SortingMap, SortingMap Maari, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.925438 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1302 unused Assets to reduce memory usage. Loaded Objects now: 9070.
Total: 33.934601 ms (FindLiveObjects: 0.573556 ms CreateObjectMapping: 0.515294 ms MarkObjects: 30.768269 ms  DeleteObjects: 2.077178 ms)

Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.757396 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 11692.
Total: 36.917093 ms (FindLiveObjects: 0.695814 ms CreateObjectMapping: 0.624874 ms MarkObjects: 35.501617 ms  DeleteObjects: 0.094485 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11692.
Total: 36.647823 ms (FindLiveObjects: 0.916482 ms CreateObjectMapping: 0.484805 ms MarkObjects: 35.212122 ms  DeleteObjects: 0.033809 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11692.
Total: 35.155672 ms (FindLiveObjects: 0.911048 ms CreateObjectMapping: 0.406621 ms MarkObjects: 33.804796 ms  DeleteObjects: 0.032904 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11692.
Total: 35.015603 ms (FindLiveObjects: 0.684041 ms CreateObjectMapping: 0.405413 ms MarkObjects: 33.895056 ms  DeleteObjects: 0.030790 ms)

The NPC Maari's SortingMap, SortingMap Maari, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Bruce's SortingMap, SortingMap Bruce, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.jpg

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Maari's SortingMap, SortingMap Maari, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Bruce's SortingMap, SortingMap Bruce, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.879553 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1679 unused Assets to reduce memory usage. Loaded Objects now: 9073.
Total: 34.400087 ms (FindLiveObjects: 0.535218 ms CreateObjectMapping: 0.277118 ms MarkObjects: 30.659595 ms  DeleteObjects: 2.927853 ms)

Unloading 15 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.858824 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Spine Child cannot find Sorting Map to follow!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 11216.
Total: 36.275314 ms (FindLiveObjects: 0.537331 ms CreateObjectMapping: 0.345643 ms MarkObjects: 35.230234 ms  DeleteObjects: 0.161803 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11216.
Total: 37.462877 ms (FindLiveObjects: 0.617327 ms CreateObjectMapping: 0.494767 ms MarkObjects: 36.313350 ms  DeleteObjects: 0.036828 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11216.
Total: 36.181733 ms (FindLiveObjects: 0.646910 ms CreateObjectMapping: 0.342624 ms MarkObjects: 35.156275 ms  DeleteObjects: 0.035620 ms)

The NPC Maari's SortingMap, SortingMap Maari, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Air Harvester-Delivery's SortingMap, SortingMap AirHarvester:Delivery, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Dockworker's SortingMap, Sorting Map: Dockworker, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.jpg

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Maari's SortingMap, SortingMap Maari, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Air Harvester-Delivery's SortingMap, SortingMap AirHarvester:Delivery, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Dockworker's SortingMap, Sorting Map: Dockworker, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.506138 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 22517 unused Assets to reduce memory usage. Loaded Objects now: 9073.
Total: 48.603149 ms (FindLiveObjects: 1.541054 ms CreateObjectMapping: 2.428255 ms MarkObjects: 32.477164 ms  DeleteObjects: 12.156371 ms)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.750754 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 11601.
Total: 34.972737 ms (FindLiveObjects: 0.616421 ms CreateObjectMapping: 0.330549 ms MarkObjects: 33.940035 ms  DeleteObjects: 0.085429 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11601.
Total: 35.456638 ms (FindLiveObjects: 0.631213 ms CreateObjectMapping: 0.498390 ms MarkObjects: 34.309525 ms  DeleteObjects: 0.016904 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 11601.
Total: 35.569236 ms (FindLiveObjects: 0.613403 ms CreateObjectMapping: 0.427450 ms MarkObjects: 34.452311 ms  DeleteObjects: 0.075769 ms)

Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.jpg

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.456027 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1437 unused Assets to reduce memory usage. Loaded Objects now: 9082.
Total: 37.297753 ms (FindLiveObjects: 0.524652 ms CreateObjectMapping: 0.278325 ms MarkObjects: 32.521238 ms  DeleteObjects: 3.972932 ms)

Unloading 15 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.770376 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Spine Child cannot find Sorting Map to follow!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 11229.
Total: 37.925948 ms (FindLiveObjects: 0.711209 ms CreateObjectMapping: 0.420809 ms MarkObjects: 36.680425 ms  DeleteObjects: 0.113201 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11229.
Total: 37.544382 ms (FindLiveObjects: 0.637552 ms CreateObjectMapping: 0.442543 ms MarkObjects: 36.434400 ms  DeleteObjects: 0.029281 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11229.
Total: 37.234058 ms (FindLiveObjects: 0.657778 ms CreateObjectMapping: 0.479975 ms MarkObjects: 36.076984 ms  DeleteObjects: 0.018716 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11229.
Total: 36.670162 ms (FindLiveObjects: 0.602233 ms CreateObjectMapping: 0.377943 ms MarkObjects: 35.661307 ms  DeleteObjects: 0.028375 ms)

The NPC Maari's SortingMap, SortingMap Maari, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Air Harvester-Delivery's SortingMap, SortingMap AirHarvester:Delivery, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Dockworker's SortingMap, Sorting Map: Dockworker, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.jpg

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Maari's SortingMap, SortingMap Maari, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Air Harvester-Delivery's SortingMap, SortingMap AirHarvester:Delivery, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Dockworker's SortingMap, Sorting Map: Dockworker, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.662709 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1054 unused Assets to reduce memory usage. Loaded Objects now: 9082.
Total: 37.839613 ms (FindLiveObjects: 0.483598 ms CreateObjectMapping: 0.259609 ms MarkObjects: 32.919708 ms  DeleteObjects: 4.174885 ms)

Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.751056 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 11704.
Total: 37.738486 ms (FindLiveObjects: 0.665928 ms CreateObjectMapping: 0.507144 ms MarkObjects: 36.463983 ms  DeleteObjects: 0.100825 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11704.
Total: 37.260623 ms (FindLiveObjects: 0.681928 ms CreateObjectMapping: 0.490541 ms MarkObjects: 36.057966 ms  DeleteObjects: 0.029583 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11704.
Total: 37.592078 ms (FindLiveObjects: 0.651137 ms CreateObjectMapping: 0.501408 ms MarkObjects: 36.421721 ms  DeleteObjects: 0.017206 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11704.
Total: 37.138365 ms (FindLiveObjects: 0.650835 ms CreateObjectMapping: 0.500201 ms MarkObjects: 35.953820 ms  DeleteObjects: 0.032904 ms)

The NPC Maari's SortingMap, SortingMap Maari, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Bruce's SortingMap, SortingMap Bruce, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.jpg

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Maari's SortingMap, SortingMap Maari, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Bruce's SortingMap, SortingMap Bruce, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.689877 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1718 unused Assets to reduce memory usage. Loaded Objects now: 9074.
Total: 36.272899 ms (FindLiveObjects: 0.565103 ms CreateObjectMapping: 0.541557 ms MarkObjects: 32.156879 ms  DeleteObjects: 3.008453 ms)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.793922 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 10851.
Total: 35.367284 ms (FindLiveObjects: 0.610082 ms CreateObjectMapping: 0.489333 ms MarkObjects: 34.157382 ms  DeleteObjects: 0.108673 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10851.
Total: 34.977567 ms (FindLiveObjects: 0.568424 ms CreateObjectMapping: 0.427148 ms MarkObjects: 33.961467 ms  DeleteObjects: 0.019923 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10851.
Total: 34.842631 ms (FindLiveObjects: 0.728718 ms CreateObjectMapping: 0.547897 ms MarkObjects: 33.534017 ms  DeleteObjects: 0.029583 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10851.
Total: 35.681532 ms (FindLiveObjects: 0.724793 ms CreateObjectMapping: 0.433789 ms MarkObjects: 34.494875 ms  DeleteObjects: 0.027168 ms)

Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.jpg

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.817569 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 978 unused Assets to reduce memory usage. Loaded Objects now: 9074.
Total: 37.125082 ms (FindLiveObjects: 0.533105 ms CreateObjectMapping: 0.467297 ms MarkObjects: 31.747842 ms  DeleteObjects: 4.376233 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.742000 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Spine Child cannot find Sorting Map to follow!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 10799.
Total: 36.309727 ms (FindLiveObjects: 0.729925 ms CreateObjectMapping: 0.498390 ms MarkObjects: 34.992359 ms  DeleteObjects: 0.088146 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10799.
Total: 36.154263 ms (FindLiveObjects: 0.892332 ms CreateObjectMapping: 0.452505 ms MarkObjects: 34.780445 ms  DeleteObjects: 0.028677 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10799.
Total: 35.341323 ms (FindLiveObjects: 0.614912 ms CreateObjectMapping: 0.403904 ms MarkObjects: 34.287489 ms  DeleteObjects: 0.034413 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10799.
Total: 35.398678 ms (FindLiveObjects: 0.582310 ms CreateObjectMapping: 0.611290 ms MarkObjects: 34.177306 ms  DeleteObjects: 0.027470 ms)

The NPC Maari's SortingMap, SortingMap Maari, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Bruce's SortingMap, SortingMap Bruce, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.jpg

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Maari's SortingMap, SortingMap Maari, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Bruce's SortingMap, SortingMap Bruce, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.405816 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 3902 unused Assets to reduce memory usage. Loaded Objects now: 9331.
Total: 36.534320 ms (FindLiveObjects: 0.614912 ms CreateObjectMapping: 0.417790 ms MarkObjects: 32.589763 ms  DeleteObjects: 2.910948 ms)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.785771 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 302 unused Assets to reduce memory usage. Loaded Objects now: 10855.
Total: 35.368491 ms (FindLiveObjects: 0.626685 ms CreateObjectMapping: 0.484805 ms MarkObjects: 33.969316 ms  DeleteObjects: 0.287381 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10855.
Total: 34.429368 ms (FindLiveObjects: 0.722680 ms CreateObjectMapping: 0.446770 ms MarkObjects: 33.239088 ms  DeleteObjects: 0.019923 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10855.
Total: 34.705581 ms (FindLiveObjects: 0.869390 ms CreateObjectMapping: 0.361038 ms MarkObjects: 33.446474 ms  DeleteObjects: 0.028375 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10855.
Total: 34.756899 ms (FindLiveObjects: 0.652646 ms CreateObjectMapping: 0.448883 ms MarkObjects: 33.621560 ms  DeleteObjects: 0.033507 ms)

Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.jpg

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.528376 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 973 unused Assets to reduce memory usage. Loaded Objects now: 9088.
Total: 37.540760 ms (FindLiveObjects: 0.550312 ms CreateObjectMapping: 0.512879 ms MarkObjects: 33.459153 ms  DeleteObjects: 3.017509 ms)

Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.861541 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 11704.
Total: 38.120051 ms (FindLiveObjects: 0.877239 ms CreateObjectMapping: 0.558764 ms MarkObjects: 36.579298 ms  DeleteObjects: 0.104145 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11704.
Total: 36.700953 ms (FindLiveObjects: 0.835580 ms CreateObjectMapping: 0.458844 ms MarkObjects: 35.376642 ms  DeleteObjects: 0.029281 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11704.
Total: 36.256598 ms (FindLiveObjects: 0.617025 ms CreateObjectMapping: 0.454920 ms MarkObjects: 35.155672 ms  DeleteObjects: 0.028375 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11704.
Total: 36.148528 ms (FindLiveObjects: 0.628194 ms CreateObjectMapping: 0.508351 ms MarkObjects: 34.982699 ms  DeleteObjects: 0.028677 ms)

The NPC Maari's SortingMap, SortingMap Maari, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Bruce's SortingMap, SortingMap Bruce, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.jpg

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Maari's SortingMap, SortingMap Maari, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Bruce's SortingMap, SortingMap Bruce, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.562185 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1670 unused Assets to reduce memory usage. Loaded Objects now: 9089.
Total: 36.590770 ms (FindLiveObjects: 0.555443 ms CreateObjectMapping: 0.271382 ms MarkObjects: 32.820694 ms  DeleteObjects: 2.942644 ms)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.764640 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Spine Child cannot find Sorting Map to follow!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 10623.
Total: 35.247743 ms (FindLiveObjects: 0.742604 ms CreateObjectMapping: 0.448279 ms MarkObjects: 33.954826 ms  DeleteObjects: 0.101428 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10623.
Total: 35.527276 ms (FindLiveObjects: 0.625176 ms CreateObjectMapping: 0.432883 ms MarkObjects: 34.441745 ms  DeleteObjects: 0.027168 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10623.
Total: 35.642591 ms (FindLiveObjects: 1.113000 ms CreateObjectMapping: 0.507748 ms MarkObjects: 33.993164 ms  DeleteObjects: 0.028375 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10623.
Total: 35.722587 ms (FindLiveObjects: 0.873616 ms CreateObjectMapping: 0.387603 ms MarkObjects: 34.445971 ms  DeleteObjects: 0.014791 ms)

The NPC Maari's SortingMap, SortingMap Maari, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.jpg

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Maari's SortingMap, SortingMap Maari, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.295029 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 947 unused Assets to reduce memory usage. Loaded Objects now: 9089.
Total: 35.824921 ms (FindLiveObjects: 0.508955 ms CreateObjectMapping: 0.438921 ms MarkObjects: 32.590366 ms  DeleteObjects: 2.286375 ms)

Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.786677 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 11705.
Total: 37.259113 ms (FindLiveObjects: 0.811431 ms CreateObjectMapping: 0.425035 ms MarkObjects: 35.905219 ms  DeleteObjects: 0.117126 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11705.
Total: 36.696727 ms (FindLiveObjects: 0.760716 ms CreateObjectMapping: 0.500503 ms MarkObjects: 35.405923 ms  DeleteObjects: 0.028979 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11705.
Total: 36.258409 ms (FindLiveObjects: 0.649024 ms CreateObjectMapping: 0.501106 ms MarkObjects: 35.091675 ms  DeleteObjects: 0.015999 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11705.
Total: 36.857926 ms (FindLiveObjects: 0.791507 ms CreateObjectMapping: 0.486013 ms MarkObjects: 35.550520 ms  DeleteObjects: 0.028677 ms)

The NPC Maari's SortingMap, SortingMap Maari, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Bruce's SortingMap, SortingMap Bruce, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.jpg

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Maari's SortingMap, SortingMap Maari, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Bruce's SortingMap, SortingMap Bruce, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.582713 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1670 unused Assets to reduce memory usage. Loaded Objects now: 9090.
Total: 36.671973 ms (FindLiveObjects: 0.541859 ms CreateObjectMapping: 0.479975 ms MarkObjects: 32.938122 ms  DeleteObjects: 2.711109 ms)

Unloading 15 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.769772 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Spine Child cannot find Sorting Map to follow!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 11231.
Total: 36.672275 ms (FindLiveObjects: 0.635439 ms CreateObjectMapping: 0.503521 ms MarkObjects: 35.437016 ms  DeleteObjects: 0.095995 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11231.
Total: 36.884491 ms (FindLiveObjects: 0.840108 ms CreateObjectMapping: 0.361944 ms MarkObjects: 35.651345 ms  DeleteObjects: 0.030489 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11231.
Total: 36.635145 ms (FindLiveObjects: 0.787885 ms CreateObjectMapping: 0.389112 ms MarkObjects: 35.420715 ms  DeleteObjects: 0.036828 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11231.
Total: 36.614014 ms (FindLiveObjects: 0.744717 ms CreateObjectMapping: 0.417790 ms MarkObjects: 35.418602 ms  DeleteObjects: 0.032602 ms)

The NPC Maari's SortingMap, SortingMap Maari, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Air Harvester-Delivery's SortingMap, SortingMap AirHarvester:Delivery, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Dockworker's SortingMap, Sorting Map: Dockworker, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.jpg

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Maari's SortingMap, SortingMap Maari, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Air Harvester-Delivery's SortingMap, SortingMap AirHarvester:Delivery, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Dockworker's SortingMap, Sorting Map: Dockworker, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.595089 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1034 unused Assets to reduce memory usage. Loaded Objects now: 9097.
Total: 38.210009 ms (FindLiveObjects: 0.513181 ms CreateObjectMapping: 0.479674 ms MarkObjects: 32.812846 ms  DeleteObjects: 4.404005 ms)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.753471 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader '2DxFX/AL/4Gradients': fallback shader 'Sprites-Defaultt' not found
WARNING: Shader Unsupported: 'BlendModes/MeshDefault/Framebuffer' - Pass 'BLENDEFFECT' has no vertex shader
WARNING: Shader Unsupported: 'BlendModes/ParticleDefault/Framebuffer' - Pass 'BLENDEFFECT' has no vertex shader
WARNING: Shader Unsupported: 'BlendModes/SpriteDefault/Framebuffer' - Pass 'BLENDEFFECT' has no vertex shader
WARNING: Shader Unsupported: 'BlendModes/UIDefault/Framebuffer' - Pass 'BLENDEFFECT' has no vertex shader
WARNING: Shader Unsupported: 'BlendModes/UIDefaultFont/Framebuffer' - Pass 'BLENDEFFECT' has no vertex shader
WARNING: Shader Unsupported: 'AVProVideo/UI/AndroidOES' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'AVProVideo/Unlit/Opaque (texture+color support) - Android OES ONLY' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'AVProVideo/VR/InsideSphere Unlit (stereo) - Android OES ONLY' - Pass '' has no vertex shader

Unloading 6421 unused Assets to reduce memory usage. Loaded Objects now: 11615.
Total: 21351.977832 ms (FindLiveObjects: 0.773093 ms CreateObjectMapping: 0.940632 ms MarkObjects: 37.413974 ms  DeleteObjects: 21312.849227 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11615.
Total: 43.854707 ms (FindLiveObjects: 3.647213 ms CreateObjectMapping: 0.755282 ms MarkObjects: 36.620655 ms  DeleteObjects: 2.830348 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11615.
Total: 36.356819 ms (FindLiveObjects: 0.659589 ms CreateObjectMapping: 0.362245 ms MarkObjects: 35.294533 ms  DeleteObjects: 0.039545 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11615.
Total: 36.800872 ms (FindLiveObjects: 0.648420 ms CreateObjectMapping: 0.353189 ms MarkObjects: 35.764547 ms  DeleteObjects: 0.032904 ms)

Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.jpg

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at AC.SpriteFader.Fade (FadeType _fadeType, Single _fadeTime, Single startAlpha) [0x00000] in <filename unknown>:0 
  at AC.ActionSpriteFade.Run () [0x00000] in <filename unknown>:0 
  at AC.ActionList+<RunAction>c__Iterator2.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:BeginActionList(Int32, Boolean)
AC.ActionList:Interact(Int32, Boolean)
AC.ActionRunActionList:Run()
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at AC.SpriteFader.Fade (FadeType _fadeType, Single _fadeTime, Single startAlpha) [0x00000] in <filename unknown>:0 
  at AC.ActionSpriteFade.Run () [0x00000] in <filename unknown>:0 
  at AC.ActionList+<RunAction>c__Iterator2.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:BeginActionList(Int32, Boolean)
AC.ActionList:Interact(Int32, Boolean)
AC.ActionRunActionList:Run()
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Data for the ActionList 'Convo: Control Maari_Left' was not saved because it has no Constant ID.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.103441 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 4804 unused Assets to reduce memory usage. Loaded Objects now: 9508.
Total: 39.799364 ms (FindLiveObjects: 0.791205 ms CreateObjectMapping: 0.805997 ms MarkObjects: 33.848567 ms  DeleteObjects: 4.352687 ms)

Unloading 19 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.741094 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Spine Child cannot find Sorting Map to follow!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Animation not found: Idle
Parameter name: animationName:Bellow Machine
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 10688.
Total: 37.727920 ms (FindLiveObjects: 0.677400 ms CreateObjectMapping: 0.497786 ms MarkObjects: 35.615422 ms  DeleteObjects: 0.936707 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Animation not found: Idle
Parameter name: animationName:Bellow Machine
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10688.
Total: 36.359838 ms (FindLiveObjects: 0.646005 ms CreateObjectMapping: 0.418695 ms MarkObjects: 35.267968 ms  DeleteObjects: 0.026866 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10692.
Total: 35.547501 ms (FindLiveObjects: 0.572650 ms CreateObjectMapping: 0.410847 ms MarkObjects: 34.522345 ms  DeleteObjects: 0.041054 ms)

GameObject Shot6 was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameObject Shot1_1 was not saved because it does not have a 'Constant ID' script - please exit Play mode and attach one to it.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.455725 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1926 unused Assets to reduce memory usage. Loaded Objects now: 9138.
Total: 41.514900 ms (FindLiveObjects: 0.564198 ms CreateObjectMapping: 0.526162 ms MarkObjects: 34.171570 ms  DeleteObjects: 6.252064 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.743208 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 9294.
Total: 34.737278 ms (FindLiveObjects: 0.706077 ms CreateObjectMapping: 0.629402 ms MarkObjects: 33.308821 ms  DeleteObjects: 0.091768 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9294.
Total: 34.241001 ms (FindLiveObjects: 0.530086 ms CreateObjectMapping: 0.325115 ms MarkObjects: 33.371610 ms  DeleteObjects: 0.013584 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9294.
Total: 34.292017 ms (FindLiveObjects: 0.557556 ms CreateObjectMapping: 0.419903 ms MarkObjects: 33.287992 ms  DeleteObjects: 0.026262 ms)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.340008 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 9139.
Total: 34.340316 ms (FindLiveObjects: 0.466089 ms CreateObjectMapping: 0.403904 ms MarkObjects: 33.009968 ms  DeleteObjects: 0.459750 ms)

Unloading 18 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.749849 ms
The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 10955.
Total: 37.107272 ms (FindLiveObjects: 0.716341 ms CreateObjectMapping: 0.520426 ms MarkObjects: 35.787489 ms  DeleteObjects: 0.082712 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10955.
Total: 36.642993 ms (FindLiveObjects: 0.658985 ms CreateObjectMapping: 0.490239 ms MarkObjects: 35.467505 ms  DeleteObjects: 0.025960 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 10959.
Total: 36.351687 ms (FindLiveObjects: 0.571744 ms CreateObjectMapping: 0.402696 ms MarkObjects: 35.334983 ms  DeleteObjects: 0.041960 ms)

Audio file 'Resources/Speech/Narrator/Narrator14773' not found.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not save water tank 2's parent since it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The NPC Plutoon's SortingMap, SortingMap Plutoon, was not saved because it has no Constant ID

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.jpg

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/Bad Goat Studios/Henry Mosse and the Wormhole Conspiracy\MosseAdventure_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for Earth

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for Sub Sonic Highway

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for Sonic Flare

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblPopupExit

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblDragDrop

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblSingleClicks

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblExit

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblCancel

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for actionInteract

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for actionExamine

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for actionSkipSpeech

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for actionLens

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for actionPause

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Options' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Load' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title New Game' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'Title Controls' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.089253 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 4396 unused Assets to reduce memory usage. Loaded Objects now: 9100.
Total: 37.704978 ms (FindLiveObjects: 0.617629 ms CreateObjectMapping: 0.420507 ms MarkObjects: 31.763238 ms  DeleteObjects: 4.902999 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.748641 ms
New player prefab found - Henry deleted

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The use of 'in-scene' local Players is not recommended when Player-switching is enabled - consider using the 'Player: Switch' Action to change Player instead.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for lblPopupOverwrite

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterOne' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterTwo_2' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterThree' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFour' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterFive' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The Menu 'ChapterEarthExposition' has its Source set to UnityUiInScene, but no Linked Canvas can be found!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_MosseAdventure_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 10147.
Total: 36.533112 ms (FindLiveObjects: 0.751660 ms CreateObjectMapping: 0.410545 ms MarkObjects: 35.300872 ms  DeleteObjects: 0.069430 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10147.
Total: 35.683343 ms (FindLiveObjects: 0.505333 ms CreateObjectMapping: 0.421412 ms MarkObjects: 34.722486 ms  DeleteObjects: 0.033205 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10147.
Total: 35.203066 ms (FindLiveObjects: 0.559670 ms CreateObjectMapping: 0.355604 ms MarkObjects: 34.263037 ms  DeleteObjects: 0.024149 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: ae0 -> priority: 1 
  Thread -> id: 12f8 -> priority: 1 
