Initialize engine version: 2021.3.21f1 (1b156197d683)
[Subsystems] Discovering subsystems at path E:/Aventures/Jorels Brother 1/IDJ-Game_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f03)
    Vendor:   NVIDIA
    VRAM:     12075 MB
    Driver:   31.0.15.2849
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

UnloadTime: 0.416700 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e013 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a10af1 (UnityPlayer) 
0x00007ff970a1b153 (UnityPlayer) 
0x00007ff970a05686 (UnityPlayer) 
0x00007ff970bf0261 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e013 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a10af1 (UnityPlayer) 
0x00007ff970a1b153 (UnityPlayer) 
0x00007ff970a05686 (UnityPlayer) 
0x00007ff970bf0261 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: To marshal a managed method, please add an attribute named 'MonoPInvokeCallback' to the method definition. The method we're attempting to marshal is: SteamManager::SteamAPIDebugTextHook
  at Steamworks.NativeMethods.ISteamClient_SetWarningMessageHook (System.IntPtr instancePtr, Steamworks.SteamAPIWarningMessageHook_t pFunction) [0x00000] in <00000000000000000000000000000000>:0 
  at SteamManager.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 
  at UnityEngine.GameObject.AddComponent[T] () [0x00000] in <00000000000000000000000000000000>:0 
  at SteamManager.get_Initialized () [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.GameObject:AddComponent()
SteamManager:get_Initialized()
GameInput:Start()

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Initialized Gaming Services in production environment
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
<InitializeGamingServices>d__4:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Core.<InitializeAsync>d__15:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Core.Internal.<InitializeAsync>d__20:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Core.Internal.<InitializeServicesAsync>d__22:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Core.Internal.<<InitializeServicesAsync>g__InitializePackagesAsync|1>d:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Core.Internal.<InitializeRegistryAsync>d__3:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Core.Internal.<<InitializeRegistryAsync>g__TryInitializePackageAsync|0>d:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
<Initialize>d__1:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Analytics.<Initialize>d__53:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Analytics.<InitializeUser>d__54:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Analytics.Internal.<CheckGeoIP>d__19:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Analytics.Internal.<GetGeoIPResponse>d__33:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Analytics.Internal.<MakeRequest>d__1:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Threading.Tasks.TaskCompletionSource`1:TrySetResult(TResult)
System.Threading.Tasks.TaskCompletionSource`1:SetResult(TResult)
UnityEngine.AsyncOperation:InvokeCompletionEvent()

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 5 Unused Serialized files (Serialized files now loaded: 31)
UnloadTime: 0.783300 ms
Unloading 189 unused Assets to reduce memory usage. Loaded Objects now: 3896.
Total: 15.032600 ms (FindLiveObjects: 0.125200 ms CreateObjectMapping: 0.069800 ms MarkObjects: 14.773300 ms  DeleteObjects: 0.063900 ms)

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 3 Unused Serialized files (Serialized files now loaded: 31)
NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Rewired: [WARNING] No Action exists for Action Id 0. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead77e4 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1514 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15ead (GameAssembly) DllGetActivationFactory
0x00007ff96e580e3c (GameAssembly) DllGetActivationFactory
0x00007ff96e5819d9 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

[FMOD] Please add an 'FMOD Studio Listener' component to your camera in the scene for correct 3D positioning of sounds.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96dae185c (GameAssembly) DllGetActivationFactory
0x00007ff96dae056c (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 5491.
Total: 15.184800 ms (FindLiveObjects: 0.211400 ms CreateObjectMapping: 0.182100 ms MarkObjects: 14.742700 ms  DeleteObjects: 0.048400 ms)

Direct audio output mode not yet supported for this VideoPlayer backend. Use the AudioSource output mode instead.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff97120ca2b (UnityPlayer) UnityMain
0x00007ff97120b882 (UnityPlayer) UnityMain
0x00007ff970785f5a (UnityPlayer) 
0x00007ff96f3101fa (GameAssembly) DllGetActivationFactory
0x00007ff96e1906f0 (GameAssembly) DllGetActivationFactory
0x00007ff96e92590f (GameAssembly) DllGetActivationFactory
0x00007ff96e90c194 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970e33d8c (UnityPlayer) UnityMain
0x00007ff970e33b70 (UnityPlayer) UnityMain
0x00007ff971390cc2 (UnityPlayer) UnityMain
0x00007ff970e469aa (UnityPlayer) UnityMain
0x00007ff970b66e69 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

WindowsVideoMedia error unhandled Color Standard: 0  falling back to default this may result in rendering issues
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff97121fb46 (UnityPlayer) UnityMain
0x00007ff9712249d9 (UnityPlayer) UnityMain
0x00007ff971227a3e (UnityPlayer) UnityMain
0x00007ff9712126cb (UnityPlayer) UnityMain
0x00007ff9709bf6d0 (UnityPlayer) 
0x00007ff9709c1021 (UnityPlayer) 
0x00007ff9709bf9b5 (UnityPlayer) 
0x00007ff9709bfd51 (UnityPlayer) 
0x00007ff9709c14f0 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Direct audio output mode not yet supported for this VideoPlayer backend. Use the AudioSource output mode instead.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff97120ca2b (UnityPlayer) UnityMain
0x00007ff97120b882 (UnityPlayer) UnityMain
0x00007ff970785f5a (UnityPlayer) 
0x00007ff96f3101fa (GameAssembly) DllGetActivationFactory
0x00007ff96e1906f0 (GameAssembly) DllGetActivationFactory
0x00007ff96e92590f (GameAssembly) DllGetActivationFactory
0x00007ff96e90c194 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970e33d8c (UnityPlayer) UnityMain
0x00007ff970e33b70 (UnityPlayer) UnityMain
0x00007ff971390cc2 (UnityPlayer) UnityMain
0x00007ff970e469aa (UnityPlayer) UnityMain
0x00007ff970b66e69 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

WindowsVideoMedia error unhandled Color Standard: 0  falling back to default this may result in rendering issues
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff97121fb46 (UnityPlayer) UnityMain
0x00007ff9712249d9 (UnityPlayer) UnityMain
0x00007ff971227a3e (UnityPlayer) UnityMain
0x00007ff9712126cb (UnityPlayer) UnityMain
0x00007ff9709bf6d0 (UnityPlayer) 
0x00007ff9709c1021 (UnityPlayer) 
0x00007ff9709bf9b5 (UnityPlayer) 
0x00007ff9709bfd51 (UnityPlayer) 
0x00007ff9709c14f0 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 1 Unused Serialized files (Serialized files now loaded: 33)
Couldn't find menu with the name 'Pause'

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9fc501 (GameAssembly) DllGetActivationFactory
0x00007ff96e557614 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b917d4 (UnityPlayer) 
0x00007ff970be138a (UnityPlayer) 
0x00007ff970bcef03 (UnityPlayer) 
0x00007ff970a0e43e (UnityPlayer) 
0x00007ff970a0e1a5 (UnityPlayer) 
0x00007ff970a1077b (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

UnloadTime: 1.401400 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 10424.
Total: 17.618400 ms (FindLiveObjects: 0.366900 ms CreateObjectMapping: 0.186400 ms MarkObjects: 16.983200 ms  DeleteObjects: 0.081700 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10459.
Total: 20.034900 ms (FindLiveObjects: 0.395200 ms CreateObjectMapping: 0.226400 ms MarkObjects: 19.400500 ms  DeleteObjects: 0.012500 ms)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 1 Unused Serialized files (Serialized files now loaded: 32)
UnloadTime: 5.736300 ms
InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Unloading 478 unused Assets to reduce memory usage. Loaded Objects now: 7586.
Total: 17.329200 ms (FindLiveObjects: 0.424000 ms CreateObjectMapping: 0.271100 ms MarkObjects: 16.278600 ms  DeleteObjects: 0.355200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7591.
Total: 17.168400 ms (FindLiveObjects: 0.369400 ms CreateObjectMapping: 0.309300 ms MarkObjects: 16.480100 ms  DeleteObjects: 0.009200 ms)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 1 Unused Serialized files (Serialized files now loaded: 32)
Couldn't find menu with the name 'Pause'

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9fc501 (GameAssembly) DllGetActivationFactory
0x00007ff96e557614 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b917d4 (UnityPlayer) 
0x00007ff970be138a (UnityPlayer) 
0x00007ff970bcef03 (UnityPlayer) 
0x00007ff970a0e43e (UnityPlayer) 
0x00007ff970a0e1a5 (UnityPlayer) 
0x00007ff970a1077b (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

UnloadTime: 7.933800 ms
Unloading 176 unused Assets to reduce memory usage. Loaded Objects now: 11926.
Total: 17.151400 ms (FindLiveObjects: 0.338400 ms CreateObjectMapping: 0.191700 ms MarkObjects: 16.488500 ms  DeleteObjects: 0.132500 ms)

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

The Menu 'Pause' has its Source set to UnityUiPrefab, but no Linked Canvas can be found!

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d8e3f34 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ff17c (GameAssembly) DllGetActivationFactory
0x00007ff96da1a103 (GameAssembly) DllGetActivationFactory
0x00007ff96da08af0 (GameAssembly) DllGetActivationFactory
0x00007ff96da07b0b (GameAssembly) DllGetActivationFactory
0x00007ff96da0c879 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

The Menu 'Inventory' has its Source set to UnityUiPrefab, but no Linked Canvas can be found!

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d8e3f34 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ff17c (GameAssembly) DllGetActivationFactory
0x00007ff96da1a103 (GameAssembly) DllGetActivationFactory
0x00007ff96da08af0 (GameAssembly) DllGetActivationFactory
0x00007ff96da07b0b (GameAssembly) DllGetActivationFactory
0x00007ff96da0c879 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9ff1f6 (GameAssembly) DllGetActivationFactory
0x00007ff96da1a103 (GameAssembly) DllGetActivationFactory
0x00007ff96da08af0 (GameAssembly) DllGetActivationFactory
0x00007ff96da07b0b (GameAssembly) DllGetActivationFactory
0x00007ff96da0c879 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: BanheiroScene
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e57f749 (GameAssembly) DllGetActivationFactory
0x00007ff96e57edbf (GameAssembly) DllGetActivationFactory
0x00007ff96d69e5e6 (GameAssembly) mono_string_length
0x00007ff96f30335a (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970a1a163 (UnityPlayer) 
0x00007ff970a0e085 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Unloading 2 Unused Serialized files (Serialized files now loaded: 30)
Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 18389.
Total: 20.374000 ms (FindLiveObjects: 0.642000 ms CreateObjectMapping: 0.472500 ms MarkObjects: 19.183200 ms  DeleteObjects: 0.075700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18389.
Total: 20.710700 ms (FindLiveObjects: 0.747100 ms CreateObjectMapping: 0.385300 ms MarkObjects: 19.556200 ms  DeleteObjects: 0.021800 ms)

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e73e3 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e74bc (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e859c (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e8641 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed6df (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e6ac8 (GameAssembly) DllGetActivationFactory
0x00007ff96da1ced1 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b10 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b39 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb1524e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b5b (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "SkipSpeech" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d97412f (GameAssembly) DllGetActivationFactory
0x00007ff96d974a90 (GameAssembly) DllGetActivationFactory
0x00007ff96d966185 (GameAssembly) DllGetActivationFactory
0x00007ff96da1d010 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 32)
UnloadTime: 7.483400 ms
There can be only one active Event System.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96f41a799 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91501 (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: MinigameToshScene
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e57f749 (GameAssembly) DllGetActivationFactory
0x00007ff96e57edbf (GameAssembly) DllGetActivationFactory
0x00007ff96d69e5e6 (GameAssembly) mono_string_length
0x00007ff96f30335a (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970a1a163 (UnityPlayer) 
0x00007ff970a0e085 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

<color=yellow>Sent Analytics event Progression_Start</color>
{ Context: 1 (System.String), ProgressionName: minigameTosh (System.String), ProgressionType: minigame (System.String) }
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityAnalyticsSource:Process(AnalyticsInformation)
<ProcessAsync>d__5:MoveNext()
AnalyticsService:ProcessAsync(AnalyticsInformation)
GlobalEvent:Trigger(Object)
UnityEngine.Events.UnityEvent`1:Invoke(T0)
PenKnifeCode.EventSlot`4:Trigger(T, K, J, W)
PenKnifeCode.EventSlot`1:Trigger(T)
GameEvent`1:Trigger()

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9fe51c (GameAssembly) DllGetActivationFactory
0x00007ff96d563eb0 (GameAssembly) mono_debug_free_locals
0x00007ff96d95d219 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Can't find start 2d point with name: PlayerStart2DTosh
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e55546c (GameAssembly) DllGetActivationFactory
0x00007ff96d8aaca8 (GameAssembly) DllGetActivationFactory
0x00007ff96f2ea971 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b90545 (UnityPlayer) 
0x00007ff970b943a7 (UnityPlayer) 
0x00007ff970b939b3 (UnityPlayer) 
0x00007ff9705cc0fa (UnityPlayer) 
0x00007ff96d8a94fb (GameAssembly) DllGetActivationFactory
0x00007ff96d8a9bfa (GameAssembly) DllGetActivationFactory
0x00007ff96d97e70d (GameAssembly) DllGetActivationFactory
0x00007ff96d97e46a (GameAssembly) DllGetActivationFactory
0x00007ff96da18f55 (GameAssembly) DllGetActivationFactory
0x00007ff96d95d3f4 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e73e3 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e74bc (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e859c (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e8641 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed6df (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 416 unused Assets to reduce memory usage. Loaded Objects now: 19166.
Total: 22.988300 ms (FindLiveObjects: 0.799600 ms CreateObjectMapping: 0.470400 ms MarkObjects: 21.430900 ms  DeleteObjects: 0.287100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e6ac8 (GameAssembly) DllGetActivationFactory
0x00007ff96da1ced1 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b10 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b39 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb1524e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b5b (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19742.
Total: 19.949000 ms (FindLiveObjects: 0.683400 ms CreateObjectMapping: 0.455300 ms MarkObjects: 18.788400 ms  DeleteObjects: 0.021600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19757.
Total: 20.537100 ms (FindLiveObjects: 0.736700 ms CreateObjectMapping: 0.458100 ms MarkObjects: 19.320100 ms  DeleteObjects: 0.022000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19757.
Total: 19.779200 ms (FindLiveObjects: 0.740300 ms CreateObjectMapping: 0.449900 ms MarkObjects: 18.566200 ms  DeleteObjects: 0.022400 ms)

Don't find special animation with name=  on state SpecialAnimation
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e536699 (GameAssembly) DllGetActivationFactory
0x00007ff96e530af1 (GameAssembly) DllGetActivationFactory
0x00007ff96e48be00 (GameAssembly) DllGetActivationFactory
0x00007ff96e9173f5 (GameAssembly) DllGetActivationFactory
0x00007ff96f3101fa (GameAssembly) DllGetActivationFactory
0x00007ff96e5734e8 (GameAssembly) DllGetActivationFactory
0x00007ff96e8529a4 (GameAssembly) DllGetActivationFactory
0x00007ff96e6f6dd2 (GameAssembly) DllGetActivationFactory
0x00007ff96f3119b5 (GameAssembly) DllGetActivationFactory
0x00007ff96f31088b (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b72815 (UnityPlayer) 
0x00007ff970c05c01 (UnityPlayer) UnityMain
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Don't find special animation with name=  on state SpecialAnimation
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e536699 (GameAssembly) DllGetActivationFactory
0x00007ff96e530af1 (GameAssembly) DllGetActivationFactory
0x00007ff96e48be00 (GameAssembly) DllGetActivationFactory
0x00007ff96e9173f5 (GameAssembly) DllGetActivationFactory
0x00007ff96f3101fa (GameAssembly) DllGetActivationFactory
0x00007ff96e5734e8 (GameAssembly) DllGetActivationFactory
0x00007ff96e8529a4 (GameAssembly) DllGetActivationFactory
0x00007ff96e6f6dd2 (GameAssembly) DllGetActivationFactory
0x00007ff96f3119b5 (GameAssembly) DllGetActivationFactory
0x00007ff96f31088b (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b72815 (UnityPlayer) 
0x00007ff970c05c01 (UnityPlayer) UnityMain
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Don't find special animation with name=  on state SpecialAnimation
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e536699 (GameAssembly) DllGetActivationFactory
0x00007ff96e530af1 (GameAssembly) DllGetActivationFactory
0x00007ff96e48be00 (GameAssembly) DllGetActivationFactory
0x00007ff96e9173f5 (GameAssembly) DllGetActivationFactory
0x00007ff96f3101fa (GameAssembly) DllGetActivationFactory
0x00007ff96e5734e8 (GameAssembly) DllGetActivationFactory
0x00007ff96e8529a4 (GameAssembly) DllGetActivationFactory
0x00007ff96e6f6dd2 (GameAssembly) DllGetActivationFactory
0x00007ff96f3119b5 (GameAssembly) DllGetActivationFactory
0x00007ff96f31088b (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b72815 (UnityPlayer) 
0x00007ff970c05c01 (UnityPlayer) UnityMain
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "SkipSpeech" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d97412f (GameAssembly) DllGetActivationFactory
0x00007ff96d974a90 (GameAssembly) DllGetActivationFactory
0x00007ff96d966185 (GameAssembly) DllGetActivationFactory
0x00007ff96da1d010 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

reclamando molhado

 -> AC debug logger
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:Log(Object, Object)
AC.ACDebug:Log(Object, Object)
AC.ActionComment:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Int32)
UnityEngine.Events.UnityEvent:Invoke()
CustomStateConditionalBehaviour:RunVerification()
UnityEngine.Events.UnityEvent:Invoke()
MinigameBanhoTosh.MinigameBanhoToshManager:TriggerMinigameInteraction(Boolean)
AC.ActionCustomTriggerMinigameInteraction:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

On Stress Reach Limit
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.Events.InvokableCall`1:Invoke(T1)
UnityEngine.Events.UnityEvent:Invoke()
ToshStressManager:CheckLimit()
<UpdateStressOverTime>d__20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

sacudindo molhado xampu completo

 -> AC debug logger
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:Log(Object, Object)
AC.ACDebug:Log(Object, Object)
AC.ActionComment:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Int32)
UnityEngine.Events.UnityEvent:Invoke()
CustomStateConditionalBehaviour:RunVerification()
UnityEngine.Events.UnityEvent:Invoke()
ToshStressManager:CheckLimit()
<UpdateStressOverTime>d__20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

reclamando seco

 -> AC debug logger
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:Log(Object, Object)
AC.ACDebug:Log(Object, Object)
AC.ActionComment:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Int32)
UnityEngine.Events.UnityEvent:Invoke()
CustomStateConditionalBehaviour:RunVerification()
UnityEngine.Events.UnityEvent:Invoke()
MinigameBanhoTosh.MinigameBanhoToshManager:TriggerMinigameInteraction(Boolean)
AC.ActionCustomTriggerMinigameInteraction:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

On Stress Reach Limit
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.Events.InvokableCall`1:Invoke(T1)
UnityEngine.Events.UnityEvent:Invoke()
ToshStressManager:CheckLimit()
<UpdateStressOverTime>d__20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

sacudindo molhado depois xampu

 -> AC debug logger
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:Log(Object, Object)
AC.ACDebug:Log(Object, Object)
AC.ActionComment:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Int32)
UnityEngine.Events.UnityEvent:Invoke()
CustomStateConditionalBehaviour:RunVerification()
UnityEngine.Events.UnityEvent:Invoke()
ToshStressManager:CheckLimit()
<UpdateStressOverTime>d__20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

reclamando despenteado

 -> AC debug logger
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:Log(Object, Object)
AC.ACDebug:Log(Object, Object)
AC.ActionComment:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Int32)
UnityEngine.Events.UnityEvent:Invoke()
CustomStateConditionalBehaviour:RunVerification()
UnityEngine.Events.UnityEvent:Invoke()
MinigameBanhoTosh.MinigameBanhoToshManager:TriggerMinigameInteraction(Boolean)
AC.ActionCustomTriggerMinigameInteraction:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Ended asset EnableMoveAndinteractions, but ActiveList data is retained.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d8bd547 (GameAssembly) DllGetActivationFactory
0x00007ff96d994878 (GameAssembly) DllGetActivationFactory
0x00007ff96d8aad62 (GameAssembly) DllGetActivationFactory
0x00007ff96f2ea971 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b90545 (UnityPlayer) 
0x00007ff970b943a7 (UnityPlayer) 
0x00007ff970b939b3 (UnityPlayer) 
0x00007ff9705cc0fa (UnityPlayer) 
0x00007ff96d8a327a (GameAssembly) DllGetActivationFactory
0x00007ff96d8a22ee (GameAssembly) DllGetActivationFactory
0x00007ff96d8ab1bd (GameAssembly) DllGetActivationFactory
0x00007ff96f2ea971 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b90545 (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff970a01674 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

On Stress Reach Limit
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.Events.InvokableCall`1:Invoke(T1)
UnityEngine.Events.UnityEvent:Invoke()
ToshStressManager:CheckLimit()
<UpdateStressOverTime>d__20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

sacudindo estufado

 -> AC debug logger
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:Log(Object, Object)
AC.ACDebug:Log(Object, Object)
AC.ActionComment:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Int32)
UnityEngine.Events.UnityEvent:Invoke()
CustomStateConditionalBehaviour:RunVerification()
UnityEngine.Events.UnityEvent:Invoke()
ToshStressManager:CheckLimit()
<UpdateStressOverTime>d__20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

reclamando molhado depois xampu

 -> AC debug logger
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:Log(Object, Object)
AC.ACDebug:Log(Object, Object)
AC.ActionComment:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Int32)
UnityEngine.Events.UnityEvent:Invoke()
CustomStateConditionalBehaviour:RunVerification()
UnityEngine.Events.UnityEvent:Invoke()
MinigameBanhoTosh.MinigameBanhoToshManager:TriggerMinigameInteraction(Boolean)
AC.ActionCustomTriggerMinigameInteraction:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Ended asset EnableMoveAndinteractions, but ActiveList data is retained.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d8bd547 (GameAssembly) DllGetActivationFactory
0x00007ff96d994878 (GameAssembly) DllGetActivationFactory
0x00007ff96d8aad62 (GameAssembly) DllGetActivationFactory
0x00007ff96f2ea971 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b90545 (UnityPlayer) 
0x00007ff970b943a7 (UnityPlayer) 
0x00007ff970b939b3 (UnityPlayer) 
0x00007ff9705cc0fa (UnityPlayer) 
0x00007ff96d8a327a (GameAssembly) DllGetActivationFactory
0x00007ff96d8a22ee (GameAssembly) DllGetActivationFactory
0x00007ff96d8ab1bd (GameAssembly) DllGetActivationFactory
0x00007ff96f2ea971 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b90545 (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff970a01674 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Ended asset EnableMoveAndinteractions, but ActiveList data is retained.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d8bd547 (GameAssembly) DllGetActivationFactory
0x00007ff96d994878 (GameAssembly) DllGetActivationFactory
0x00007ff96d8aad62 (GameAssembly) DllGetActivationFactory
0x00007ff96f2ea971 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b90545 (UnityPlayer) 
0x00007ff970b943a7 (UnityPlayer) 
0x00007ff970b939b3 (UnityPlayer) 
0x00007ff9705cc0fa (UnityPlayer) 
0x00007ff96d8a327a (GameAssembly) DllGetActivationFactory
0x00007ff96d8a22ee (GameAssembly) DllGetActivationFactory
0x00007ff96d8ab1bd (GameAssembly) DllGetActivationFactory
0x00007ff96f2ea971 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b90545 (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff970a01674 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

<color=yellow>Sent Analytics event Progression_Complete</color>
{ Context: 1 (System.String), ProgressionName: minigameTosh (System.String), ProgressionStep: 1 (System.Int32), ProgressionType: minigame (System.String) }
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityAnalyticsSource:Process(AnalyticsInformation)
<ProcessAsync>d__5:MoveNext()
AnalyticsService:ProcessAsync(AnalyticsInformation)
GlobalEvent:Trigger(Object)
UnityEngine.Events.UnityEvent:Invoke()
MinigameBanhoTosh.MinigameBanhoToshManager:TriggerMinigameInteraction(Boolean)
AC.ActionCustomTriggerMinigameInteraction:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Trying to unlock achievement ACHIEVEMENT_4
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
SteamAchievementsSource:Process(AchievementsEvent)
<ProcessAsync>d__5:MoveNext()
AchievementsService:ProcessAsync(AchievementsEvent)
GlobalEvent:Trigger(Object)
UnityEngine.Events.UnityEvent:Invoke()
MinigameBanhoTosh.MinigameBanhoToshManager:TriggerMinigameInteraction(Boolean)
AC.ActionCustomTriggerMinigameInteraction:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 32)
UnloadTime: 10.843000 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: BanheiroScene
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e57f749 (GameAssembly) DllGetActivationFactory
0x00007ff96e57edbf (GameAssembly) DllGetActivationFactory
0x00007ff96d69e5e6 (GameAssembly) mono_string_length
0x00007ff96f30335a (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970a1a163 (UnityPlayer) 
0x00007ff970a0e085 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9fe51c (GameAssembly) DllGetActivationFactory
0x00007ff96d563eb0 (GameAssembly) mono_debug_free_locals
0x00007ff96d95d219 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e73e3 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e74bc (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e859c (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e8641 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed6df (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 818 unused Assets to reduce memory usage. Loaded Objects now: 19084.
Total: 23.311100 ms (FindLiveObjects: 0.929400 ms CreateObjectMapping: 0.474300 ms MarkObjects: 21.240200 ms  DeleteObjects: 0.667000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19101.
Total: 20.994800 ms (FindLiveObjects: 0.732500 ms CreateObjectMapping: 0.597400 ms MarkObjects: 19.635000 ms  DeleteObjects: 0.029400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e6ac8 (GameAssembly) DllGetActivationFactory
0x00007ff96da1ced1 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b10 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b39 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb1524e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b5b (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19247.
Total: 21.073400 ms (FindLiveObjects: 0.716700 ms CreateObjectMapping: 0.555000 ms MarkObjects: 19.779700 ms  DeleteObjects: 0.021700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19247.
Total: 20.911700 ms (FindLiveObjects: 0.676500 ms CreateObjectMapping: 0.442900 ms MarkObjects: 19.771200 ms  DeleteObjects: 0.020700 ms)

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

Rewired: [WARNING] The Action "SkipSpeech" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d97412f (GameAssembly) DllGetActivationFactory
0x00007ff96d974a90 (GameAssembly) DllGetActivationFactory
0x00007ff96d966185 (GameAssembly) DllGetActivationFactory
0x00007ff96da1d010 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

<color=yellow>Sent Analytics event Progression_Update</color>
{ Context: 1 (System.String), ProgressionName: puzzleSprock (System.String), ProgressionStep: 2 (System.Int32), ProgressionType: puzzle (System.String) }
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityAnalyticsSource:Process(AnalyticsInformation)
<ProcessAsync>d__5:MoveNext()
AnalyticsService:ProcessAsync(AnalyticsInformation)
ProgressionUpdateAnalyticsInformation:OnTriggerLogic(Object)
GlobalEvent:Trigger(Object)
AC.ActionCustomAnalyticsProgressUpdate:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Boolean)
DialogueSimple:Process()
DialogueComplex:ProcessChoice()
AC.ActionCustomDialogueWithCurrentInteractionObject:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 33)
UnloadTime: 10.436900 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: CorredorScene
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e57f749 (GameAssembly) DllGetActivationFactory
0x00007ff96e57edbf (GameAssembly) DllGetActivationFactory
0x00007ff96d69e5e6 (GameAssembly) mono_string_length
0x00007ff96f30335a (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970a1a163 (UnityPlayer) 
0x00007ff970a0e085 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9fe51c (GameAssembly) DllGetActivationFactory
0x00007ff96d563eb0 (GameAssembly) mono_debug_free_locals
0x00007ff96d95d219 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e73e3 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e74bc (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e859c (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e8641 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed6df (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 365 unused Assets to reduce memory usage. Loaded Objects now: 19638.
Total: 22.170100 ms (FindLiveObjects: 0.705500 ms CreateObjectMapping: 0.460100 ms MarkObjects: 20.724400 ms  DeleteObjects: 0.279800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19651.
Total: 23.543600 ms (FindLiveObjects: 0.833600 ms CreateObjectMapping: 0.574500 ms MarkObjects: 22.113000 ms  DeleteObjects: 0.022100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19651.
Total: 21.650600 ms (FindLiveObjects: 0.933900 ms CreateObjectMapping: 0.452400 ms MarkObjects: 20.242700 ms  DeleteObjects: 0.021100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19652.
Total: 21.974400 ms (FindLiveObjects: 0.766700 ms CreateObjectMapping: 0.457000 ms MarkObjects: 20.727700 ms  DeleteObjects: 0.022600 ms)

Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e6ac8 (GameAssembly) DllGetActivationFactory
0x00007ff96da1ced1 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b10 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b39 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb1524e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b5b (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

Unloading 2 Unused Serialized files (Serialized files now loaded: 33)
UnloadTime: 20.182400 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: LobbyScene
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e57f749 (GameAssembly) DllGetActivationFactory
0x00007ff96e57edbf (GameAssembly) DllGetActivationFactory
0x00007ff96d69e5e6 (GameAssembly) mono_string_length
0x00007ff96f30335a (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970a1a163 (UnityPlayer) 
0x00007ff970a0e085 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9fe51c (GameAssembly) DllGetActivationFactory
0x00007ff96d563eb0 (GameAssembly) mono_debug_free_locals
0x00007ff96d95d219 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

PlayerStart 'PlayerStart2DEscadaLateral' has no Camera On Start

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d941be0 (GameAssembly) DllGetActivationFactory
0x00007ff96e5e7e8b (GameAssembly) DllGetActivationFactory
0x00007ff96d8aad62 (GameAssembly) DllGetActivationFactory
0x00007ff96f2ea971 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b90545 (UnityPlayer) 
0x00007ff970b943a7 (UnityPlayer) 
0x00007ff970b939b3 (UnityPlayer) 
0x00007ff9705cc0fa (UnityPlayer) 
0x00007ff96d8a94fb (GameAssembly) DllGetActivationFactory
0x00007ff96d8a9bfa (GameAssembly) DllGetActivationFactory
0x00007ff96d97e70d (GameAssembly) DllGetActivationFactory
0x00007ff96d97e46a (GameAssembly) DllGetActivationFactory
0x00007ff96da18f55 (GameAssembly) DllGetActivationFactory
0x00007ff96d95d3f4 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e73e3 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e74bc (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e859c (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e8641 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed6df (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 19572.
Total: 20.999900 ms (FindLiveObjects: 0.684000 ms CreateObjectMapping: 0.470400 ms MarkObjects: 19.644800 ms  DeleteObjects: 0.200400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e6ac8 (GameAssembly) DllGetActivationFactory
0x00007ff96da1ced1 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b10 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b39 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb1524e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b5b (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19761.
Total: 20.979600 ms (FindLiveObjects: 0.804000 ms CreateObjectMapping: 0.476400 ms MarkObjects: 19.676300 ms  DeleteObjects: 0.022600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20035.
Total: 20.692000 ms (FindLiveObjects: 0.695500 ms CreateObjectMapping: 0.473100 ms MarkObjects: 19.499500 ms  DeleteObjects: 0.023500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20035.
Total: 21.267700 ms (FindLiveObjects: 0.795300 ms CreateObjectMapping: 0.463800 ms MarkObjects: 19.984900 ms  DeleteObjects: 0.023500 ms)

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 33)
UnloadTime: 20.737900 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: SalaDeTVScene
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e57f749 (GameAssembly) DllGetActivationFactory
0x00007ff96e57edbf (GameAssembly) DllGetActivationFactory
0x00007ff96d69e5e6 (GameAssembly) mono_string_length
0x00007ff96f30335a (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970a1a163 (UnityPlayer) 
0x00007ff970a0e085 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9fe51c (GameAssembly) DllGetActivationFactory
0x00007ff96d563eb0 (GameAssembly) mono_debug_free_locals
0x00007ff96d95d219 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e73e3 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e74bc (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e859c (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e8641 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed6df (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 717 unused Assets to reduce memory usage. Loaded Objects now: 19685.
Total: 22.515600 ms (FindLiveObjects: 0.741200 ms CreateObjectMapping: 0.479200 ms MarkObjects: 20.650500 ms  DeleteObjects: 0.644400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19700.
Total: 22.153100 ms (FindLiveObjects: 0.824700 ms CreateObjectMapping: 0.494300 ms MarkObjects: 20.811800 ms  DeleteObjects: 0.021900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e6ac8 (GameAssembly) DllGetActivationFactory
0x00007ff96da1ced1 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b10 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b39 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb1524e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b5b (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20327.
Total: 21.936000 ms (FindLiveObjects: 0.714200 ms CreateObjectMapping: 0.498600 ms MarkObjects: 20.695200 ms  DeleteObjects: 0.027700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20327.
Total: 22.399900 ms (FindLiveObjects: 0.691700 ms CreateObjectMapping: 0.527800 ms MarkObjects: 21.157000 ms  DeleteObjects: 0.023100 ms)

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

Rewired: [WARNING] The Action "SkipSpeech" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d97412f (GameAssembly) DllGetActivationFactory
0x00007ff96d974a90 (GameAssembly) DllGetActivationFactory
0x00007ff96d966185 (GameAssembly) DllGetActivationFactory
0x00007ff96da1d010 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Trying to unlock achievement ACHIEVEMENT_7
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
SteamAchievementsSource:Process(AchievementsEvent)
<ProcessAsync>d__5:MoveNext()
AchievementsService:ProcessAsync(AchievementsEvent)
AC.ActionCustomUnlockAchievement:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Boolean)
AC.ActionCustomInteractWithCurrentInteractionObject:StartNextActionList()
AC.ActionCustomInteractWithCurrentInteractionObject:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 33)
UnloadTime: 18.844500 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: LobbyScene
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e57f749 (GameAssembly) DllGetActivationFactory
0x00007ff96e57edbf (GameAssembly) DllGetActivationFactory
0x00007ff96d69e5e6 (GameAssembly) mono_string_length
0x00007ff96f30335a (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970a1a163 (UnityPlayer) 
0x00007ff970a0e085 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9fe51c (GameAssembly) DllGetActivationFactory
0x00007ff96d563eb0 (GameAssembly) mono_debug_free_locals
0x00007ff96d95d219 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

PlayerStart 'PlayerStart2DSalaDeTV' has no Camera On Start

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d941be0 (GameAssembly) DllGetActivationFactory
0x00007ff96e5e7e8b (GameAssembly) DllGetActivationFactory
0x00007ff96d8aad62 (GameAssembly) DllGetActivationFactory
0x00007ff96f2ea971 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b90545 (UnityPlayer) 
0x00007ff970b943a7 (UnityPlayer) 
0x00007ff970b939b3 (UnityPlayer) 
0x00007ff9705cc0fa (UnityPlayer) 
0x00007ff96d8a94fb (GameAssembly) DllGetActivationFactory
0x00007ff96d8a9bfa (GameAssembly) DllGetActivationFactory
0x00007ff96d97e70d (GameAssembly) DllGetActivationFactory
0x00007ff96d97e46a (GameAssembly) DllGetActivationFactory
0x00007ff96da18f55 (GameAssembly) DllGetActivationFactory
0x00007ff96d95d3f4 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e73e3 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e74bc (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e859c (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e8641 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed6df (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 234 unused Assets to reduce memory usage. Loaded Objects now: 19680.
Total: 24.800900 ms (FindLiveObjects: 0.731200 ms CreateObjectMapping: 0.493500 ms MarkObjects: 23.364300 ms  DeleteObjects: 0.211600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e6ac8 (GameAssembly) DllGetActivationFactory
0x00007ff96da1ced1 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b10 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b39 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb1524e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b5b (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19803.
Total: 24.530300 ms (FindLiveObjects: 0.734900 ms CreateObjectMapping: 0.456400 ms MarkObjects: 23.315400 ms  DeleteObjects: 0.023400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20076.
Total: 24.036200 ms (FindLiveObjects: 0.692600 ms CreateObjectMapping: 0.464300 ms MarkObjects: 22.855700 ms  DeleteObjects: 0.023400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20076.
Total: 24.782400 ms (FindLiveObjects: 1.177700 ms CreateObjectMapping: 0.486200 ms MarkObjects: 23.095700 ms  DeleteObjects: 0.022400 ms)

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

Rewired: [WARNING] The Action "SkipSpeech" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d97412f (GameAssembly) DllGetActivationFactory
0x00007ff96d974a90 (GameAssembly) DllGetActivationFactory
0x00007ff96d966185 (GameAssembly) DllGetActivationFactory
0x00007ff96da1d010 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

<color=yellow>Sent Analytics event Progression_Complete</color>
{ Context: 1 (System.String), ProgressionName: puzzleSprock (System.String), ProgressionStep: 3 (System.Int32), ProgressionType: puzzle (System.String) }
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityAnalyticsSource:Process(AnalyticsInformation)
<ProcessAsync>d__5:MoveNext()
AnalyticsService:ProcessAsync(AnalyticsInformation)
ProgressionUpdateAnalyticsInformation:OnTriggerLogic(Object)
GlobalEvent:Trigger(Object)
AC.ActionCustomAnalyticsProgressUpdate:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Boolean)
DialogueSimple:Process()
AC.ActionCustomDialogueWithCurrentInteractionObject:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 32)
UnloadTime: 18.849200 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

The sprite child of 'VovoJujuCozinhaNPC' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9d37eb (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: CozinhaScene
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e57f749 (GameAssembly) DllGetActivationFactory
0x00007ff96e57edbf (GameAssembly) DllGetActivationFactory
0x00007ff96d69e5e6 (GameAssembly) mono_string_length
0x00007ff96f30335a (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970a1a163 (UnityPlayer) 
0x00007ff970a0e085 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9fe51c (GameAssembly) DllGetActivationFactory
0x00007ff96d563eb0 (GameAssembly) mono_debug_free_locals
0x00007ff96d95d219 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e73e3 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e74bc (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e859c (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e8641 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed6df (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 590 unused Assets to reduce memory usage. Loaded Objects now: 20213.
Total: 25.357900 ms (FindLiveObjects: 0.805400 ms CreateObjectMapping: 0.488500 ms MarkObjects: 23.488800 ms  DeleteObjects: 0.574800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20300.
Total: 25.927500 ms (FindLiveObjects: 0.793600 ms CreateObjectMapping: 0.498200 ms MarkObjects: 24.612400 ms  DeleteObjects: 0.023000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e6ac8 (GameAssembly) DllGetActivationFactory
0x00007ff96da1ced1 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b10 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b39 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb1524e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b5b (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20542.
Total: 23.378400 ms (FindLiveObjects: 0.742100 ms CreateObjectMapping: 0.476200 ms MarkObjects: 22.135300 ms  DeleteObjects: 0.024300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20542.
Total: 25.048200 ms (FindLiveObjects: 0.848900 ms CreateObjectMapping: 0.510700 ms MarkObjects: 23.664500 ms  DeleteObjects: 0.023800 ms)

Rewired: [WARNING] The Action "SkipSpeech" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d97412f (GameAssembly) DllGetActivationFactory
0x00007ff96d974a90 (GameAssembly) DllGetActivationFactory
0x00007ff96d966185 (GameAssembly) DllGetActivationFactory
0x00007ff96da1d010 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 32)
UnloadTime: 14.871400 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: LobbyScene
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e57f749 (GameAssembly) DllGetActivationFactory
0x00007ff96e57edbf (GameAssembly) DllGetActivationFactory
0x00007ff96d69e5e6 (GameAssembly) mono_string_length
0x00007ff96f30335a (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970a1a163 (UnityPlayer) 
0x00007ff970a0e085 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9fe51c (GameAssembly) DllGetActivationFactory
0x00007ff96d563eb0 (GameAssembly) mono_debug_free_locals
0x00007ff96d95d219 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

PlayerStart 'PlayerStart2DCozinha' has no Camera On Start

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d941be0 (GameAssembly) DllGetActivationFactory
0x00007ff96e5e7e8b (GameAssembly) DllGetActivationFactory
0x00007ff96d8aad62 (GameAssembly) DllGetActivationFactory
0x00007ff96f2ea971 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b90545 (UnityPlayer) 
0x00007ff970b943a7 (UnityPlayer) 
0x00007ff970b939b3 (UnityPlayer) 
0x00007ff9705cc0fa (UnityPlayer) 
0x00007ff96d8a94fb (GameAssembly) DllGetActivationFactory
0x00007ff96d8a9bfa (GameAssembly) DllGetActivationFactory
0x00007ff96d97e70d (GameAssembly) DllGetActivationFactory
0x00007ff96d97e46a (GameAssembly) DllGetActivationFactory
0x00007ff96da18f55 (GameAssembly) DllGetActivationFactory
0x00007ff96d95d3f4 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e73e3 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e74bc (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e859c (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e8641 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed6df (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 473 unused Assets to reduce memory usage. Loaded Objects now: 20173.
Total: 21.932100 ms (FindLiveObjects: 0.883100 ms CreateObjectMapping: 0.495700 ms MarkObjects: 20.123900 ms  DeleteObjects: 0.429200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e6ac8 (GameAssembly) DllGetActivationFactory
0x00007ff96da1ced1 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b10 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b39 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb1524e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b5b (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20297.
Total: 22.977700 ms (FindLiveObjects: 0.756400 ms CreateObjectMapping: 0.499500 ms MarkObjects: 21.698700 ms  DeleteObjects: 0.022800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20431.
Total: 23.758700 ms (FindLiveObjects: 0.824000 ms CreateObjectMapping: 0.593400 ms MarkObjects: 22.318200 ms  DeleteObjects: 0.022800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20431.
Total: 23.312600 ms (FindLiveObjects: 0.933000 ms CreateObjectMapping: 0.508100 ms MarkObjects: 21.846600 ms  DeleteObjects: 0.024600 ms)

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 33)
UnloadTime: 21.553300 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: SalaDeTVScene
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e57f749 (GameAssembly) DllGetActivationFactory
0x00007ff96e57edbf (GameAssembly) DllGetActivationFactory
0x00007ff96d69e5e6 (GameAssembly) mono_string_length
0x00007ff96f30335a (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970a1a163 (UnityPlayer) 
0x00007ff970a0e085 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9fe51c (GameAssembly) DllGetActivationFactory
0x00007ff96d563eb0 (GameAssembly) mono_debug_free_locals
0x00007ff96d95d219 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e73e3 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e74bc (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e859c (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e8641 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed6df (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 578 unused Assets to reduce memory usage. Loaded Objects now: 20218.
Total: 32.651800 ms (FindLiveObjects: 0.787800 ms CreateObjectMapping: 0.512700 ms MarkObjects: 30.727500 ms  DeleteObjects: 0.623500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20234.
Total: 26.378200 ms (FindLiveObjects: 1.011100 ms CreateObjectMapping: 0.601000 ms MarkObjects: 24.740000 ms  DeleteObjects: 0.025700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e6ac8 (GameAssembly) DllGetActivationFactory
0x00007ff96da1ced1 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b10 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b39 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb1524e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b5b (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20861.
Total: 25.277000 ms (FindLiveObjects: 0.795700 ms CreateObjectMapping: 0.563400 ms MarkObjects: 23.884300 ms  DeleteObjects: 0.033300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20861.
Total: 26.108100 ms (FindLiveObjects: 0.860500 ms CreateObjectMapping: 0.565700 ms MarkObjects: 24.655200 ms  DeleteObjects: 0.026300 ms)

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 33)
UnloadTime: 21.435100 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: LobbyScene
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e57f749 (GameAssembly) DllGetActivationFactory
0x00007ff96e57edbf (GameAssembly) DllGetActivationFactory
0x00007ff96d69e5e6 (GameAssembly) mono_string_length
0x00007ff96f30335a (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970a1a163 (UnityPlayer) 
0x00007ff970a0e085 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9fe51c (GameAssembly) DllGetActivationFactory
0x00007ff96d563eb0 (GameAssembly) mono_debug_free_locals
0x00007ff96d95d219 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

PlayerStart 'PlayerStart2DSalaDeTV' has no Camera On Start

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d941be0 (GameAssembly) DllGetActivationFactory
0x00007ff96e5e7e8b (GameAssembly) DllGetActivationFactory
0x00007ff96d8aad62 (GameAssembly) DllGetActivationFactory
0x00007ff96f2ea971 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b90545 (UnityPlayer) 
0x00007ff970b943a7 (UnityPlayer) 
0x00007ff970b939b3 (UnityPlayer) 
0x00007ff9705cc0fa (UnityPlayer) 
0x00007ff96d8a94fb (GameAssembly) DllGetActivationFactory
0x00007ff96d8a9bfa (GameAssembly) DllGetActivationFactory
0x00007ff96d97e70d (GameAssembly) DllGetActivationFactory
0x00007ff96d97e46a (GameAssembly) DllGetActivationFactory
0x00007ff96da18f55 (GameAssembly) DllGetActivationFactory
0x00007ff96d95d3f4 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e73e3 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e74bc (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e859c (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e8641 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed6df (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 20217.
Total: 22.570500 ms (FindLiveObjects: 0.718700 ms CreateObjectMapping: 0.484500 ms MarkObjects: 21.156000 ms  DeleteObjects: 0.210900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e6ac8 (GameAssembly) DllGetActivationFactory
0x00007ff96da1ced1 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b10 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b39 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb1524e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b5b (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20341.
Total: 26.739600 ms (FindLiveObjects: 1.025300 ms CreateObjectMapping: 0.499100 ms MarkObjects: 25.189000 ms  DeleteObjects: 0.025700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20475.
Total: 22.971400 ms (FindLiveObjects: 0.693100 ms CreateObjectMapping: 0.474700 ms MarkObjects: 21.779700 ms  DeleteObjects: 0.023500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20475.
Total: 23.417900 ms (FindLiveObjects: 0.939800 ms CreateObjectMapping: 0.503600 ms MarkObjects: 21.950600 ms  DeleteObjects: 0.023600 ms)

Rewired: [WARNING] The Action "SkipSpeech" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d97412f (GameAssembly) DllGetActivationFactory
0x00007ff96d974a90 (GameAssembly) DllGetActivationFactory
0x00007ff96d966185 (GameAssembly) DllGetActivationFactory
0x00007ff96da1d010 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 33)
UnloadTime: 20.760400 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: SalaDeTVScene
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e57f749 (GameAssembly) DllGetActivationFactory
0x00007ff96e57edbf (GameAssembly) DllGetActivationFactory
0x00007ff96d69e5e6 (GameAssembly) mono_string_length
0x00007ff96f30335a (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970a1a163 (UnityPlayer) 
0x00007ff970a0e085 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9fe51c (GameAssembly) DllGetActivationFactory
0x00007ff96d563eb0 (GameAssembly) mono_debug_free_locals
0x00007ff96d95d219 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e73e3 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e74bc (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e859c (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e8641 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed6df (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 602 unused Assets to reduce memory usage. Loaded Objects now: 20262.
Total: 24.588000 ms (FindLiveObjects: 0.965900 ms CreateObjectMapping: 0.541000 ms MarkObjects: 22.517400 ms  DeleteObjects: 0.563400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20278.
Total: 26.905900 ms (FindLiveObjects: 0.915400 ms CreateObjectMapping: 0.582000 ms MarkObjects: 25.386600 ms  DeleteObjects: 0.021700 ms)

Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e6ac8 (GameAssembly) DllGetActivationFactory
0x00007ff96da1ced1 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b10 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b39 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb1524e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b5b (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20905.
Total: 23.903800 ms (FindLiveObjects: 0.712800 ms CreateObjectMapping: 0.562300 ms MarkObjects: 22.604800 ms  DeleteObjects: 0.023700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20905.
Total: 24.527600 ms (FindLiveObjects: 0.844900 ms CreateObjectMapping: 0.618700 ms MarkObjects: 23.037100 ms  DeleteObjects: 0.026700 ms)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 33)
UnloadTime: 23.400400 ms
InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: LobbyScene
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e57f749 (GameAssembly) DllGetActivationFactory
0x00007ff96e57edbf (GameAssembly) DllGetActivationFactory
0x00007ff96d69e5e6 (GameAssembly) mono_string_length
0x00007ff96f30335a (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970a1a163 (UnityPlayer) 
0x00007ff970a0e085 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9fe51c (GameAssembly) DllGetActivationFactory
0x00007ff96d563eb0 (GameAssembly) mono_debug_free_locals
0x00007ff96d95d219 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

PlayerStart 'PlayerStart2DSalaDeTV' has no Camera On Start

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d941be0 (GameAssembly) DllGetActivationFactory
0x00007ff96e5e7e8b (GameAssembly) DllGetActivationFactory
0x00007ff96d8aad62 (GameAssembly) DllGetActivationFactory
0x00007ff96f2ea971 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b90545 (UnityPlayer) 
0x00007ff970b943a7 (UnityPlayer) 
0x00007ff970b939b3 (UnityPlayer) 
0x00007ff9705cc0fa (UnityPlayer) 
0x00007ff96d8a94fb (GameAssembly) DllGetActivationFactory
0x00007ff96d8a9bfa (GameAssembly) DllGetActivationFactory
0x00007ff96d97e70d (GameAssembly) DllGetActivationFactory
0x00007ff96d97e46a (GameAssembly) DllGetActivationFactory
0x00007ff96da18f55 (GameAssembly) DllGetActivationFactory
0x00007ff96d95d3f4 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e73e3 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e74bc (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e859c (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e8641 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed6df (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 228 unused Assets to reduce memory usage. Loaded Objects now: 20257.
Total: 22.956400 ms (FindLiveObjects: 0.736400 ms CreateObjectMapping: 0.503800 ms MarkObjects: 21.400000 ms  DeleteObjects: 0.315800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20381.
Total: 24.036500 ms (FindLiveObjects: 0.700900 ms CreateObjectMapping: 0.476000 ms MarkObjects: 22.823900 ms  DeleteObjects: 0.035400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e6ac8 (GameAssembly) DllGetActivationFactory
0x00007ff96da1ced1 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b10 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b39 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb1524e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b5b (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20515.
Total: 24.105300 ms (FindLiveObjects: 0.845200 ms CreateObjectMapping: 0.565300 ms MarkObjects: 22.670500 ms  DeleteObjects: 0.023900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20515.
Total: 23.043900 ms (FindLiveObjects: 0.753800 ms CreateObjectMapping: 0.497800 ms MarkObjects: 21.768600 ms  DeleteObjects: 0.023400 ms)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 32)
UnloadTime: 23.616800 ms
InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

The sprite child of 'VovoJujuCozinhaNPC' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9d37eb (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: CozinhaScene
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e57f749 (GameAssembly) DllGetActivationFactory
0x00007ff96e57edbf (GameAssembly) DllGetActivationFactory
0x00007ff96d69e5e6 (GameAssembly) mono_string_length
0x00007ff96f30335a (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970a1a163 (UnityPlayer) 
0x00007ff970a0e085 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9fe51c (GameAssembly) DllGetActivationFactory
0x00007ff96d563eb0 (GameAssembly) mono_debug_free_locals
0x00007ff96d95d219 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e73e3 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e74bc (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e859c (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e8641 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed6df (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 577 unused Assets to reduce memory usage. Loaded Objects now: 20435.
Total: 23.613600 ms (FindLiveObjects: 0.725500 ms CreateObjectMapping: 0.505200 ms MarkObjects: 21.920600 ms  DeleteObjects: 0.462000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20520.
Total: 23.707300 ms (FindLiveObjects: 0.960700 ms CreateObjectMapping: 0.619900 ms MarkObjects: 22.102500 ms  DeleteObjects: 0.024000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e6ac8 (GameAssembly) DllGetActivationFactory
0x00007ff96da1ced1 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b10 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b39 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb1524e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b5b (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20665.
Total: 23.147100 ms (FindLiveObjects: 0.733500 ms CreateObjectMapping: 0.491400 ms MarkObjects: 21.897500 ms  DeleteObjects: 0.024500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20665.
Total: 23.068200 ms (FindLiveObjects: 0.837800 ms CreateObjectMapping: 0.488200 ms MarkObjects: 21.717900 ms  DeleteObjects: 0.024000 ms)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 33)
UnloadTime: 9.831700 ms
InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: JardimScene
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e57f749 (GameAssembly) DllGetActivationFactory
0x00007ff96e57edbf (GameAssembly) DllGetActivationFactory
0x00007ff96d69e5e6 (GameAssembly) mono_string_length
0x00007ff96f30335a (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970a1a163 (UnityPlayer) 
0x00007ff970a0e085 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9fe51c (GameAssembly) DllGetActivationFactory
0x00007ff96d563eb0 (GameAssembly) mono_debug_free_locals
0x00007ff96d95d219 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e73e3 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e74bc (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e859c (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e8641 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed6df (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 448 unused Assets to reduce memory usage. Loaded Objects now: 20700.
Total: 24.329000 ms (FindLiveObjects: 0.754300 ms CreateObjectMapping: 0.489100 ms MarkObjects: 22.725800 ms  DeleteObjects: 0.359500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20714.
Total: 24.486000 ms (FindLiveObjects: 0.908200 ms CreateObjectMapping: 0.555400 ms MarkObjects: 22.997900 ms  DeleteObjects: 0.024200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e6ac8 (GameAssembly) DllGetActivationFactory
0x00007ff96da1ced1 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b10 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b39 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb1524e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b5b (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20884.
Total: 25.470300 ms (FindLiveObjects: 0.738600 ms CreateObjectMapping: 0.484200 ms MarkObjects: 24.220600 ms  DeleteObjects: 0.026700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20884.
Total: 25.605500 ms (FindLiveObjects: 0.750100 ms CreateObjectMapping: 0.483500 ms MarkObjects: 24.347100 ms  DeleteObjects: 0.024300 ms)

Rewired: [WARNING] The Action "SkipSpeech" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d97412f (GameAssembly) DllGetActivationFactory
0x00007ff96d974a90 (GameAssembly) DllGetActivationFactory
0x00007ff96d966185 (GameAssembly) DllGetActivationFactory
0x00007ff96da1d010 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 33)
UnloadTime: 17.990900 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

The sprite child of 'VovoJujuCozinhaNPC' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9d37eb (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: CozinhaScene
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e57f749 (GameAssembly) DllGetActivationFactory
0x00007ff96e57edbf (GameAssembly) DllGetActivationFactory
0x00007ff96d69e5e6 (GameAssembly) mono_string_length
0x00007ff96f30335a (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970a1a163 (UnityPlayer) 
0x00007ff970a0e085 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9fe51c (GameAssembly) DllGetActivationFactory
0x00007ff96d563eb0 (GameAssembly) mono_debug_free_locals
0x00007ff96d95d219 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e73e3 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e74bc (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e859c (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e8641 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed6df (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 246 unused Assets to reduce memory usage. Loaded Objects now: 20472.
Total: 27.590200 ms (FindLiveObjects: 0.761600 ms CreateObjectMapping: 0.493300 ms MarkObjects: 26.163800 ms  DeleteObjects: 0.171200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20557.
Total: 24.973000 ms (FindLiveObjects: 0.820800 ms CreateObjectMapping: 0.677800 ms MarkObjects: 23.451200 ms  DeleteObjects: 0.022500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e6ac8 (GameAssembly) DllGetActivationFactory
0x00007ff96da1ced1 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b10 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b39 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb1524e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b5b (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20702.
Total: 24.551000 ms (FindLiveObjects: 0.708700 ms CreateObjectMapping: 0.475300 ms MarkObjects: 23.341200 ms  DeleteObjects: 0.025600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20702.
Total: 24.630000 ms (FindLiveObjects: 0.983900 ms CreateObjectMapping: 0.546900 ms MarkObjects: 23.074300 ms  DeleteObjects: 0.024700 ms)

Rewired: [WARNING] The Action "SkipSpeech" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d97412f (GameAssembly) DllGetActivationFactory
0x00007ff96d974a90 (GameAssembly) DllGetActivationFactory
0x00007ff96d966185 (GameAssembly) DllGetActivationFactory
0x00007ff96da1d010 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

Trying to unlock achievement ACHIEVEMENT_6
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
SteamAchievementsSource:Process(AchievementsEvent)
<ProcessAsync>d__5:MoveNext()
AchievementsService:ProcessAsync(AchievementsEvent)
AC.ActionCustomUnlockAchievement:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Boolean)
AC.ActionCustomInteractWithCurrentInteractionObject:StartNextActionList()
AC.ActionCustomInteractWithCurrentInteractionObject:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Trying to unlock achievement ACHIEVEMENT_8
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
SteamAchievementsSource:Process(AchievementsEvent)
<ProcessAsync>d__5:MoveNext()
AchievementsService:ProcessAsync(AchievementsEvent)
AC.ActionCustomUnlockAchievement:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Boolean)
DialogueSimple:Process()
AC.ActionCustomDialogueWithCurrentInteractionObject:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 32)
UnloadTime: 29.199800 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: LobbyScene
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e57f749 (GameAssembly) DllGetActivationFactory
0x00007ff96e57edbf (GameAssembly) DllGetActivationFactory
0x00007ff96d69e5e6 (GameAssembly) mono_string_length
0x00007ff96f30335a (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970a1a163 (UnityPlayer) 
0x00007ff970a0e085 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9fe51c (GameAssembly) DllGetActivationFactory
0x00007ff96d563eb0 (GameAssembly) mono_debug_free_locals
0x00007ff96d95d219 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

PlayerStart 'PlayerStart2DCozinha' has no Camera On Start

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d941be0 (GameAssembly) DllGetActivationFactory
0x00007ff96e5e7e8b (GameAssembly) DllGetActivationFactory
0x00007ff96d8aad62 (GameAssembly) DllGetActivationFactory
0x00007ff96f2ea971 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b90545 (UnityPlayer) 
0x00007ff970b943a7 (UnityPlayer) 
0x00007ff970b939b3 (UnityPlayer) 
0x00007ff9705cc0fa (UnityPlayer) 
0x00007ff96d8a94fb (GameAssembly) DllGetActivationFactory
0x00007ff96d8a9bfa (GameAssembly) DllGetActivationFactory
0x00007ff96d97e70d (GameAssembly) DllGetActivationFactory
0x00007ff96d97e46a (GameAssembly) DllGetActivationFactory
0x00007ff96da18f55 (GameAssembly) DllGetActivationFactory
0x00007ff96d95d3f4 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e73e3 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e74bc (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e859c (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e8641 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed6df (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 353 unused Assets to reduce memory usage. Loaded Objects now: 20452.
Total: 26.169600 ms (FindLiveObjects: 0.974300 ms CreateObjectMapping: 0.499100 ms MarkObjects: 24.250400 ms  DeleteObjects: 0.445500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e6ac8 (GameAssembly) DllGetActivationFactory
0x00007ff96da1ced1 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b10 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b39 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb1524e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b5b (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20576.
Total: 24.829200 ms (FindLiveObjects: 0.812300 ms CreateObjectMapping: 0.505300 ms MarkObjects: 23.487000 ms  DeleteObjects: 0.024300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20710.
Total: 25.320400 ms (FindLiveObjects: 0.719200 ms CreateObjectMapping: 0.527800 ms MarkObjects: 24.049900 ms  DeleteObjects: 0.023100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20710.
Total: 23.997300 ms (FindLiveObjects: 0.987100 ms CreateObjectMapping: 0.488700 ms MarkObjects: 22.492600 ms  DeleteObjects: 0.028600 ms)

Rewired: [WARNING] The Action "SkipSpeech" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d97412f (GameAssembly) DllGetActivationFactory
0x00007ff96d974a90 (GameAssembly) DllGetActivationFactory
0x00007ff96d966185 (GameAssembly) DllGetActivationFactory
0x00007ff96da1d010 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

<color=yellow>Sent Analytics event Progression_Complete</color>
{ Context: 1 (System.String), ProgressionName: puzzleVitamina (System.String), ProgressionStep: 2 (System.Int32), ProgressionType: puzzle (System.String) }
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityAnalyticsSource:Process(AnalyticsInformation)
<ProcessAsync>d__5:MoveNext()
AnalyticsService:ProcessAsync(AnalyticsInformation)
ProgressionUpdateAnalyticsInformation:OnTriggerLogic(Object)
GlobalEvent:Trigger(Object)
AC.ActionCustomAnalyticsProgressUpdate:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Boolean)
DialogueSimple:Process()
AC.ActionCustomDialogueWithCurrentInteractionObject:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 30)
UnloadTime: 10.220100 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: LobbyScene
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e57f749 (GameAssembly) DllGetActivationFactory
0x00007ff96e57edbf (GameAssembly) DllGetActivationFactory
0x00007ff96d69e5e6 (GameAssembly) mono_string_length
0x00007ff96f30335a (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970a1a163 (UnityPlayer) 
0x00007ff970a0e085 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9fe51c (GameAssembly) DllGetActivationFactory
0x00007ff96d563eb0 (GameAssembly) mono_debug_free_locals
0x00007ff96d95d219 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

PlayerStart 'PlayerStart2DCozinha' has no Camera On Start

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d941be0 (GameAssembly) DllGetActivationFactory
0x00007ff96e5e7e8b (GameAssembly) DllGetActivationFactory
0x00007ff96d8aad62 (GameAssembly) DllGetActivationFactory
0x00007ff96f2ea971 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b90545 (UnityPlayer) 
0x00007ff970b943a7 (UnityPlayer) 
0x00007ff970b939b3 (UnityPlayer) 
0x00007ff9705cc0fa (UnityPlayer) 
0x00007ff96d8a94fb (GameAssembly) DllGetActivationFactory
0x00007ff96d8a9bfa (GameAssembly) DllGetActivationFactory
0x00007ff96d97e70d (GameAssembly) DllGetActivationFactory
0x00007ff96d97e46a (GameAssembly) DllGetActivationFactory
0x00007ff96da18f55 (GameAssembly) DllGetActivationFactory
0x00007ff96d95d3f4 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e73e3 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e859c (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e8641 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed6df (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 231 unused Assets to reduce memory usage. Loaded Objects now: 20704.
Total: 24.967200 ms (FindLiveObjects: 0.775900 ms CreateObjectMapping: 0.498700 ms MarkObjects: 23.535100 ms  DeleteObjects: 0.157300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e74bc (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20719.
Total: 27.165300 ms (FindLiveObjects: 0.809400 ms CreateObjectMapping: 0.576100 ms MarkObjects: 25.753800 ms  DeleteObjects: 0.025600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20716.
Total: 25.123900 ms (FindLiveObjects: 0.810000 ms CreateObjectMapping: 0.498200 ms MarkObjects: 23.777200 ms  DeleteObjects: 0.038000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20716.
Total: 25.654700 ms (FindLiveObjects: 1.095600 ms CreateObjectMapping: 0.826400 ms MarkObjects: 23.708000 ms  DeleteObjects: 0.024300 ms)

Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e6ac8 (GameAssembly) DllGetActivationFactory
0x00007ff96da1ced1 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b10 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b39 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb1524e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b5b (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

Rewired: [WARNING] The Action "SkipSpeech" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d97412f (GameAssembly) DllGetActivationFactory
0x00007ff96d974a90 (GameAssembly) DllGetActivationFactory
0x00007ff96d966185 (GameAssembly) DllGetActivationFactory
0x00007ff96da1d010 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

<color=yellow>Sent Analytics event Arc_Complete</color>
{ CollectiblesAmount: 12 (System.Int32), Context: 1 (System.String), HintsRequested: 0 (System.Int32), QuizProfile: Brutal (System.String), TimePlayed: 02:41:56.4101427 (System.String) }
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityAnalyticsSource:Process(AnalyticsInformation)
<ProcessAsync>d__5:MoveNext()
AnalyticsService:ProcessAsync(AnalyticsInformation)
ArcCompleteAnalyticsInformation:OnTriggerLogic(Object)
GlobalEvent:Trigger(Object)
AC.ActionCustomAnalyticsArcComplete:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Boolean)
DialogueSimple:Process()
AC.ActionCustomDialogueWithCurrentInteractionObject:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Boolean)
AC.ActionCustomStartInteractionByName:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 34)
UnloadTime: 26.707600 ms
The sprite child of 'Ponte_ObjetoPersonagem_JorelAsas' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9d37eb (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

The sprite child of 'Ponte_ObjetoPersonagem_JorelBracos' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9d37eb (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

The sprite child of 'Ponte_ObjetoPersonagem_JorelOlhos' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9d37eb (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

The sprite child of 'Ponte_ObjetoPersonagem_JorelTentaculos' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9d37eb (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

The sprite child of 'Bethanio_Cutscene' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9d37eb (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e18f7 (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdf34 (GameAssembly) DllGetActivationFactory
0x00007ff96d978aaa (GameAssembly) DllGetActivationFactory
0x00007ff96d9fe51c (GameAssembly) DllGetActivationFactory
0x00007ff96d563eb0 (GameAssembly) mono_debug_free_locals
0x00007ff96d95d219 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b92ebf (UnityPlayer) 
0x00007ff970b92f4e (UnityPlayer) 
0x00007ff970b91f2a (UnityPlayer) 
0x00007ff9708a5ba4 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e73e3 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e74bc (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e859c (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e8641 (GameAssembly) DllGetActivationFactory
0x00007ff96da1cea6 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed6df (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 616 unused Assets to reduce memory usage. Loaded Objects now: 16673.
Total: 22.662500 ms (FindLiveObjects: 0.974000 ms CreateObjectMapping: 0.559900 ms MarkObjects: 20.569000 ms  DeleteObjects: 0.559300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d9e6ac8 (GameAssembly) DllGetActivationFactory
0x00007ff96da1ced1 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b10 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b39 (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb1524e (GameAssembly) DllGetActivationFactory
0x00007ff96d936b5b (GameAssembly) DllGetActivationFactory
0x00007ff96d9ed777 (GameAssembly) DllGetActivationFactory
0x00007ff96da1da4e (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16740.
Total: 21.515200 ms (FindLiveObjects: 0.611000 ms CreateObjectMapping: 0.478900 ms MarkObjects: 20.402300 ms  DeleteObjects: 0.022600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16852.
Total: 22.414000 ms (FindLiveObjects: 0.616900 ms CreateObjectMapping: 0.550900 ms MarkObjects: 21.225100 ms  DeleteObjects: 0.020600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16852.
Total: 22.205800 ms (FindLiveObjects: 0.733000 ms CreateObjectMapping: 0.635900 ms MarkObjects: 20.816500 ms  DeleteObjects: 0.020200 ms)

Rewired: [WARNING] The Action "SkipSpeech" does not exist. You can create Actions in the editor.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e13cb (GameAssembly) DllGetActivationFactory
0x00007ff96ea8572f (GameAssembly) DllGetActivationFactory
0x00007ff96ead76d5 (GameAssembly) DllGetActivationFactory
0x00007ff96ead1439 (GameAssembly) DllGetActivationFactory
0x00007ff96eb15f7e (GameAssembly) DllGetActivationFactory
0x00007ff96d97412f (GameAssembly) DllGetActivationFactory
0x00007ff96d974a90 (GameAssembly) DllGetActivationFactory
0x00007ff96d966185 (GameAssembly) DllGetActivationFactory
0x00007ff96da1d010 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Don't find current reaction mouth with name= Seria on state Conversando using first mouth animation.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e542493 (GameAssembly) DllGetActivationFactory
0x00007ff96dbf4124 (GameAssembly) DllGetActivationFactory
0x00007ff96e5341f9 (GameAssembly) DllGetActivationFactory
0x00007ff96e53bae1 (GameAssembly) DllGetActivationFactory
0x00007ff96dbf23e4 (GameAssembly) DllGetActivationFactory
0x00007ff96e531f9b (GameAssembly) DllGetActivationFactory
0x00007ff96e53ed1f (GameAssembly) DllGetActivationFactory
0x00007ff96e8529a4 (GameAssembly) DllGetActivationFactory
0x00007ff96e6f6dd2 (GameAssembly) DllGetActivationFactory
0x00007ff96f16fc0f (GameAssembly) DllGetActivationFactory
0x00007ff96f16ab11 (GameAssembly) DllGetActivationFactory
0x00007ff96f16edbf (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff9709f56a6 (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Don't find current reaction mouth with name= Seria on state Conversando using first mouth animation.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e542493 (GameAssembly) DllGetActivationFactory
0x00007ff96dbf4124 (GameAssembly) DllGetActivationFactory
0x00007ff96e5341f9 (GameAssembly) DllGetActivationFactory
0x00007ff96e53c261 (GameAssembly) DllGetActivationFactory
0x00007ff96dbf2564 (GameAssembly) DllGetActivationFactory
0x00007ff96e53204b (GameAssembly) DllGetActivationFactory
0x00007ff96e532e04 (GameAssembly) DllGetActivationFactory
0x00007ff96e531245 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Don't find current reaction mouth with name= Seria on state Conversando using first mouth animation.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e542493 (GameAssembly) DllGetActivationFactory
0x00007ff96dbf4124 (GameAssembly) DllGetActivationFactory
0x00007ff96e5341f9 (GameAssembly) DllGetActivationFactory
0x00007ff96e53bae1 (GameAssembly) DllGetActivationFactory
0x00007ff96dbf23e4 (GameAssembly) DllGetActivationFactory
0x00007ff96e531f9b (GameAssembly) DllGetActivationFactory
0x00007ff96e531245 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

Don't find current reaction mouth with name= Seria on state Conversando using first mouth animation.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e542493 (GameAssembly) DllGetActivationFactory
0x00007ff96dbf4124 (GameAssembly) DllGetActivationFactory
0x00007ff96e5341f9 (GameAssembly) DllGetActivationFactory
0x00007ff96e53c261 (GameAssembly) DllGetActivationFactory
0x00007ff96dbf2564 (GameAssembly) DllGetActivationFactory
0x00007ff96e53204b (GameAssembly) DllGetActivationFactory
0x00007ff96e532e04 (GameAssembly) DllGetActivationFactory
0x00007ff96e531245 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Don't find current reaction mouth with name= Seria on state Conversando using first mouth animation.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e542493 (GameAssembly) DllGetActivationFactory
0x00007ff96dbf4124 (GameAssembly) DllGetActivationFactory
0x00007ff96e5341f9 (GameAssembly) DllGetActivationFactory
0x00007ff96e53bae1 (GameAssembly) DllGetActivationFactory
0x00007ff96dbf23e4 (GameAssembly) DllGetActivationFactory
0x00007ff96e531f9b (GameAssembly) DllGetActivationFactory
0x00007ff96e531245 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Don't find current reaction mouth with name= Seria on state Conversando using first mouth animation.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e542493 (GameAssembly) DllGetActivationFactory
0x00007ff96dbf4124 (GameAssembly) DllGetActivationFactory
0x00007ff96e5341f9 (GameAssembly) DllGetActivationFactory
0x00007ff96e53c261 (GameAssembly) DllGetActivationFactory
0x00007ff96dbf2564 (GameAssembly) DllGetActivationFactory
0x00007ff96e53204b (GameAssembly) DllGetActivationFactory
0x00007ff96e532e04 (GameAssembly) DllGetActivationFactory
0x00007ff96e531245 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Don't find current reaction mouth with name= Seria on state Conversando using first mouth animation.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e542493 (GameAssembly) DllGetActivationFactory
0x00007ff96dbf4124 (GameAssembly) DllGetActivationFactory
0x00007ff96e5341f9 (GameAssembly) DllGetActivationFactory
0x00007ff96e53bae1 (GameAssembly) DllGetActivationFactory
0x00007ff96dbf23e4 (GameAssembly) DllGetActivationFactory
0x00007ff96e531f9b (GameAssembly) DllGetActivationFactory
0x00007ff96e531245 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b91aa3 (UnityPlayer) 
0x00007ff970b91b86 (UnityPlayer) 
0x00007ff9708a0f90 (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Trying to unlock achievement ACHIEVEMENT_2
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
SteamAchievementsSource:Process(AchievementsEvent)
<ProcessAsync>d__5:MoveNext()
AchievementsService:ProcessAsync(AchievementsEvent)
AC.ActionCustomUnlockAchievement:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Boolean)
DialogueSimple:Process()
AC.ActionCustomDialogueWithCurrentInteractionObject:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Trying to unlock achievement ACHIEVEMENT_3
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
SteamAchievementsSource:Process(AchievementsEvent)
<ProcessAsync>d__5:MoveNext()
AchievementsService:ProcessAsync(AchievementsEvent)
AC.ActionCustomUnlockAchievement:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Boolean)
DialogueSimple:Process()
AC.ActionCustomDialogueWithCurrentInteractionObject:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 32)
UnloadTime: 5.507200 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: Cap1CreditsScene
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e57f749 (GameAssembly) DllGetActivationFactory
0x00007ff96e57edbf (GameAssembly) DllGetActivationFactory
0x00007ff96d69e5e6 (GameAssembly) mono_string_length
0x00007ff96f30335a (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970a1a163 (UnityPlayer) 
0x00007ff970a0e085 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: Cap1CreditsScene
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff9705e4d5e (UnityPlayer) 
0x00007ff96f2e17ce (GameAssembly) DllGetActivationFactory
0x00007ff96f2bdff7 (GameAssembly) DllGetActivationFactory
0x00007ff96e57f499 (GameAssembly) DllGetActivationFactory
0x00007ff96e57edd3 (GameAssembly) DllGetActivationFactory
0x00007ff96d69e5e6 (GameAssembly) mono_string_length
0x00007ff96f30335a (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970a1a163 (UnityPlayer) 
0x00007ff970a0e085 (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Unloading 267 unused Assets to reduce memory usage. Loaded Objects now: 17472.
Total: 26.367100 ms (FindLiveObjects: 0.779200 ms CreateObjectMapping: 0.523800 ms MarkObjects: 24.796600 ms  DeleteObjects: 0.267100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17586.
Total: 25.529200 ms (FindLiveObjects: 0.652600 ms CreateObjectMapping: 0.471100 ms MarkObjects: 24.381700 ms  DeleteObjects: 0.023400 ms)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 1 Unused Serialized files (Serialized files now loaded: 34)
UnloadTime: 2.681400 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Unloading 306 unused Assets to reduce memory usage. Loaded Objects now: 17112.
Total: 25.464000 ms (FindLiveObjects: 0.712100 ms CreateObjectMapping: 0.506700 ms MarkObjects: 23.991000 ms  DeleteObjects: 0.253900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17117.
Total: 24.941200 ms (FindLiveObjects: 0.616700 ms CreateObjectMapping: 0.534800 ms MarkObjects: 23.768300 ms  DeleteObjects: 0.020900 ms)

The referenced script on this Behaviour (Game Object 'InputController') is missing!
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970b8b9c6 (UnityPlayer) 
0x00007ff970bca27f (UnityPlayer) 
0x00007ff970b90a72 (UnityPlayer) 
0x00007ff970b946e8 (UnityPlayer) 
0x00007ff970bdb23a (UnityPlayer) 
0x00007ff970bd14a7 (UnityPlayer) 
0x00007ff970bcf8d6 (UnityPlayer) 
0x00007ff970a0ee7e (UnityPlayer) 
0x00007ff970a0f9b9 (UnityPlayer) 
0x00007ff970a0fd38 (UnityPlayer) 
0x00007ff970a0fda9 (UnityPlayer) 
0x00007ff970ac9441 (UnityPlayer) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

Unloading 1 Unused Serialized files (Serialized files now loaded: 32)
UnloadTime: 2.772800 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96e912d60 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff970d8249d (UnityPlayer) UnityMain
0x00007ff970d873d3 (UnityPlayer) UnityMain
0x00007ff970d71c05 (UnityPlayer) UnityMain
0x00007ff97133712e (UnityPlayer) UnityMain
0x00007ff970a19fff (UnityPlayer) 
0x00007ff9705d5ce3 (UnityPlayer) 
0x00007ff96e3e1948 (GameAssembly) DllGetActivationFactory
0x00007ff96d7d5996 (GameAssembly) mono_type_is_struct
0x00007ff96d7d5449 (GameAssembly) mono_type_is_struct
0x00007ff970b718c8 (UnityPlayer) 
0x00007ff970b74af2 (UnityPlayer) 
0x00007ff970b74c18 (UnityPlayer) 
0x00007ff970bc85d5 (UnityPlayer) 
0x00007ff970b91988 (UnityPlayer) 
0x00007ff970b9146d (UnityPlayer) 
0x00007ff970b9180f (UnityPlayer) 
0x00007ff970be0d7d (UnityPlayer) 
0x00007ff970be1324 (UnityPlayer) 
0x00007ff970a0d798 (UnityPlayer) 
0x00007ff970a0f76d (UnityPlayer) 
0x00007ff970a0e04b (UnityPlayer) 
0x00007ff970a10821 (UnityPlayer) 
0x00007ff970a104bd (UnityPlayer) 
0x00007ff9709f561a (UnityPlayer) 
0x00007ff9709f56c0 (UnityPlayer) 
0x00007ff9709f7fe8 (UnityPlayer) 
0x00007ff970beceaa (UnityPlayer) 
0x00007ff970bebbdb (UnityPlayer) 
0x00007ff970bf03b7 (UnityPlayer) 
0x00007ff970bf1f1b (UnityPlayer) UnityMain
0x00007ff6ff9711f2 (IDJ-Game) 
0x00007ff9d99e26ad (KERNEL32) BaseThreadInitThunk
0x00007ff9da56a9f8 (ntdll) RtlUserThreadStart

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Unloading 303 unused Assets to reduce memory usage. Loaded Objects now: 19978.
Total: 35.923400 ms (FindLiveObjects: 0.704200 ms CreateObjectMapping: 0.512000 ms MarkObjects: 34.428100 ms  DeleteObjects: 0.278900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20013.
Total: 33.555300 ms (FindLiveObjects: 0.754400 ms CreateObjectMapping: 0.580100 ms MarkObjects: 32.196800 ms  DeleteObjects: 0.023800 ms)

Setting up 6 worker threads for Enlighten.
NullReferenceException: Object reference not set to an instance of an object.


Curl error 42: Callback aborted
Memory Statistics:
[ALLOC_TEMP_TLS] TLS Allocator
  StackAllocators : 
    [ALLOC_TEMP_MAIN]
      Peak usage frame count: [0-1.0 KB]: 4992 frames, [2.0 KB-4.0 KB]: 1 frames, [4.0 KB-8.0 KB]: 1394 frames, [8.0 KB-16.0 KB]: 5410 frames, [16.0 KB-32.0 KB]: 96223 frames, [32.0 KB-64.0 KB]: 305 frames, [64.0 KB-128.0 KB]: 9 frames, [128.0 KB-256.0 KB]: 12 frames, [256.0 KB-0.5 MB]: 1 frames, [0.5 MB-1.0 MB]: 3 frames, [1.0 MB-2.0 MB]: 32 frames, [2.0 MB-4.0 MB]: 73 frames, [4.0 MB-8.0 MB]: 25 frames
      Initial Block Size 4.0 MB
      Current Block Size 8.0 MB
      Peak Allocated Bytes 6.3 MB
      Overflow Count 8228
    [ALLOC_TEMP_Loading.AsyncRead]
      Initial Block Size 64.0 KB
      Current Block Size 128.0 KB
      Peak Allocated Bytes 127.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Loading.PreloadManager]
      Initial Block Size 256.0 KB
      Current Block Size 0.5 MB
      Peak Allocated Bytes 511.4 KB
      Overflow Count 2090
    [ALLOC_TEMP_Background Job.Worker 8]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 33.5 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 6]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 59.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 0]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 59.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 10]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 9]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 33.8 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 5]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 59.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 14]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 6]
      Initial Block Size 32.0 KB
      Current Block Size 40.0 KB
      Peak Allocated Bytes 39.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 4]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 59.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 3]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 95.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 12]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 35.6 KB
      Overflow Count 0
    [ALLOC_TEMP_EnlightenWorker] x 6
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 15]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 35.8 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 1]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 2]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 33.5 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 7]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 35.0 KB
      Overflow Count 0
    [ALLOC_TEMP_UnityGfxDeviceWorker]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 6.6 KB
      Overflow Count 0
    [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 0 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 5]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 9]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 59.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 13]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 8]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 59.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 7]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 59.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 1]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 95.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 2]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 59.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 3]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 33.4 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 11]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 33.4 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 10]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 59.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 0]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 33.8 KB
      Overflow Count 0
    [ALLOC_TEMP_CloudJob.Worker 0]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 3.3 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 4]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_BatchDeleteObjects]
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
[ALLOC_DEFAULT] Dual Thread Allocator
  Peak main deferred allocation count 1652
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 7 Subsections = 7168 buckets. Failed count: 175939
        32B: 22 Subsections = 11264 buckets. Failed count: 1631201
        48B: 25 Subsections = 8533 buckets. Failed count: 1121130
        64B: 22 Subsections = 5632 buckets. Failed count: 209247
        80B: 24 Subsections = 4915 buckets. Failed count: 172902
        96B: 92 Subsections = 15701 buckets. Failed count: 44319
        112B: 47 Subsections = 6875 buckets. Failed count: 1077714
        128B: 17 Subsections = 2176 buckets. Failed count: 68044
    [ALLOC_DEFAULT_MAIN]
      Peak usage frame count: [8.0 MB-16.0 MB]: 69 frames, [16.0 MB-32.0 MB]: 107680 frames, [32.0 MB-64.0 MB]: 730 frames, [64.0 MB-128.0 MB]: 1 frames
      Requested Block Size 16.0 MB
      Peak Block count 2
      Peak Allocated memory 119.5 MB
      Peak Large allocation bytes 106.5 MB
    [ALLOC_DEFAULT_THREAD]
      Peak usage frame count: [8.0 MB-16.0 MB]: 4675 frames, [16.0 MB-32.0 MB]: 23213 frames, [32.0 MB-64.0 MB]: 80186 frames, [64.0 MB-128.0 MB]: 260 frames, [128.0 MB-256.0 MB]: 145 frames, [256.0 MB-0.50 GB]: 1 frames
      Requested Block Size 16.0 MB
      Peak Block count 3
      Peak Allocated memory 314.1 MB
      Peak Large allocation bytes 280.1 MB
[ALLOC_TEMP_JOB_1_FRAME]
  Initial Block Size 2.0 MB
  Used Block Count 1
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_2_FRAMES]
  Initial Block Size 2.0 MB
  Used Block Count 1
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  Initial Block Size 2.0 MB
  Used Block Count 3
  Overflow Count (too large) 3
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_ASYNC (Background)]
  Initial Block Size 1.0 MB
  Used Block Count 26
  Overflow Count (too large) 271
  Overflow Count (full) 0
[ALLOC_GFX] Dual Thread Allocator
  Peak main deferred allocation count 127
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 7 Subsections = 7168 buckets. Failed count: 175939
        32B: 22 Subsections = 11264 buckets. Failed count: 1631201
        48B: 25 Subsections = 8533 buckets. Failed count: 1121130
        64B: 22 Subsections = 5632 buckets. Failed count: 209247
        80B: 24 Subsections = 4915 buckets. Failed count: 172902
        96B: 92 Subsections = 15701 buckets. Failed count: 44319
        112B: 47 Subsections = 6875 buckets. Failed count: 1077714
        128B: 17 Subsections = 2176 buckets. Failed count: 68044
    [ALLOC_GFX_MAIN]
      Peak usage frame count: [32.0 KB-64.0 KB]: 16566 frames, [64.0 KB-128.0 KB]: 14677 frames, [128.0 KB-256.0 KB]: 23650 frames, [256.0 KB-0.5 MB]: 724 frames, [0.5 MB-1.0 MB]: 52830 frames, [1.0 MB-2.0 MB]: 33 frames
      Requested Block Size 16.0 MB
      Peak Block count 1
      Peak Allocated memory 1.2 MB
      Peak Large allocation bytes 0 B
    [ALLOC_GFX_THREAD]
      Peak usage frame count: [0-1.0 KB]: 4694 frames, [1.0 KB-2.0 KB]: 20 frames, [32.0 KB-64.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 1 frames, [128.0 KB-256.0 KB]: 2 frames, [256.0 KB-0.5 MB]: 6 frames, [0.5 MB-1.0 MB]: 919 frames, [1.0 MB-2.0 MB]: 22578 frames, [4.0 MB-8.0 MB]: 80259 frames
      Requested Block Size 16.0 MB
      Peak Block count 1
      Peak Allocated memory 6.8 MB
      Peak Large allocation bytes 0 B
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
  Peak main deferred allocation count 567
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 7 Subsections = 7168 buckets. Failed count: 175939
        32B: 22 Subsections = 11264 buckets. Failed count: 1631201
        48B: 25 Subsections = 8533 buckets. Failed count: 1121130
        64B: 22 Subsections = 5632 buckets. Failed count: 209247
        80B: 24 Subsections = 4915 buckets. Failed count: 172902
        96B: 92 Subsections = 15701 buckets. Failed count: 44319
        112B: 47 Subsections = 6875 buckets. Failed count: 1077714
        128B: 17 Subsections = 2176 buckets. Failed count: 68044
    [ALLOC_CACHEOBJECTS_MAIN]
      Peak usage frame count: [4.0 MB-8.0 MB]: 3178 frames, [8.0 MB-16.0 MB]: 105301 frames, [16.0 MB-32.0 MB]: 1 frames
      Requested Block Size 4.0 MB
      Peak Block count 6
      Peak Allocated memory 21.9 MB
      Peak Large allocation bytes 0 B
    [ALLOC_CACHEOBJECTS_THREAD]
      Peak usage frame count: [64.0 KB-128.0 KB]: 1769 frames, [2.0 MB-4.0 MB]: 5 frames, [4.0 MB-8.0 MB]: 188 frames, [8.0 MB-16.0 MB]: 555 frames, [16.0 MB-32.0 MB]: 25689 frames, [32.0 MB-64.0 MB]: 80274 frames
      Requested Block Size 4.0 MB
      Peak Block count 11
      Peak Allocated memory 46.6 MB
      Peak Large allocation bytes 12.0 MB
[ALLOC_TYPETREE] Dual Thread Allocator
  Peak main deferred allocation count 0
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 7 Subsections = 7168 buckets. Failed count: 175939
        32B: 22 Subsections = 11264 buckets. Failed count: 1631201
        48B: 25 Subsections = 8533 buckets. Failed count: 1121130
        64B: 22 Subsections = 5632 buckets. Failed count: 209247
        80B: 24 Subsections = 4915 buckets. Failed count: 172902
        96B: 92 Subsections = 15701 buckets. Failed count: 44319
        112B: 47 Subsections = 6875 buckets. Failed count: 1077714
        128B: 17 Subsections = 2176 buckets. Failed count: 68044
    [ALLOC_TYPETREE_MAIN]
      Peak usage frame count: [0-1.0 KB]: 69 frames, [4.0 KB-8.0 KB]: 1697 frames, [8.0 KB-16.0 KB]: 3233 frames, [32.0 KB-64.0 KB]: 22492 frames, [64.0 KB-128.0 KB]: 80989 frames
      Requested Block Size 2.0 MB
      Peak Block count 1
      Peak Allocated memory 104.3 KB
      Peak Large allocation bytes 0 B
    [ALLOC_TYPETREE_THREAD]
      Peak usage frame count: [256.0 KB-0.5 MB]: 1865 frames, [0.5 MB-1.0 MB]: 3 frames, [1.0 MB-2.0 MB]: 210 frames, [2.0 MB-4.0 MB]: 215 frames, [4.0 MB-8.0 MB]: 2363 frames, [8.0 MB-16.0 MB]: 103824 frames
      Requested Block Size 2.0 MB
      Peak Block count 7
      Peak Allocated memory 12.0 MB
      Peak Large allocation bytes 0 B
