Initialize engine version: 2021.3.28f1 (232e59c3f087)
[Subsystems] Discovering subsystems at path E:/Aventures/Jorel´s Brother/IDJ-Game_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f03)
    Vendor:   NVIDIA
    VRAM:     12075 MB
    Driver:   31.0.15.2849
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.413800 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a54520 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f2f3 (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa161dd1 (UnityPlayer) 
0x00007ff8fa16c433 (UnityPlayer) 
0x00007ff8fa156966 (UnityPlayer) 
0x00007ff8fa340d41 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f2f3 (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa161dd1 (UnityPlayer) 
0x00007ff8fa16c433 (UnityPlayer) 
0x00007ff8fa156966 (UnityPlayer) 
0x00007ff8fa340d41 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: To marshal a managed method, please add an attribute named 'MonoPInvokeCallback' to the method definition. The method we're attempting to marshal is: SteamManager::SteamAPIDebugTextHook
  at Steamworks.NativeMethods.ISteamClient_SetWarningMessageHook (System.IntPtr instancePtr, Steamworks.SteamAPIWarningMessageHook_t pFunction) [0x00000] in <00000000000000000000000000000000>:0 
  at SteamManager.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 
  at UnityEngine.GameObject.AddComponent[T] () [0x00000] in <00000000000000000000000000000000>:0 
  at SteamManager.get_Initialized () [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.GameObject:AddComponent()
SteamManager:get_Initialized()
GameInput:Start()

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Initialized Gaming Services in production environment
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
<InitializeGamingServices>d__4:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Core.<InitializeAsync>d__15:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Core.Internal.<InitializeAsync>d__20:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Core.Internal.<InitializeServicesAsync>d__22:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Core.Internal.<<InitializeServicesAsync>g__InitializePackagesAsync|1>d:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Core.Internal.<InitializeRegistryAsync>d__3:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Core.Internal.<<InitializeRegistryAsync>g__TryInitializePackageAsync|0>d:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
<Initialize>d__1:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Analytics.<Initialize>d__39:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Analytics.<InitializeUser>d__40:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Analytics.Internal.<CheckGeoIP>d__19:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Analytics.Internal.<GetGeoIPResponse>d__33:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Analytics.Internal.<MakeRequest>d__1:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Threading.Tasks.TaskCompletionSource`1:TrySetResult(TResult)
System.Threading.Tasks.TaskCompletionSource`1:SetResult(TResult)
UnityEngine.AsyncOperation:InvokeCompletionEvent()

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

Unloading 5 Unused Serialized files (Serialized files now loaded: 35)
UnloadTime: 4.132300 ms
Unloading 189 unused Assets to reduce memory usage. Loaded Objects now: 4069.
Total: 28.342500 ms (FindLiveObjects: 0.127800 ms CreateObjectMapping: 0.083100 ms MarkObjects: 28.067800 ms  DeleteObjects: 0.063400 ms)

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a54520 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 3 Unused Serialized files (Serialized files now loaded: 35)
NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Rewired: [WARNING] No Action exists for Action Id 0. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c19004 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12d34 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c576cd (GameAssembly) DllGetActivationFactory
0x00007ff8e76cc26c (GameAssembly) DllGetActivationFactory
0x00007ff8e76cce09 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

[FMOD] Please add an 'FMOD Studio Listener' component to your camera in the scene for correct 3D positioning of sounds.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e6c064dc (GameAssembly) DllGetActivationFactory
0x00007ff8e6c051ec (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 5607.
Total: 16.476200 ms (FindLiveObjects: 0.184800 ms CreateObjectMapping: 0.144100 ms MarkObjects: 15.743200 ms  DeleteObjects: 0.403800 ms)

Direct audio output mode not yet supported for this VideoPlayer backend. Use the AudioSource output mode instead.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa95e2bb (UnityPlayer) UnityMain
0x00007ff8fa95d112 (UnityPlayer) UnityMain
0x00007ff8f9ed641a (UnityPlayer) 
0x00007ff8e84560ba (GameAssembly) DllGetActivationFactory
0x00007ff8e72ccf60 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a6712f (GameAssembly) DllGetActivationFactory
0x00007ff8e7a4d8b4 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa5856bc (UnityPlayer) UnityMain
0x00007ff8fa5854a0 (UnityPlayer) UnityMain
0x00007ff8faae2d22 (UnityPlayer) UnityMain
0x00007ff8fa59830a (UnityPlayer) UnityMain
0x00007ff8fa2b84b9 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

WindowsVideoMedia error unhandled Color Standard: 0  falling back to default this may result in rendering issues
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa9715a6 (UnityPlayer) UnityMain
0x00007ff8fa976439 (UnityPlayer) UnityMain
0x00007ff8fa97967e (UnityPlayer) UnityMain
0x00007ff8fa963f5b (UnityPlayer) UnityMain
0x00007ff8fa10fcf0 (UnityPlayer) 
0x00007ff8fa111641 (UnityPlayer) 
0x00007ff8fa10ffd5 (UnityPlayer) 
0x00007ff8fa110371 (UnityPlayer) 
0x00007ff8fa111b10 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Direct audio output mode not yet supported for this VideoPlayer backend. Use the AudioSource output mode instead.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa95e2bb (UnityPlayer) UnityMain
0x00007ff8fa95d112 (UnityPlayer) UnityMain
0x00007ff8f9ed641a (UnityPlayer) 
0x00007ff8e84560ba (GameAssembly) DllGetActivationFactory
0x00007ff8e72ccf60 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a6712f (GameAssembly) DllGetActivationFactory
0x00007ff8e7a4d8b4 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa5856bc (UnityPlayer) UnityMain
0x00007ff8fa5854a0 (UnityPlayer) UnityMain
0x00007ff8faae2d22 (UnityPlayer) UnityMain
0x00007ff8fa59830a (UnityPlayer) UnityMain
0x00007ff8fa2b84b9 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

WindowsVideoMedia error unhandled Color Standard: 0  falling back to default this may result in rendering issues
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa9715a6 (UnityPlayer) UnityMain
0x00007ff8fa976439 (UnityPlayer) UnityMain
0x00007ff8fa97967e (UnityPlayer) UnityMain
0x00007ff8fa963f5b (UnityPlayer) UnityMain
0x00007ff8fa10fcf0 (UnityPlayer) 
0x00007ff8fa111641 (UnityPlayer) 
0x00007ff8fa10ffd5 (UnityPlayer) 
0x00007ff8fa110371 (UnityPlayer) 
0x00007ff8fa111b10 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for archive:/CAB-e9d19f772bf015a3790fbfa5f4392b42/CAB-e9d19f772bf015a3790fbfa5f4392b42.resource
InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

Unloading 1 Unused Serialized files (Serialized files now loaded: 37)
Couldn't find menu with the name 'Pause'

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6b03501 (GameAssembly) DllGetActivationFactory
0x00007ff8e7688dd4 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2e44 (UnityPlayer) 
0x00007ff8fa33236a (UnityPlayer) 
0x00007ff8fa321063 (UnityPlayer) 
0x00007ff8fa15f71e (UnityPlayer) 
0x00007ff8fa15f485 (UnityPlayer) 
0x00007ff8fa161a5b (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

UnloadTime: 2.924600 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a54520 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 10761.
Total: 17.440500 ms (FindLiveObjects: 0.441100 ms CreateObjectMapping: 0.250600 ms MarkObjects: 16.666300 ms  DeleteObjects: 0.082100 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10796.
Total: 18.850700 ms (FindLiveObjects: 0.572900 ms CreateObjectMapping: 0.269600 ms MarkObjects: 17.994800 ms  DeleteObjects: 0.013000 ms)

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
0x00007ff8fa31f634 (UnityPlayer) 
0x00007ff8fa323598 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object '<null>') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 1 Unused Serialized files (Serialized files now loaded: 36)
UnloadTime: 5.411700 ms
InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a54520 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Unloading 566 unused Assets to reduce memory usage. Loaded Objects now: 7978.
Total: 16.700900 ms (FindLiveObjects: 0.344800 ms CreateObjectMapping: 0.243800 ms MarkObjects: 15.708000 ms  DeleteObjects: 0.403700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7986.
Total: 16.465000 ms (FindLiveObjects: 0.330000 ms CreateObjectMapping: 0.243000 ms MarkObjects: 15.879800 ms  DeleteObjects: 0.011800 ms)

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
0x00007ff8fa31f634 (UnityPlayer) 
0x00007ff8fa323598 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object '<null>') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

Couldn't find menu with the name 'Pause'

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6b03501 (GameAssembly) DllGetActivationFactory
0x00007ff8e7688dd4 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2e44 (UnityPlayer) 
0x00007ff8fa33236a (UnityPlayer) 
0x00007ff8fa321063 (UnityPlayer) 
0x00007ff8fa15f71e (UnityPlayer) 
0x00007ff8fa15f485 (UnityPlayer) 
0x00007ff8fa161a5b (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 1 Unused Serialized files (Serialized files now loaded: 36)
UnloadTime: 4.258700 ms
Unloading 212 unused Assets to reduce memory usage. Loaded Objects now: 12886.
Total: 22.713700 ms (FindLiveObjects: 0.367200 ms CreateObjectMapping: 0.222000 ms MarkObjects: 21.977200 ms  DeleteObjects: 0.147000 ms)

The Menu 'Pause' has its Source set to UnityUiPrefab, but no Linked Canvas can be found!

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e69eaf34 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b0617c (GameAssembly) DllGetActivationFactory
0x00007ff8e6b21103 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b0faf0 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b0eb0b (GameAssembly) DllGetActivationFactory
0x00007ff8e6b13879 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The Menu 'Inventory' has its Source set to UnityUiPrefab, but no Linked Canvas can be found!

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e69eaf34 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b0617c (GameAssembly) DllGetActivationFactory
0x00007ff8e6b21103 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b0faf0 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b0eb0b (GameAssembly) DllGetActivationFactory
0x00007ff8e6b13879 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6b061f6 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b21103 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b0faf0 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b0eb0b (GameAssembly) DllGetActivationFactory
0x00007ff8e6b13879 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 34)
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a54520 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

PlayerStart 'PlayerStart2D_Hub' has no Camera On Start

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a48be0 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b1febf (GameAssembly) DllGetActivationFactory
0x00007ff8e6a643f4 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e452f (UnityPlayer) 
0x00007ff8fa2e45be (UnityPlayer) 
0x00007ff8fa2e359a (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

PlayerStart 'PlayerStart2D_Hub' has no Camera On Start

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a48be0 (GameAssembly) DllGetActivationFactory
0x00007ff8e772554b (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1d62 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69b04fb (GameAssembly) DllGetActivationFactory
0x00007ff8e69b0bfa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a8570d (GameAssembly) DllGetActivationFactory
0x00007ff8e6a8546a (GameAssembly) DllGetActivationFactory
0x00007ff8e6b1ff55 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a643f4 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e452f (UnityPlayer) 
0x00007ff8fa2e45be (UnityPlayer) 
0x00007ff8fa2e359a (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 13974.
Total: 23.112500 ms (FindLiveObjects: 0.460300 ms CreateObjectMapping: 0.251300 ms MarkObjects: 22.336100 ms  DeleteObjects: 0.064400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13974.
Total: 23.107800 ms (FindLiveObjects: 0.485500 ms CreateObjectMapping: 0.178900 ms MarkObjects: 22.423800 ms  DeleteObjects: 0.019300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13974.
Total: 23.026800 ms (FindLiveObjects: 0.513900 ms CreateObjectMapping: 0.185800 ms MarkObjects: 22.310400 ms  DeleteObjects: 0.016300 ms)

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee3e3 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee4bc (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef59c (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef641 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6af46df (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aedac8 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ed1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db10 (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db39 (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c56a6e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db5b (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "SkipSpeech" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7b12f (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7ba90 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a6d185 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24010 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
0x00007ff8fa31f634 (UnityPlayer) 
0x00007ff8fa323598 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object '<null>') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 36)
UnloadTime: 13.747000 ms
The sprite child of 'Hub_Piolho_Galvao' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6ada7eb (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The sprite child of 'Hub_Piolho_Sorvetao' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6ada7eb (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a54520 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6b0551c (GameAssembly) DllGetActivationFactory
0x00007ff8e6663eb0 (GameAssembly) mono_set_lmf
0x00007ff8e6a64219 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e452f (UnityPlayer) 
0x00007ff8fa2e45be (UnityPlayer) 
0x00007ff8fa2e359a (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee3e3 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee4bc (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef59c (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef641 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6af46df (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 3175 unused Assets to reduce memory usage. Loaded Objects now: 16147.
Total: 24.653000 ms (FindLiveObjects: 0.882500 ms CreateObjectMapping: 0.415800 ms MarkObjects: 20.434200 ms  DeleteObjects: 2.920100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16157.
Total: 29.287400 ms (FindLiveObjects: 0.792500 ms CreateObjectMapping: 0.336400 ms MarkObjects: 28.138200 ms  DeleteObjects: 0.020000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16130.
Total: 27.204800 ms (FindLiveObjects: 0.861700 ms CreateObjectMapping: 0.488700 ms MarkObjects: 25.831100 ms  DeleteObjects: 0.022700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16130.
Total: 27.402300 ms (FindLiveObjects: 0.872700 ms CreateObjectMapping: 0.457800 ms MarkObjects: 26.044300 ms  DeleteObjects: 0.027100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aedac8 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ed1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db10 (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db39 (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c56a6e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db5b (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16130.
Total: 27.206800 ms (FindLiveObjects: 0.773700 ms CreateObjectMapping: 0.364000 ms MarkObjects: 26.049800 ms  DeleteObjects: 0.019000 ms)

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
0x00007ff8fa31f634 (UnityPlayer) 
0x00007ff8fa323598 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object '<null>') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 38)
UnloadTime: 27.524200 ms
There can be only one active Event System.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e855fef9 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e2b71 (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The sprite child of 'Ponte_ObjetoPersonagem_JorelAsas' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6ada7eb (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The sprite child of 'Ponte_ObjetoPersonagem_JorelBracos' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6ada7eb (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The sprite child of 'Ponte_ObjetoPersonagem_JorelOlhos' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6ada7eb (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The sprite child of 'Ponte_ObjetoPersonagem_JorelTentaculos' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6ada7eb (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The sprite child of 'Ponte_Bethanio' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6ada7eb (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a54520 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6b0551c (GameAssembly) DllGetActivationFactory
0x00007ff8e6663eb0 (GameAssembly) mono_set_lmf
0x00007ff8e6a64219 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e452f (UnityPlayer) 
0x00007ff8fa2e45be (UnityPlayer) 
0x00007ff8fa2e359a (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee3e3 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee4bc (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef59c (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef641 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6af46df (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 4528 unused Assets to reduce memory usage. Loaded Objects now: 15406.
Total: 30.916800 ms (FindLiveObjects: 0.724100 ms CreateObjectMapping: 0.435500 ms MarkObjects: 26.318100 ms  DeleteObjects: 3.438600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15416.
Total: 28.028300 ms (FindLiveObjects: 0.756800 ms CreateObjectMapping: 0.372300 ms MarkObjects: 26.879500 ms  DeleteObjects: 0.018900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15413.
Total: 27.372300 ms (FindLiveObjects: 0.836500 ms CreateObjectMapping: 0.443700 ms MarkObjects: 26.070300 ms  DeleteObjects: 0.021400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15413.
Total: 26.135400 ms (FindLiveObjects: 0.693800 ms CreateObjectMapping: 0.386700 ms MarkObjects: 25.027000 ms  DeleteObjects: 0.027500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aedac8 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ed1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db10 (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db39 (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c56a6e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db5b (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15413.
Total: 27.009300 ms (FindLiveObjects: 1.377200 ms CreateObjectMapping: 0.390700 ms MarkObjects: 25.221500 ms  DeleteObjects: 0.019600 ms)

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

Rewired: [WARNING] The Action "SkipSpeech" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7b12f (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7ba90 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a6d185 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24010 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
0x00007ff8fa31f634 (UnityPlayer) 
0x00007ff8fa323598 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object '<null>') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 38)
UnloadTime: 19.134300 ms
The sprite child of 'Hub_Piolho_Galvao' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6ada7eb (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The sprite child of 'Hub_Piolho_Sorvetao' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6ada7eb (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a54520 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6b0551c (GameAssembly) DllGetActivationFactory
0x00007ff8e6663eb0 (GameAssembly) mono_set_lmf
0x00007ff8e6a64219 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e452f (UnityPlayer) 
0x00007ff8fa2e45be (UnityPlayer) 
0x00007ff8fa2e359a (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee3e3 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee4bc (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef59c (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef641 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6af46df (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 3387 unused Assets to reduce memory usage. Loaded Objects now: 16859.
Total: 24.175600 ms (FindLiveObjects: 0.730000 ms CreateObjectMapping: 0.434300 ms MarkObjects: 20.517400 ms  DeleteObjects: 2.493200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16869.
Total: 22.807400 ms (FindLiveObjects: 0.777300 ms CreateObjectMapping: 0.458900 ms MarkObjects: 21.549900 ms  DeleteObjects: 0.020900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16866.
Total: 22.799400 ms (FindLiveObjects: 1.034200 ms CreateObjectMapping: 0.479600 ms MarkObjects: 21.265500 ms  DeleteObjects: 0.019800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16842.
Total: 20.560600 ms (FindLiveObjects: 0.816200 ms CreateObjectMapping: 0.424500 ms MarkObjects: 19.294100 ms  DeleteObjects: 0.025400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aedac8 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ed1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db10 (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db39 (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c56a6e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db5b (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16842.
Total: 24.525500 ms (FindLiveObjects: 0.843000 ms CreateObjectMapping: 0.337300 ms MarkObjects: 23.323600 ms  DeleteObjects: 0.020900 ms)

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
0x00007ff8fa31f634 (UnityPlayer) 
0x00007ff8fa323598 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object '<null>') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

Unloading 2 Unused Serialized files (Serialized files now loaded: 36)
UnloadTime: 25.183000 ms
NullReferenceException: Object reference not set to an instance of an object.
  at ChapterSessionDataController.SetSorveteStatusOnEnterBaliza (System.Boolean value) [0x00000] in <00000000000000000000000000000000>:0 

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a54520 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: Cap2_Hangar
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e76cab79 (GameAssembly) DllGetActivationFactory
0x00007ff8e76ca1ef (GameAssembly) DllGetActivationFactory
0x00007ff8e67acd16 (GameAssembly) mono_string_length
0x00007ff8e84490da (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa16b443 (UnityPlayer) 
0x00007ff8fa15f365 (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6b0551c (GameAssembly) DllGetActivationFactory
0x00007ff8e6663eb0 (GameAssembly) mono_set_lmf
0x00007ff8e6a64219 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e452f (UnityPlayer) 
0x00007ff8fa2e45be (UnityPlayer) 
0x00007ff8fa2e359a (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee3e3 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee4bc (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef59c (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef641 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6af46df (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 4349 unused Assets to reduce memory usage. Loaded Objects now: 15469.
Total: 30.423300 ms (FindLiveObjects: 0.737600 ms CreateObjectMapping: 0.437500 ms MarkObjects: 25.852900 ms  DeleteObjects: 3.394900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15479.
Total: 29.405000 ms (FindLiveObjects: 0.712900 ms CreateObjectMapping: 0.367200 ms MarkObjects: 28.305400 ms  DeleteObjects: 0.019200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15476.
Total: 28.107500 ms (FindLiveObjects: 0.872500 ms CreateObjectMapping: 0.365500 ms MarkObjects: 26.848400 ms  DeleteObjects: 0.020800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15476.
Total: 29.356200 ms (FindLiveObjects: 1.053600 ms CreateObjectMapping: 0.620100 ms MarkObjects: 27.653300 ms  DeleteObjects: 0.028900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aedac8 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ed1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db10 (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db39 (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c56a6e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db5b (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15476.
Total: 27.007800 ms (FindLiveObjects: 0.689200 ms CreateObjectMapping: 0.379500 ms MarkObjects: 25.920600 ms  DeleteObjects: 0.018300 ms)

Rewired: [WARNING] The Action "SkipSpeech" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7b12f (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7ba90 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a6d185 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24010 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

Can't find Custom State Object with name 'Cap2_MinigameSlot1' in current scene.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e7662a10 (GameAssembly) DllGetActivationFactory
0x00007ff8e771e748 (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1ca8 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69b04fb (GameAssembly) DllGetActivationFactory
0x00007ff8e69b0bfa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a8570d (GameAssembly) DllGetActivationFactory
0x00007ff8e6a84e36 (GameAssembly) DllGetActivationFactory
0x00007ff8e768113d (GameAssembly) DllGetActivationFactory
0x00007ff8e767efde (GameAssembly) DllGetActivationFactory
0x00007ff8e771f89e (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1f07 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa152944 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find Custom State Object with name 'Cap2_MinigameSlot2' in current scene.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e7662a10 (GameAssembly) DllGetActivationFactory
0x00007ff8e771e748 (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1ca8 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69b04fb (GameAssembly) DllGetActivationFactory
0x00007ff8e69b0bfa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a8570d (GameAssembly) DllGetActivationFactory
0x00007ff8e6a84e36 (GameAssembly) DllGetActivationFactory
0x00007ff8e768113d (GameAssembly) DllGetActivationFactory
0x00007ff8e767efde (GameAssembly) DllGetActivationFactory
0x00007ff8e771f89e (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1f07 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa152944 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find Custom State Object with name 'Cap2_MinigameSlot3' in current scene.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e7662a10 (GameAssembly) DllGetActivationFactory
0x00007ff8e771e748 (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1ca8 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69b04fb (GameAssembly) DllGetActivationFactory
0x00007ff8e69b0bfa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a8570d (GameAssembly) DllGetActivationFactory
0x00007ff8e6a84e36 (GameAssembly) DllGetActivationFactory
0x00007ff8e768113d (GameAssembly) DllGetActivationFactory
0x00007ff8e767efde (GameAssembly) DllGetActivationFactory
0x00007ff8e771f89e (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1f07 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa152944 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find Custom State Object with name 'Cap2_MinigameSlot4' in current scene.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e7662a10 (GameAssembly) DllGetActivationFactory
0x00007ff8e771e748 (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1ca8 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69b04fb (GameAssembly) DllGetActivationFactory
0x00007ff8e69b0bfa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a8570d (GameAssembly) DllGetActivationFactory
0x00007ff8e6a84e36 (GameAssembly) DllGetActivationFactory
0x00007ff8e768113d (GameAssembly) DllGetActivationFactory
0x00007ff8e767efde (GameAssembly) DllGetActivationFactory
0x00007ff8e771f89e (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1f07 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa152944 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find Custom State Object with name 'Cap2_BotaoVolante' in current scene.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e7662a10 (GameAssembly) DllGetActivationFactory
0x00007ff8e771e748 (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1ca8 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69b04fb (GameAssembly) DllGetActivationFactory
0x00007ff8e69b0bfa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a8570d (GameAssembly) DllGetActivationFactory
0x00007ff8e6a84e36 (GameAssembly) DllGetActivationFactory
0x00007ff8e768113d (GameAssembly) DllGetActivationFactory
0x00007ff8e767efde (GameAssembly) DllGetActivationFactory
0x00007ff8e771f89e (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1f07 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa152944 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find Custom State Object with name 'Cap2_Marcha' in current scene.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e7662a10 (GameAssembly) DllGetActivationFactory
0x00007ff8e771e748 (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1ca8 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69b04fb (GameAssembly) DllGetActivationFactory
0x00007ff8e69b0bfa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a8570d (GameAssembly) DllGetActivationFactory
0x00007ff8e6a84e36 (GameAssembly) DllGetActivationFactory
0x00007ff8e768113d (GameAssembly) DllGetActivationFactory
0x00007ff8e767efde (GameAssembly) DllGetActivationFactory
0x00007ff8e771f89e (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1f07 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa152944 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find Custom State Object with name 'Cap2_Receptaculo' in current scene.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e7662a10 (GameAssembly) DllGetActivationFactory
0x00007ff8e771e748 (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1ca8 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69b04fb (GameAssembly) DllGetActivationFactory
0x00007ff8e69b0bfa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a8570d (GameAssembly) DllGetActivationFactory
0x00007ff8e6a84e36 (GameAssembly) DllGetActivationFactory
0x00007ff8e768113d (GameAssembly) DllGetActivationFactory
0x00007ff8e767efde (GameAssembly) DllGetActivationFactory
0x00007ff8e771f89e (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1f07 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa152944 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find Custom State Object with name 'Cap2_FrequenciadorRadial' in current scene.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e7662a10 (GameAssembly) DllGetActivationFactory
0x00007ff8e771e748 (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1ca8 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69b04fb (GameAssembly) DllGetActivationFactory
0x00007ff8e69b0bfa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a8570d (GameAssembly) DllGetActivationFactory
0x00007ff8e6a84e36 (GameAssembly) DllGetActivationFactory
0x00007ff8e768113d (GameAssembly) DllGetActivationFactory
0x00007ff8e767efde (GameAssembly) DllGetActivationFactory
0x00007ff8e771f89e (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1f07 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa152944 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find Custom State Object with name 'Cap2_Minigame_Wagner' in current scene.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e7662a10 (GameAssembly) DllGetActivationFactory
0x00007ff8e771e748 (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1ca8 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69b04fb (GameAssembly) DllGetActivationFactory
0x00007ff8e69b0bfa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a8570d (GameAssembly) DllGetActivationFactory
0x00007ff8e6a84e36 (GameAssembly) DllGetActivationFactory
0x00007ff8e768113d (GameAssembly) DllGetActivationFactory
0x00007ff8e767efde (GameAssembly) DllGetActivationFactory
0x00007ff8e771f89e (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1f07 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa152944 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
0x00007ff8fa31f634 (UnityPlayer) 
0x00007ff8fa323598 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object '<null>') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
0x00007ff8fa31f634 (UnityPlayer) 
0x00007ff8fa322f8e (UnityPlayer) 
0x00007ff8f9f3864e (UnityPlayer) 
0x00007ff8f9f39a46 (UnityPlayer) 
0x00007ff8f9f38fb1 (UnityPlayer) 
0x00007ff8fa32d260 (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa321a36 (UnityPlayer) 
0x00007ff8fa16015e (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object 'WarpAnimation') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa321a36 (UnityPlayer) 
0x00007ff8fa16015e (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 36)
UnloadTime: 27.159500 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a54520 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: Cap2_MinigameBaliza
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e76cab79 (GameAssembly) DllGetActivationFactory
0x00007ff8e76ca1ef (GameAssembly) DllGetActivationFactory
0x00007ff8e67acd16 (GameAssembly) mono_string_length
0x00007ff8e84490da (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa16b443 (UnityPlayer) 
0x00007ff8fa15f365 (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: Cap2_MinigameBaliza
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e76ca8c9 (GameAssembly) DllGetActivationFactory
0x00007ff8e76ca203 (GameAssembly) DllGetActivationFactory
0x00007ff8e67acd16 (GameAssembly) mono_string_length
0x00007ff8e84490da (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa16b443 (UnityPlayer) 
0x00007ff8fa15f365 (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

<color=yellow>Sent Unity Analytics event Progression_Start</color>
{ Context: 2 (System.String), ProgressionName: minigameBaliza (System.String), ProgressionType: minigame (System.String) }
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityAnalyticsSource:Process(AnalyticsInformation)
CompositeAnalyticsSource:Process(AnalyticsInformation)
<ProcessAsync>d__5:MoveNext()
AnalyticsInformation:OnTriggerLogic(Object)
GlobalEvent:Trigger(Object)
UnityEngine.Events.UnityEvent`1:Invoke(T0)
PenKnifeCode.EventSlot`4:Trigger(T, K, J, W)
PenKnifeCode.EventSlot`1:Trigger(T)
GameEvent`1:Trigger()

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6b0551c (GameAssembly) DllGetActivationFactory
0x00007ff8e6663eb0 (GameAssembly) mono_set_lmf
0x00007ff8e6a64219 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e452f (UnityPlayer) 
0x00007ff8fa2e45be (UnityPlayer) 
0x00007ff8fa2e359a (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee3e3 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee4bc (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef59c (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef641 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6af46df (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 4124 unused Assets to reduce memory usage. Loaded Objects now: 16490.
Total: 27.217600 ms (FindLiveObjects: 0.937200 ms CreateObjectMapping: 0.442400 ms MarkObjects: 22.326000 ms  DeleteObjects: 3.511500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16490.
Total: 23.575600 ms (FindLiveObjects: 0.719300 ms CreateObjectMapping: 0.354300 ms MarkObjects: 22.482300 ms  DeleteObjects: 0.019400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16487.
Total: 23.029400 ms (FindLiveObjects: 0.806500 ms CreateObjectMapping: 0.400800 ms MarkObjects: 21.800600 ms  DeleteObjects: 0.021200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16487.
Total: 28.995000 ms (FindLiveObjects: 0.728300 ms CreateObjectMapping: 0.365700 ms MarkObjects: 27.877500 ms  DeleteObjects: 0.023300 ms)

Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aedac8 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ed1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db10 (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db39 (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c56a6e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db5b (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Steps Completed: 0
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
IgnitionAudio.IgnitionAudioEventInterface:IgnitionAudio_Update()

Steps Completed: 0
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
IgnitionAudio.IgnitionAudioEventInterface:IgnitionAudio_Update()

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

Rewired: [WARNING] The Action "SkipSpeech" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7b12f (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7ba90 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a6d185 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24010 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Trying to unlock achievement ACHIEVEMENT_31
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
SteamAchievementsSource:Process(AchievementsEvent)
<ProcessAsync>d__5:MoveNext()
AchievementsEvent:OnTriggerLogic(Object)
AC.ActionCustomUnlockAchievement:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Boolean)
DialogueSimple:Process()
AC.ActionCustomDialogueWithCurrentInteractionObject:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

<color=yellow>Sent Unity Analytics event Resource_Update</color>
{ ResourceName: Cap2_Sticker_Baliza_1 (System.String), ResourceType: Collectible (System.String), TotalValue: 15 (System.Int32) }
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityAnalyticsSource:Process(AnalyticsInformation)
CompositeAnalyticsSource:Process(AnalyticsInformation)
<ProcessAsync>d__5:MoveNext()
AnalyticsInformation:OnTriggerLogic(Object)
GlobalEvent:Trigger(Object)
UnityEngine.Events.InvokableCall`1:Invoke(T1)
UnityEngine.Events.UnityEvent`1:Invoke(T0)
StickerService:GiveStickerToPlayer(String)
AC.ActionCustomGiveSticker:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Boolean)
DialogueSimple:Process()
AC.ActionCustomDialogueWithCurrentInteractionObject:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Trying to unlock achievement ACHIEVEMENT_25
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
SteamAchievementsSource:Process(AchievementsEvent)
<ProcessAsync>d__5:MoveNext()
AchievementsEvent:OnTriggerLogic(Object)
AC.ActionCustomUnlockAchievement:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Boolean)
DialogueSimple:Process()
AC.ActionCustomDialogueWithCurrentInteractionObject:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Steps Completed: 1
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
IgnitionAudio.IgnitionAudioEventInterface:IgnitionAudio_Update()

Can't find Custom State Object with name 'Cap2HubMaquinaDeSorvete' in current scene.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e7662a10 (GameAssembly) DllGetActivationFactory
0x00007ff8e771e748 (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1ca8 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69b04fb (GameAssembly) DllGetActivationFactory
0x00007ff8e69b0bfa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a8570d (GameAssembly) DllGetActivationFactory
0x00007ff8e6a84e36 (GameAssembly) DllGetActivationFactory
0x00007ff8e7720cc6 (GameAssembly) DllGetActivationFactory
0x00007ff8e7720a52 (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1f07 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa152944 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Steps Completed: 1
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
IgnitionAudio.IgnitionAudioEventInterface:IgnitionAudio_Update()

Steps Completed: 1
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
IgnitionAudio.IgnitionAudioEventInterface:IgnitionAudio_Update()

Steps Completed: 2
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
IgnitionAudio.IgnitionAudioEventInterface:IgnitionAudio_Update()

Steps Completed: 2
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
IgnitionAudio.IgnitionAudioEventInterface:IgnitionAudio_Update()

Steps Completed: 3
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
IgnitionAudio.IgnitionAudioEventInterface:IgnitionAudio_Update()

Ended asset EndDialogueGlobalEvent, but ActiveList data is retained.

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e69c4547 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a9b878 (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1d62 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69aa27a (GameAssembly) DllGetActivationFactory
0x00007ff8e69a92ee (GameAssembly) DllGetActivationFactory
0x00007ff8e69b21bd (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69aa27a (GameAssembly) DllGetActivationFactory
0x00007ff8e69a92ee (GameAssembly) DllGetActivationFactory
0x00007ff8e69b21bd (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa152944 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Ended asset EnableMoveAndinteractions, but ActiveList data is retained.

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e69c4547 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a9b878 (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1d62 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69aa27a (GameAssembly) DllGetActivationFactory
0x00007ff8e69a92ee (GameAssembly) DllGetActivationFactory
0x00007ff8e69b21bd (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69aa27a (GameAssembly) DllGetActivationFactory
0x00007ff8e69a92ee (GameAssembly) DllGetActivationFactory
0x00007ff8e69b21bd (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69aa27a (GameAssembly) DllGetActivationFactory
0x00007ff8e69a92ee (GameAssembly) DllGetActivationFactory
0x00007ff8e69b21bd (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69b04fb (GameAssembly) DllGetActivationFactory
0x00007ff8e69b0bfa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a8570d (GameAssembly) DllGetActivationFactory
0x00007ff8e6a84e36 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a9b91b (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1d62 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69aa27a (GameAssembly) DllGetActivationFactory
0x00007ff8e69a92ee (GameAssembly) DllGetActivationFactory
0x00007ff8e69b21bd (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69aa27a (GameAssembly) DllGetActivationFactory
0x00007ff8e69a92ee (GameAssembly) DllGetActivationFactory
0x00007ff8e69b21bd (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa152944 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

<color=yellow>Sent Unity Analytics event Progression_Complete</color>
{ Context: 2 (System.String), ProgressionName: minigameBaliza (System.String), ProgressionStep: 1 (System.Int32), ProgressionType: minigame (System.String) }
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityAnalyticsSource:Process(AnalyticsInformation)
CompositeAnalyticsSource:Process(AnalyticsInformation)
<ProcessAsync>d__5:MoveNext()
AnalyticsInformation:OnTriggerLogic(Object)
GlobalEvent:Trigger(Object)
UnityEngine.Events.UnityEvent`1:Invoke(T0)
GlobalEvent:Trigger(Object)
AC.ActionCustomTriggerGlobalEvent:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Trying to unlock achievement ACHIEVEMENT_21
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
SteamAchievementsSource:Process(AchievementsEvent)
<ProcessAsync>d__5:MoveNext()
AchievementsEvent:OnTriggerLogic(Object)
GlobalEvent:Trigger(Object)
UnityEngine.Events.UnityEvent`1:Invoke(T0)
GlobalEvent:Trigger(Object)
AC.ActionCustomTriggerGlobalEvent:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
0x00007ff8fa31f634 (UnityPlayer) 
0x00007ff8fa322f8e (UnityPlayer) 
0x00007ff8f9f3864e (UnityPlayer) 
0x00007ff8f9f39a46 (UnityPlayer) 
0x00007ff8f9f38fb1 (UnityPlayer) 
0x00007ff8fa32d260 (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
0x00007ff8fa31f634 (UnityPlayer) 
0x00007ff8fa322f8e (UnityPlayer) 
0x00007ff8f9f3864e (UnityPlayer) 
0x00007ff8f9f39a46 (UnityPlayer) 
0x00007ff8f9f38fb1 (UnityPlayer) 
0x00007ff8fa32d260 (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object 'DJZorgeModular') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object 'WingsAndSpecialAttackManager') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
0x00007ff8fa31f634 (UnityPlayer) 
0x00007ff8fa322f8e (UnityPlayer) 
0x00007ff8f9f3864e (UnityPlayer) 
0x00007ff8f9f39a46 (UnityPlayer) 
0x00007ff8f9f38fb1 (UnityPlayer) 
0x00007ff8fa32d260 (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa321a36 (UnityPlayer) 
0x00007ff8fa16015e (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object 'ShipOverlayMessages') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa321a36 (UnityPlayer) 
0x00007ff8fa16015e (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 37)
NullReferenceException: Object reference not set to an instance of an object.
  at CustomStateObject.ReleaseAssets () [0x00000] in <00000000000000000000000000000000>:0 

UnloadTime: 27.017400 ms
Could not initialise NavMesh - was one set as the Default in the Scene Manager?

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a31e32 (GameAssembly) DllGetActivationFactory
0x00007ff8e69f03a0 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b13879 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a54520 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: Cap2_MinigameEspaco
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e76cab79 (GameAssembly) DllGetActivationFactory
0x00007ff8e76ca1ef (GameAssembly) DllGetActivationFactory
0x00007ff8e67acd16 (GameAssembly) mono_string_length
0x00007ff8e84490da (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa16b443 (UnityPlayer) 
0x00007ff8fa15f365 (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: Cap2_MinigameEspaco
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e76ca8c9 (GameAssembly) DllGetActivationFactory
0x00007ff8e76ca203 (GameAssembly) DllGetActivationFactory
0x00007ff8e67acd16 (GameAssembly) mono_string_length
0x00007ff8e84490da (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa16b443 (UnityPlayer) 
0x00007ff8fa15f365 (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

<color=yellow>Sent Unity Analytics event Progression_Start</color>
{ Context: 2 (System.String), ProgressionName: minigameEspaco (System.String), ProgressionType: minigame (System.String) }
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityAnalyticsSource:Process(AnalyticsInformation)
CompositeAnalyticsSource:Process(AnalyticsInformation)
<ProcessAsync>d__5:MoveNext()
AnalyticsInformation:OnTriggerLogic(Object)
GlobalEvent:Trigger(Object)
UnityEngine.Events.UnityEvent`1:Invoke(T0)
PenKnifeCode.EventSlot`4:Trigger(T, K, J, W)
PenKnifeCode.EventSlot`1:Trigger(T)
GameEvent`1:Trigger()

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6b0551c (GameAssembly) DllGetActivationFactory
0x00007ff8e6663eb0 (GameAssembly) mono_set_lmf
0x00007ff8e6a64219 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e452f (UnityPlayer) 
0x00007ff8fa2e45be (UnityPlayer) 
0x00007ff8fa2e359a (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

No default PlayerStart was found.  The Player and camera may not be set up correctly until one is defined in the Scene Manager.

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6b1feaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a643f4 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e452f (UnityPlayer) 
0x00007ff8fa2e45be (UnityPlayer) 
0x00007ff8fa2e359a (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find start 2d point with name: PlayerStart2D_Hangar
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e768607c (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1ca8 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69b04fb (GameAssembly) DllGetActivationFactory
0x00007ff8e69b0bfa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a8570d (GameAssembly) DllGetActivationFactory
0x00007ff8e6a8546a (GameAssembly) DllGetActivationFactory
0x00007ff8e6b1ff55 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a643f4 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e452f (UnityPlayer) 
0x00007ff8fa2e45be (UnityPlayer) 
0x00007ff8fa2e359a (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee3e3 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee4bc (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef59c (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef641 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 3893 unused Assets to reduce memory usage. Loaded Objects now: 15080.
Total: 26.410400 ms (FindLiveObjects: 1.394000 ms CreateObjectMapping: 0.517200 ms MarkObjects: 20.802100 ms  DeleteObjects: 3.696600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15077.
Total: 25.310400 ms (FindLiveObjects: 0.831400 ms CreateObjectMapping: 0.955100 ms MarkObjects: 23.500800 ms  DeleteObjects: 0.022400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15074.
Total: 26.259500 ms (FindLiveObjects: 0.775600 ms CreateObjectMapping: 0.785500 ms MarkObjects: 24.675300 ms  DeleteObjects: 0.022900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15074.
Total: 26.407900 ms (FindLiveObjects: 1.473900 ms CreateObjectMapping: 0.706000 ms MarkObjects: 24.199100 ms  DeleteObjects: 0.028500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aedac8 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ed1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15074.
Total: 23.977900 ms (FindLiveObjects: 0.891500 ms CreateObjectMapping: 0.527600 ms MarkObjects: 22.538300 ms  DeleteObjects: 0.020300 ms)

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
0x00007ff8fa31f634 (UnityPlayer) 
0x00007ff8fa323598 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object '<null>') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 1 Unused Serialized files (Serialized files now loaded: 37)
UnloadTime: 9.565200 ms
InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a54520 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Unloading 875 unused Assets to reduce memory usage. Loaded Objects now: 14432.
Total: 23.378200 ms (FindLiveObjects: 0.708000 ms CreateObjectMapping: 0.518000 ms MarkObjects: 20.977100 ms  DeleteObjects: 1.174500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14440.
Total: 26.795100 ms (FindLiveObjects: 0.711900 ms CreateObjectMapping: 0.612500 ms MarkObjects: 25.453900 ms  DeleteObjects: 0.016600 ms)

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
0x00007ff8fa31f634 (UnityPlayer) 
0x00007ff8fa323598 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object '<null>') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
0x00007ff8fa31f634 (UnityPlayer) 
0x00007ff8fa322f8e (UnityPlayer) 
0x00007ff8f9f3864e (UnityPlayer) 
0x00007ff8f9f39a46 (UnityPlayer) 
0x00007ff8f9f38fb1 (UnityPlayer) 
0x00007ff8fa32d260 (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa321a36 (UnityPlayer) 
0x00007ff8fa16015e (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object 'WarpAnimation') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa321a36 (UnityPlayer) 
0x00007ff8fa16015e (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 1 Unused Serialized files (Serialized files now loaded: 36)
UnloadTime: 5.126900 ms
InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a54520 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: Cap2_MinigameBaliza
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e76cab79 (GameAssembly) DllGetActivationFactory
0x00007ff8e76ca1ef (GameAssembly) DllGetActivationFactory
0x00007ff8e67acd16 (GameAssembly) mono_string_length
0x00007ff8e84490da (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa16b443 (UnityPlayer) 
0x00007ff8fa15f365 (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: Cap2_MinigameBaliza
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e76ca8c9 (GameAssembly) DllGetActivationFactory
0x00007ff8e76ca203 (GameAssembly) DllGetActivationFactory
0x00007ff8e67acd16 (GameAssembly) mono_string_length
0x00007ff8e84490da (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa16b443 (UnityPlayer) 
0x00007ff8fa15f365 (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

<color=yellow>Sent Unity Analytics event Progression_Start</color>
{ Context: 2 (System.String), ProgressionName: minigameBaliza (System.String), ProgressionType: minigame (System.String) }
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityAnalyticsSource:Process(AnalyticsInformation)
CompositeAnalyticsSource:Process(AnalyticsInformation)
<ProcessAsync>d__5:MoveNext()
AnalyticsInformation:OnTriggerLogic(Object)
GlobalEvent:Trigger(Object)
UnityEngine.Events.UnityEvent`1:Invoke(T0)
PenKnifeCode.EventSlot`4:Trigger(T, K, J, W)
PenKnifeCode.EventSlot`1:Trigger(T)
GameEvent`1:Trigger()

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6b0551c (GameAssembly) DllGetActivationFactory
0x00007ff8e6663eb0 (GameAssembly) mono_set_lmf
0x00007ff8e6a64219 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e452f (UnityPlayer) 
0x00007ff8fa2e45be (UnityPlayer) 
0x00007ff8fa2e359a (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee3e3 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee4bc (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef59c (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef641 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6af46df (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 354 unused Assets to reduce memory usage. Loaded Objects now: 20043.
Total: 27.314000 ms (FindLiveObjects: 0.815000 ms CreateObjectMapping: 0.439900 ms MarkObjects: 25.806200 ms  DeleteObjects: 0.252600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20043.
Total: 21.508400 ms (FindLiveObjects: 0.910300 ms CreateObjectMapping: 0.477200 ms MarkObjects: 20.099200 ms  DeleteObjects: 0.021300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20040.
Total: 21.141400 ms (FindLiveObjects: 0.957500 ms CreateObjectMapping: 0.454000 ms MarkObjects: 19.707000 ms  DeleteObjects: 0.022300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20040.
Total: 21.023200 ms (FindLiveObjects: 1.094000 ms CreateObjectMapping: 0.466500 ms MarkObjects: 19.437700 ms  DeleteObjects: 0.024500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aedac8 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ed1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db10 (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db39 (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c56a6e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db5b (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20040.
Total: 23.313600 ms (FindLiveObjects: 0.988200 ms CreateObjectMapping: 0.482700 ms MarkObjects: 21.819300 ms  DeleteObjects: 0.022700 ms)

Steps Completed: 3
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
IgnitionAudio.IgnitionAudioEventInterface:IgnitionAudio_Update()

Steps Completed: 3
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
IgnitionAudio.IgnitionAudioEventInterface:IgnitionAudio_Update()

Steps Completed: 3
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
IgnitionAudio.IgnitionAudioEventInterface:IgnitionAudio_Update()

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
0x00007ff8fa31f634 (UnityPlayer) 
0x00007ff8fa323598 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object '<null>') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 1 Unused Serialized files (Serialized files now loaded: 36)
NullReferenceException: Object reference not set to an instance of an object.
  at CustomStateObject.ReleaseAssets () [0x00000] in <00000000000000000000000000000000>:0 

UnloadTime: 29.063000 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a54520 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Unloading 4400 unused Assets to reduce memory usage. Loaded Objects now: 11549.
Total: 24.603800 ms (FindLiveObjects: 0.574900 ms CreateObjectMapping: 0.422600 ms MarkObjects: 19.578500 ms  DeleteObjects: 4.027400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11557.
Total: 22.247700 ms (FindLiveObjects: 0.489400 ms CreateObjectMapping: 0.471200 ms MarkObjects: 21.271900 ms  DeleteObjects: 0.014900 ms)

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
0x00007ff8fa31f634 (UnityPlayer) 
0x00007ff8fa323598 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object '<null>') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
0x00007ff8fa31f634 (UnityPlayer) 
0x00007ff8fa322f8e (UnityPlayer) 
0x00007ff8f9f3864e (UnityPlayer) 
0x00007ff8f9f39a46 (UnityPlayer) 
0x00007ff8f9f38fb1 (UnityPlayer) 
0x00007ff8fa32d260 (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa321a36 (UnityPlayer) 
0x00007ff8fa16015e (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object 'WarpAnimation') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa321a36 (UnityPlayer) 
0x00007ff8fa16015e (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 1 Unused Serialized files (Serialized files now loaded: 36)
UnloadTime: 11.238400 ms
InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a54520 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: Cap2_MinigameBaliza
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e76cab79 (GameAssembly) DllGetActivationFactory
0x00007ff8e76ca1ef (GameAssembly) DllGetActivationFactory
0x00007ff8e67acd16 (GameAssembly) mono_string_length
0x00007ff8e84490da (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa16b443 (UnityPlayer) 
0x00007ff8fa15f365 (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: Cap2_MinigameBaliza
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e76ca8c9 (GameAssembly) DllGetActivationFactory
0x00007ff8e76ca203 (GameAssembly) DllGetActivationFactory
0x00007ff8e67acd16 (GameAssembly) mono_string_length
0x00007ff8e84490da (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa16b443 (UnityPlayer) 
0x00007ff8fa15f365 (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

<color=yellow>Sent Unity Analytics event Progression_Start</color>
{ Context: 2 (System.String), ProgressionName: minigameBaliza (System.String), ProgressionType: minigame (System.String) }
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityAnalyticsSource:Process(AnalyticsInformation)
CompositeAnalyticsSource:Process(AnalyticsInformation)
<ProcessAsync>d__5:MoveNext()
AnalyticsInformation:OnTriggerLogic(Object)
GlobalEvent:Trigger(Object)
UnityEngine.Events.UnityEvent`1:Invoke(T0)
PenKnifeCode.EventSlot`4:Trigger(T, K, J, W)
PenKnifeCode.EventSlot`1:Trigger(T)
GameEvent`1:Trigger()

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6b0551c (GameAssembly) DllGetActivationFactory
0x00007ff8e6663eb0 (GameAssembly) mono_set_lmf
0x00007ff8e6a64219 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e452f (UnityPlayer) 
0x00007ff8fa2e45be (UnityPlayer) 
0x00007ff8fa2e359a (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee3e3 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee4bc (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef59c (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef641 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6af46df (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 355 unused Assets to reduce memory usage. Loaded Objects now: 17138.
Total: 28.569500 ms (FindLiveObjects: 0.616700 ms CreateObjectMapping: 0.364500 ms MarkObjects: 27.318000 ms  DeleteObjects: 0.269700 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17138.
Total: 28.105000 ms (FindLiveObjects: 0.684900 ms CreateObjectMapping: 0.491900 ms MarkObjects: 26.906900 ms  DeleteObjects: 0.020900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17135.
Total: 33.930300 ms (FindLiveObjects: 0.666200 ms CreateObjectMapping: 0.344100 ms MarkObjects: 32.890800 ms  DeleteObjects: 0.028600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17135.
Total: 22.344300 ms (FindLiveObjects: 0.961800 ms CreateObjectMapping: 0.384100 ms MarkObjects: 20.970200 ms  DeleteObjects: 0.027800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aedac8 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ed1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db10 (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db39 (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c56a6e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db5b (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17135.
Total: 29.706300 ms (FindLiveObjects: 0.864200 ms CreateObjectMapping: 0.465600 ms MarkObjects: 28.353600 ms  DeleteObjects: 0.022400 ms)

Steps Completed: 3
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
IgnitionAudio.IgnitionAudioEventInterface:IgnitionAudio_Update()

Steps Completed: 3
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
IgnitionAudio.IgnitionAudioEventInterface:IgnitionAudio_Update()

Steps Completed: 3
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
IgnitionAudio.IgnitionAudioEventInterface:IgnitionAudio_Update()

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

Rewired: [WARNING] The Action "SkipSpeech" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7b12f (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7ba90 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a6d185 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24010 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Ended asset EndDialogueGlobalEvent, but ActiveList data is retained.

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e69c4547 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a9b878 (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1d62 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69aa27a (GameAssembly) DllGetActivationFactory
0x00007ff8e69a92ee (GameAssembly) DllGetActivationFactory
0x00007ff8e69b21bd (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69aa27a (GameAssembly) DllGetActivationFactory
0x00007ff8e69a92ee (GameAssembly) DllGetActivationFactory
0x00007ff8e69b21bd (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa152944 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Ended asset EnableMoveAndinteractions, but ActiveList data is retained.

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e69c4547 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a9b878 (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1d62 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69aa27a (GameAssembly) DllGetActivationFactory
0x00007ff8e69a92ee (GameAssembly) DllGetActivationFactory
0x00007ff8e69b21bd (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69aa27a (GameAssembly) DllGetActivationFactory
0x00007ff8e69a92ee (GameAssembly) DllGetActivationFactory
0x00007ff8e69b21bd (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69aa27a (GameAssembly) DllGetActivationFactory
0x00007ff8e69a92ee (GameAssembly) DllGetActivationFactory
0x00007ff8e69b21bd (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69b04fb (GameAssembly) DllGetActivationFactory
0x00007ff8e69b0bfa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a8570d (GameAssembly) DllGetActivationFactory
0x00007ff8e6a84e36 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a9b91b (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1d62 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69aa27a (GameAssembly) DllGetActivationFactory
0x00007ff8e69a92ee (GameAssembly) DllGetActivationFactory
0x00007ff8e69b21bd (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69aa27a (GameAssembly) DllGetActivationFactory
0x00007ff8e69a92ee (GameAssembly) DllGetActivationFactory
0x00007ff8e69b21bd (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa152944 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

<color=yellow>Sent Unity Analytics event Progression_Complete</color>
{ Context: 2 (System.String), ProgressionName: minigameBaliza (System.String), ProgressionStep: 1 (System.Int32), ProgressionType: minigame (System.String) }
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityAnalyticsSource:Process(AnalyticsInformation)
CompositeAnalyticsSource:Process(AnalyticsInformation)
<ProcessAsync>d__5:MoveNext()
AnalyticsInformation:OnTriggerLogic(Object)
GlobalEvent:Trigger(Object)
UnityEngine.Events.UnityEvent`1:Invoke(T0)
GlobalEvent:Trigger(Object)
AC.ActionCustomTriggerGlobalEvent:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Trying to unlock achievement ACHIEVEMENT_21
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
SteamAchievementsSource:Process(AchievementsEvent)
<ProcessAsync>d__5:MoveNext()
AchievementsEvent:OnTriggerLogic(Object)
GlobalEvent:Trigger(Object)
UnityEngine.Events.UnityEvent`1:Invoke(T0)
GlobalEvent:Trigger(Object)
AC.ActionCustomTriggerGlobalEvent:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
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0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
0x00007ff8fa31f634 (UnityPlayer) 
0x00007ff8fa322f8e (UnityPlayer) 
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0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object 'DJZorgeModular') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
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0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object 'WingsAndSpecialAttackManager') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
0x00007ff8fa31f634 (UnityPlayer) 
0x00007ff8fa322f8e (UnityPlayer) 
0x00007ff8f9f3864e (UnityPlayer) 
0x00007ff8f9f39a46 (UnityPlayer) 
0x00007ff8f9f38fb1 (UnityPlayer) 
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0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa321a36 (UnityPlayer) 
0x00007ff8fa16015e (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object 'ShipOverlayMessages') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa321a36 (UnityPlayer) 
0x00007ff8fa16015e (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 37)
NullReferenceException: Object reference not set to an instance of an object.
  at CustomStateObject.ReleaseAssets () [0x00000] in <00000000000000000000000000000000>:0 

UnloadTime: 36.427300 ms
Could not initialise NavMesh - was one set as the Default in the Scene Manager?

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a31e32 (GameAssembly) DllGetActivationFactory
0x00007ff8e69f03a0 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b13879 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
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0x00007ff8fa15ea78 (UnityPlayer) 
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0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
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0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a54520 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: Cap2_MinigameEspaco
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e76cab79 (GameAssembly) DllGetActivationFactory
0x00007ff8e76ca1ef (GameAssembly) DllGetActivationFactory
0x00007ff8e67acd16 (GameAssembly) mono_string_length
0x00007ff8e84490da (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa16b443 (UnityPlayer) 
0x00007ff8fa15f365 (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: Cap2_MinigameEspaco
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e76ca8c9 (GameAssembly) DllGetActivationFactory
0x00007ff8e76ca203 (GameAssembly) DllGetActivationFactory
0x00007ff8e67acd16 (GameAssembly) mono_string_length
0x00007ff8e84490da (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa16b443 (UnityPlayer) 
0x00007ff8fa15f365 (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

<color=yellow>Sent Unity Analytics event Progression_Start</color>
{ Context: 2 (System.String), ProgressionName: minigameEspaco (System.String), ProgressionType: minigame (System.String) }
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityAnalyticsSource:Process(AnalyticsInformation)
CompositeAnalyticsSource:Process(AnalyticsInformation)
<ProcessAsync>d__5:MoveNext()
AnalyticsInformation:OnTriggerLogic(Object)
GlobalEvent:Trigger(Object)
UnityEngine.Events.UnityEvent`1:Invoke(T0)
PenKnifeCode.EventSlot`4:Trigger(T, K, J, W)
PenKnifeCode.EventSlot`1:Trigger(T)
GameEvent`1:Trigger()

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6b0551c (GameAssembly) DllGetActivationFactory
0x00007ff8e6663eb0 (GameAssembly) mono_set_lmf
0x00007ff8e6a64219 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e452f (UnityPlayer) 
0x00007ff8fa2e45be (UnityPlayer) 
0x00007ff8fa2e359a (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

No default PlayerStart was found.  The Player and camera may not be set up correctly until one is defined in the Scene Manager.

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6b1feaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a643f4 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e452f (UnityPlayer) 
0x00007ff8fa2e45be (UnityPlayer) 
0x00007ff8fa2e359a (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find start 2d point with name: PlayerStart2D_Hangar
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e768607c (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1ca8 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69b04fb (GameAssembly) DllGetActivationFactory
0x00007ff8e69b0bfa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a8570d (GameAssembly) DllGetActivationFactory
0x00007ff8e6a8546a (GameAssembly) DllGetActivationFactory
0x00007ff8e6b1ff55 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a643f4 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e452f (UnityPlayer) 
0x00007ff8fa2e45be (UnityPlayer) 
0x00007ff8fa2e359a (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee3e3 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
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0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
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0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee4bc (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
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0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef59c (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
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0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
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0x00007ff77e5f11f2 (IDJ-Game) 
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0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
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0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef641 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
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Unloading 4413 unused Assets to reduce memory usage. Loaded Objects now: 15167.
Total: 31.796400 ms (FindLiveObjects: 1.000300 ms CreateObjectMapping: 0.526300 ms MarkObjects: 26.279400 ms  DeleteObjects: 3.990000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15164.
Total: 28.350600 ms (FindLiveObjects: 0.760000 ms CreateObjectMapping: 0.487900 ms MarkObjects: 27.082200 ms  DeleteObjects: 0.020100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15161.
Total: 27.215100 ms (FindLiveObjects: 0.684700 ms CreateObjectMapping: 0.396600 ms MarkObjects: 26.114300 ms  DeleteObjects: 0.019100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15161.
Total: 27.471200 ms (FindLiveObjects: 0.815100 ms CreateObjectMapping: 0.487700 ms MarkObjects: 26.123100 ms  DeleteObjects: 0.044900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
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0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aedac8 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ed1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
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0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15161.
Total: 27.079800 ms (FindLiveObjects: 0.647500 ms CreateObjectMapping: 0.424000 ms MarkObjects: 25.988200 ms  DeleteObjects: 0.019800 ms)

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

The referenced script (MemoComponent) on this Behaviour is missing!
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0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
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The referenced script (MemoComponent) on this Behaviour is missing!
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0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
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0x00007ff8e6d5dcd6 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a6f669 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a736ab (GameAssembly) DllGetActivationFactory
0x00007ff8e7a727cb (GameAssembly) DllGetActivationFactory
0x00007ff8e7a73797 (GameAssembly) DllGetActivationFactory
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0x00007ff8e76b51ab (GameAssembly) DllGetActivationFactory
0x00007ff8e76b515c (GameAssembly) DllGetActivationFactory
0x00007ff8e7386c89 (GameAssembly) DllGetActivationFactory
0x00007ff8e75cd284 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a58bb5 (GameAssembly) DllGetActivationFactory
0x00007ff8e84560ba (GameAssembly) DllGetActivationFactory
0x00007ff8e72ccf60 (GameAssembly) DllGetActivationFactory
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0x00007ff8e7a4d8b4 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
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0x00007ff8fa5854a0 (UnityPlayer) UnityMain
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0x00007ff8fa2b84b9 (UnityPlayer) 
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0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object 'DJZorgeModular') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
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0x00007ff8e6d5dcd6 (GameAssembly) DllGetActivationFactory
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0x00007ff8e7a736ab (GameAssembly) DllGetActivationFactory
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0x00007ff8e7a73797 (GameAssembly) DllGetActivationFactory
0x00007ff8e76b4c80 (GameAssembly) DllGetActivationFactory
0x00007ff8e76b51ab (GameAssembly) DllGetActivationFactory
0x00007ff8e76b515c (GameAssembly) DllGetActivationFactory
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0x00007ff8e84560ba (GameAssembly) DllGetActivationFactory
0x00007ff8e72ccf60 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a6712f (GameAssembly) DllGetActivationFactory
0x00007ff8e7a4d8b4 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
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0x00007ff8fa5854a0 (UnityPlayer) UnityMain
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0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object 'DJZorgeModular') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
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0x00007ff8e76b51ab (GameAssembly) DllGetActivationFactory
0x00007ff8e76b515c (GameAssembly) DllGetActivationFactory
0x00007ff8e7386c89 (GameAssembly) DllGetActivationFactory
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The referenced script on this Behaviour (Game Object 'WingsAndSpecialAttackManager') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
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The referenced script on this Behaviour (Game Object 'WingsAndSpecialAttackManager') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c0f5 (UnityPlayer) 
0x00007ff8fa2e5c9f (UnityPlayer) 
0x00007ff8f9ff3dce (UnityPlayer) 
0x00007ff8f9ff50cd (UnityPlayer) 
0x00007ff8f9ff5066 (UnityPlayer) 
0x00007ff8f9d44fe0 (UnityPlayer) 
0x00007ff8e843f4f3 (GameAssembly) DllGetActivationFactory
0x00007ff8e843f11b (GameAssembly) DllGetActivationFactory
0x00007ff8e6d5dcd6 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a6f669 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a736ab (GameAssembly) DllGetActivationFactory
0x00007ff8e7a727cb (GameAssembly) DllGetActivationFactory
0x00007ff8e7a73797 (GameAssembly) DllGetActivationFactory
0x00007ff8e76b4c80 (GameAssembly) DllGetActivationFactory
0x00007ff8e76b51ab (GameAssembly) DllGetActivationFactory
0x00007ff8e76b515c (GameAssembly) DllGetActivationFactory
0x00007ff8e7386c89 (GameAssembly) DllGetActivationFactory
0x00007ff8e75cd284 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a58bb5 (GameAssembly) DllGetActivationFactory
0x00007ff8e84560ba (GameAssembly) DllGetActivationFactory
0x00007ff8e72ccf60 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a6712f (GameAssembly) DllGetActivationFactory
0x00007ff8e7a4d8b4 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa5856bc (UnityPlayer) UnityMain
0x00007ff8fa5854a0 (UnityPlayer) UnityMain
0x00007ff8faae2d22 (UnityPlayer) UnityMain
0x00007ff8fa59830a (UnityPlayer) UnityMain
0x00007ff8fa2b84b9 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
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0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

<color=yellow>Sent Unity Analytics event Progression_Complete</color>
{ Context: 2 (System.String), ProgressionName: minigameEspaco (System.String), ProgressionStep: 1 (System.Int32), ProgressionType: minigame (System.String) }
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityAnalyticsSource:Process(AnalyticsInformation)
CompositeAnalyticsSource:Process(AnalyticsInformation)
<ProcessAsync>d__5:MoveNext()
AnalyticsInformation:OnTriggerLogic(Object)
GlobalEvent:Trigger(Object)
UnityEngine.Events.UnityEvent`1:Invoke(T0)
<>c__DisplayClass4_0:<get__onEvent>b__0(T)
System.Action`1:Invoke(T)
PenKnifeCode.DelegateEventListener`1:Call(T)
PenKnifeCode.<>c__DisplayClass3_0:<Register>b__0(T, Int32, Int32, Int32)
System.Action`4:Invoke(T1, T2, T3, T4)
PenKnifeCode.DelegateEventListener`4:Call(T, J, K, W)
PenKnifeCode.EventSlot`4:Trigger(T, K, J, W)
PenKnifeCode.EventSlot`1:Trigger(T)
GameEvent`1:Trigger()
DamageableBehaviour:ProcessDamageLogic(DamageInfo&)
DamageableBehaviour:ProcessDamageLogic(DamageInfo)
<EnableCollisionDuringLaserLifetime>d__5:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
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0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object '<null>') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 1 Unused Serialized files (Serialized files now loaded: 39)
UnloadTime: 8.827100 ms
The sprite child of 'Ponte_ObjetoPersonagem_JorelAsas' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6ada7eb (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
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0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The sprite child of 'Ponte_ObjetoPersonagem_JorelBracos' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6ada7eb (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The sprite child of 'Ponte_ObjetoPersonagem_JorelOlhos' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6ada7eb (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The sprite child of 'Ponte_ObjetoPersonagem_JorelTentaculos' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6ada7eb (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
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0x00007ff8fa15ea78 (UnityPlayer) 
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0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
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0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
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0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
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0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a54520 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The sprite child of 'Ponte_Bethanio' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6ada7eb (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6b0551c (GameAssembly) DllGetActivationFactory
0x00007ff8e6663eb0 (GameAssembly) mono_set_lmf
0x00007ff8e6a64219 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e452f (UnityPlayer) 
0x00007ff8fa2e45be (UnityPlayer) 
0x00007ff8fa2e359a (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find start 2d point with name: PlayerStart2D_Hangar
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e768607c (GameAssembly) DllGetActivationFactory
0x00007ff8e69b1ca8 (GameAssembly) DllGetActivationFactory
0x00007ff8e84306f1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e1bb5 (UnityPlayer) 
0x00007ff8fa2e5a17 (UnityPlayer) 
0x00007ff8fa2e5023 (UnityPlayer) 
0x00007ff8f9d37ada (UnityPlayer) 
0x00007ff8e69b04fb (GameAssembly) DllGetActivationFactory
0x00007ff8e69b0bfa (GameAssembly) DllGetActivationFactory
0x00007ff8e6a8570d (GameAssembly) DllGetActivationFactory
0x00007ff8e6a8546a (GameAssembly) DllGetActivationFactory
0x00007ff8e6b1ff55 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a643f4 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e452f (UnityPlayer) 
0x00007ff8fa2e45be (UnityPlayer) 
0x00007ff8fa2e359a (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee3e3 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee4bc (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef59c (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef641 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6af46df (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 887 unused Assets to reduce memory usage. Loaded Objects now: 19677.
Total: 28.001800 ms (FindLiveObjects: 1.091800 ms CreateObjectMapping: 0.587000 ms MarkObjects: 24.899400 ms  DeleteObjects: 1.422900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 36)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19762.
Total: 26.466400 ms (FindLiveObjects: 1.028600 ms CreateObjectMapping: 0.676800 ms MarkObjects: 24.736300 ms  DeleteObjects: 0.024300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19759.
Total: 21.129300 ms (FindLiveObjects: 0.866500 ms CreateObjectMapping: 0.439100 ms MarkObjects: 19.801300 ms  DeleteObjects: 0.021900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19759.
Total: 21.151100 ms (FindLiveObjects: 0.865300 ms CreateObjectMapping: 0.475000 ms MarkObjects: 19.775100 ms  DeleteObjects: 0.035200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aedac8 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ed1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db10 (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db39 (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c56a6e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db5b (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19759.
Total: 20.913600 ms (FindLiveObjects: 0.854400 ms CreateObjectMapping: 0.481000 ms MarkObjects: 19.553400 ms  DeleteObjects: 0.023800 ms)

<color=yellow>Sent Unity Analytics event Arc_Complete</color>
{ CollectiblesAmount: 15 (System.Int32), Context: 2 (System.String), HintsRequested: 2 (System.Int32), QuizProfile: Bonzinho (System.String), TimePlayed: 1477649.03:09:27.2940705 (System.String) }
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityAnalyticsSource:Process(AnalyticsInformation)
CompositeAnalyticsSource:Process(AnalyticsInformation)
<ProcessAsync>d__5:MoveNext()
AnalyticsInformation:OnTriggerLogic(Object)
ArcCompleteAnalyticsInformation:OnTriggerLogic(Object)
GlobalEvent:Trigger(Object)
AC.ActionCustomAnalyticsArcComplete:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Boolean)
DialogueSimple:Process()
AC.ActionCustomDialogueWithCurrentInteractionObject:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Boolean)
AC.ActionCustomStartInteractionByName:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Rewired: [WARNING] The Action "SkipSpeech" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7b12f (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7ba90 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a6d185 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24010 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
0x00007ff8fa31f634 (UnityPlayer) 
0x00007ff8fa323598 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object '<null>') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 41)
UnloadTime: 11.585100 ms
There can be only one active Event System.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e855fef9 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e2b71 (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a54520 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e8427677 (GameAssembly) DllGetActivationFactory
0x00007ff8e8403ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7faaa (GameAssembly) DllGetActivationFactory
0x00007ff8e6b0551c (GameAssembly) DllGetActivationFactory
0x00007ff8e6663eb0 (GameAssembly) mono_set_lmf
0x00007ff8e6a64219 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e452f (UnityPlayer) 
0x00007ff8fa2e45be (UnityPlayer) 
0x00007ff8fa2e359a (UnityPlayer) 
0x00007ff8f9ff6114 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee3e3 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aee4bc (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef59c (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aef641 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6af46df (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 4091 unused Assets to reduce memory usage. Loaded Objects now: 16583.
Total: 27.286400 ms (FindLiveObjects: 1.035100 ms CreateObjectMapping: 0.638400 ms MarkObjects: 21.639800 ms  DeleteObjects: 3.972800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16673.
Total: 28.781000 ms (FindLiveObjects: 0.841200 ms CreateObjectMapping: 0.435000 ms MarkObjects: 27.483300 ms  DeleteObjects: 0.021300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16670.
Total: 30.023400 ms (FindLiveObjects: 1.017200 ms CreateObjectMapping: 0.405600 ms MarkObjects: 28.579600 ms  DeleteObjects: 0.020300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16670.
Total: 32.293400 ms (FindLiveObjects: 0.909900 ms CreateObjectMapping: 0.597500 ms MarkObjects: 30.762200 ms  DeleteObjects: 0.023400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6aedac8 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b23ed1 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db10 (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db39 (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c56a6e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a3db5b (GameAssembly) DllGetActivationFactory
0x00007ff8e6af4777 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24a4e (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16670.
Total: 28.061100 ms (FindLiveObjects: 0.794500 ms CreateObjectMapping: 0.416200 ms MarkObjects: 26.829900 ms  DeleteObjects: 0.020200 ms)

Rewired: [WARNING] The Action "SkipSpeech" does not exist. You can create Actions in the editor.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842714b (GameAssembly) DllGetActivationFactory
0x00007ff8e7bc6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8e7c18ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c12c59 (GameAssembly) DllGetActivationFactory
0x00007ff8e7c5779e (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7b12f (GameAssembly) DllGetActivationFactory
0x00007ff8e6a7ba90 (GameAssembly) DllGetActivationFactory
0x00007ff8e6a6d185 (GameAssembly) DllGetActivationFactory
0x00007ff8e6b24010 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2e3113 (UnityPlayer) 
0x00007ff8fa2e31f6 (UnityPlayer) 
0x00007ff8f9ff1500 (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Trying to unlock achievement ACHIEVEMENT_19
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
SteamAchievementsSource:Process(AchievementsEvent)
<ProcessAsync>d__5:MoveNext()
AchievementsEvent:OnTriggerLogic(Object)
AC.ActionCustomUnlockAchievement:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Boolean)
DialogueSimple:Process()
AC.ActionCustomDialogueWithCurrentInteractionObject:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Trying to unlock achievement ACHIEVEMENT_20
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
SteamAchievementsSource:Process(AchievementsEvent)
<ProcessAsync>d__5:MoveNext()
AchievementsEvent:OnTriggerLogic(Object)
AC.ActionCustomUnlockAchievement:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Boolean)
DialogueSimple:Process()
AC.ActionCustomDialogueWithCurrentInteractionObject:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Unloading 2 Unused Serialized files (Serialized files now loaded: 37)
UnloadTime: 9.272100 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a54520 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

Can't find default Navigation Mesh on scene: Cap2_CreditsScene
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e76cab79 (GameAssembly) DllGetActivationFactory
0x00007ff8e76ca1ef (GameAssembly) DllGetActivationFactory
0x00007ff8e67acd16 (GameAssembly) mono_string_length
0x00007ff8e84490da (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa16b443 (UnityPlayer) 
0x00007ff8fa15f365 (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Can't find default Navigation Mesh on scene: Cap2_CreditsScene
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8f9d5073e (UnityPlayer) 
0x00007ff8e842754e (GameAssembly) DllGetActivationFactory
0x00007ff8e8403d67 (GameAssembly) DllGetActivationFactory
0x00007ff8e76ca8c9 (GameAssembly) DllGetActivationFactory
0x00007ff8e76ca203 (GameAssembly) DllGetActivationFactory
0x00007ff8e67acd16 (GameAssembly) mono_string_length
0x00007ff8e84490da (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa16b443 (UnityPlayer) 
0x00007ff8fa15f365 (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Unloading 4345 unused Assets to reduce memory usage. Loaded Objects now: 11956.
Total: 30.267900 ms (FindLiveObjects: 0.827800 ms CreateObjectMapping: 0.486200 ms MarkObjects: 25.519700 ms  DeleteObjects: 3.433800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12064.
Total: 22.567900 ms (FindLiveObjects: 0.587400 ms CreateObjectMapping: 0.361100 ms MarkObjects: 21.602500 ms  DeleteObjects: 0.016600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12064.
Total: 21.278600 ms (FindLiveObjects: 0.690000 ms CreateObjectMapping: 0.390400 ms MarkObjects: 20.180500 ms  DeleteObjects: 0.017200 ms)

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa31b865 (UnityPlayer) 
0x00007ff8fa32346b (UnityPlayer) 
0x00007ff8fa31f634 (UnityPlayer) 
0x00007ff8fa323598 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object '<null>') is missing!
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa2dd036 (UnityPlayer) 
0x00007ff8fa31c258 (UnityPlayer) 
0x00007ff8fa2e200e (UnityPlayer) 
0x00007ff8fa2e5d0c (UnityPlayer) 
0x00007ff8fa32d1af (UnityPlayer) 
0x00007ff8fa323607 (UnityPlayer) 
0x00007ff8fa32237a (UnityPlayer) 
0x00007ff8fa15ff76 (UnityPlayer) 
0x00007ff8fa160c99 (UnityPlayer) 
0x00007ff8fa161018 (UnityPlayer) 
0x00007ff8fa161089 (UnityPlayer) 
0x00007ff8fa21ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 1 Unused Serialized files (Serialized files now loaded: 39)
UnloadTime: 5.346100 ms
InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a54520 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Unloading 602 unused Assets to reduce memory usage. Loaded Objects now: 11597.
Total: 22.469400 ms (FindLiveObjects: 0.440100 ms CreateObjectMapping: 0.327000 ms MarkObjects: 21.275200 ms  DeleteObjects: 0.426700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11605.
Total: 23.874100 ms (FindLiveObjects: 0.552900 ms CreateObjectMapping: 0.382400 ms MarkObjects: 22.923900 ms  DeleteObjects: 0.014600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 36)
UnloadTime: 5.468400 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e7a54520 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fa4d38ed (UnityPlayer) UnityMain
0x00007ff8fa4d8923 (UnityPlayer) UnityMain
0x00007ff8fa4c3005 (UnityPlayer) UnityMain
0x00007ff8faa88e7e (UnityPlayer) UnityMain
0x00007ff8fa16b2df (UnityPlayer) 
0x00007ff8f9d416c3 (UnityPlayer) 
0x00007ff8e75216e8 (GameAssembly) DllGetActivationFactory
0x00007ff8e68fb136 (GameAssembly) WriteZStream
0x00007ff8e68fabe9 (GameAssembly) WriteZStream
0x00007ff8fa2c2f28 (UnityPlayer) 
0x00007ff8fa2c6152 (UnityPlayer) 
0x00007ff8fa2c6278 (UnityPlayer) 
0x00007ff8fa31a7d5 (UnityPlayer) 
0x00007ff8fa2e2ff8 (UnityPlayer) 
0x00007ff8fa2e2add (UnityPlayer) 
0x00007ff8fa2e2e7f (UnityPlayer) 
0x00007ff8fa331aed (UnityPlayer) 
0x00007ff8fa332304 (UnityPlayer) 
0x00007ff8fa15ea78 (UnityPlayer) 
0x00007ff8fa160a4d (UnityPlayer) 
0x00007ff8fa15f32b (UnityPlayer) 
0x00007ff8fa161b01 (UnityPlayer) 
0x00007ff8fa16179d (UnityPlayer) 
0x00007ff8fa145e9a (UnityPlayer) 
0x00007ff8fa145f40 (UnityPlayer) 
0x00007ff8fa148c18 (UnityPlayer) 
0x00007ff8fa33d98a (UnityPlayer) 
0x00007ff8fa33c6bb (UnityPlayer) 
0x00007ff8fa340e97 (UnityPlayer) 
0x00007ff8fa3429fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Unloading 296 unused Assets to reduce memory usage. Loaded Objects now: 14396.
Total: 22.468900 ms (FindLiveObjects: 0.559300 ms CreateObjectMapping: 0.321700 ms MarkObjects: 21.276100 ms  DeleteObjects: 0.311400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14431.
Total: 23.879100 ms (FindLiveObjects: 0.600300 ms CreateObjectMapping: 0.341200 ms MarkObjects: 22.919000 ms  DeleteObjects: 0.017600 ms)

Setting up 6 worker threads for Enlighten.
NullReferenceException: Object reference not set to an instance of an object.


Memory Statistics:
[ALLOC_TEMP_TLS] TLS Allocator
  StackAllocators : 
    [ALLOC_TEMP_MAIN]
      Peak usage frame count: [0-1.0 KB]: 54533 frames, [2.0 KB-4.0 KB]: 2975 frames, [4.0 KB-8.0 KB]: 4335 frames, [8.0 KB-16.0 KB]: 19956 frames, [16.0 KB-32.0 KB]: 68305 frames, [32.0 KB-64.0 KB]: 43419 frames, [64.0 KB-128.0 KB]: 13 frames, [128.0 KB-256.0 KB]: 22 frames, [0.5 MB-1.0 MB]: 3 frames, [1.0 MB-2.0 MB]: 59 frames, [2.0 MB-4.0 MB]: 19 frames, [4.0 MB-8.0 MB]: 16 frames
      Initial Block Size 4.0 MB
      Current Block Size 8.0 MB
      Peak Allocated Bytes 6.3 MB
      Overflow Count 8108
    [ALLOC_TEMP_Loading.AsyncRead]
      Initial Block Size 64.0 KB
      Current Block Size 128.0 KB
      Peak Allocated Bytes 127.9 KB
      Overflow Count 0
    [ALLOC_TEMP_Loading.PreloadManager]
      Initial Block Size 256.0 KB
      Current Block Size 0.5 MB
      Peak Allocated Bytes 511.6 KB
      Overflow Count 1825
    [ALLOC_TEMP_Background Job.Worker 8]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 6]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 60.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 0]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 60.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 10]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 9]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 34.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 5]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 60.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 14]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 6]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 34.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 4]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 94.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 3]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 94.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 12]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 35.8 KB
      Overflow Count 0
    [ALLOC_TEMP_EnlightenWorker] x 6
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 15]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 35.3 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 1]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 2]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 33.9 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 7]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 35.4 KB
      Overflow Count 0
    [ALLOC_TEMP_UnityGfxDeviceWorker]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 6.6 KB
      Overflow Count 0
    [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 0 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 5]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 35.4 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 9]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 60.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 13]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.1 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 8]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 92.3 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 7]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 92.3 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 1]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 95.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 2]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 95.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 3]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 11]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 10]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 92.3 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 0]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_CloudJob.Worker 0]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 3.3 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 4]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 33.9 KB
      Overflow Count 0
    [ALLOC_TEMP_BatchDeleteObjects]
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
[ALLOC_DEFAULT] Dual Thread Allocator
  Peak main deferred allocation count 6599
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 7 Subsections = 7168 buckets. Failed count: 219365
        32B: 21 Subsections = 10752 buckets. Failed count: 1787541
        48B: 25 Subsections = 8533 buckets. Failed count: 1000521
        64B: 104 Subsections = 26624 buckets. Failed count: 382408
        80B: 23 Subsections = 4710 buckets. Failed count: 284224
        96B: 44 Subsections = 7509 buckets. Failed count: 62650
        112B: 24 Subsections = 3510 buckets. Failed count: 928429
        128B: 8 Subsections = 1024 buckets. Failed count: 74041
    [ALLOC_DEFAULT_MAIN]
      Peak usage frame count: [8.0 MB-16.0 MB]: 335 frames, [16.0 MB-32.0 MB]: 78179 frames, [32.0 MB-64.0 MB]: 115140 frames, [64.0 MB-128.0 MB]: 1 frames
      Requested Block Size 16.0 MB
      Peak Block count 2
      Peak Allocated memory 119.1 MB
      Peak Large allocation bytes 106.1 MB
    [ALLOC_DEFAULT_THREAD]
      Peak usage frame count: [8.0 MB-16.0 MB]: 54038 frames, [16.0 MB-32.0 MB]: 30033 frames, [32.0 MB-64.0 MB]: 109072 frames, [64.0 MB-128.0 MB]: 273 frames, [128.0 MB-256.0 MB]: 239 frames
      Requested Block Size 16.0 MB
      Peak Block count 4
      Peak Allocated memory 252.7 MB
      Peak Large allocation bytes 216.1 MB
[ALLOC_TEMP_JOB_1_FRAME]
  Initial Block Size 2.0 MB
  Used Block Count 1
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_2_FRAMES]
  Initial Block Size 2.0 MB
  Used Block Count 1
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  Initial Block Size 2.0 MB
  Used Block Count 3
  Overflow Count (too large) 3
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_ASYNC (Background)]
  Initial Block Size 1.0 MB
  Used Block Count 22
  Overflow Count (too large) 532
  Overflow Count (full) 0
[ALLOC_GFX] Dual Thread Allocator
  Peak main deferred allocation count 313
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 7 Subsections = 7168 buckets. Failed count: 219365
        32B: 21 Subsections = 10752 buckets. Failed count: 1787541
        48B: 25 Subsections = 8533 buckets. Failed count: 1000521
        64B: 104 Subsections = 26624 buckets. Failed count: 382408
        80B: 23 Subsections = 4710 buckets. Failed count: 284224
        96B: 44 Subsections = 7509 buckets. Failed count: 62650
        112B: 24 Subsections = 3510 buckets. Failed count: 928429
        128B: 8 Subsections = 1024 buckets. Failed count: 74041
    [ALLOC_GFX_MAIN]
      Peak usage frame count: [32.0 KB-64.0 KB]: 66127 frames, [64.0 KB-128.0 KB]: 22485 frames, [128.0 KB-256.0 KB]: 3414 frames, [256.0 KB-0.5 MB]: 79 frames, [0.5 MB-1.0 MB]: 97620 frames, [1.0 MB-2.0 MB]: 3930 frames
      Requested Block Size 16.0 MB
      Peak Block count 1
      Peak Allocated memory 2.0 MB
      Peak Large allocation bytes 0 B
    [ALLOC_GFX_THREAD]
      Peak usage frame count: [0-1.0 KB]: 54007 frames, [1.0 KB-2.0 KB]: 109 frames, [32.0 KB-64.0 KB]: 44 frames, [64.0 KB-128.0 KB]: 2 frames, [128.0 KB-256.0 KB]: 2 frames, [256.0 KB-0.5 MB]: 94 frames, [0.5 MB-1.0 MB]: 1027 frames, [1.0 MB-2.0 MB]: 24058 frames, [2.0 MB-4.0 MB]: 16333 frames, [4.0 MB-8.0 MB]: 97979 frames
      Requested Block Size 16.0 MB
      Peak Block count 1
      Peak Allocated memory 7.9 MB
      Peak Large allocation bytes 0 B
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
  Peak main deferred allocation count 3341
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 7 Subsections = 7168 buckets. Failed count: 219365
        32B: 21 Subsections = 10752 buckets. Failed count: 1787541
        48B: 25 Subsections = 8533 buckets. Failed count: 1000521
        64B: 104 Subsections = 26624 buckets. Failed count: 382408
        80B: 23 Subsections = 4710 buckets. Failed count: 284224
        96B: 44 Subsections = 7509 buckets. Failed count: 62650
        112B: 24 Subsections = 3510 buckets. Failed count: 928429
        128B: 8 Subsections = 1024 buckets. Failed count: 74041
    [ALLOC_CACHEOBJECTS_MAIN]
      Peak usage frame count: [4.0 MB-8.0 MB]: 45316 frames, [8.0 MB-16.0 MB]: 148339 frames
      Requested Block Size 4.0 MB
      Peak Block count 4
      Peak Allocated memory 14.1 MB
      Peak Large allocation bytes 0 B
    [ALLOC_CACHEOBJECTS_THREAD]
      Peak usage frame count: [64.0 KB-128.0 KB]: 2059 frames, [128.0 KB-256.0 KB]: 1 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 26 frames, [4.0 MB-8.0 MB]: 10193 frames, [8.0 MB-16.0 MB]: 9861 frames, [16.0 MB-32.0 MB]: 19854 frames, [32.0 MB-64.0 MB]: 151660 frames
      Requested Block Size 4.0 MB
      Peak Block count 14
      Peak Allocated memory 56.8 MB
      Peak Large allocation bytes 14.3 MB
[ALLOC_TYPETREE] Dual Thread Allocator
  Peak main deferred allocation count 0
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 7 Subsections = 7168 buckets. Failed count: 219365
        32B: 21 Subsections = 10752 buckets. Failed count: 1787541
        48B: 25 Subsections = 8533 buckets. Failed count: 1000521
        64B: 104 Subsections = 26624 buckets. Failed count: 382408
        80B: 23 Subsections = 4710 buckets. Failed count: 284224
        96B: 44 Subsections = 7509 buckets. Failed count: 62650
        112B: 24 Subsections = 3510 buckets. Failed count: 928429
        128B: 8 Subsections = 1024 buckets. Failed count: 74041
    [ALLOC_TYPETREE_MAIN]
      Peak usage frame count: [0-1.0 KB]: 335 frames, [4.0 KB-8.0 KB]: 1722 frames, [8.0 KB-16.0 KB]: 52483 frames, [32.0 KB-64.0 KB]: 23975 frames, [64.0 KB-128.0 KB]: 115140 frames
      Requested Block Size 2.0 MB
      Peak Block count 1
      Peak Allocated memory 105.6 KB
      Peak Large allocation bytes 0 B
    [ALLOC_TYPETREE_THREAD]
      Peak usage frame count: [256.0 KB-0.5 MB]: 2088 frames, [0.5 MB-1.0 MB]: 17 frames, [1.0 MB-2.0 MB]: 12176 frames, [2.0 MB-4.0 MB]: 7833 frames, [4.0 MB-8.0 MB]: 19864 frames, [8.0 MB-16.0 MB]: 151677 frames
      Requested Block Size 2.0 MB
      Peak Block count 8
      Peak Allocated memory 14.3 MB
      Peak Large allocation bytes 0 B
