Initialize engine version: 2021.3.28f1 (232e59c3f087)
[Subsystems] Discovering subsystems at path E:/Aventures/Jorel´s Brother/IDJ-Game_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f03)
    Vendor:   NVIDIA
    VRAM:     12075 MB
    Driver:   31.0.15.2849
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.428300 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc27b2df (UnityPlayer) 
0x00007ff8fbe516c3 (UnityPlayer) 
0x00007ff8f51416e8 (GameAssembly) DllGetActivationFactory
0x00007ff8f5674520 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3d6278 (UnityPlayer) 
0x00007ff8fc42a7d5 (UnityPlayer) 
0x00007ff8fc3f2ff8 (UnityPlayer) 
0x00007ff8fc3f2add (UnityPlayer) 
0x00007ff8fc3f2e7f (UnityPlayer) 
0x00007ff8fc441aed (UnityPlayer) 
0x00007ff8fc442304 (UnityPlayer) 
0x00007ff8fc26ea78 (UnityPlayer) 
0x00007ff8fc270a4d (UnityPlayer) 
0x00007ff8fc26f2f3 (UnityPlayer) 
0x00007ff8fc271b01 (UnityPlayer) 
0x00007ff8fc271dd1 (UnityPlayer) 
0x00007ff8fc27c433 (UnityPlayer) 
0x00007ff8fc266966 (UnityPlayer) 
0x00007ff8fc450d41 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc27b2df (UnityPlayer) 
0x00007ff8fbe516c3 (UnityPlayer) 
0x00007ff8f51416e8 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3d6278 (UnityPlayer) 
0x00007ff8fc42a7d5 (UnityPlayer) 
0x00007ff8fc3f2ff8 (UnityPlayer) 
0x00007ff8fc3f2add (UnityPlayer) 
0x00007ff8fc3f2e7f (UnityPlayer) 
0x00007ff8fc441aed (UnityPlayer) 
0x00007ff8fc442304 (UnityPlayer) 
0x00007ff8fc26ea78 (UnityPlayer) 
0x00007ff8fc270a4d (UnityPlayer) 
0x00007ff8fc26f2f3 (UnityPlayer) 
0x00007ff8fc271b01 (UnityPlayer) 
0x00007ff8fc271dd1 (UnityPlayer) 
0x00007ff8fc27c433 (UnityPlayer) 
0x00007ff8fc266966 (UnityPlayer) 
0x00007ff8fc450d41 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: To marshal a managed method, please add an attribute named 'MonoPInvokeCallback' to the method definition. The method we're attempting to marshal is: SteamManager::SteamAPIDebugTextHook
  at Steamworks.NativeMethods.ISteamClient_SetWarningMessageHook (System.IntPtr instancePtr, Steamworks.SteamAPIWarningMessageHook_t pFunction) [0x00000] in <00000000000000000000000000000000>:0 
  at SteamManager.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 
  at UnityEngine.GameObject.AddComponent[T] () [0x00000] in <00000000000000000000000000000000>:0 
  at SteamManager.get_Initialized () [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.GameObject:AddComponent()
SteamManager:get_Initialized()
GameInput:Start()

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Initialized Gaming Services in production environment
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
<InitializeGamingServices>d__4:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Core.<InitializeAsync>d__15:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Core.Internal.<InitializeAsync>d__20:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Core.Internal.<InitializeServicesAsync>d__22:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Core.Internal.<<InitializeServicesAsync>g__InitializePackagesAsync|1>d:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Core.Internal.<InitializeRegistryAsync>d__3:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Core.Internal.<<InitializeRegistryAsync>g__TryInitializePackageAsync|0>d:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
<Initialize>d__1:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Analytics.<Initialize>d__39:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Analytics.<InitializeUser>d__40:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Analytics.Internal.<CheckGeoIP>d__19:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Analytics.Internal.<GetGeoIPResponse>d__33:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Unity.Services.Analytics.Internal.<MakeRequest>d__1:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Threading.Tasks.TaskCompletionSource`1:TrySetResult(TResult)
System.Threading.Tasks.TaskCompletionSource`1:SetResult(TResult)
UnityEngine.AsyncOperation:InvokeCompletionEvent()

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

Unloading 5 Unused Serialized files (Serialized files now loaded: 35)
UnloadTime: 0.747600 ms
The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc42b865 (UnityPlayer) 
0x00007ff8fc43346b (UnityPlayer) 
0x00007ff8fc42f634 (UnityPlayer) 
0x00007ff8fc433598 (UnityPlayer) 
0x00007ff8fc43392c (UnityPlayer) 
0x00007ff8fc4337b9 (UnityPlayer) 
0x00007ff8fc3d5ae5 (UnityPlayer) 
0x00007ff8fc3f02af (UnityPlayer) 
0x00007ff8fc72aee7 (UnityPlayer) UnityMain
0x00007ff8fc735600 (UnityPlayer) UnityMain
0x00007ff8fc3fa96a (UnityPlayer) 
0x00007ff8fc734ea4 (UnityPlayer) UnityMain
0x00007ff8fc3fa96a (UnityPlayer) 
0x00007ff8fc72c505 (UnityPlayer) UnityMain
0x00007ff8fc734d26 (UnityPlayer) UnityMain
0x00007ff8fc72a12f (UnityPlayer) UnityMain
0x00007ff8fc3fa96a (UnityPlayer) 
0x00007ff8fc72c505 (UnityPlayer) UnityMain
0x00007ff8fc734d26 (UnityPlayer) UnityMain
0x00007ff8fc72a12f (UnityPlayer) UnityMain
0x00007ff8fc3fa96a (UnityPlayer) 
0x00007ff8fc72c505 (UnityPlayer) UnityMain
0x00007ff8fc734d26 (UnityPlayer) UnityMain
0x00007ff8fc72a12f (UnityPlayer) UnityMain
0x00007ff8fc3faa33 (UnityPlayer) 
0x00007ff8fc72ca53 (UnityPlayer) UnityMain
0x00007ff8fc72cb3a (UnityPlayer) UnityMain
0x00007ff8fc738dd9 (UnityPlayer) UnityMain
0x00007ff8fbf03bed (UnityPlayer) 
0x00007ff8f4968785 (GameAssembly) DllGetActivationFactory
0x00007ff8f50e8dc8 (GameAssembly) DllGetActivationFactory
0x00007ff8f50e8174 (GameAssembly) DllGetActivationFactory
0x00007ff8f50e7890 (GameAssembly) DllGetActivationFactory
0x00007ff8f50e7cc2 (GameAssembly) DllGetActivationFactory
0x00007ff8f52e2c3a (GameAssembly) DllGetActivationFactory
0x00007ff8f4962a10 (GameAssembly) DllGetActivationFactory
0x00007ff8f52c06f8 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3f3113 (UnityPlayer) 
0x00007ff8fc3f2b71 (UnityPlayer) 
0x00007ff8fc3f2e7f (UnityPlayer) 
0x00007ff8fc441aed (UnityPlayer) 
0x00007ff8fc442304 (UnityPlayer) 
0x00007ff8fc26ea78 (UnityPlayer) 
0x00007ff8fc270a4d (UnityPlayer) 
0x00007ff8fc26f32b (UnityPlayer) 
0x00007ff8fc271b01 (UnityPlayer) 
0x00007ff8fc27179d (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object '<null>') is missing!
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc3ed036 (UnityPlayer) 
0x00007ff8fc42c258 (UnityPlayer) 
0x00007ff8fc3f200e (UnityPlayer) 
0x00007ff8fc3f5d0c (UnityPlayer) 
0x00007ff8fc43d1af (UnityPlayer) 
0x00007ff8fc433607 (UnityPlayer) 
0x00007ff8fc43392c (UnityPlayer) 
0x00007ff8fc4337b9 (UnityPlayer) 
0x00007ff8fc3d5ae5 (UnityPlayer) 
0x00007ff8fc3f02af (UnityPlayer) 
0x00007ff8fc72aee7 (UnityPlayer) UnityMain
0x00007ff8fc735600 (UnityPlayer) UnityMain
0x00007ff8fc3fa96a (UnityPlayer) 
0x00007ff8fc734ea4 (UnityPlayer) UnityMain
0x00007ff8fc3fa96a (UnityPlayer) 
0x00007ff8fc72c505 (UnityPlayer) UnityMain
0x00007ff8fc734d26 (UnityPlayer) UnityMain
0x00007ff8fc72a12f (UnityPlayer) UnityMain
0x00007ff8fc3fa96a (UnityPlayer) 
0x00007ff8fc72c505 (UnityPlayer) UnityMain
0x00007ff8fc734d26 (UnityPlayer) UnityMain
0x00007ff8fc72a12f (UnityPlayer) UnityMain
0x00007ff8fc3fa96a (UnityPlayer) 
0x00007ff8fc72c505 (UnityPlayer) UnityMain
0x00007ff8fc734d26 (UnityPlayer) UnityMain
0x00007ff8fc72a12f (UnityPlayer) UnityMain
0x00007ff8fc3faa33 (UnityPlayer) 
0x00007ff8fc72ca53 (UnityPlayer) UnityMain
0x00007ff8fc72cb3a (UnityPlayer) UnityMain
0x00007ff8fc738dd9 (UnityPlayer) UnityMain
0x00007ff8fbf03bed (UnityPlayer) 
0x00007ff8f4968785 (GameAssembly) DllGetActivationFactory
0x00007ff8f50e8dc8 (GameAssembly) DllGetActivationFactory
0x00007ff8f50e8174 (GameAssembly) DllGetActivationFactory
0x00007ff8f50e7890 (GameAssembly) DllGetActivationFactory
0x00007ff8f50e7cc2 (GameAssembly) DllGetActivationFactory
0x00007ff8f52e2c3a (GameAssembly) DllGetActivationFactory
0x00007ff8f4962a10 (GameAssembly) DllGetActivationFactory
0x00007ff8f52c06f8 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3f3113 (UnityPlayer) 
0x00007ff8fc3f2b71 (UnityPlayer) 
0x00007ff8fc3f2e7f (UnityPlayer) 
0x00007ff8fc441aed (UnityPlayer) 
0x00007ff8fc442304 (UnityPlayer) 
0x00007ff8fc26ea78 (UnityPlayer) 
0x00007ff8fc270a4d (UnityPlayer) 
0x00007ff8fc26f32b (UnityPlayer) 
0x00007ff8fc271b01 (UnityPlayer) 
0x00007ff8fc27179d (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 190 unused Assets to reduce memory usage. Loaded Objects now: 4069.
Total: 14.817800 ms (FindLiveObjects: 0.131000 ms CreateObjectMapping: 0.084400 ms MarkObjects: 14.536300 ms  DeleteObjects: 0.065700 ms)

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc27b2df (UnityPlayer) 
0x00007ff8fbe516c3 (UnityPlayer) 
0x00007ff8f51416e8 (GameAssembly) DllGetActivationFactory
0x00007ff8f5674520 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3d6278 (UnityPlayer) 
0x00007ff8fc42a7d5 (UnityPlayer) 
0x00007ff8fc3f2ff8 (UnityPlayer) 
0x00007ff8fc3f2add (UnityPlayer) 
0x00007ff8fc3f2e7f (UnityPlayer) 
0x00007ff8fc441aed (UnityPlayer) 
0x00007ff8fc442304 (UnityPlayer) 
0x00007ff8fc26ea78 (UnityPlayer) 
0x00007ff8fc270a4d (UnityPlayer) 
0x00007ff8fc26f32b (UnityPlayer) 
0x00007ff8fc271b01 (UnityPlayer) 
0x00007ff8fc27179d (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc27b2df (UnityPlayer) 
0x00007ff8fbe516c3 (UnityPlayer) 
0x00007ff8f51416e8 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3d6278 (UnityPlayer) 
0x00007ff8fc42a7d5 (UnityPlayer) 
0x00007ff8fc3f2ff8 (UnityPlayer) 
0x00007ff8fc3f2add (UnityPlayer) 
0x00007ff8fc3f2e7f (UnityPlayer) 
0x00007ff8fc441aed (UnityPlayer) 
0x00007ff8fc442304 (UnityPlayer) 
0x00007ff8fc26ea78 (UnityPlayer) 
0x00007ff8fc270a4d (UnityPlayer) 
0x00007ff8fc26f32b (UnityPlayer) 
0x00007ff8fc271b01 (UnityPlayer) 
0x00007ff8fc27179d (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 3 Unused Serialized files (Serialized files now loaded: 35)
NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Rewired: [WARNING] No Action exists for Action Id 0. You can create Actions in the editor.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fbe6073e (UnityPlayer) 
0x00007ff8f604714b (GameAssembly) DllGetActivationFactory
0x00007ff8f57e6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8f5839004 (GameAssembly) DllGetActivationFactory
0x00007ff8f5832d34 (GameAssembly) DllGetActivationFactory
0x00007ff8f58776cd (GameAssembly) DllGetActivationFactory
0x00007ff8f52ec26c (GameAssembly) DllGetActivationFactory
0x00007ff8f52ece09 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3f3113 (UnityPlayer) 
0x00007ff8fc3f31f6 (UnityPlayer) 
0x00007ff8fc101500 (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

[FMOD] Please add an 'FMOD Studio Listener' component to your camera in the scene for correct 3D positioning of sounds.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fbe6073e (UnityPlayer) 
0x00007ff8f604754e (GameAssembly) DllGetActivationFactory
0x00007ff8f6023d67 (GameAssembly) DllGetActivationFactory
0x00007ff8f48264dc (GameAssembly) DllGetActivationFactory
0x00007ff8f48251ec (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3f3113 (UnityPlayer) 
0x00007ff8fc3f31f6 (UnityPlayer) 
0x00007ff8fc101500 (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 5607.
Total: 15.471400 ms (FindLiveObjects: 0.211800 ms CreateObjectMapping: 0.222500 ms MarkObjects: 14.994000 ms  DeleteObjects: 0.042500 ms)

Direct audio output mode not yet supported for this VideoPlayer backend. Use the AudioSource output mode instead.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fca6e2bb (UnityPlayer) UnityMain
0x00007ff8fca6d112 (UnityPlayer) UnityMain
0x00007ff8fbfe641a (UnityPlayer) 
0x00007ff8f60760ba (GameAssembly) DllGetActivationFactory
0x00007ff8f4eecf60 (GameAssembly) DllGetActivationFactory
0x00007ff8f568712f (GameAssembly) DllGetActivationFactory
0x00007ff8f566d8b4 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc6956bc (UnityPlayer) UnityMain
0x00007ff8fc6954a0 (UnityPlayer) UnityMain
0x00007ff8fcbf2d22 (UnityPlayer) UnityMain
0x00007ff8fc6a830a (UnityPlayer) UnityMain
0x00007ff8fc3c84b9 (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

WindowsVideoMedia error unhandled Color Standard: 0  falling back to default this may result in rendering issues
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fca815a6 (UnityPlayer) UnityMain
0x00007ff8fca86439 (UnityPlayer) UnityMain
0x00007ff8fca8967e (UnityPlayer) UnityMain
0x00007ff8fca73f5b (UnityPlayer) UnityMain
0x00007ff8fc21fcf0 (UnityPlayer) 
0x00007ff8fc221641 (UnityPlayer) 
0x00007ff8fc21ffd5 (UnityPlayer) 
0x00007ff8fc220371 (UnityPlayer) 
0x00007ff8fc221b10 (UnityPlayer) 
0x00007ff8fc32ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Direct audio output mode not yet supported for this VideoPlayer backend. Use the AudioSource output mode instead.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fca6e2bb (UnityPlayer) UnityMain
0x00007ff8fca6d112 (UnityPlayer) UnityMain
0x00007ff8fbfe641a (UnityPlayer) 
0x00007ff8f60760ba (GameAssembly) DllGetActivationFactory
0x00007ff8f4eecf60 (GameAssembly) DllGetActivationFactory
0x00007ff8f568712f (GameAssembly) DllGetActivationFactory
0x00007ff8f566d8b4 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc6956bc (UnityPlayer) UnityMain
0x00007ff8fc6954a0 (UnityPlayer) UnityMain
0x00007ff8fcbf2d22 (UnityPlayer) UnityMain
0x00007ff8fc6a830a (UnityPlayer) UnityMain
0x00007ff8fc3c84b9 (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

WindowsVideoMedia error unhandled Color Standard: 0  falling back to default this may result in rendering issues
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fca815a6 (UnityPlayer) UnityMain
0x00007ff8fca86439 (UnityPlayer) UnityMain
0x00007ff8fca8967e (UnityPlayer) UnityMain
0x00007ff8fca73f5b (UnityPlayer) UnityMain
0x00007ff8fc21fcf0 (UnityPlayer) 
0x00007ff8fc221641 (UnityPlayer) 
0x00007ff8fc21ffd5 (UnityPlayer) 
0x00007ff8fc220371 (UnityPlayer) 
0x00007ff8fc221b10 (UnityPlayer) 
0x00007ff8fc32ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for archive:/CAB-e9d19f772bf015a3790fbfa5f4392b42/CAB-e9d19f772bf015a3790fbfa5f4392b42.resource
InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

Unloading 1 Unused Serialized files (Serialized files now loaded: 37)
Couldn't find menu with the name 'Pause'

 -> AC debug logger
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fbe6073e (UnityPlayer) 
0x00007ff8f6047677 (GameAssembly) DllGetActivationFactory
0x00007ff8f6023ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8f469faaa (GameAssembly) DllGetActivationFactory
0x00007ff8f4723501 (GameAssembly) DllGetActivationFactory
0x00007ff8f52a8dd4 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3d6278 (UnityPlayer) 
0x00007ff8fc42a7d5 (UnityPlayer) 
0x00007ff8fc3f2e44 (UnityPlayer) 
0x00007ff8fc44236a (UnityPlayer) 
0x00007ff8fc431063 (UnityPlayer) 
0x00007ff8fc26f71e (UnityPlayer) 
0x00007ff8fc26f485 (UnityPlayer) 
0x00007ff8fc271a5b (UnityPlayer) 
0x00007ff8fc27179d (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

UnloadTime: 1.520300 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc27b2df (UnityPlayer) 
0x00007ff8fbe516c3 (UnityPlayer) 
0x00007ff8f51416e8 (GameAssembly) DllGetActivationFactory
0x00007ff8f5674520 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3d6278 (UnityPlayer) 
0x00007ff8fc42a7d5 (UnityPlayer) 
0x00007ff8fc3f2ff8 (UnityPlayer) 
0x00007ff8fc3f2add (UnityPlayer) 
0x00007ff8fc3f2e7f (UnityPlayer) 
0x00007ff8fc441aed (UnityPlayer) 
0x00007ff8fc442304 (UnityPlayer) 
0x00007ff8fc26ea78 (UnityPlayer) 
0x00007ff8fc270a4d (UnityPlayer) 
0x00007ff8fc26f32b (UnityPlayer) 
0x00007ff8fc271b01 (UnityPlayer) 
0x00007ff8fc27179d (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc27b2df (UnityPlayer) 
0x00007ff8fbe516c3 (UnityPlayer) 
0x00007ff8f51416e8 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3d6278 (UnityPlayer) 
0x00007ff8fc42a7d5 (UnityPlayer) 
0x00007ff8fc3f2ff8 (UnityPlayer) 
0x00007ff8fc3f2add (UnityPlayer) 
0x00007ff8fc3f2e7f (UnityPlayer) 
0x00007ff8fc441aed (UnityPlayer) 
0x00007ff8fc442304 (UnityPlayer) 
0x00007ff8fc26ea78 (UnityPlayer) 
0x00007ff8fc270a4d (UnityPlayer) 
0x00007ff8fc26f32b (UnityPlayer) 
0x00007ff8fc271b01 (UnityPlayer) 
0x00007ff8fc27179d (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 10761.
Total: 19.333100 ms (FindLiveObjects: 0.393900 ms CreateObjectMapping: 0.194300 ms MarkObjects: 18.606100 ms  DeleteObjects: 0.138300 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10796.
Total: 18.798500 ms (FindLiveObjects: 0.452600 ms CreateObjectMapping: 0.227500 ms MarkObjects: 18.104900 ms  DeleteObjects: 0.013100 ms)

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc42b865 (UnityPlayer) 
0x00007ff8fc43346b (UnityPlayer) 
0x00007ff8fc42f634 (UnityPlayer) 
0x00007ff8fc433598 (UnityPlayer) 
0x00007ff8fc43237a (UnityPlayer) 
0x00007ff8fc26ff76 (UnityPlayer) 
0x00007ff8fc270c99 (UnityPlayer) 
0x00007ff8fc271018 (UnityPlayer) 
0x00007ff8fc271089 (UnityPlayer) 
0x00007ff8fc32ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object '<null>') is missing!
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc3ed036 (UnityPlayer) 
0x00007ff8fc42c258 (UnityPlayer) 
0x00007ff8fc3f200e (UnityPlayer) 
0x00007ff8fc3f5d0c (UnityPlayer) 
0x00007ff8fc43d1af (UnityPlayer) 
0x00007ff8fc433607 (UnityPlayer) 
0x00007ff8fc43237a (UnityPlayer) 
0x00007ff8fc26ff76 (UnityPlayer) 
0x00007ff8fc270c99 (UnityPlayer) 
0x00007ff8fc271018 (UnityPlayer) 
0x00007ff8fc271089 (UnityPlayer) 
0x00007ff8fc32ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 1 Unused Serialized files (Serialized files now loaded: 36)
UnloadTime: 6.489000 ms
InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc27b2df (UnityPlayer) 
0x00007ff8fbe516c3 (UnityPlayer) 
0x00007ff8f51416e8 (GameAssembly) DllGetActivationFactory
0x00007ff8f5674520 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3d6278 (UnityPlayer) 
0x00007ff8fc42a7d5 (UnityPlayer) 
0x00007ff8fc3f2ff8 (UnityPlayer) 
0x00007ff8fc3f2add (UnityPlayer) 
0x00007ff8fc3f2e7f (UnityPlayer) 
0x00007ff8fc441aed (UnityPlayer) 
0x00007ff8fc442304 (UnityPlayer) 
0x00007ff8fc26ea78 (UnityPlayer) 
0x00007ff8fc270a4d (UnityPlayer) 
0x00007ff8fc26f32b (UnityPlayer) 
0x00007ff8fc271b01 (UnityPlayer) 
0x00007ff8fc27179d (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc27b2df (UnityPlayer) 
0x00007ff8fbe516c3 (UnityPlayer) 
0x00007ff8f51416e8 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3d6278 (UnityPlayer) 
0x00007ff8fc42a7d5 (UnityPlayer) 
0x00007ff8fc3f2ff8 (UnityPlayer) 
0x00007ff8fc3f2add (UnityPlayer) 
0x00007ff8fc3f2e7f (UnityPlayer) 
0x00007ff8fc441aed (UnityPlayer) 
0x00007ff8fc442304 (UnityPlayer) 
0x00007ff8fc26ea78 (UnityPlayer) 
0x00007ff8fc270a4d (UnityPlayer) 
0x00007ff8fc26f32b (UnityPlayer) 
0x00007ff8fc271b01 (UnityPlayer) 
0x00007ff8fc27179d (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Unloading 566 unused Assets to reduce memory usage. Loaded Objects now: 7978.
Total: 17.646600 ms (FindLiveObjects: 0.392600 ms CreateObjectMapping: 0.214000 ms MarkObjects: 16.636100 ms  DeleteObjects: 0.403500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7986.
Total: 17.234700 ms (FindLiveObjects: 0.381800 ms CreateObjectMapping: 0.289900 ms MarkObjects: 16.552700 ms  DeleteObjects: 0.010000 ms)

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc42b865 (UnityPlayer) 
0x00007ff8fc43346b (UnityPlayer) 
0x00007ff8fc42f634 (UnityPlayer) 
0x00007ff8fc433598 (UnityPlayer) 
0x00007ff8fc43237a (UnityPlayer) 
0x00007ff8fc26ff76 (UnityPlayer) 
0x00007ff8fc270c99 (UnityPlayer) 
0x00007ff8fc271018 (UnityPlayer) 
0x00007ff8fc271089 (UnityPlayer) 
0x00007ff8fc32ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object '<null>') is missing!
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc3ed036 (UnityPlayer) 
0x00007ff8fc42c258 (UnityPlayer) 
0x00007ff8fc3f200e (UnityPlayer) 
0x00007ff8fc3f5d0c (UnityPlayer) 
0x00007ff8fc43d1af (UnityPlayer) 
0x00007ff8fc433607 (UnityPlayer) 
0x00007ff8fc43237a (UnityPlayer) 
0x00007ff8fc26ff76 (UnityPlayer) 
0x00007ff8fc270c99 (UnityPlayer) 
0x00007ff8fc271018 (UnityPlayer) 
0x00007ff8fc271089 (UnityPlayer) 
0x00007ff8fc32ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

Couldn't find menu with the name 'Pause'

 -> AC debug logger
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fbe6073e (UnityPlayer) 
0x00007ff8f6047677 (GameAssembly) DllGetActivationFactory
0x00007ff8f6023ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8f469faaa (GameAssembly) DllGetActivationFactory
0x00007ff8f4723501 (GameAssembly) DllGetActivationFactory
0x00007ff8f52a8dd4 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3d6278 (UnityPlayer) 
0x00007ff8fc42a7d5 (UnityPlayer) 
0x00007ff8fc3f2e44 (UnityPlayer) 
0x00007ff8fc44236a (UnityPlayer) 
0x00007ff8fc431063 (UnityPlayer) 
0x00007ff8fc26f71e (UnityPlayer) 
0x00007ff8fc26f485 (UnityPlayer) 
0x00007ff8fc271a5b (UnityPlayer) 
0x00007ff8fc27179d (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 1 Unused Serialized files (Serialized files now loaded: 36)
UnloadTime: 4.315900 ms
Unloading 212 unused Assets to reduce memory usage. Loaded Objects now: 12886.
Total: 23.004600 ms (FindLiveObjects: 0.376400 ms CreateObjectMapping: 0.221600 ms MarkObjects: 22.254700 ms  DeleteObjects: 0.151600 ms)

The Menu 'Pause' has its Source set to UnityUiPrefab, but no Linked Canvas can be found!

 -> AC debug logger
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fbe6073e (UnityPlayer) 
0x00007ff8f6047677 (GameAssembly) DllGetActivationFactory
0x00007ff8f6023ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8f469faaa (GameAssembly) DllGetActivationFactory
0x00007ff8f460af34 (GameAssembly) DllGetActivationFactory
0x00007ff8f472617c (GameAssembly) DllGetActivationFactory
0x00007ff8f4741103 (GameAssembly) DllGetActivationFactory
0x00007ff8f472faf0 (GameAssembly) DllGetActivationFactory
0x00007ff8f472eb0b (GameAssembly) DllGetActivationFactory
0x00007ff8f4733879 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3d6278 (UnityPlayer) 
0x00007ff8fc42a7d5 (UnityPlayer) 
0x00007ff8fc3f2ff8 (UnityPlayer) 
0x00007ff8fc3f2add (UnityPlayer) 
0x00007ff8fc3f2e7f (UnityPlayer) 
0x00007ff8fc441aed (UnityPlayer) 
0x00007ff8fc442304 (UnityPlayer) 
0x00007ff8fc26ea78 (UnityPlayer) 
0x00007ff8fc270a4d (UnityPlayer) 
0x00007ff8fc26f32b (UnityPlayer) 
0x00007ff8fc271b01 (UnityPlayer) 
0x00007ff8fc27179d (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The Menu 'Inventory' has its Source set to UnityUiPrefab, but no Linked Canvas can be found!

 -> AC debug logger
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fbe6073e (UnityPlayer) 
0x00007ff8f6047677 (GameAssembly) DllGetActivationFactory
0x00007ff8f6023ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8f469faaa (GameAssembly) DllGetActivationFactory
0x00007ff8f460af34 (GameAssembly) DllGetActivationFactory
0x00007ff8f472617c (GameAssembly) DllGetActivationFactory
0x00007ff8f4741103 (GameAssembly) DllGetActivationFactory
0x00007ff8f472faf0 (GameAssembly) DllGetActivationFactory
0x00007ff8f472eb0b (GameAssembly) DllGetActivationFactory
0x00007ff8f4733879 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3d6278 (UnityPlayer) 
0x00007ff8fc42a7d5 (UnityPlayer) 
0x00007ff8fc3f2ff8 (UnityPlayer) 
0x00007ff8fc3f2add (UnityPlayer) 
0x00007ff8fc3f2e7f (UnityPlayer) 
0x00007ff8fc441aed (UnityPlayer) 
0x00007ff8fc442304 (UnityPlayer) 
0x00007ff8fc26ea78 (UnityPlayer) 
0x00007ff8fc270a4d (UnityPlayer) 
0x00007ff8fc26f32b (UnityPlayer) 
0x00007ff8fc271b01 (UnityPlayer) 
0x00007ff8fc27179d (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fbe6073e (UnityPlayer) 
0x00007ff8f6047677 (GameAssembly) DllGetActivationFactory
0x00007ff8f6023ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8f469faaa (GameAssembly) DllGetActivationFactory
0x00007ff8f47261f6 (GameAssembly) DllGetActivationFactory
0x00007ff8f4741103 (GameAssembly) DllGetActivationFactory
0x00007ff8f472faf0 (GameAssembly) DllGetActivationFactory
0x00007ff8f472eb0b (GameAssembly) DllGetActivationFactory
0x00007ff8f4733879 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3d6278 (UnityPlayer) 
0x00007ff8fc42a7d5 (UnityPlayer) 
0x00007ff8fc3f2ff8 (UnityPlayer) 
0x00007ff8fc3f2add (UnityPlayer) 
0x00007ff8fc3f2e7f (UnityPlayer) 
0x00007ff8fc441aed (UnityPlayer) 
0x00007ff8fc442304 (UnityPlayer) 
0x00007ff8fc26ea78 (UnityPlayer) 
0x00007ff8fc270a4d (UnityPlayer) 
0x00007ff8fc26f32b (UnityPlayer) 
0x00007ff8fc271b01 (UnityPlayer) 
0x00007ff8fc27179d (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 34)
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc27b2df (UnityPlayer) 
0x00007ff8fbe516c3 (UnityPlayer) 
0x00007ff8f51416e8 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3d6278 (UnityPlayer) 
0x00007ff8fc42a7d5 (UnityPlayer) 
0x00007ff8fc3f2ff8 (UnityPlayer) 
0x00007ff8fc3f2add (UnityPlayer) 
0x00007ff8fc3f2e7f (UnityPlayer) 
0x00007ff8fc441aed (UnityPlayer) 
0x00007ff8fc442304 (UnityPlayer) 
0x00007ff8fc26ea78 (UnityPlayer) 
0x00007ff8fc270a4d (UnityPlayer) 
0x00007ff8fc26f32b (UnityPlayer) 
0x00007ff8fc271b01 (UnityPlayer) 
0x00007ff8fc27179d (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc27b2df (UnityPlayer) 
0x00007ff8fbe516c3 (UnityPlayer) 
0x00007ff8f51416e8 (GameAssembly) DllGetActivationFactory
0x00007ff8f5674520 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3d6278 (UnityPlayer) 
0x00007ff8fc42a7d5 (UnityPlayer) 
0x00007ff8fc3f2ff8 (UnityPlayer) 
0x00007ff8fc3f2add (UnityPlayer) 
0x00007ff8fc3f2e7f (UnityPlayer) 
0x00007ff8fc441aed (UnityPlayer) 
0x00007ff8fc442304 (UnityPlayer) 
0x00007ff8fc26ea78 (UnityPlayer) 
0x00007ff8fc270a4d (UnityPlayer) 
0x00007ff8fc26f32b (UnityPlayer) 
0x00007ff8fc271b01 (UnityPlayer) 
0x00007ff8fc27179d (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

PlayerStart 'PlayerStart2D_Hub' has no Camera On Start

 -> AC debug logger
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fbe6073e (UnityPlayer) 
0x00007ff8f6047677 (GameAssembly) DllGetActivationFactory
0x00007ff8f6023ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8f469faaa (GameAssembly) DllGetActivationFactory
0x00007ff8f4668be0 (GameAssembly) DllGetActivationFactory
0x00007ff8f473febf (GameAssembly) DllGetActivationFactory
0x00007ff8f46843f4 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3f452f (UnityPlayer) 
0x00007ff8fc3f45be (UnityPlayer) 
0x00007ff8fc3f359a (UnityPlayer) 
0x00007ff8fc106114 (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

PlayerStart 'PlayerStart2D_Hub' has no Camera On Start

 -> AC debug logger
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fbe6073e (UnityPlayer) 
0x00007ff8f6047677 (GameAssembly) DllGetActivationFactory
0x00007ff8f6023ca4 (GameAssembly) DllGetActivationFactory
0x00007ff8f469faaa (GameAssembly) DllGetActivationFactory
0x00007ff8f4668be0 (GameAssembly) DllGetActivationFactory
0x00007ff8f534554b (GameAssembly) DllGetActivationFactory
0x00007ff8f45d1d62 (GameAssembly) DllGetActivationFactory
0x00007ff8f60506f1 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3f1bb5 (UnityPlayer) 
0x00007ff8fc3f5a17 (UnityPlayer) 
0x00007ff8fc3f5023 (UnityPlayer) 
0x00007ff8fbe47ada (UnityPlayer) 
0x00007ff8f45d04fb (GameAssembly) DllGetActivationFactory
0x00007ff8f45d0bfa (GameAssembly) DllGetActivationFactory
0x00007ff8f46a570d (GameAssembly) DllGetActivationFactory
0x00007ff8f46a546a (GameAssembly) DllGetActivationFactory
0x00007ff8f473ff55 (GameAssembly) DllGetActivationFactory
0x00007ff8f46843f4 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3f452f (UnityPlayer) 
0x00007ff8fc3f45be (UnityPlayer) 
0x00007ff8fc3f359a (UnityPlayer) 
0x00007ff8fc106114 (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 13974.
Total: 23.978800 ms (FindLiveObjects: 0.471100 ms CreateObjectMapping: 0.262900 ms MarkObjects: 23.175200 ms  DeleteObjects: 0.069200 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13974.
Total: 25.705500 ms (FindLiveObjects: 0.500100 ms CreateObjectMapping: 0.177900 ms MarkObjects: 25.007800 ms  DeleteObjects: 0.019400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13974.
Total: 24.493100 ms (FindLiveObjects: 0.554800 ms CreateObjectMapping: 0.206500 ms MarkObjects: 23.714800 ms  DeleteObjects: 0.016500 ms)

Rewired: [WARNING] The Action "ToggleCursor" does not exist. You can create Actions in the editor.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fbe6073e (UnityPlayer) 
0x00007ff8f604714b (GameAssembly) DllGetActivationFactory
0x00007ff8f57e6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8f5838ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8f5832c59 (GameAssembly) DllGetActivationFactory
0x00007ff8f587779e (GameAssembly) DllGetActivationFactory
0x00007ff8f470e3e3 (GameAssembly) DllGetActivationFactory
0x00007ff8f4743ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3f3113 (UnityPlayer) 
0x00007ff8fc3f31f6 (UnityPlayer) 
0x00007ff8fc101500 (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "EndCutscene" does not exist. You can create Actions in the editor.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fbe6073e (UnityPlayer) 
0x00007ff8f604714b (GameAssembly) DllGetActivationFactory
0x00007ff8f57e6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8f5838ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8f5832c59 (GameAssembly) DllGetActivationFactory
0x00007ff8f587779e (GameAssembly) DllGetActivationFactory
0x00007ff8f470e4bc (GameAssembly) DllGetActivationFactory
0x00007ff8f4743ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3f3113 (UnityPlayer) 
0x00007ff8fc3f31f6 (UnityPlayer) 
0x00007ff8fc101500 (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionA" does not exist. You can create Actions in the editor.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fbe6073e (UnityPlayer) 
0x00007ff8f604714b (GameAssembly) DllGetActivationFactory
0x00007ff8f57e6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8f5838ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8f5832c59 (GameAssembly) DllGetActivationFactory
0x00007ff8f587779e (GameAssembly) DllGetActivationFactory
0x00007ff8f470f59c (GameAssembly) DllGetActivationFactory
0x00007ff8f4743ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3f3113 (UnityPlayer) 
0x00007ff8fc3f31f6 (UnityPlayer) 
0x00007ff8fc101500 (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "InteractionB" does not exist. You can create Actions in the editor.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fbe6073e (UnityPlayer) 
0x00007ff8f604714b (GameAssembly) DllGetActivationFactory
0x00007ff8f57e6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8f5838ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8f5832c59 (GameAssembly) DllGetActivationFactory
0x00007ff8f587779e (GameAssembly) DllGetActivationFactory
0x00007ff8f470f641 (GameAssembly) DllGetActivationFactory
0x00007ff8f4743ea6 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3f3113 (UnityPlayer) 
0x00007ff8fc3f31f6 (UnityPlayer) 
0x00007ff8fc101500 (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "Jump" does not exist. You can create Actions in the editor.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fbe6073e (UnityPlayer) 
0x00007ff8f604714b (GameAssembly) DllGetActivationFactory
0x00007ff8f57e6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8f5838ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8f5832c59 (GameAssembly) DllGetActivationFactory
0x00007ff8f587779e (GameAssembly) DllGetActivationFactory
0x00007ff8f47146df (GameAssembly) DllGetActivationFactory
0x00007ff8f4744a4e (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3f3113 (UnityPlayer) 
0x00007ff8fc3f31f6 (UnityPlayer) 
0x00007ff8fc101500 (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "FlashHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fbe6073e (UnityPlayer) 
0x00007ff8f604714b (GameAssembly) DllGetActivationFactory
0x00007ff8f57e6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8f5838ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8f5832c59 (GameAssembly) DllGetActivationFactory
0x00007ff8f587779e (GameAssembly) DllGetActivationFactory
0x00007ff8f470dac8 (GameAssembly) DllGetActivationFactory
0x00007ff8f4743ed1 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3f3113 (UnityPlayer) 
0x00007ff8fc3f31f6 (UnityPlayer) 
0x00007ff8fc101500 (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsLeft" does not exist. You can create Actions in the editor.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fbe6073e (UnityPlayer) 
0x00007ff8f604714b (GameAssembly) DllGetActivationFactory
0x00007ff8f57e6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8f5838ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8f5832c59 (GameAssembly) DllGetActivationFactory
0x00007ff8f587779e (GameAssembly) DllGetActivationFactory
0x00007ff8f465db10 (GameAssembly) DllGetActivationFactory
0x00007ff8f4714777 (GameAssembly) DllGetActivationFactory
0x00007ff8f4744a4e (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3f3113 (UnityPlayer) 
0x00007ff8fc3f31f6 (UnityPlayer) 
0x00007ff8fc101500 (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspotsRight" does not exist. You can create Actions in the editor.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fbe6073e (UnityPlayer) 
0x00007ff8f604714b (GameAssembly) DllGetActivationFactory
0x00007ff8f57e6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8f5838ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8f5832c59 (GameAssembly) DllGetActivationFactory
0x00007ff8f587779e (GameAssembly) DllGetActivationFactory
0x00007ff8f465db39 (GameAssembly) DllGetActivationFactory
0x00007ff8f4714777 (GameAssembly) DllGetActivationFactory
0x00007ff8f4744a4e (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3f3113 (UnityPlayer) 
0x00007ff8fc3f31f6 (UnityPlayer) 
0x00007ff8fc101500 (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Rewired: [WARNING] The Action "CycleHotspots" does not exist. You can create Actions in the editor.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fbe6073e (UnityPlayer) 
0x00007ff8f604714b (GameAssembly) DllGetActivationFactory
0x00007ff8f57e6f4f (GameAssembly) DllGetActivationFactory
0x00007ff8f5838ef5 (GameAssembly) DllGetActivationFactory
0x00007ff8f5832c59 (GameAssembly) DllGetActivationFactory
0x00007ff8f5876a6e (GameAssembly) DllGetActivationFactory
0x00007ff8f465db5b (GameAssembly) DllGetActivationFactory
0x00007ff8f4714777 (GameAssembly) DllGetActivationFactory
0x00007ff8f4744a4e (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3f3113 (UnityPlayer) 
0x00007ff8fc3f31f6 (UnityPlayer) 
0x00007ff8fc101500 (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

The referenced script (Unknown) on this Behaviour is missing!
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc42b865 (UnityPlayer) 
0x00007ff8fc43346b (UnityPlayer) 
0x00007ff8fc42f634 (UnityPlayer) 
0x00007ff8fc433598 (UnityPlayer) 
0x00007ff8fc43237a (UnityPlayer) 
0x00007ff8fc26ff76 (UnityPlayer) 
0x00007ff8fc270c99 (UnityPlayer) 
0x00007ff8fc271018 (UnityPlayer) 
0x00007ff8fc271089 (UnityPlayer) 
0x00007ff8fc32ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

The referenced script on this Behaviour (Game Object '<null>') is missing!
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc3ed036 (UnityPlayer) 
0x00007ff8fc42c258 (UnityPlayer) 
0x00007ff8fc3f200e (UnityPlayer) 
0x00007ff8fc3f5d0c (UnityPlayer) 
0x00007ff8fc43d1af (UnityPlayer) 
0x00007ff8fc433607 (UnityPlayer) 
0x00007ff8fc43237a (UnityPlayer) 
0x00007ff8fc26ff76 (UnityPlayer) 
0x00007ff8fc270c99 (UnityPlayer) 
0x00007ff8fc271018 (UnityPlayer) 
0x00007ff8fc271089 (UnityPlayer) 
0x00007ff8fc32ad51 (UnityPlayer) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

Unloading 1 Unused Serialized files (Serialized files now loaded: 36)
UnloadTime: 20.983100 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc27b2df (UnityPlayer) 
0x00007ff8fbe516c3 (UnityPlayer) 
0x00007ff8f51416e8 (GameAssembly) DllGetActivationFactory
0x00007ff8f5674520 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3d6278 (UnityPlayer) 
0x00007ff8fc42a7d5 (UnityPlayer) 
0x00007ff8fc3f2ff8 (UnityPlayer) 
0x00007ff8fc3f2add (UnityPlayer) 
0x00007ff8fc3f2e7f (UnityPlayer) 
0x00007ff8fc441aed (UnityPlayer) 
0x00007ff8fc442304 (UnityPlayer) 
0x00007ff8fc26ea78 (UnityPlayer) 
0x00007ff8fc270a4d (UnityPlayer) 
0x00007ff8fc26f32b (UnityPlayer) 
0x00007ff8fc271b01 (UnityPlayer) 
0x00007ff8fc27179d (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc27b2df (UnityPlayer) 
0x00007ff8fbe516c3 (UnityPlayer) 
0x00007ff8f51416e8 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3d6278 (UnityPlayer) 
0x00007ff8fc42a7d5 (UnityPlayer) 
0x00007ff8fc3f2ff8 (UnityPlayer) 
0x00007ff8fc3f2add (UnityPlayer) 
0x00007ff8fc3f2e7f (UnityPlayer) 
0x00007ff8fc441aed (UnityPlayer) 
0x00007ff8fc442304 (UnityPlayer) 
0x00007ff8fc26ea78 (UnityPlayer) 
0x00007ff8fc270a4d (UnityPlayer) 
0x00007ff8fc26f32b (UnityPlayer) 
0x00007ff8fc271b01 (UnityPlayer) 
0x00007ff8fc27179d (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Unloading 4824 unused Assets to reduce memory usage. Loaded Objects now: 9239.
Total: 22.236700 ms (FindLiveObjects: 0.628200 ms CreateObjectMapping: 0.395500 ms MarkObjects: 17.252600 ms  DeleteObjects: 3.959700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9247.
Total: 19.825500 ms (FindLiveObjects: 0.428800 ms CreateObjectMapping: 0.280400 ms MarkObjects: 19.102700 ms  DeleteObjects: 0.013300 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 36)
UnloadTime: 6.986500 ms
InvalidOperationException: Handle is not pinned.
  at System.Runtime.InteropServices.GCHandle.AddrOfPinnedObject () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Unregister () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Dispose () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Finalize () [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc27b2df (UnityPlayer) 
0x00007ff8fbe516c3 (UnityPlayer) 
0x00007ff8f51416e8 (GameAssembly) DllGetActivationFactory
0x00007ff8f5674520 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3d6278 (UnityPlayer) 
0x00007ff8fc42a7d5 (UnityPlayer) 
0x00007ff8fc3f2ff8 (UnityPlayer) 
0x00007ff8fc3f2add (UnityPlayer) 
0x00007ff8fc3f2e7f (UnityPlayer) 
0x00007ff8fc441aed (UnityPlayer) 
0x00007ff8fc442304 (UnityPlayer) 
0x00007ff8fc26ea78 (UnityPlayer) 
0x00007ff8fc270a4d (UnityPlayer) 
0x00007ff8fc26f32b (UnityPlayer) 
0x00007ff8fc271b01 (UnityPlayer) 
0x00007ff8fc27179d (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
0x00007ff8fc5e38ed (UnityPlayer) UnityMain
0x00007ff8fc5e8923 (UnityPlayer) UnityMain
0x00007ff8fc5d3005 (UnityPlayer) UnityMain
0x00007ff8fcb98e7e (UnityPlayer) UnityMain
0x00007ff8fc27b2df (UnityPlayer) 
0x00007ff8fbe516c3 (UnityPlayer) 
0x00007ff8f51416e8 (GameAssembly) DllGetActivationFactory
0x00007ff8f451b136 (GameAssembly) WriteZStream
0x00007ff8f451abe9 (GameAssembly) WriteZStream
0x00007ff8fc3d2f28 (UnityPlayer) 
0x00007ff8fc3d6152 (UnityPlayer) 
0x00007ff8fc3d6278 (UnityPlayer) 
0x00007ff8fc42a7d5 (UnityPlayer) 
0x00007ff8fc3f2ff8 (UnityPlayer) 
0x00007ff8fc3f2add (UnityPlayer) 
0x00007ff8fc3f2e7f (UnityPlayer) 
0x00007ff8fc441aed (UnityPlayer) 
0x00007ff8fc442304 (UnityPlayer) 
0x00007ff8fc26ea78 (UnityPlayer) 
0x00007ff8fc270a4d (UnityPlayer) 
0x00007ff8fc26f32b (UnityPlayer) 
0x00007ff8fc271b01 (UnityPlayer) 
0x00007ff8fc27179d (UnityPlayer) 
0x00007ff8fc255e9a (UnityPlayer) 
0x00007ff8fc255f40 (UnityPlayer) 
0x00007ff8fc258c18 (UnityPlayer) 
0x00007ff8fc44d98a (UnityPlayer) 
0x00007ff8fc44c6bb (UnityPlayer) 
0x00007ff8fc450e97 (UnityPlayer) 
0x00007ff8fc4529fb (UnityPlayer) UnityMain
0x00007ff77e5f11f2 (IDJ-Game) 
0x00007ff95dc8257d (KERNEL32) BaseThreadInitThunk
0x00007ff95ea0aa78 (ntdll) RtlUserThreadStart

NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to native code. The method we're attempting to marshal is: Steamworks.Callback`1[[Steamworks.GameOverlayActivated_t, Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::OnRunCallResult
  at Steamworks.Callback`1[T].BuildCCallbackBase () [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00000] in <00000000000000000000000000000000>:0 
  at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <00000000000000000000000000000000>:0 
  at GameInput.Start () [0x00000] in <00000000000000000000000000000000>:0 

Unloading 296 unused Assets to reduce memory usage. Loaded Objects now: 12032.
Total: 19.652300 ms (FindLiveObjects: 0.551400 ms CreateObjectMapping: 0.270100 ms MarkObjects: 18.602700 ms  DeleteObjects: 0.227700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12067.
Total: 19.424500 ms (FindLiveObjects: 0.432400 ms CreateObjectMapping: 0.249300 ms MarkObjects: 18.726500 ms  DeleteObjects: 0.015900 ms)

Setting up 6 worker threads for Enlighten.
NullReferenceException: Object reference not set to an instance of an object.


Memory Statistics:
[ALLOC_TEMP_TLS] TLS Allocator
  StackAllocators : 
    [ALLOC_TEMP_MAIN]
      Peak usage frame count: [0-1.0 KB]: 5239 frames, [2.0 KB-4.0 KB]: 1 frames, [4.0 KB-8.0 KB]: 667 frames, [8.0 KB-16.0 KB]: 1349 frames, [16.0 KB-32.0 KB]: 30697 frames, [32.0 KB-64.0 KB]: 1012 frames, [64.0 KB-128.0 KB]: 6 frames, [128.0 KB-256.0 KB]: 1 frames, [256.0 KB-0.5 MB]: 1 frames, [0.5 MB-1.0 MB]: 3 frames, [1.0 MB-2.0 MB]: 12 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 2 frames
      Initial Block Size 4.0 MB
      Current Block Size 8.0 MB
      Peak Allocated Bytes 6.3 MB
      Overflow Count 8108
    [ALLOC_TEMP_Loading.AsyncRead]
      Initial Block Size 64.0 KB
      Current Block Size 128.0 KB
      Peak Allocated Bytes 127.7 KB
      Overflow Count 0
    [ALLOC_TEMP_Loading.PreloadManager]
      Initial Block Size 256.0 KB
      Current Block Size 0.5 MB
      Peak Allocated Bytes 511.5 KB
      Overflow Count 412
    [ALLOC_TEMP_Background Job.Worker 8]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 6]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 54.3 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 0]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 95.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 10]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 9]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 5]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 54.5 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 14]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 6]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 4]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 54.5 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 3]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 54.3 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 12]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.1 KB
      Overflow Count 0
    [ALLOC_TEMP_EnlightenWorker] x 6
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 15]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 1]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 33.9 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 2]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 7]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 35.8 KB
      Overflow Count 0
    [ALLOC_TEMP_UnityGfxDeviceWorker]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 6.6 KB
      Overflow Count 0
    [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 0 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 5]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 35.3 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 9]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 54.5 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 13]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.1 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 8]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 54.3 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 7]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 54.5 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 1]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 55.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 2]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 95.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 3]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 11]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 34.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 10]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 54.5 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 0]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 33.9 KB
      Overflow Count 0
    [ALLOC_TEMP_CloudJob.Worker 0]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 3.3 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 4]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_BatchDeleteObjects]
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
[ALLOC_DEFAULT] Dual Thread Allocator
  Peak main deferred allocation count 329
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 7 Subsections = 7168 buckets. Failed count: 22566
        32B: 21 Subsections = 10752 buckets. Failed count: 301068
        48B: 25 Subsections = 8533 buckets. Failed count: 268168
        64B: 118 Subsections = 30208 buckets. Failed count: 137391
        80B: 22 Subsections = 4505 buckets. Failed count: 19849
        96B: 39 Subsections = 6656 buckets. Failed count: 38580
        112B: 18 Subsections = 2633 buckets. Failed count: 265266
        128B: 6 Subsections = 768 buckets. Failed count: 39856
    [ALLOC_DEFAULT_MAIN]
      Peak usage frame count: [8.0 MB-16.0 MB]: 170 frames, [16.0 MB-32.0 MB]: 35775 frames, [32.0 MB-64.0 MB]: 3045 frames, [64.0 MB-128.0 MB]: 1 frames
      Requested Block Size 16.0 MB
      Peak Block count 2
      Peak Allocated memory 119.1 MB
      Peak Large allocation bytes 106.1 MB
    [ALLOC_DEFAULT_THREAD]
      Peak usage frame count: [8.0 MB-16.0 MB]: 5005 frames, [16.0 MB-32.0 MB]: 32706 frames, [32.0 MB-64.0 MB]: 1026 frames, [64.0 MB-128.0 MB]: 141 frames, [128.0 MB-256.0 MB]: 113 frames
      Requested Block Size 16.0 MB
      Peak Block count 3
      Peak Allocated memory 208.3 MB
      Peak Large allocation bytes 176.1 MB
[ALLOC_TEMP_JOB_1_FRAME]
  Initial Block Size 2.0 MB
  Used Block Count 1
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_2_FRAMES]
  Initial Block Size 2.0 MB
  Used Block Count 1
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  Initial Block Size 2.0 MB
  Used Block Count 3
  Overflow Count (too large) 3
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_ASYNC (Background)]
  Initial Block Size 1.0 MB
  Used Block Count 23
  Overflow Count (too large) 82
  Overflow Count (full) 0
[ALLOC_GFX] Dual Thread Allocator
  Peak main deferred allocation count 134
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 7 Subsections = 7168 buckets. Failed count: 22566
        32B: 21 Subsections = 10752 buckets. Failed count: 301068
        48B: 25 Subsections = 8533 buckets. Failed count: 268168
        64B: 118 Subsections = 30208 buckets. Failed count: 137391
        80B: 22 Subsections = 4505 buckets. Failed count: 19849
        96B: 39 Subsections = 6656 buckets. Failed count: 38580
        112B: 18 Subsections = 2633 buckets. Failed count: 265266
        128B: 6 Subsections = 768 buckets. Failed count: 39856
    [ALLOC_GFX_MAIN]
      Peak usage frame count: [32.0 KB-64.0 KB]: 19241 frames, [64.0 KB-128.0 KB]: 16702 frames, [128.0 KB-256.0 KB]: 3 frames, [256.0 KB-0.5 MB]: 2 frames, [0.5 MB-1.0 MB]: 2803 frames, [1.0 MB-2.0 MB]: 240 frames
      Requested Block Size 16.0 MB
      Peak Block count 1
      Peak Allocated memory 1.3 MB
      Peak Large allocation bytes 0 B
    [ALLOC_GFX_THREAD]
      Peak usage frame count: [0-1.0 KB]: 4997 frames, [1.0 KB-2.0 KB]: 27 frames, [32.0 KB-64.0 KB]: 2 frames, [64.0 KB-128.0 KB]: 2 frames, [128.0 KB-256.0 KB]: 1 frames, [256.0 KB-0.5 MB]: 5 frames, [0.5 MB-1.0 MB]: 1923 frames, [1.0 MB-2.0 MB]: 31038 frames, [2.0 MB-4.0 MB]: 996 frames
      Requested Block Size 16.0 MB
      Peak Block count 1
      Peak Allocated memory 3.6 MB
      Peak Large allocation bytes 0 B
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
  Peak main deferred allocation count 3173
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 7 Subsections = 7168 buckets. Failed count: 22566
        32B: 21 Subsections = 10752 buckets. Failed count: 301068
        48B: 25 Subsections = 8533 buckets. Failed count: 268168
        64B: 118 Subsections = 30208 buckets. Failed count: 137391
        80B: 22 Subsections = 4505 buckets. Failed count: 19849
        96B: 39 Subsections = 6656 buckets. Failed count: 38580
        112B: 18 Subsections = 2633 buckets. Failed count: 265266
        128B: 6 Subsections = 768 buckets. Failed count: 39856
    [ALLOC_CACHEOBJECTS_MAIN]
      Peak usage frame count: [4.0 MB-8.0 MB]: 3355 frames, [8.0 MB-16.0 MB]: 35636 frames
      Requested Block Size 4.0 MB
      Peak Block count 4
      Peak Allocated memory 13.5 MB
      Peak Large allocation bytes 0 B
    [ALLOC_CACHEOBJECTS_THREAD]
      Peak usage frame count: [64.0 KB-128.0 KB]: 1893 frames, [128.0 KB-256.0 KB]: 1 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 15 frames, [4.0 MB-8.0 MB]: 186 frames, [8.0 MB-16.0 MB]: 557 frames, [16.0 MB-32.0 MB]: 1407 frames, [32.0 MB-64.0 MB]: 34931 frames
      Requested Block Size 4.0 MB
      Peak Block count 12
      Peak Allocated memory 49.1 MB
      Peak Large allocation bytes 12.0 MB
[ALLOC_TYPETREE] Dual Thread Allocator
  Peak main deferred allocation count 0
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 7 Subsections = 7168 buckets. Failed count: 22566
        32B: 21 Subsections = 10752 buckets. Failed count: 301068
        48B: 25 Subsections = 8533 buckets. Failed count: 268168
        64B: 118 Subsections = 30208 buckets. Failed count: 137391
        80B: 22 Subsections = 4505 buckets. Failed count: 19849
        96B: 39 Subsections = 6656 buckets. Failed count: 38580
        112B: 18 Subsections = 2633 buckets. Failed count: 265266
        128B: 6 Subsections = 768 buckets. Failed count: 39856
    [ALLOC_TYPETREE_MAIN]
      Peak usage frame count: [0-1.0 KB]: 170 frames, [4.0 KB-8.0 KB]: 1721 frames, [8.0 KB-16.0 KB]: 3355 frames, [32.0 KB-64.0 KB]: 30700 frames, [64.0 KB-128.0 KB]: 3045 frames
      Requested Block Size 2.0 MB
      Peak Block count 1
      Peak Allocated memory 101.7 KB
      Peak Large allocation bytes 0 B
    [ALLOC_TYPETREE_THREAD]
      Peak usage frame count: [256.0 KB-0.5 MB]: 1923 frames, [0.5 MB-1.0 MB]: 128 frames, [1.0 MB-2.0 MB]: 127 frames, [2.0 MB-4.0 MB]: 517 frames, [4.0 MB-8.0 MB]: 707 frames, [8.0 MB-16.0 MB]: 35589 frames
      Requested Block Size 2.0 MB
      Peak Block count 7
      Peak Allocated memory 12.4 MB
      Peak Large allocation bytes 0 B
