Initialize engine version: 2020.3.36f1 (71f96b79b9f0)
[Subsystems] Discovering subsystems at path E:/Aventures/Like.No.Other.The.Legend.Of.The.Twin.Books/Like No Other_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f03)
    Vendor:   
    VRAM:     12087 MB
    Driver:   30.0.15.1215
[Debug] [PackedSpriteExtraInfoCache] Disposed `0` cached `V`
[Debug] [SpriteBendCache] Disposed 0 meshes
[Debug] [SpriteFlatCache] Disposed 0 meshes
[Debug] [SpriteMeshCache] Disposed 0 meshes
<RI> Initializing input.

New input system (experimental) initialized
<RI> Input initialized.

<RI> Initialized touch support.

[Debug] [PackedSpriteExtraInfoCache] Disposed `0` cached `V`
[Debug] [PoolGlobal] Disposed 0 unused object pools
[Debug] [SpriteBendCache] Disposed 0 meshes
[Debug] [SpriteFlatCache] Disposed 0 meshes
[Debug] [SpriteMeshCache] Disposed 0 meshes
UnloadTime: 0.702900 ms
[Info] [Social] Steam
[Debug] [Table] [SettingsPrefs] Registering event callbacks
[Verbose] [IO] Initialing
[Debug] [DefaultIoImpl] Registering generic event callbacks
[Info] [PauseMenu] Preloading ...
[Debug] [PlatformInfo] isEditor: False
[Debug] [PlatformInfo] isMobile: False
[Debug] [PlatformInfo] isStandalone: True
[Debug] [PlatformInfo] isConsole: False
[Info] [Settings] [Resolution] Screen dpi is 96
[Info] [Settings] [Resolution] Screen scaling is 0
[Info] [Settings] [Resolution] Default resolution is 1920x1080
[Info] [Settings] [Resolution] Set resolution to `1920x1080`
[Info] [PauseMenu] Preloading done
[Info] [Settings] [Quality] Setting quality level to `Medium` (`medium`)
[Info] [Settings] [VSync] Vsync count set to `1`
[Info] [Settings] [VSync] Vsync count set to `1`
[Info] [Dialog] Preloading ...
[Debug] [Localized] Enabling locate module
[Debug] [Localized] Loading locate file 'E:/Aventures/Like.No.Other.The.Legend.Of.The.Twin.Books/Like No Other_Data/StreamingAssets\lang_defaults0.xlsx'
[Debug] [Localized] Loading locate file 'E:/Aventures/Like.No.Other.The.Legend.Of.The.Twin.Books/Like No Other_Data/StreamingAssets\lang.xlsx'
[Debug] [Localized] Pre-processed 640 RTL string(s) for language Hebrew (heIL)
[Debug] [Localized] Pre-processed 1027 RTL string(s) for language Arabic (ar001)
[Debug] [Localized] Loaded preferred language as 'es'
[Debug] [Localized] Set language to 'esES'
[Debug] [Localized] Loaded locales: enUS, frFR, esES, deDE, itIT, ptBR, ptPT, ruRU, elGR, trTR, daDK, noNB, svSE, nlNL, plPL, fiFI, jaJP, zhCN, zhTW, koKR, csCZ, huHU, roRO, thTH, bgBG, heIL, ar001, bsBS
[Debug] [Localized] Enabled locales: enUS, ptBR, deDE, esES, frFR, jaJP, itIT
[Info] [Dialog] Preloading done
Unloading 5 Unused Serialized files (Serialized files now loaded: 18)
[Debug] [PackedSpriteExtraInfoCache] Disposed `0` cached `V`
[Debug] [PoolGlobal] Disposed 0 unused object pools
[Debug] [SpriteBendCache] Disposed 0 meshes
[Debug] [SpriteFlatCache] Disposed 0 meshes
[Debug] [SpriteMeshCache] Disposed 0 meshes
UnloadTime: 1.201800 ms

Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 4126.
Total: 5.204700 ms (FindLiveObjects: 0.124800 ms CreateObjectMapping: 0.082900 ms MarkObjects: 4.973200 ms  DeleteObjects: 0.023700 ms)

[Debug] [InputDevicesQuery] Using "Any Keyboard" hints for device "Keyboard:/Keyboard"
[Verbose] [SoundMananger] Reseting void volume on scene load
[Warning] [IntroVideo] Timeline won't play for 'WindowsPlayer'
[Info] [SoundListener] Aproximating player position using a raycast
[Info] [Bootstraping] Loaded `0c7dd8dba49976245b63e3a96e18fe87`
[Debug] [IntroVideo] Watchdog enabled skip on input
[Info] [IntroVideo] Addressables.RuntimePath = `E:/Aventures/Like.No.Other.The.Legend.Of.The.Twin.Books/Like No Other_Data/StreamingAssets/aa`
[Warning] [GameSave] Game won't be saved, reason: Player not found thus isn't in game
Unloading 2 Unused Serialized files (Serialized files now loaded: 18)
[Debug] [PackedSpriteExtraInfoCache] Disposed `0` cached `V`
[Debug] [PoolGlobal] Disposed 0 unused object pools
[Debug] [SpriteBendCache] Disposed 0 meshes
[Debug] [SpriteFlatCache] Disposed 0 meshes
[Debug] [SpriteMeshCache] Disposed 0 meshes
UnloadTime: 1.171400 ms
[Debug] [EventSystemTrackHistory] Initialized
[Verbose] [SoundMananger] Reseting void volume on scene load

Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 4737.
Total: 4.282400 ms (FindLiveObjects: 0.120200 ms CreateObjectMapping: 0.095700 ms MarkObjects: 4.017500 ms  DeleteObjects: 0.048800 ms)

[Debug] [PackedSpriteExtraInfoCache] Disposed `0` cached `V`
[Debug] [PoolGlobal] Disposed 0 unused object pools
[Debug] [SpriteBendCache] Disposed 0 meshes
[Debug] [SpriteFlatCache] Disposed 0 meshes
[Debug] [SpriteMeshCache] Disposed 0 meshes
Unloading 1 Unused Serialized files (Serialized files now loaded: 15)
[Debug] [PackedSpriteExtraInfoCache] Disposed `0` cached `V`
[Debug] [PoolGlobal] Disposed 0 unused object pools
[Debug] [SpriteBendCache] Disposed 0 meshes
[Debug] [SpriteFlatCache] Disposed 0 meshes
[Debug] [SpriteMeshCache] Disposed 0 meshes
UnloadTime: 0.346900 ms
Failed to create agent because there is no valid NavMesh
[Verbose] [MemorySwitch] `2_bool_is_museum_entrance_blocked` isn't set, falling back behaviour is `Off`
[Verbose] [MemorySwitch] `2_bool_is_sneak_checkpoint_triggered_c` isn't set, falling back behaviour is `Off`
[Verbose] [MemorySwitch] `2_bool_is_sneak_checkpoint_triggered_a` isn't set, falling back behaviour is `Off`
[Verbose] [MemorySwitch] `2_bool_is_museum_crumbling` isn't set, falling back behaviour is `Off`
[Verbose] [MemorySwitch] `2_bool_is_museum_entrance_blocked` isn't set, falling back behaviour is `Off`
[Verbose] [MemorySwitch] `2_bool_is_museum_crumbling` isn't set, falling back behaviour is `Off`
[Verbose] [MemorySwitch] `2_bool_is_museum_entrance_blocked` isn't set, falling back behaviour is `Off`
[Verbose] [MemorySwitch] `2_bool_is_sneak_checkpoint_triggered_b` isn't set, falling back behaviour is `Off`
[Verbose] [MemorySwitch] `item_cleaning_bot` isn't set, falling back behaviour is `Off`
[Debug] [EventSystemTrackHistory] Initialized
[Verbose] [SoundMananger] Reseting void volume on scene load
[Error] [PortalCursorHint] `` isn't supported as source collider
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)


Unloading 1177 unused Assets to reduce memory usage. Loaded Objects now: 7991.
Total: 8.032400 ms (FindLiveObjects: 0.373500 ms CreateObjectMapping: 0.188200 ms MarkObjects: 6.916500 ms  DeleteObjects: 0.553800 ms)

[Verbose] [MemorySwitch] `2_bool_is_towing_truck` isn't set, falling back behaviour is `Off`
[Verbose] [SoundMananger] Reseting void volume on scene load
[Info] [RoomEvents] Chaning to scene `ffe345cfa39925f4997084b1f79cd3ed`
[Verbose] [GameSave] Loaded
[Verbose] [Footsteps] Steping on `Dirt`
[Info] [SoundListener] Using exact player position
[Verbose] [Truck] Updating path
[Verbose] [Footsteps] Steping on `Grass`
[Debug] [Table] [SettingsPrefs] Saved
[Debug] [IO] Application minimized
[Debug] [IO] Flushing all pending io
[Debug] [IO] Flushing done
[Verbose] [PauseManager] Pause requested by 'pause(Clone)'
[Debug] [PauseManager] Paused
[Verbose] [PauseManager] Unpause requested by 'pause(Clone)'
[Debug] [PauseManager] Continue
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Footsteps] Steping on `Dirt`
[Verbose] [Truck] Updating path
[Verbose] [Footsteps] Steping on `Grass`
[Verbose] [Truck] Updating path
[Verbose] [Footsteps] Steping on `Dirt`
[Verbose] [Truck] Updating path
[Verbose] [Footsteps] Steping on `Grass`
[Verbose] [Footsteps] Steping on `Dirt`
[Verbose] [Truck] Updating path
[Verbose] [Footsteps] Steping on `Grass`
[Verbose] [Footsteps] Steping on `Dirt`
[Verbose] [Footsteps] Steping on `Grass`
[Verbose] [Footsteps] Steping on `Dirt`
[Verbose] [Footsteps] Steping on `Stone`
[Verbose] [Truck] Updating path
[Verbose] [Footsteps] Steping on `Dirt`
[Debug] [IO] Application minimized
[Verbose] [PauseManager] Pause requested by 'pause(Clone)'
[Debug] [PauseManager] Paused
[Verbose] [PauseManager] Unpause requested by 'pause(Clone)'
[Debug] [PauseManager] Continue
[Verbose] [Truck] Updating path
[Verbose] [Footsteps] Steping on `Grass`
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [QuestObjective] `2_objective_8_grab_the_cleaning_bot__lure_cleaning_bot` tip timer will reseted to the natural delay time
[Verbose] [QuestObjective] `2_objective_8_grab_the_cleaning_bot__corner_the_bot` tip timer will reseted to the natural delay time
[Debug] [IO] Flushing all pending io
[Debug] [IO] Flushing done
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Debug] [IO] Application minimized
[Verbose] [PauseManager] Pause requested by 'pause(Clone)'
[Debug] [PauseManager] Paused
[Verbose] [PauseManager] Unpause requested by 'pause(Clone)'
[Debug] [PauseManager] Continue
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Footsteps] Steping on `Dirt`
[Verbose] [Truck] Updating path
[Verbose] [Footsteps] Steping on `Grass`
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Pointer] Stop cursor tracking cursor moved by 31,84731 pixels
[Verbose] [Truck] Updating path
[Debug] [IO] Flushing all pending io
[Debug] [IO] Flushing done
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Footsteps] Steping on `Stone`
[Verbose] [Pointer] Stop cursor tracking cursor moved by 30,85858 pixels
[Verbose] [Truck] Updating path
[Debug] [IO] Flushing all pending io
[Debug] [IO] Flushing done
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Debug] [IO] Application minimized
[Verbose] [PauseManager] Pause requested by 'pause(Clone)'
[Debug] [PauseManager] Paused
[Verbose] [PauseManager] Unpause requested by 'pause(Clone)'
[Debug] [PauseManager] Continue
[Verbose] [Truck] Updating path
[Verbose] [Footsteps] Steping on `Grass`
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Debug] [IO] Flushing all pending io
[Debug] [IO] Flushing done
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Movement] NavMeshPath is '0,0964743' units(s) long, this is less than the agent stop distance
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Error] [QuestObjectiveEvent] Obsolete `Should Trigger` field `2_bool_is_all_manholes_open` inverted = `True` is set but wasn't find in requirements
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Player.QuestObjectiveEvent:Invoke()
Player.<Teleport_Function>d__12:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[Verbose] [Truck] Updating path
[Debug] [IO] Application minimized
[Verbose] [PauseManager] Pause requested by 'pause(Clone)'
[Debug] [PauseManager] Paused
[Verbose] [PauseManager] Unpause requested by 'pause(Clone)'
[Debug] [PauseManager] Continue
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Pointer] Stop cursor tracking cursor moved by 30,07076 pixels
[Verbose] [Truck] Updating path
[Debug] [IO] Flushing all pending io
[Debug] [IO] Flushing done
[Verbose] [Truck] Updating path
[Verbose] [Movement] NavMeshPath is '0,09588314' units(s) long, this is less than the agent stop distance
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Error] [QuestObjectiveEvent] Obsolete `Should Trigger` field `2_bool_is_all_manholes_open` inverted = `True` is set but wasn't find in requirements
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogError(Object, Object)
Player.QuestObjectiveEvent:Invoke()
Player.<Teleport_Function>d__12:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[Debug] [IO] Application minimized
[Verbose] [PauseManager] Pause requested by 'pause(Clone)'
[Debug] [PauseManager] Paused
[Verbose] [PauseManager] Unpause requested by 'pause(Clone)'
[Debug] [PauseManager] Continue
[Verbose] [Truck] Updating path
[Verbose] [Footsteps] Steping on `Dirt`
[Verbose] [Truck] Updating path
[Verbose] [Footsteps] Steping on `Grass`
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Truck] Updating path
[Verbose] [Pointer] Stop cursor tracking cursor moved by 22,19236 pixels
[Verbose] [Truck] Updating path
[Debug] [IO] Flushing all pending io
[Debug] [IO] Flushing done
[Verbose] [Truck] Updating path
[Verbose] [Movement] NavMeshPath is '0,09399925' units(s) long, this is less than the agent stop distance
[Verbose] [QuestObjective] `2_objective_4_get_inside__open_others_manholes` tip timer will reseted to the natural delay time
[Debug] [IO] Flushing all pending io
[Debug] [IO] Flushing done
Failed to create agent because it is not close enough to the NavMesh
[Verbose] [MemorySwitch] `2_bool_is_lobby_power_cord_not_connected` isn't set, falling back behaviour is `Off`
[Verbose] [MemorySwitch] `2_bool_is_museum_energy_disabled` isn't set, falling back behaviour is `Off`
[Verbose] [MemorySwitch] `2_bool_is_museum_crumbling` isn't set, falling back behaviour is `Off`
[Verbose] [MemorySwitch] `item_cleaning_bot` isn't set, falling back behaviour is `Off`
[Verbose] [MemorySwitch] `item_cleaning_bot` isn't set, falling back behaviour is `Off`
[Error] [RendererBase] Source material is null in `36beeb7c9952d75429f846f003427f0b/cutscene_rivers/water_5/collider`
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
RendererBase`1:UpdateRendererInternal()
RendererBase`1:OnEnable()
RoadRenderer:OnEnable()

[Error] [RendererBase] Source material is null in `36beeb7c9952d75429f846f003427f0b/cutscene_rivers/water_3/river/collider`
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
RendererBase`1:UpdateRendererInternal()
RendererBase`1:OnEnable()
RoadRenderer:OnEnable()

[Error] [RendererBase] Source material is null in `36beeb7c9952d75429f846f003427f0b/cutscene_rivers/water/river_main/collider`
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
RendererBase`1:UpdateRendererInternal()
RendererBase`1:OnEnable()
RoadRenderer:OnEnable()

[Error] [RendererBase] Source material is null in `36beeb7c9952d75429f846f003427f0b/cutscene_rivers/water_4/collider`
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
RendererBase`1:UpdateRendererInternal()
RendererBase`1:OnEnable()
RoadRenderer:OnEnable()

[Error] [RendererBase] Source material is null in `36beeb7c9952d75429f846f003427f0b/cutscene_rivers/water_2/river_right/collider`
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
RendererBase`1:UpdateRendererInternal()
RendererBase`1:OnEnable()
RoadRenderer:OnEnable()

[Error] [RendererBase] Source material is null in `36beeb7c9952d75429f846f003427f0b/cutscene_rivers/water_1/river_left/collider`
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
RendererBase`1:UpdateRendererInternal()
RendererBase`1:OnEnable()
RoadRenderer:OnEnable()

[Verbose] [SoundMananger] Reseting void volume on scene load
[Verbose] [PauseManager] Scene '36beeb7c9952d75429f846f003427f0b' loaded with mode 'Additive', updating pause state
[Debug] [PauseManager] Continue
[Info] [RoomEvents] Chaning to scene `36beeb7c9952d75429f846f003427f0b`
[Info] [SoundListener] Aproximating player position using a raycast
[Verbose] [SoundManager] Supressing sound `Metal_Mecanism_Tool_6`
[Verbose] [Footsteps] Steping on `Stone`
[Info] [SoundListener] Using exact player position
[Debug] [IO] Application minimized
[Verbose] [PauseManager] Pause requested by 'pause(Clone)'
[Debug] [PauseManager] Paused
[Verbose] [PauseManager] Pause requested by 'dialog(Clone)'
[Debug] [PauseManager] Paused
[Debug] [IO] Application quiting
[Debug] [IO] Flushing all pending io
[Debug] [IO] Flushing done
Setting up 6 worker threads for Enlighten.
  Thread -> id: 356c -> priority: 1 
  Thread -> id: 4638 -> priority: 1 
  Thread -> id: 37f8 -> priority: 1 
  Thread -> id: 4328 -> priority: 1 
  Thread -> id: 3898 -> priority: 1 
  Thread -> id: 3e34 -> priority: 1 
[Verbose] [PauseManager] Unpause requested by 'steam_social_plataform'
[Debug] [PauseManager] Paused
Crash!!!
SymInit: Symbol-SearchPath: '.;E:\Aventures\Like.No.Other.The.Legend.Of.The.Twin.Books;E:\Aventures\Like.No.Other.The.Legend.Of.The.Twin.Books;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'Francesc'
OS-Version: 10.0.0
E:\Aventures\Like.No.Other.The.Legend.Of.The.Twin.Books\Like No Other.exe:Like No Other.exe (00007FF619C70000), size: 884736 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2020.3.36.63851
C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (00007FFAB2E90000), size: 2064384 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1806
C:\Program Files\Avast Software\Avast\aswhook.dll:aswhook.dll (00007FFA84A20000), size: 94208 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 22.7.7403.0
C:\Windows\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFAB18F0000), size: 774144 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1889
C:\Windows\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFAB08A0000), size: 2940928 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1889
E:\Aventures\Like.No.Other.The.Legend.Of.The.Twin.Books\UnityPlayer.dll:UnityPlayer.dll (00007FFA4C670000), size: 29253632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2020.3.36.63851
C:\Windows\System32\USER32.dll:USER32.dll (00007FFAB2170000), size: 1703936 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1503
C:\Windows\System32\win32u.dll:win32u.dll (00007FFAB05B0000), size: 139264 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1889
C:\Windows\System32\GDI32.dll:GDI32.dll (00007FFAB1AA0000), size: 172032 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1620
C:\Windows\System32\gdi32full.dll:gdi32full.dll (00007FFAB0DE0000), size: 1093632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1706
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C:\Windows\SYSTEM32\PROPSYS.dll:PROPSYS.dll (00007FFAABF20000), size: 1007616 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.0.19041.1741
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C:\Windows\System32\Windows.ApplicationModel.dll:Windows.ApplicationModel.dll (00007FFA9B7A0000), size: 942080 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1806
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C:\Windows\System32\msvproc.dll:msvproc.dll (00007FFA6F290000), size: 1441792 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1682
C:\Windows\System32\colorcnv.dll:colorcnv.dll (00007FFA6C8C0000), size: 245760 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1110
C:\Windows\System32\msdmo.dll:msdmo.dll (00007FFAA4D70000), size: 45056 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1
C:\Windows\System32\MSAudDecMFT.dll:MSAudDecMFT.dll (00007FFAA6AD0000), size: 454656 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1865
C:\Windows\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFAA7E60000), size: 1982464 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.867
C:\Windows\SYSTEM32\SspiCli.dll:SspiCli.dll (00007FFAB0470000), size: 204800 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1586

========== OUTPUTTING STACK TRACE ==================

0x00007FFA4A9605BE (GameAssembly) WriteZStream
0x00007FFA4A96604B (GameAssembly) WriteZStream
0x00007FFA4A9B2F94 (GameAssembly) WriteZStream
0x00007FFA4A9B4B06 (GameAssembly) WriteZStream
  ERROR: SymGetSymFromAddr64, GetLastError: 'Se ha intentado tener acceso a una dirección no válida.' (Address: 00007FFA4A355C9C)
0x00007FFA4A355C9C (GameAssembly) (function-name not available)
0x00007FFA4A592810 (GameAssembly) UnityPalGetTimeZoneDataForID
0x00007FFA4CF36D88 (UnityPlayer) UnityMain
0x00007FFA4CF39DF2 (UnityPlayer) UnityMain
0x00007FFA4CF39F18 (UnityPlayer) UnityMain
0x00007FFA4CF81B75 (UnityPlayer) UnityMain
0x00007FFA4CF5808B (UnityPlayer) UnityMain
0x00007FFA4CC0987F (UnityPlayer) UnityMain
0x00007FFA4CC097E7 (UnityPlayer) UnityMain
0x00007FFA4CC09621 (UnityPlayer) UnityMain
0x00007FFA4CC0A3D9 (UnityPlayer) UnityMain
0x00007FFA4CDDFDEC (UnityPlayer) UnityMain
0x00007FFA4CDDFC14 (UnityPlayer) UnityMain
0x00007FFA4CDE5F0C (UnityPlayer) UnityMain
0x00007FFA4CDE677A (UnityPlayer) UnityMain
0x00007FFA4CDFA30E (UnityPlayer) UnityMain
  ERROR: SymGetSymFromAddr64, GetLastError: 'Se ha intentado tener acceso a una dirección no válida.' (Address: 00007FFA4CBAE055)
0x00007FFA4CBAE055 (UnityPlayer) (function-name not available)
  ERROR: SymGetSymFromAddr64, GetLastError: 'Se ha intentado tener acceso a una dirección no válida.' (Address: 00007FFA4CBAC81B)
0x00007FFA4CBAC81B (UnityPlayer) (function-name not available)
  ERROR: SymGetSymFromAddr64, GetLastError: 'Se ha intentado tener acceso a una dirección no válida.' (Address: 00007FFA4CBB1982)
0x00007FFA4CBB1982 (UnityPlayer) (function-name not available)
0x00007FFA4CBB28FB (UnityPlayer) UnityMain
  ERROR: SymGetSymFromAddr64, GetLastError: 'Se ha intentado tener acceso a una dirección no válida.' (Address: 00007FF619C711F2)
0x00007FF619C711F2 (Like No Other) (function-name not available)
0x00007FFAB1907034 (KERNEL32) BaseThreadInitThunk
0x00007FFAB2EE2651 (ntdll) RtlUserThreadStart

========== END OF STACKTRACE ===========

A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/Francesc/AppData/Local/Temp/Actoon Studio/Like No Other/Crashes
