Mono path[0] = 'E:/Aventures/Lunar.Axe - No install/LunarAxe_Data/Managed'
Mono config path = 'E:/Aventures/Lunar.Axe - No install/MonoBleedingEdge/etc'
Initialize engine version: 2019.3.0f6 (27ab2135bccf)
[Subsystems] Discovering subsystems at path E:/Aventures/Lunar.Axe - No install/LunarAxe_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f03)
    Vendor:   
    VRAM:     12087 MB
    Driver:   30.0.15.1215
Begin MonoManager ReloadAssembly
- Completed reload, in  0.291 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 2.692800 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.298700 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 1187.
Total: 1.256800 ms (FindLiveObjects: 0.119600 ms CreateObjectMapping: 0.020300 ms MarkObjects: 0.977300 ms  DeleteObjects: 0.139400 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1187.
Total: 0.582000 ms (FindLiveObjects: 0.095400 ms CreateObjectMapping: 0.011200 ms MarkObjects: 0.473600 ms  DeleteObjects: 0.001700 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.125200 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 3253.
Total: 5.397800 ms (FindLiveObjects: 0.191700 ms CreateObjectMapping: 0.040300 ms MarkObjects: 5.142300 ms  DeleteObjects: 0.023100 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3253.
Total: 5.069600 ms (FindLiveObjects: 0.218700 ms CreateObjectMapping: 0.039400 ms MarkObjects: 4.808400 ms  DeleteObjects: 0.003000 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.434500 ms

Unloading 400 unused Assets to reduce memory usage. Loaded Objects now: 1199.
Total: 3.395800 ms (FindLiveObjects: 0.167200 ms CreateObjectMapping: 0.038100 ms MarkObjects: 0.923900 ms  DeleteObjects: 2.266400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1199.
Total: 1.201400 ms (FindLiveObjects: 0.134200 ms CreateObjectMapping: 0.020600 ms MarkObjects: 1.042300 ms  DeleteObjects: 0.004000 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.181200 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 6824.
Total: 15.706400 ms (FindLiveObjects: 0.498700 ms CreateObjectMapping: 0.135500 ms MarkObjects: 15.046000 ms  DeleteObjects: 0.026100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6824.
Total: 15.439700 ms (FindLiveObjects: 0.417900 ms CreateObjectMapping: 0.179000 ms MarkObjects: 14.833000 ms  DeleteObjects: 0.009500 ms)

Finalizado 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.660900 ms

Unloading 265 unused Assets to reduce memory usage. Loaded Objects now: 5437.
Total: 22.444500 ms (FindLiveObjects: 0.233100 ms CreateObjectMapping: 0.081300 ms MarkObjects: 21.864900 ms  DeleteObjects: 0.264900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5437.
Total: 20.960900 ms (FindLiveObjects: 0.180900 ms CreateObjectMapping: 0.078100 ms MarkObjects: 20.697100 ms  DeleteObjects: 0.004600 ms)

Setting up 6 worker threads for Enlighten.
  Thread -> id: bd8 -> priority: 1 
  Thread -> id: 2e1c -> priority: 1 
  Thread -> id: 1200 -> priority: 1 
  Thread -> id: f18 -> priority: 1 
  Thread -> id: 27ec -> priority: 1 
  Thread -> id: 2388 -> priority: 1 
