Initialize engine version: 2018.4.29f1 (50cce2edf27f)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f03)
    Vendor:   (null)
    VRAM:     3072 MB
    Driver:   31.0.15.2849
Begin MonoManager ReloadAssembly
- Completed reload, in  0.049 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

The referenced script on this Behaviour (Game Object 'Restore Purchase') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Buy Game button') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'IAP Listener') is missing!
 
(Filename:  Line: 294)

UnloadTime: 1.392200 ms
Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
  at Fungus.InvokeMethod.Awake () [0x0002d] in <f6a80c9385e045d5b5fc8692c59b9233>:0 
 
(Filename: <f6a80c9385e045d5b5fc8692c59b9233> Line: 0)

New Sprite: FSM: check: MissingAction: Could Not Create Action: IAPCheckProductExists (Maybe the script was removed?)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could Not Create Action: New Sprite: FSM: check: IAPCheckProductExists (Maybe the script was removed?)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

New Sprite: FSM: ok to purchase: MissingAction: Could Not Create Action: IAPPurchaseProduct (Maybe the script was removed?)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could Not Create Action: New Sprite: FSM: ok to purchase: IAPPurchaseProduct (Maybe the script was removed?)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

New Sprite: FSM: State 2: MissingAction: Could Not Create Action: IAPRestorePurchase (Maybe the script was removed?)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could Not Create Action: New Sprite: FSM: State 2: IAPRestorePurchase (Maybe the script was removed?)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(356) : Error executing result (An invalid seek position was passed to this function. )
 
(Filename:  Line: 15)

LoadLevel: Part-5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script on this Behaviour (Game Object 'Button') is missing!
 
(Filename:  Line: 294)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.547700 ms

Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 12795.
Total: 8.083600 ms (FindLiveObjects: 0.330000 ms CreateObjectMapping: 0.069000 ms MarkObjects: 7.555200 ms  DeleteObjects: 0.129200 ms)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 148 unused Assets to reduce memory usage. Loaded Objects now: 12491.
Total: 7.541700 ms (FindLiveObjects: 0.450400 ms CreateObjectMapping: 0.125700 ms MarkObjects: 6.709600 ms  DeleteObjects: 0.255700 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.093900 ms

Unloading 507 unused Assets to reduce memory usage. Loaded Objects now: 2066.
Total: 5.916900 ms (FindLiveObjects: 0.152500 ms CreateObjectMapping: 0.057600 ms MarkObjects: 4.481900 ms  DeleteObjects: 1.224400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2066.
Total: 4.378100 ms (FindLiveObjects: 0.252400 ms CreateObjectMapping: 0.042900 ms MarkObjects: 4.079300 ms  DeleteObjects: 0.002600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 2073.
Total: 11.624500 ms (FindLiveObjects: 0.428500 ms CreateObjectMapping: 0.166300 ms MarkObjects: 10.991400 ms  DeleteObjects: 0.037300 ms)

The referenced script on this Behaviour (Game Object 'Button') is missing!
 
(Filename:  Line: 294)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.199100 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 11798.
Total: 8.534600 ms (FindLiveObjects: 0.360500 ms CreateObjectMapping: 0.080900 ms MarkObjects: 8.067800 ms  DeleteObjects: 0.025200 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11798.
Total: 8.142000 ms (FindLiveObjects: 0.291200 ms CreateObjectMapping: 0.054300 ms MarkObjects: 7.789100 ms  DeleteObjects: 0.007100 ms)

Variable  not found.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Variable  not found.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Variable  not found.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting up 6 worker threads for Enlighten.
  Thread -> id: 4a08 -> priority: 1 
  Thread -> id: 45bc -> priority: 1 
  Thread -> id: 4b18 -> priority: 1 
  Thread -> id: 3704 -> priority: 1 
  Thread -> id: 2684 -> priority: 1 
  Thread -> id: 3280 -> priority: 1 
