Mono path[0] = 'E:/Aventures/Magnus.Imago - No install/Magnus Imago_Data/Managed'
Mono config path = 'E:/Aventures/Magnus.Imago - No install/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.13f1 (518737b1de84)
[Subsystems] Discovering subsystems at path E:/Aventures/Magnus.Imago - No install/Magnus Imago_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f03)
    Vendor:   
    VRAM:     12087 MB
    Driver:   30.0.15.1179
Begin MonoManager ReloadAssembly
- Completed reload, in  0.051 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.451800 ms
lanuage setting default: eng 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Awake 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.525300 ms

Unloading 163 unused Assets to reduce memory usage. Loaded Objects now: 6825.
Total: 2.628400 ms (FindLiveObjects: 0.217100 ms CreateObjectMapping: 0.102500 ms MarkObjects: 1.507800 ms  DeleteObjects: 0.801000 ms)

start 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

start 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

update cycles:1 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

no check room script 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

item destroy 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

item destroy 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Setting up 6 worker threads for Enlighten.
  Thread -> id: 28e0 -> priority: 1 
  Thread -> id: 3cb8 -> priority: 1 
  Thread -> id: 614 -> priority: 1 
  Thread -> id: 2cf4 -> priority: 1 
  Thread -> id: 2afc -> priority: 1 
  Thread -> id: 1ff8 -> priority: 1 
