Initialize engine version: 2017.3.1f1 (fc1d3344e6ea)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     1992 MB
    Driver:   21.21.13.7633
Begin MonoManager ReloadAssembly
- Completed reload, in  0.031 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1ad4 -> priority: 1 
  Thread -> id: 16fc -> priority: 1 
UnloadTime: 1.101227 ms
Facepunch.Steamworks Unity: WindowsPlayer
Facepunch.Steamworks Os: Windows
Facepunch.Steamworks Arch: x86
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.818072 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 1494.
Total: 1.389213 ms (FindLiveObjects: 0.383377 ms CreateObjectMapping: 0.070939 ms MarkObjects: 0.921010 ms  DeleteObjects: 0.013584 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.982391 ms

Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 3032.
Total: 4.156772 ms (FindLiveObjects: 0.501710 ms CreateObjectMapping: 0.102636 ms MarkObjects: 3.495372 ms  DeleteObjects: 0.057053 ms)

DOTWEEN :: An error inside a tween callback was silently taken care of > Argument is out of range.
Parameter name: index

  at System.Collections.Generic.List`1[WalkerPointUtil].get_Item (Int32 index) [0x00000] in <filename unknown>:0 
  at OnGameEventCommand+<Execute>c__AnonStorey1.<>m__B () [0x00000] in <filename unknown>:0 
  at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback) [0x00000] in <filename unknown>:0 


 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

DOTWEEN :: An error inside a tween callback was silently taken care of > Argument is out of range.
Parameter name: index

  at System.Collections.Generic.List`1[WalkerPointUtil].get_Item (Int32 index) [0x00000] in <filename unknown>:0 
  at OnGameEventCommand+<Execute>c__AnonStorey1.<>m__B () [0x00000] in <filename unknown>:0 
  at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback) [0x00000] in <filename unknown>:0 


 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.803482 ms

Unloading 266 unused Assets to reduce memory usage. Loaded Objects now: 3842.
Total: 5.487423 ms (FindLiveObjects: 0.699738 ms CreateObjectMapping: 0.203461 ms MarkObjects: 3.885692 ms  DeleteObjects: 0.698229 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Driver"
 
(Filename:  Line: 0)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.720266 ms

Unloading 399 unused Assets to reduce memory usage. Loaded Objects now: 1516.
Total: 2.462970 ms (FindLiveObjects: 0.490843 ms CreateObjectMapping: 0.105956 ms MarkObjects: 1.558865 ms  DeleteObjects: 0.307305 ms)

