Initialize engine version: 2017.3.1f1 (fc1d3344e6ea)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     1992 MB
    Driver:   21.21.13.7633
Begin MonoManager ReloadAssembly
- Completed reload, in  0.033 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Setting up 2 worker threads for Enlighten.
  Thread -> id: b8c -> priority: 1 
  Thread -> id: 1588 -> priority: 1 
UnloadTime: 1.045070 ms
Facepunch.Steamworks Unity: WindowsPlayer
Facepunch.Steamworks Os: Windows
Facepunch.Steamworks Arch: x86
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.893230 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 1494.
Total: 1.960035 ms (FindLiveObjects: 0.448879 ms CreateObjectMapping: 0.078485 ms MarkObjects: 1.414558 ms  DeleteObjects: 0.018112 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.641932 ms

Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 3070.
Total: 4.483358 ms (FindLiveObjects: 0.613699 ms CreateObjectMapping: 0.108672 ms MarkObjects: 3.701819 ms  DeleteObjects: 0.058864 ms)

User interaction during CharAnimState. Ignore!
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.076531 ms

Unloading 412 unused Assets to reduce memory usage. Loaded Objects now: 2676.
Total: 5.037590 ms (FindLiveObjects: 0.647207 ms CreateObjectMapping: 0.117728 ms MarkObjects: 3.475116 ms  DeleteObjects: 0.797236 ms)

Audio item with name 'House_PutBigLamp' does not exist
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

User interaction during CharAnimState. Ignore!
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

User interaction during CharAnimState. Ignore!
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

User interaction during CharAnimState. Ignore!
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

User interaction during CharAnimState. Ignore!
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.179796 ms

Unloading 195 unused Assets to reduce memory usage. Loaded Objects now: 3068.
Total: 5.799507 ms (FindLiveObjects: 0.471217 ms CreateObjectMapping: 0.105654 ms MarkObjects: 4.197488 ms  DeleteObjects: 1.025147 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.475719 ms

Unloading 412 unused Assets to reduce memory usage. Loaded Objects now: 2676.
Total: 4.728778 ms (FindLiveObjects: 0.592568 ms CreateObjectMapping: 0.186253 ms MarkObjects: 3.155436 ms  DeleteObjects: 0.793915 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.147798 ms

Unloading 195 unused Assets to reduce memory usage. Loaded Objects now: 3068.
Total: 5.765094 ms (FindLiveObjects: 0.460048 ms CreateObjectMapping: 0.103842 ms MarkObjects: 4.188432 ms  DeleteObjects: 1.011864 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.449155 ms

Unloading 499 unused Assets to reduce memory usage. Loaded Objects now: 1518.
Total: 2.903074 ms (FindLiveObjects: 0.409334 ms CreateObjectMapping: 0.105050 ms MarkObjects: 1.475837 ms  DeleteObjects: 0.912550 ms)

