Initialize engine version: 2017.3.1f1 (fc1d3344e6ea)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     1992 MB
    Driver:   21.21.13.7633
Begin MonoManager ReloadAssembly
- Completed reload, in  0.030 seconds
OnLevelWasLoaded was found on Reporter
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Setting up 2 worker threads for Enlighten.
  Thread -> id: 4d4 -> priority: 1 
  Thread -> id: 1358 -> priority: 1 
UnloadTime: 0.980476 ms
The referenced script on this Behaviour (Game Object 'Daughter_Player') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'Daughter_Player') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'Daughter_Player') is missing!
 
(Filename:  Line: 1758)

The menu 'Photos' uses its Canvas for its RectTransform boundary. The RectTransform boundary should instead be a child object of the Canvas.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The menu 'Photo_Snowman' uses its Canvas for its RectTransform boundary. The RectTransform boundary should instead be a child object of the Canvas.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The menu 'LevelSelectionLabel_Haus' uses its Canvas for its RectTransform boundary. The RectTransform boundary should instead be a child object of the Canvas.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The menu 'LevelSelectionLabel_Wald' uses its Canvas for its RectTransform boundary. The RectTransform boundary should instead be a child object of the Canvas.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The menu 'LevelSelectionLabel_Schiff' uses its Canvas for its RectTransform boundary. The RectTransform boundary should instead be a child object of the Canvas.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for Label

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for Label

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The menu 'LevelSelectionLabel_Klippe' uses its Canvas for its RectTransform boundary. The RectTransform boundary should instead be a child object of the Canvas.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for Label

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_Nordlicht_0' loaded

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not initialise NavMesh - was one set as the Default in the Settings Manager?

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not initialise NavMesh - was one set as the Default in the Settings Manager?

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
SpriteChild cannot find Sorting Map to follow!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 3749.
Total: 9.234229 ms (FindLiveObjects: 1.014587 ms CreateObjectMapping: 0.207687 ms MarkObjects: 7.989011 ms  DeleteObjects: 0.022640 ms)

File read: C:/Users/Fransesc/AppData/LocalLow/illius/Nordlicht\Nordlicht_0.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.139456 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not initialise NavMesh - was one set as the Default in the Settings Manager?

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not initialise NavMesh - was one set as the Default in the Settings Manager?

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 3309.
Total: 6.337174 ms (FindLiveObjects: 0.512274 ms CreateObjectMapping: 0.102334 ms MarkObjects: 4.041144 ms  DeleteObjects: 1.680514 ms)

The referenced script on this Behaviour (Game Object 'Daughter_Player') is missing!
 
(Filename:  Line: 1758)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.196616 ms
The sprite child of 'Father_NPC' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The use of 'in-scene' local Players is not recommended when Player-switching is enabled - consider using the 'Player: Switch' Action to change Player instead.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Language JSON finished parsing
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 5896.
Total: 7.246107 ms (FindLiveObjects: 0.699736 ms CreateObjectMapping: 0.247232 ms MarkObjects: 6.228199 ms  DeleteObjects: 0.070637 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 5899.
Total: 6.415359 ms (FindLiveObjects: 0.746526 ms CreateObjectMapping: 0.214026 ms MarkObjects: 5.436392 ms  DeleteObjects: 0.018112 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5896.
Total: 6.495958 ms (FindLiveObjects: 0.732338 ms CreateObjectMapping: 0.168443 ms MarkObjects: 5.587931 ms  DeleteObjects: 0.006641 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5896.
Total: 9.338978 ms (FindLiveObjects: 1.331250 ms CreateObjectMapping: 0.302474 ms MarkObjects: 7.698008 ms  DeleteObjects: 0.006943 ms)

Preparing Cutscene_Fahnen_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cutscene name was found in JSON: True
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Prepared Cutscene_Fahnen_16_by_9 in 0.6798401s
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Playing Cutscene_Fahnen_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Finished Cutscene_Fahnen_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Preparing Cutscene_Wolfskopf_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cutscene name was found in JSON: True
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Prepared Cutscene_Wolfskopf_16_by_9 in 0.6880798s
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Playing Cutscene_Wolfskopf_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Finished Cutscene_Wolfskopf_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Preparing Cutscene_Schaukel_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cutscene name was found in JSON: True
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Prepared Cutscene_Schaukel_16_by_9 in 0.5155029s
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Playing Cutscene_Schaukel_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Finished Cutscene_Schaukel_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/illius/Nordlicht\Nordlicht_0.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_Nordlicht_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Preparing Cutscene_Zeitkapsel_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cutscene name was found in JSON: True
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Prepared Cutscene_Zeitkapsel_16_by_9 in 0.6502686s
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Playing Cutscene_Zeitkapsel_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Finished Cutscene_Zeitkapsel_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Sabes de sobra que a mamá le encantan las coronas de flores.' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Cómo no! Son las coronas mejores.' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_0'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_1'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_2'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_3'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Lo pondremos junto con los otros, así Mamá los puede ver.' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Por fin hemos llegado!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_0'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_1'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_2'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_3'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Súper monooooo! ¡Cuando cogimos a Peter!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Mieeeeep!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_0'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_1'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_2'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_3'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Ese trineo es nuestro!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Jeje, ¡mira qué peque eras!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_0'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_1'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_2'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_3'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Sabes de sobra que a mamá le encantan las coronas de flores.' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Cómo no! Son las coronas mejores.' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_0'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_1'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_2'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_3'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Lo pondremos junto con los otros, así Mamá los puede ver.' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Por fin hemos llegado!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_0'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_1'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_2'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_3'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Súper monooooo! ¡Cuando cogimos a Peter!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Mieeeeep!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_0'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_1'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_2'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_3'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Ese trineo es nuestro!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Jeje, ¡mira qué peque eras!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_0'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_1'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_2'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_3'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Sabes de sobra que a mamá le encantan las coronas de flores.' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Cómo no! Son las coronas mejores.' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_0'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_1'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_2'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_3'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Lo pondremos junto con los otros, así Mamá los puede ver.' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Por fin hemos llegado!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_0'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_1'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_2'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_3'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Súper monooooo! ¡Cuando cogimos a Peter!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Mieeeeep!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_0'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_1'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_2'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_3'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Lo pondremos junto con los otros, así Mamá los puede ver.' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Por fin hemos llegado!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_0'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_1'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_2'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_3'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Sabes de sobra que a mamá le encantan las coronas de flores.' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Cómo no! Son las coronas mejores.' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_0'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_1'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_2'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_3'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Ese trineo es nuestro!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Jeje, ¡mira qué peque eras!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_0'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_1'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_2'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_3'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Súper monooooo! ¡Cuando cogimos a Peter!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Mieeeeep!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_0'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_1'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_2'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Ended 0 instances of the ActionList Asset 'Timecapsule_Reaction_3'

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Ese trineo es nuestro!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Jeje, ¡mira qué peque eras!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

