Initialize engine version: 2017.3.1f1 (fc1d3344e6ea)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     1992 MB
    Driver:   21.21.13.7633
Begin MonoManager ReloadAssembly
- Completed reload, in  0.893 seconds
OnLevelWasLoaded was found on Reporter
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Setting up 2 worker threads for Enlighten.
  Thread -> id: 17d0 -> priority: 1 
  Thread -> id: 1704 -> priority: 1 
UnloadTime: 1.562780 ms
The referenced script on this Behaviour (Game Object 'Daughter_Player') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'Daughter_Player') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'Daughter_Player') is missing!
 
(Filename:  Line: 1758)

The menu 'Photos' uses its Canvas for its RectTransform boundary. The RectTransform boundary should instead be a child object of the Canvas.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The menu 'Photo_Snowman' uses its Canvas for its RectTransform boundary. The RectTransform boundary should instead be a child object of the Canvas.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The menu 'LevelSelectionLabel_Haus' uses its Canvas for its RectTransform boundary. The RectTransform boundary should instead be a child object of the Canvas.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The menu 'LevelSelectionLabel_Wald' uses its Canvas for its RectTransform boundary. The RectTransform boundary should instead be a child object of the Canvas.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The menu 'LevelSelectionLabel_Schiff' uses its Canvas for its RectTransform boundary. The RectTransform boundary should instead be a child object of the Canvas.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for Label

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for Label

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The menu 'LevelSelectionLabel_Klippe' uses its Canvas for its RectTransform boundary. The RectTransform boundary should instead be a child object of the Canvas.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find linked UI Element for Label

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_Nordlicht_0' loaded

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not initialise NavMesh - was one set as the Default in the Settings Manager?

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not initialise NavMesh - was one set as the Default in the Settings Manager?

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
SpriteChild cannot find Sorting Map to follow!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 3749.
Total: 5.012550 ms (FindLiveObjects: 0.566307 ms CreateObjectMapping: 0.104748 ms MarkObjects: 4.319155 ms  DeleteObjects: 0.022338 ms)

File read: C:/Users/Fransesc/AppData/LocalLow/illius/Nordlicht\Nordlicht_0.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.107449 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not initialise NavMesh - was one set as the Default in the Settings Manager?

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not initialise NavMesh - was one set as the Default in the Settings Manager?

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 3309.
Total: 13.627918 ms (FindLiveObjects: 0.511065 ms CreateObjectMapping: 0.192593 ms MarkObjects: 11.134472 ms  DeleteObjects: 1.788881 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.284456 ms
The sprite child of 'Rupert_NPC' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The use of 'in-scene' local Players is not recommended when Player-switching is enabled - consider using the 'Player: Switch' Action to change Player instead.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Language JSON finished parsing
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 6830.
Total: 11.599654 ms (FindLiveObjects: 1.055941 ms CreateObjectMapping: 0.450691 ms MarkObjects: 10.010006 ms  DeleteObjects: 0.082410 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6830.
Total: 7.893596 ms (FindLiveObjects: 0.969002 ms CreateObjectMapping: 0.207988 ms MarkObjects: 6.709059 ms  DeleteObjects: 0.006943 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Camera: Switched to GroundFloor Constraints
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Turned on Groundfloor
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6830.
Total: 8.489186 ms (FindLiveObjects: 1.060469 ms CreateObjectMapping: 0.285568 ms MarkObjects: 7.129564 ms  DeleteObjects: 0.012980 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 6833.
Total: 7.735115 ms (FindLiveObjects: 0.900176 ms CreateObjectMapping: 0.228817 ms MarkObjects: 6.591329 ms  DeleteObjects: 0.014489 ms)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡La caña de pescar está para tirar, pero el cebo parece funcionar!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Lo siento mucho, pero eso le sirve a Peter!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Yo no lo dejé allí tirado...' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Preparing Cutscene_Tuer_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cutscene name was found in JSON: True
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Prepared Cutscene_Tuer_16_by_9 in 0.8959045s
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Playing Cutscene_Tuer_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Finished Cutscene_Tuer_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Veamos qué me dices ahora!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Jeje, ¡si falta solo uno, nadie se dará cuenta!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Te vienes conmigo!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Las cucharas son mis vajillas favoritas, mucho más funcionales que un tenedor o un cuchillo.' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Turned on Secondfloor
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Camera: Switched to SecondFloor Constraints
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Turned on Attic
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Camera: Switched to Attic Constraints
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Nuestra antigua linterna, ahora está vacía...' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Una casa movible!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Pathfinding error - cannot build spanning tree from (7.5, 6.7) to (11.4, 5.7)

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Pathfinding error - cannot build spanning tree from (7.5, 6.7) to (11.4, 5.7)

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Turned on Secondfloor
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Camera: Switched to SecondFloor Constraints
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Este es mi favorito, a Papá le encantará.' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Preparing Cutscene_Schluessel_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cutscene name was found in JSON: True
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Prepared Cutscene_Schluessel_16_by_9 in 0.8376465s
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Playing Cutscene_Schluessel_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Finished Cutscene_Schluessel_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Coser y cantar!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Preparing Cutscene_Apfel_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cutscene name was found in JSON: True
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Prepared Cutscene_Apfel_16_by_9 in 1.020996s
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Playing Cutscene_Apfel_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Finished Cutscene_Apfel_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '¡Bien hecho!' because the text has not been added to the Speech Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Turned on Attic
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Camera: Switched to Attic Constraints
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Preparing Cutscene_Truhe_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cutscene name was found in JSON: True
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Prepared Cutscene_Truhe_16_by_9 in 1.054321s
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Playing Cutscene_Truhe_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Finished Cutscene_Truhe_16_by_9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 1 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CameraShouldZoomOut -> new val: 0 - Boolean
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File written: C:/Users/Fransesc/AppData/LocalLow/illius/Nordlicht\Nordlicht_0.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

PlayerPrefs Key 'AC_Nordlicht_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot use preloaded scene '-1' because the loading scene overrides it - discarding preloaded data.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.345814 ms
Bypassing regular AC startup because the current scene is the 'Loading' scene.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not initialise NavMesh - was one set as the Default in the Settings Manager?

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not initialise NavMesh - was one set as the Default in the Settings Manager?

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1502 unused Assets to reduce memory usage. Loaded Objects now: 3471.
Total: 20.546173 ms (FindLiveObjects: 2.303871 ms CreateObjectMapping: 0.719356 ms MarkObjects: 8.361797 ms  DeleteObjects: 9.159941 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.963965 ms
The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'Daughter_Player') is missing!
 
(Filename:  Line: 1758)

The referenced script on this Behaviour (Game Object 'Daughter_Player') is missing!
 
(Filename:  Line: 1758)

Could not initialise NavMesh - was one set as the Default in the Settings Manager?

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Could not initialise NavMesh - was one set as the Default in the Settings Manager?

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

A local EventSystem object was found in the scene.  This will override the one created by AC, and may cause problems.  A custom EventSystem prefab can be assigned in the Menu Manager.

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SpriteChild cannot find Sorting Map to follow!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 91 unused Assets to reduce memory usage. Loaded Objects now: 3930.
Total: 11.355743 ms (FindLiveObjects: 1.480370 ms CreateObjectMapping: 0.386091 ms MarkObjects: 9.369740 ms  DeleteObjects: 0.118936 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3919.
Total: 9.909786 ms (FindLiveObjects: 0.963266 ms CreateObjectMapping: 0.245722 ms MarkObjects: 8.691439 ms  DeleteObjects: 0.009056 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3923.
Total: 24.021601 ms (FindLiveObjects: 1.050507 ms CreateObjectMapping: 0.301266 ms MarkObjects: 22.658960 ms  DeleteObjects: 0.010263 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3927.
Total: 10.211656 ms (FindLiveObjects: 1.023037 ms CreateObjectMapping: 0.345641 ms MarkObjects: 8.833317 ms  DeleteObjects: 0.009357 ms)

