Initialize engine version: 2018.4.4f1 (5440768ff61c)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   
    VRAM:     1992 MB
    Driver:   21.21.13.7633
Begin MonoManager ReloadAssembly
- Completed reload, in  0.068 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
UnloadTime: 0.524950 ms
Cannot find default player!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

PlayerPrefs Key 'AC_Possession_0' loaded

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No SavesList element referenced when trying to find save slot 0

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File deleted: C:/Users/Fransesc/AppData/LocalLow/End of The Line Studios/Possession1881\Possession_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

PlayerPrefs Key 'AC_Possession_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

A scripted object (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 337464 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
 
(Filename:  Line: 2001)

The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

A scripted object (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 344372 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
 
(Filename:  Line: 2001)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.189338 ms
Cannot find default player!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 15140.
Total: 15.748809 ms (FindLiveObjects: 0.747730 ms CreateObjectMapping: 0.543364 ms MarkObjects: 13.183828 ms  DeleteObjects: 1.273284 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15140.
Total: 14.850145 ms (FindLiveObjects: 0.818971 ms CreateObjectMapping: 0.594682 ms MarkObjects: 13.409626 ms  DeleteObjects: 0.026564 ms)

File written: C:/Users/Fransesc/AppData/LocalLow/End of The Line Studios/Possession1881\Possession_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

PlayerPrefs Key 'AC_Possession_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting up 2 worker threads for Enlighten.
  Thread -> id: ae4 -> priority: 1 
  Thread -> id: 1b1c -> priority: 1 
Looping
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

PlayerPrefs Key 'AC_Possession_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

PlayerPrefs Key 'AC_Possession_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File written: C:/Users/Fransesc/AppData/LocalLow/End of The Line Studios/Possession1881\Possession_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

PlayerPrefs Key 'AC_Possession_0' saved

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File read: C:/Users/Fransesc/AppData/LocalLow/End of The Line Studios/Possession1881\Possession_1.save

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

A scripted object (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 337464 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
 
(Filename:  Line: 2001)

The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

A scripted object (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 344372 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
 
(Filename:  Line: 2001)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.666107 ms
Cannot find default player!

 -> AC debug logger
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 1173 unused Assets to reduce memory usage. Loaded Objects now: 15209.
Total: 20.332690 ms (FindLiveObjects: 0.828630 ms CreateObjectMapping: 0.646000 ms MarkObjects: 16.577439 ms  DeleteObjects: 2.280620 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15209.
Total: 22.638064 ms (FindLiveObjects: 5.562540 ms CreateObjectMapping: 0.672866 ms MarkObjects: 16.355565 ms  DeleteObjects: 0.046790 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15209.
Total: 18.842966 ms (FindLiveObjects: 0.809613 ms CreateObjectMapping: 0.588946 ms MarkObjects: 17.385543 ms  DeleteObjects: 0.058261 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15209.
Total: 17.885740 ms (FindLiveObjects: 0.835573 ms CreateObjectMapping: 0.516800 ms MarkObjects: 16.469068 ms  DeleteObjects: 0.053733 ms)

