SETUP - COM already setup - threaded VI might not be possible 
(Filename:  Line: 1352)

Initialize engine version: 2019.4.6f1 (a7aea80e3716)
[Subsystems] Discovering subsystems at path E:/Aventuras/There.Is.No.Game.Wrong.Dimension.v16.08.2020/Ting_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
d3d11: CreateDXGIFactory2(...) not found, fallbacking to CreateDXGIFactory1(...).
d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   (null)
    VRAM:     1992 MB
    Driver:   21.21.13.7633
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 5.282438 ms
Getting device inches: 11,47347
File path : E:/Aventuras/There.Is.No.Game.Wrong.Dimension.v16.08.2020/Ting_Data/StreamingAssets\Localization.csv
File loaded
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.640872 ms

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 5797.
Total: 23.701691 ms (FindLiveObjects: 0.368282 ms CreateObjectMapping: 0.113202 ms MarkObjects: 23.188813 ms  DeleteObjects: 0.030791 ms)

CanvasChapters : FSM : LoadChapterFirstScene : Load Chapter First Scene
LoadLevelAsync: Chapter3
Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.625371 ms
Creating pool: Hints

Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 17284.
Total: 32.019742 ms (FindLiveObjects: 0.921310 ms CreateObjectMapping: 0.471522 ms MarkObjects: 29.932004 ms  DeleteObjects: 0.694605 ms)

Current Playlist is NULL. Subsequent calls will fail. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Current Playlist is NULL. Subsequent calls will fail. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Current Playlist is NULL. Subsequent calls will fail. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

LoadLevelAsync: Chapter4a
Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

UnloadTime: 24.302414 ms
Creating pool: Hints
The two savegames are missing or have bad format, but there are not corrupted, lets start the level normally! 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)


Unloading 974 unused Assets to reduce memory usage. Loaded Objects now: 19106.
Total: 49.131895 ms (FindLiveObjects: 1.252764 ms CreateObjectMapping: 0.609175 ms MarkObjects: 35.461674 ms  DeleteObjects: 11.807980 ms)

Current Playlist is NULL. Subsequent calls will fail. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Current Playlist is NULL. Subsequent calls will fail. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Current Playlist is NULL. Subsequent calls will fail. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

LoadLevelAsync: Menus
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Current Playlist is NULL. Subsequent calls will fail. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not locate group 'Chap04_LakeLoop'. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

UnloadTime: 21.762473 ms

Unloading 1910 unused Assets to reduce memory usage. Loaded Objects now: 6979.
Total: 52.258673 ms (FindLiveObjects: 0.540349 ms CreateObjectMapping: 0.306701 ms MarkObjects: 31.885410 ms  DeleteObjects: 19.525610 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1ae4 -> priority: 1 
  Thread -> id: 1738 -> priority: 1 
