SETUP - COM already setup - threaded VI might not be possible 
(Filename:  Line: 1352)

Initialize engine version: 2019.4.6f1 (a7aea80e3716)
[Subsystems] Discovering subsystems at path E:/Aventuras/There.Is.No.Game.Wrong.Dimension.v16.08.2020/Ting_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
d3d11: CreateDXGIFactory2(...) not found, fallbacking to CreateDXGIFactory1(...).
d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   (null)
    VRAM:     1992 MB
    Driver:   21.21.13.7633
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.220666 ms
Getting device inches: 11,47347
File path : E:/Aventuras/There.Is.No.Game.Wrong.Dimension.v16.08.2020/Ting_Data/StreamingAssets\Localization.csv
File loaded
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.622152 ms

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 5797.
Total: 14.315837 ms (FindLiveObjects: 0.568721 ms CreateObjectMapping: 1.536513 ms MarkObjects: 12.173472 ms  DeleteObjects: 0.036526 ms)

CanvasChapters : FSM : LoadChapterFirstScene : Load Chapter First Scene
LoadLevelAsync: Chapter6a
Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.480248 ms
Creating pool: Hints

Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 9570.
Total: 21.146529 ms (FindLiveObjects: 0.734145 ms CreateObjectMapping: 0.276814 ms MarkObjects: 19.580130 ms  DeleteObjects: 0.555137 ms)

There are no clips left in this Playlist. Turn on Loop Playlist if you want to loop the entire song selection. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

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(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

Invalid Layer Index '3' 
(Filename:  Line: 915)

LoadLevelAsync: Menus
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.288234 ms

Unloading 406 unused Assets to reduce memory usage. Loaded Objects now: 6089.
Total: 28.369953 ms (FindLiveObjects: 0.389713 ms CreateObjectMapping: 0.166330 ms MarkObjects: 19.279469 ms  DeleteObjects: 8.533837 ms)

LoadLevelAsync: Chapter6b
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.938301 ms
Creating pool: Hints

Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 7220.
Total: 18.416425 ms (FindLiveObjects: 0.438616 ms CreateObjectMapping: 0.393637 ms MarkObjects: 17.190233 ms  DeleteObjects: 0.393335 ms)

Current Playlist is NULL. Subsequent calls will fail. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Current Playlist is NULL. Subsequent calls will fail. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Current Playlist is NULL. Subsequent calls will fail. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

LoadLevelAsync: Chapter6c
Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.499266 ms
Creating pool: Hints
Creating pool: Enemy
Creating pool: Projectile
Creating pool: Bonus
The two savegames are missing or have bad format, but there are not corrupted, lets start the level normally! 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Material UiBlend doesn't have _Stencil property 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)


Unloading 374 unused Assets to reduce memory usage. Loaded Objects now: 16505.
Total: 32.944476 ms (FindLiveObjects: 0.924021 ms CreateObjectMapping: 0.422315 ms MarkObjects: 28.528736 ms  DeleteObjects: 3.069102 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 16dc -> priority: 1 
  Thread -> id: 1e58 -> priority: 1 
