Initialize engine version: 2017.2.0f3 (46dda1414e51)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     1992 MB
    Driver:   21.21.13.7633
Begin MonoManager ReloadAssembly
- Completed reload, in  0.498 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Setting up 2 worker threads for Enlighten.
  Thread -> id: d28 -> priority: 1 
  Thread -> id: 1bb4 -> priority: 1 
UnloadTime: 0.871495 ms
The referenced script on this Behaviour (Game Object 'Harper_liegend') is missing!
 
(Filename:  Line: 1753)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'SteamController') is missing!
 
(Filename:  Line: 1753)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 26.304262 ms
ProperlyStop
Exposed name does not exist: MasterVolume
 
(Filename:  Line: 288)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

Please set up mixer groups for NPC Harper(Clone)

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
Cannot find linked UI Element for Label

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Cannot find linked UI Element for Label

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Cannot find linked UI Element for Label

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Cannot find linked UI Element for Label

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Cannot find linked UI Element for Label

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Cannot find linked UI Element for editorial

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Cannot find linked UI Element for sick

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Cannot find linked UI Element for phone

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Cannot find linked UI Element for medical

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Cannot find linked UI Element for Heading

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Cannot find linked UI Element for Header

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Cannot find linked UI Element for TextNoteLeroy

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Variable with ID=81 not found!

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Variable with ID=82 not found!

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Cannot find linked UI Element for Athabasca (1)NameMenuLabel

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Cannot find linked UI Element for Athabasca (1)SizeMenuLabel

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Cannot find linked UI Element for Blain Hill (1)NameMenuLabel

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Cannot find linked UI Element for Blain Hill (1)SizeMenuLabel

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Cannot find linked UI Element for Bannack (1)NameMenuLabel

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Cannot find linked UI Element for Bannack (1)SizeMenuLabel

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Cannot find linked UI Element for Chalk (1)NameMenuLabel

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Cannot find linked UI Element for Chalk (1)SizeMenuLabel

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Cannot find linked UI Element for Perrault (1)NameMenuLabel

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Cannot find linked UI Element for Perrault (1)SizeMenuLabel

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Cannot find linked UI Element for Chilly (1)NameMenuLabel

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Cannot find linked UI Element for Chilly (1)SizeMenuLabel

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Cannot find linked UI Element for Pine (1)NameMenuLabel

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Cannot find linked UI Element for Pine (1)SizeMenuLabel

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Cannot find linked UI Element for StPaul (1)NameMenuLabel

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Cannot find linked UI Element for StPaul (1)SizeMenuLabel

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Cannot find linked UI Element for CaneCreek (1)NameMenuLabel

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Cannot find linked UI Element for CaneCreek (1)SizeMenuLabel

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Cannot find linked UI Element for Marlowe (1)NameMenuLabel

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Cannot find linked UI Element for Marlowe (1)SizeMenuLabel

 -> AC debug logger
Cannot find linked UI Element for Blackleaf (1)NameMenuLabel

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Cannot find linked UI Element for Blackleaf (1)SizeMenuLabel

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Cannot find linked UI Element for Gravel (1)NameMenuLabel

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Cannot find linked UI Element for Gravel (1)SizeMenuLabel

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Cannot find linked UI Element for Kucharski (1)NameMenuLabel

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Cannot find linked UI Element for Kucharski (1)SizeMenuLabel

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Cannot find linked UI Element for Greystone (1)NameMenuLabel

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Cannot find linked UI Element for Greystone (1)SizeMenuLabel

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Cannot find linked UI Element for Calahan (1)NameMenuLabel

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Cannot find linked UI Element for Calahan (1)SizeMenuLabel

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Cannot find linked UI Element for Mackay (1)NameMenuLabel

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Cannot find linked UI Element for Mackay (1)SizeMenuLabel

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Cannot find linked UI Element for Cedar (1)NameMenuLabel

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Cannot find linked UI Element for Cedar (1)SizeMenuLabel

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Cannot find linked UI Element for Ignatius (1)NameMenuLabel

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Cannot find linked UI Element for Ignatius (1)SizeMenuLabel

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Cannot find linked UI Element for Thicket (1)NameMenuLabel

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Cannot find linked UI Element for Thicket (1)SizeMenuLabel

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Cannot find linked UI Element for SneakPeak (1)NameMenuLabel

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Cannot find linked UI Element for SneakPeak (1)SizeMenuLabel

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Cannot find linked UI Element for Blaine (1)NameMenuLabel

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Cannot find linked UI Element for Blaine (1)SizeMenuLabel

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Cannot find linked UI Element for Mary (1)NameMenuLabel

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Cannot find linked UI Element for Mary (1)SizeMenuLabel

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Cannot find linked UI Element for Blackfoot (1)NameMenuLabel

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Cannot find linked UI Element for Blackfoot (1)SizeMenuLabel

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Cannot find linked UI Element for Ross (1)NameMenuLabel

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Cannot find linked UI Element for Ross (1)SizeMenuLabel

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Cannot find linked UI Element for Granite (1)NameMenuLabel

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Cannot find linked UI Element for Granite (1)SizeMenuLabel

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Cannot find linked UI Element for Panola (1)NameMenuLabel

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Cannot find linked UI Element for Panola (1)SizeMenuLabel

 -> AC debug logger
Cannot find linked UI Element for Oak (1)NameMenuLabel

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Cannot find linked UI Element for Oak (1)SizeMenuLabel

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Cannot find linked UI Element for Remo (1)NameMenuLabel

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Cannot find linked UI Element for Remo (1)SizeMenuLabel

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Cannot find linked UI Element for Gifford (1)NameMenuLabel

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Cannot find linked UI Element for Gifford (1)SizeMenuLabel

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Cannot find linked UI Element for Grousewood (1)NameMenuLabel

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Cannot find linked UI Element for Grousewood (1)SizeMenuLabel

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Cannot find linked UI Element for Ruffneck (1)NameMenuLabel

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Cannot find linked UI Element for Ruffneck (1)SizeMenuLabel

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Cannot find linked UI Element for Eleanor (1)NameMenuLabel

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Cannot find linked UI Element for Eleanor (1)SizeMenuLabel

 -> AC debug logger
Cannot find linked UI Element for Farrell (1)NameMenuLabel

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Cannot find linked UI Element for Farrell (1)SizeMenuLabel

 -> AC debug logger
Cannot find linked UI Element for Crimson (1)NameMenuLabel

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Cannot find linked UI Element for Crimson (1)SizeMenuLabel

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Cannot find linked UI Element for LongJohn (1)NameMenuLabel

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Cannot find linked UI Element for LongJohn (1)SizeMenuLabel

 -> AC debug logger
Cannot find linked UI Element for RiversMoonshineMenuLabel

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Cannot find linked UI Element for RiversDelilahMenuLabel

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Cannot find linked UI Element for RiversSalmonMenuLabel

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Cannot find linked UI Element for RiversMassMenuLabel

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Cannot find linked UI Element for RiversRodkinMenuLabel

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Cannot find linked UI Element for RiversPanola RiverMenuLabel

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Cannot find linked UI Element for FallsCambieMenuLabel

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Cannot find linked UI Element for FallsFultonMenuLabel

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Cannot find linked UI Element for ScalerMilesMenuLabel

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Cannot find linked UI Element for ScalerHighwayMenuLabel

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Cannot find linked UI Element for ScalerRoadMenuLabel

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Cannot find linked UI Element for ScalerHiking TrailMenuLabel

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Cannot find linked UI Element for RHC buildingTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for Chapter4

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Cannot find linked UI Element for Chapter2

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Cannot find linked UI Element for Chapter3

 -> AC debug logger
Cannot find linked UI Element for Page1Text5 (2)MenuLabel

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Cannot find linked UI Element for Page1Text1MenuLabel

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Cannot find linked UI Element for Page1Text2MenuLabel

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Cannot find linked UI Element for Page1Text3MenuLabel

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Cannot find linked UI Element for Page1Text4MenuLabel

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Cannot find linked UI Element for Page2Text5 (1)MenuLabel

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Cannot find linked UI Element for Page2Text5MenuLabel

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Cannot find linked UI Element for Page2Text6MenuLabel

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Cannot find linked UI Element for Page2Text6 (1)MenuLabel

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Cannot find linked UI Element for Page2Text6 (2)MenuLabel

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Cannot find linked UI Element for Page3Text1MenuLabel

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Cannot find linked UI Element for Page3Text2MenuLabel

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Cannot find linked UI Element for Page3Text3MenuLabel

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Cannot find linked UI Element for Page3Text4MenuLabel

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Cannot find linked UI Element for Page3Text5MenuLabel

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Cannot find linked UI Element for Page3Text6MenuLabel

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Cannot find linked UI Element for Page3Text7MenuLabel

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Cannot find linked UI Element for Page3Text8MenuLabel

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Cannot find linked UI Element for Page4Text6MenuLabel

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Cannot find linked UI Element for Page4Text7MenuLabel

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Cannot find linked UI Element for Page4Text6 (1)MenuLabel

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Cannot find linked UI Element for Page3Text4MenuLabel

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Cannot find linked UI Element for Page3Text5MenuLabel

 -> AC debug logger
Cannot find linked UI Element for Page3PWMenuLabel

 -> AC debug logger
Cannot find linked UI Element for Page3Text5 (1)MenuLabel

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Cannot find linked UI Element for Page3Text5 (2)MenuLabel

 -> AC debug logger
Cannot find linked UI Element for Page2Text2MenuLabel

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Cannot find linked UI Element for Page2Text2 (2)MenuLabel

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Cannot find linked UI Element for Page2Text2 (1)MenuLabel

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Cannot find linked UI Element for Page2Text3MenuLabel

 -> AC debug logger
Cannot find linked UI Element for Page2Text3 (1)MenuLabel

 -> AC debug logger
Cannot find linked UI Element for Page2Text3 (2)MenuLabel

 -> AC debug logger
Cannot find linked UI Element for Page1Text1MenuLabel

 -> AC debug logger
Cannot find linked UI Element for Incorrect

 -> AC debug logger
Cannot find linked UI Element for Label

 -> AC debug logger
Cannot find linked UI Element for CurrentContent1MenuLabel

 -> AC debug logger
Cannot find linked UI Element for UsernamePFUsernameMenuLabel

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Cannot find linked UI Element for UsernameFieldTextMenuLabel

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Cannot find linked UI Element for usernamepfUsernameMenuLabel

 -> AC debug logger
Cannot find linked UI Element for UsernameFieldTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for passwordpfPasswordMenuLabel

 -> AC debug logger
Cannot find linked UI Element for PasswordFieldTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for validatingpwTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for invalidloginTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for helpTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for configTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#1TextMenuLabel

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Cannot find linked UI Element for #config#2TextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3TextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3#1TextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for cdTextMenuLabel

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Cannot find linked UI Element for listTextMenuLabel

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Cannot find linked UI Element for invaliddirectoryTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for cd baseTextMenuLabel

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Cannot find linked UI Element for commandfieldCommandMenuLabel

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Cannot find linked UI Element for FieldTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for loginhintTextMenuLabel

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Cannot find linked UI Element for homeTextMenuLabel

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Cannot find linked UI Element for accessTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for access members.dbb /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for access recruiters.dbb /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for list /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for cd .. /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for cd ..TextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for access rom.mcTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#1 /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3#1 /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for config /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#2 /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3 /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for cd usersTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3#2TextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3#2 /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for Label

 -> AC debug logger
Cannot find linked UI Element for CurrentContent1MenuLabel

 -> AC debug logger
Cannot find linked UI Element for UsernamePFUsernameMenuLabel

 -> AC debug logger
Cannot find linked UI Element for UsernameFieldTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for usernamepfUsernameMenuLabel

 -> AC debug logger
Cannot find linked UI Element for UsernameFieldTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for passwordpfPasswordMenuLabel

 -> AC debug logger
Cannot find linked UI Element for PasswordFieldTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for validatingpwTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for invalidloginTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for invalidcommandTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for helpTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for configTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#1TextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#2TextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3TextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3#1TextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for cdTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for listTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for invaliddirectoryTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for cd baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for commandfieldCommandMenuLabel

 -> AC debug logger
Cannot find linked UI Element for FieldTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for loginhintTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for homeTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for accessTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for access members.dbb /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for access recruiters.dbb /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for list /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for cd .. /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for cd ..TextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for access rom.mcTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#1 /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3#1 /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for config /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#2 /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3 /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for cd usersTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3#2TextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3#2 /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for HarbourNoteText

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Cannot find linked UI Element for PressureText

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Cannot find linked UI Element for ActivateText

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Cannot find linked UI Element for TurbinesText

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Cannot find linked UI Element for RecalibrateText

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Cannot find linked UI Element for TestingNowText

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Cannot find linked UI Element for lang

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Cannot find linked UI Element for sound

 -> AC debug logger
Cannot find linked UI Element for music

 -> AC debug logger
Cannot find linked UI Element for effects

 -> AC debug logger
Cannot find linked UI Element for voice

 -> AC debug logger
Cannot find linked UI Element for subs

 -> AC debug logger
Cannot find linked UI Element for pwd

 -> AC debug logger
Cannot find linked UI Element for Exit

 -> AC debug logger
Cannot find linked UI Element for expired

 -> AC debug logger
Cannot find linked UI Element for Find

 -> AC debug logger
Cannot find linked UI Element for Button

 -> AC debug logger
Cannot find linked UI Element for Button

 -> AC debug logger
Cannot find linked UI Element for Button

 -> AC debug logger
Cannot find linked UI Element for Button

 -> AC debug logger
Cannot find linked UI Element for Button

 -> AC debug logger
Cannot find linked UI Element for Button

 -> AC debug logger
Cannot find linked UI Element for Button

 -> AC debug logger
Cannot find linked UI Element for Button

 -> AC debug logger
Cannot find linked UI Element for Button

 -> AC debug logger
Cannot find linked UI Element for Button

 -> AC debug logger
Cannot find linked UI Element for Call

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Cannot find linked UI Element for MessageWildcardError

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Cannot find linked UI Element for MessageWildcard

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Cannot find linked UI Element for MessageNoResults

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Cannot find linked UI Element for Exit

 -> AC debug logger
Variable with ID=105 not found!

 -> AC debug logger
Cannot find linked UI Element for PreviousPage

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Cannot find linked UI Element for NextPage

 -> AC debug logger
Cannot find linked UI Element for SAVE GAME

 -> AC debug logger
Cannot find linked UI Element for LOAD GAME

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' loaded

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

Galaxy SDK was initialized
 - BUILD VERSION: 22052018

 -> AC debug logger
---------------------------------------------------------------------------------

 -> AC debug logger
1/4/2019 10:59:27 AM - GAME STARTED

 -> AC debug logger


1/4/2019 10:59:29 AM - SCENE LOADED: C0R01_StartScreen

 -> AC debug logger
ProperlyStop
Assign C1 & C2 manager

 -> AC debug logger
ManagerPackage - (8) Managers assigned.

 -> AC debug logger
The use of 'in-scene' local Players is not recommended when Player-switching is enabled - consider using the 'Player: Switch' Action to change Player instead.

 -> AC debug logger

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 39145.
Total: 88.270124 ms (FindLiveObjects: 1.902680 ms CreateObjectMapping: 3.050386 ms MarkObjects: 83.132313 ms  DeleteObjects: 0.183234 ms)

Beta Timelimit is NOT active

 -> AC debug logger
es
NullReferenceException: Object reference not set to an instance of an object
  at FileLoader.LoadItAll () [0x00000] in <filename unknown>:0 
  at FileLoader.ReloadItAll () [0x00000] in <filename unknown>:0 
  at SettingsAtStart.SetLanguage (LanguageSetting theLang) [0x00000] in <filename unknown>:0 
  at SettingsAtStart.SetLanguageAsString (System.String lang) [0x00000] in <filename unknown>:0 
  at SettingsAtStart.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Initialize, forceNewClip: False
Exposed name does not exist: MasterVolume
 
(Filename:  Line: 288)

StopAllAudioSources
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
HarperAnimations cannot find Sorting Map to follow!

 -> AC debug logger
SetLanguage: 
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
es
es

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 39169.
Total: 99.651794 ms (FindLiveObjects: 2.043653 ms CreateObjectMapping: 3.278901 ms MarkObjects: 94.148118 ms  DeleteObjects: 0.179913 ms)

ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
The use of 'in-scene' local Players is not recommended when Player-switching is enabled - consider using the 'Player: Switch' Action to change Player instead.

 -> AC debug logger
Signed in: False
Logged in: False
-> Wait

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var BetaExpiredFixedVar with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> BetaExpiredFixedVar is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
ACTIONLIST TitleMenu_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Check

 -> AC debug logger
-> Comparing var C1.GAMESCOM with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C1.GAMESCOM is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Change state

 -> AC debug logger
ACTIONLIST MainMenu_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST MainManu_ContinueButton_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Blur the camera

 -> AC debug logger
-> Custom: Clear Inventory

 -> AC debug logger
File Read: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
Marco Package system for Load: C4R10_HallwayDownstairs

 -> AC debug logger
Assign C3 & C4 manager

 -> AC debug logger
ManagerPackage3And4 - (8) Managers assigned.

 -> AC debug logger
The use of 'in-scene' local Players is not recommended when Player-switching is enabled - consider using the 'Player: Switch' Action to change Player instead.

 -> AC debug logger
-> Assign Variables+Inventory

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Wait

 -> AC debug logger
The use of 'in-scene' local Players is not recommended when Player-switching is enabled - consider using the 'Player: Switch' Action to change Player instead.

 -> AC debug logger
-> Change state

 -> AC debug logger
Load file created on: 1/4/2019 12:29:40 AM

 -> AC debug logger
File read: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
Please set up mixer groups for NPC Harper(Clone)

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
-> Save or load

 -> AC debug logger
HarperAnimations cannot find Sorting Map to follow!

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.892601 ms
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger


1/4/2019 10:59:45 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 10:59:45 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
Initialize, forceNewClip: True
Loaded track

Unloading 701 unused Assets to reduce memory usage. Loaded Objects now: 45645.
Total: 170.001765 ms (FindLiveObjects: 2.299034 ms CreateObjectMapping: 3.295504 ms MarkObjects: 159.480423 ms  DeleteObjects: 4.925898 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 45645.
Total: 160.037371 ms (FindLiveObjects: 2.437592 ms CreateObjectMapping: 3.245393 ms MarkObjects: 154.205563 ms  DeleteObjects: 0.147312 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 45645.
Total: 150.731353 ms (FindLiveObjects: 2.358200 ms CreateObjectMapping: 3.058536 ms MarkObjects: 145.165794 ms  DeleteObjects: 0.147613 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 45645.
Total: 152.388312 ms (FindLiveObjects: 2.404688 ms CreateObjectMapping: 3.226074 ms MarkObjects: 146.609029 ms  DeleteObjects: 0.147613 ms)

ACTIONLIST OnLoad RUNNING (FROM 0):

 -> AC debug logger
Cannot switch player - already controlling the desired prefab.

 -> AC debug logger
-> Switch

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
ACTIONLIST PA Announcements RUNNING (FROM 0):

 -> AC debug logger
-> Wait Random

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var 4b_unlocked with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> 4b_unlocked is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
A path of length 0.4790641 was ignored for Harper
ACTIONLIST Exit: Left RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: No se abre...

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: No se abre...

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Tengo que encontrar otra manera de salir...

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Fast1A RUNNING (FROM 0):

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
Deleting Sound object 'AmbienceEngine (UnityEngine.GameObject)' as it is not currently playing any sound.

 -> AC debug logger
Deleting Sound object 'MusicEngine (UnityEngine.GameObject)' as it is not currently playing any sound.

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.733096 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger


1/4/2019 10:59:56 AM - SCENE LOADED: C4R11_Dormitory1

 -> AC debug logger


1/4/2019 10:59:56 AM - SCENE LOADED: C4R11_Dormitory1

 -> AC debug logger


1/4/2019 10:59:56 AM - SCENE LOADED: C4R11_Dormitory1

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger

Unloading 1045 unused Assets to reduce memory usage. Loaded Objects now: 40351.
Total: 158.411806 ms (FindLiveObjects: 2.249829 ms CreateObjectMapping: 3.183208 ms MarkObjects: 149.365093 ms  DeleteObjects: 3.612466 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40351.
Total: 154.582900 ms (FindLiveObjects: 2.115196 ms CreateObjectMapping: 2.923601 ms MarkObjects: 149.402827 ms  DeleteObjects: 0.139765 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Move along path

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var ConversationPlayed with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> ConversationPlayed is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False

Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 39542.
Total: 107.705659 ms (FindLiveObjects: 2.192474 ms CreateObjectMapping: 2.995144 ms MarkObjects: 98.954174 ms  DeleteObjects: 3.562960 ms)

-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Change setting

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Nervous Cultist: Pero la eficacia del prototipo de tratamiento sigue muy por debajo de nuestras expectativas. Empezamos el experimento demasiado pronto.

 -> AC debug logger
Found no Mouthcontroller for Nervous Cultist is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Fanatical Cultist: No teníamos alternativa, el grupo de Cellstone traicionó la causa.

 -> AC debug logger
Found no Mouthcontroller for Fanatical Cultist is the name twice in the hierarchy?
Signed in: False
Logged in: False
Nervous Cultist: Incluso los sujetos más fuertes y sanos murieron...

 -> AC debug logger
Found no Mouthcontroller for Nervous Cultist is the name twice in the hierarchy?
Signed in: False
Logged in: False
Fanatical Cultist: Si murieron es porque no son lo suficientemente fuertes.

 -> AC debug logger
Found no Mouthcontroller for Fanatical Cultist is the name twice in the hierarchy?
Nervous Cultist: Si no encontramos a ese chico, ese Pendrell, podría volverse imparable. Podría extenderse hasta aquí y...

 -> AC debug logger
Found no Mouthcontroller for Nervous Cultist is the name twice in the hierarchy?
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST StepCloser RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
Fanatical Cultist: ¿Tienes miedo? ¡Si es la voluntad de la Iluminada, <i>yo estaría encantado de que así fuera</i>!

 -> AC debug logger
Found no Mouthcontroller for Fanatical Cultist is the name twice in the hierarchy?
Signed in: False
Logged in: False
Nervous Cultist: Sí, por supuesto.

 -> AC debug logger
Found no Mouthcontroller for Nervous Cultist is the name twice in the hierarchy?
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Set bool ConversationPlayed to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Move along path

 -> AC debug logger
-> Switch

 -> AC debug logger
<color=red>AUTO SAVE NOW</color>
Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.jpg

 -> AC debug logger
File written: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Speakers: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Supongo que esta música infernal está pensada para mantener a los sectarios tranquilos.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: Supongo que esta música infernal está pensada para mantener a los sectarios tranquilos.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Harper: Pero da tanto miedo como los anuncios psicópatas que emiten constantemente.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST FastToHallway RUNNING (FROM 0):

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.630578 ms
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger


1/4/2019 11:01:48 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:01:48 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:01:48 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:01:48 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger

Unloading 130 unused Assets to reduce memory usage. Loaded Objects now: 45648.
Total: 196.655894 ms (FindLiveObjects: 2.363030 ms CreateObjectMapping: 3.241771 ms MarkObjects: 190.627570 ms  DeleteObjects: 0.422314 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 45648.
Total: 201.069823 ms (FindLiveObjects: 2.649806 ms CreateObjectMapping: 3.253242 ms MarkObjects: 195.023085 ms  DeleteObjects: 0.143085 ms)

Initialize, forceNewClip: False
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Move along path

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
ACTIONLIST PA Announcements RUNNING (FROM 0):

 -> AC debug logger
-> Wait Random

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var 4b_unlocked with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> 4b_unlocked is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False

Unloading 594 unused Assets to reduce memory usage. Loaded Objects now: 44882.
Total: 119.581488 ms (FindLiveObjects: 3.242073 ms CreateObjectMapping: 3.249016 ms MarkObjects: 112.463719 ms  DeleteObjects: 0.626076 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 44882.
Total: 117.888305 ms (FindLiveObjects: 2.573131 ms CreateObjectMapping: 3.151210 ms MarkObjects: 112.007595 ms  DeleteObjects: 0.155462 ms)

-> Change setting

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Sylvia Thurlow: La sangre es fría.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Sylvia Thurlow: El lazo con la hermandad es más fuerte que el lazo de sangre.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Fast2A RUNNING (FROM 0):

 -> AC debug logger
-> Fade

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Wait Random

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.823959 ms
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/4/2019 11:02:04 AM - SCENE LOADED: C4R12_Dormitory2

 -> AC debug logger


1/4/2019 11:02:04 AM - SCENE LOADED: C4R12_Dormitory2

 -> AC debug logger


1/4/2019 11:02:04 AM - SCENE LOADED: C4R12_Dormitory2

 -> AC debug logger


1/4/2019 11:02:04 AM - SCENE LOADED: C4R12_Dormitory2

 -> AC debug logger


1/4/2019 11:02:04 AM - SCENE LOADED: C4R12_Dormitory2

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger

Unloading 1008 unused Assets to reduce memory usage. Loaded Objects now: 40398.
Total: 205.538994 ms (FindLiveObjects: 2.132100 ms CreateObjectMapping: 3.419572 ms MarkObjects: 195.687499 ms  DeleteObjects: 4.295294 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40398.
Total: 199.398073 ms (FindLiveObjects: 2.179796 ms CreateObjectMapping: 2.902470 ms MarkObjects: 194.177852 ms  DeleteObjects: 0.137048 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Move along path

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 39586.
Total: 124.511613 ms (FindLiveObjects: 2.452383 ms CreateObjectMapping: 3.473606 ms MarkObjects: 115.048019 ms  DeleteObjects: 3.535791 ms)

Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var ConversationPlayed with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> ConversationPlayed is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Change setting

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Tough Cultist: Ruth, tú te vienes conmigo.

 -> AC debug logger
Found no Mouthcontroller for Tough Cultist is the name twice in the hierarchy?
Signed in: False
Logged in: False
Nervous Cultist: Soy Toni.

 -> AC debug logger
Found no Mouthcontroller for Nervous Cultist is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Tough Cultist: ¿Dónde está Ruth?

 -> AC debug logger
Found no Mouthcontroller for Tough Cultist is the name twice in the hierarchy?
Signed in: False
Logged in: False
Nervous Cultist: Creo que está con Rudiger.

 -> AC debug logger
Found no Mouthcontroller for Nervous Cultist is the name twice in the hierarchy?
Signed in: False
Logged in: False
Tough Cultist: <i>¡Yo soy Rudiger!</i>

 -> AC debug logger
Found no Mouthcontroller for Tough Cultist is the name twice in the hierarchy?
Tough Cultist: Mierda...

 -> AC debug logger
Found no Mouthcontroller for Tough Cultist is the name twice in the hierarchy?
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Set bool ConversationPlayed to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Switch

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Interact: Dim Cultist RUNNING (FROM 0):

 -> AC debug logger
-> Set int C4.cultistNr to 2 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
-> Dialogue System Conversation

 -> AC debug logger
Harper: Ejem... Disculpa.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Nervous Cultist: ¿Qué quieres, hermano?

 -> AC debug logger
Found no Mouthcontroller for Nervous Cultist is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Me han pedido que lleve un mensaje al prisionero.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Nervous Cultist: ¿A qué célula perteneces?

 -> AC debug logger
Found no Mouthcontroller for Nervous Cultist is the name twice in the hierarchy?
Signed in: False
Logged in: False
Harper: ¿Sabes qué? Creo que debo de haber entendido algo mal...

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: Perdón, hermana.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Interact: Dim Cultist RUNNING (FROM 0):

 -> AC debug logger
-> Set int C4.cultistNr to 2 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Todos se comportan en plan buenrollismo-sectario-somos-felices, pero se les ve muy tensos.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: Todos se comportan en plan buenrollismo-sectario-somos-felices, pero se les ve muy tensos.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Harper: Es como la primera conversación en casa de los suegros.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Interact: Tough Cultist RUNNING (FROM 0):

 -> AC debug logger
-> Set int C4.cultistNr to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Mejor será pasar inadvertido, antes de que alguien haga demasiadas preguntas.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: Mejor será pasar inadvertido, antes de que alguien haga demasiadas preguntas.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Exit: Hallway RUNNING (FROM 0):

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
-> Fade

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.087910 ms
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger


1/4/2019 11:03:17 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:03:17 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:03:17 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:03:17 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:03:17 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:03:17 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger

Unloading 137 unused Assets to reduce memory usage. Loaded Objects now: 45648.
Total: 211.956428 ms (FindLiveObjects: 2.292091 ms CreateObjectMapping: 3.134909 ms MarkObjects: 205.962516 ms  DeleteObjects: 0.566004 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 45648.
Total: 211.216547 ms (FindLiveObjects: 2.339484 ms CreateObjectMapping: 2.972202 ms MarkObjects: 205.841467 ms  DeleteObjects: 0.062185 ms)

Initialize, forceNewClip: False
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Move along path

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
ACTIONLIST PA Announcements RUNNING (FROM 0):

 -> AC debug logger
-> Wait Random

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var 4b_unlocked with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> 4b_unlocked is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 594 unused Assets to reduce memory usage. Loaded Objects now: 44882.
Total: 137.720496 ms (FindLiveObjects: 3.274675 ms CreateObjectMapping: 3.324483 ms MarkObjects: 130.521222 ms  DeleteObjects: 0.599511 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 44882.
Total: 141.809312 ms (FindLiveObjects: 3.145173 ms CreateObjectMapping: 3.439495 ms MarkObjects: 135.077331 ms  DeleteObjects: 0.146104 ms)

Signed in: False
Logged in: False
-> Change setting

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Fast1B RUNNING (FROM 0):

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.319535 ms
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/4/2019 11:04:26 AM - SCENE LOADED: C4R13_Dormitory3

 -> AC debug logger


1/4/2019 11:04:26 AM - SCENE LOADED: C4R13_Dormitory3

 -> AC debug logger


1/4/2019 11:04:26 AM - SCENE LOADED: C4R13_Dormitory3

 -> AC debug logger


1/4/2019 11:04:26 AM - SCENE LOADED: C4R13_Dormitory3

 -> AC debug logger


1/4/2019 11:04:26 AM - SCENE LOADED: C4R13_Dormitory3

 -> AC debug logger


1/4/2019 11:04:26 AM - SCENE LOADED: C4R13_Dormitory3

 -> AC debug logger


1/4/2019 11:04:26 AM - SCENE LOADED: C4R13_Dormitory3

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger

Unloading 1017 unused Assets to reduce memory usage. Loaded Objects now: 38694.
Total: 214.169430 ms (FindLiveObjects: 2.006523 ms CreateObjectMapping: 3.092648 ms MarkObjects: 205.189732 ms  DeleteObjects: 3.879318 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 38694.
Total: 209.167460 ms (FindLiveObjects: 2.005315 ms CreateObjectMapping: 2.971296 ms MarkObjects: 204.057119 ms  DeleteObjects: 0.132822 ms)

Initialize, forceNewClip: False
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
Cannot switch player - already controlling the desired prefab.

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Move along path

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False

Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 37885.
Total: 139.216559 ms (FindLiveObjects: 2.301147 ms CreateObjectMapping: 3.229696 ms MarkObjects: 129.877335 ms  DeleteObjects: 3.807775 ms)

Signed in: False
Logged in: False
-> Change setting

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST BarksLoop RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var CultistPracticing with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> CultistPracticing is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
Camera Controller requested for: 761 Chapter 4/2 - Play HARPER in the base/Desperate Cultist Barks
-> Dialogue System Conversation

 -> AC debug logger
-> Wait

 -> AC debug logger
Desperate Cultist: <i>*murmullos*</i>

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Desperate Cultist: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Kill

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Wait Random

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Check running

 -> AC debug logger
Camera Controller requested for: 748 Chapter 4/2 - Play HARPER in the base/Desperate Cultist
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Harper bubble to (-0.9, 0.0)
Harper: ¿Estás bien?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper bubble to (-0.9, 0.0)
Harper: ¿Estás bien?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: Sa-saludos, hermano.

 -> AC debug logger
Signed in: False
Logged in: False
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: Perdón, e-es..., es que soy nuevo. Me estoy preparando para la iniciación. ¿Nos conocemos?

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (-0.9, 0.0)
Harper: Yo también soy nuevo por aquí.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Harper bubble to (-0.9, 0.0)
Harper: Me llamo... Gary.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.9, 0.0)
Harper: Parece que estás nervioso por algo, ¿no?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: No..., bueno... es por el Credo.

 -> AC debug logger
Harper bubble to (-0.9, 0.0)
Harper: ¿El Credo?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: Es una tontería, porque <i>sé</i> que me lo sé perfectamente. Todos lo sabemos.

 -> AC debug logger
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: Es solo que... Uf, no puedo decepcionar a la Iluminada.

 -> AC debug logger
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Signed in: False
Logged in: False
Harper bubble to (-0.9, 0.0)
Harper: ¿Qué problema tienes con el Credo?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: Sigo tra-tra... trabándome con las palabras.

 -> AC debug logger
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: Tengo que saberlo al dedillo antes de someterme a la iniciación.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Signed in: False
Logged in: False
Harper bubble to (-0.9, 0.0)
Harper: ¿Quieres que te ayude con el Credo?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: ¿En serio? ¿Me lo preguntarías?

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (-0.9, 0.0)
Harper: Por supuesto. Tú cierra los ojos y concéntrate.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: Eres distinto de los demás. ¿Por qué me estás ayudando?

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Harper bubble to (-0.9, 0.0)
Harper: No quiero que un espécimen inferior como tú decepcione a la Iluminada.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: No, hermano. ¡Te juro que no lo haré!

 -> AC debug logger
Harper bubble to (-0.9, 0.0)
Harper: Cierra los ojos e inténtalo.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST StartPractice RUNNING (FROM 0):

 -> AC debug logger
-> Set bool CultistPracticing to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Animate

 -> AC debug logger
ACTIONLIST DesperateCultistPracticing RUNNING (FROM 0):

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Kill

 -> AC debug logger
Camera Controller requested for: 762 Chapter 4/2 - Play HARPER in the base/Desperate Cultist practicing creed
-> Dialogue System Conversation

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Run

 -> AC debug logger
Desperate Cultist: Aguardo la luz del firmamento...

 -> AC debug logger
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Desperate Cultist: El zigurat de la estrella vencerá...

 -> AC debug logger
Signed in: False
Logged in: False
Desperate Cultist: Nacida para la muerte... eh..., no, ¡para la Iluminación! Y así asumir mi papel...

 -> AC debug logger
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Desperate Cultist: Mi papel en hermandad por el bien de la paz interior.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Custom: Stop Player

 -> AC debug logger
-> Face object

 -> AC debug logger
Camera Controller requested for: 763 Chapter 4/2 - Play HARPER in the base/Desperate Cultist after practicing
-> Dialogue System Conversation

 -> AC debug logger
Desperate Cultist: ¿Qué tal lo he hecho?

 -> AC debug logger
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Patético.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¡Harás que la Iluminada se avergüence!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Desperate Cultist: Tienes razón. ¡Puedo hacerlo mejor, lo juro!

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
Camera Controller requested for: 761 Chapter 4/2 - Play HARPER in the base/Desperate Cultist Barks
-> Dialogue System Conversation

 -> AC debug logger
-> Wait

 -> AC debug logger
Desperate Cultist: ¡Mierda! ¡Soy tonta!

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Wait Random

 -> AC debug logger
Signed in: False
Logged in: False
A path of length 0.8715277 was ignored for Harper
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
Camera Controller requested for: 761 Chapter 4/2 - Play HARPER in the base/Desperate Cultist Barks
-> Dialogue System Conversation

 -> AC debug logger
-> Wait

 -> AC debug logger
Desperate Cultist: ¡No, no, no!

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Wait Random

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Desperate Cultist: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Kill

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Check running

 -> AC debug logger
Camera Controller requested for: 748 Chapter 4/2 - Play HARPER in the base/Desperate Cultist
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Harper bubble to (-0.9, 0.0)
Harper: Saludos, hermana.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper bubble to (-0.9, 0.0)
Harper: Saludos, hermana.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: Saludos.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.9, 0.0)
Harper: ¿Tienes miedo de la Iluminada?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: ¡No! Ella... Le debemos todo lo que tenemos.

 -> AC debug logger
Signed in: False
Logged in: False
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: Sin Aquila yo sería aún... Sería un perdedor, una criatura patética.

 -> AC debug logger
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Harper bubble to (-0.9, 0.0)
Harper: Eh... Pues claro.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Harper bubble to (-0.9, 0.0)
Harper: ¿Has conocido a la Iluminada?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: Bueno, en persona todavía no. Pero sus sermones me inspiran profundamente.

 -> AC debug logger
Signed in: False
Logged in: False
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: Verdades sencillas que nos llenan de vida y de fuerza... Su luz me ayudó a cambiar de vida.

 -> AC debug logger
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: Odio a la persona que era antes.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.9, 0.0)
Harper: Tengo que interrogar a MacBride...

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Harper bubble to (-0.9, 0.0)
Harper: ¿Tienes idea de dónde lo han puesto?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: ¿A quién?

 -> AC debug logger
Harper bubble to (-0.9, 0.0)
Harper: Da igual.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (-0.9, 0.0)
Harper: Estaba yendo hacia la zona de contención del virus...

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Harper bubble to (-0.9, 0.0)
Harper: ¿Has estado por allí últimamente?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: ¿Te refieres a la sala de incubación? No, mi tarjeta es  de nivel 1. Solo tengo acceso a los dormitorios y a las salas de estudio.

 -> AC debug logger
Signed in: False
Logged in: False
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: Espero que después de la iniciación pueda dedicarme con más intensidad a la causa...

 -> AC debug logger
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (-0.9, 0.0)
Harper: Mucha suerte, hermana.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (-0.9, 0.0)
Harper: ¿Hace cuánto que estás en Aquila?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: Desde que mi tía me echó de casa. De eso hace un año y medio.

 -> AC debug logger
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: Unirme a Aquila... Bueno, digamos que cambió por completo mi visión de las cosas.

 -> AC debug logger
Signed in: False
Logged in: False
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: Me hizo da-darme cuenta de que puedo pertenecer a algo especial. A algo importante.

 -> AC debug logger
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: Doné todos mis ahorros por la causa y ni siquiera los echo de menos. No echo de menos nada de mi vida pasada.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Harper bubble to (-0.9, 0.0)
Harper: ¿Sigues en contacto con tu tía?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: ¿Esto es una prueba o qué? ¡Pues claro que no!

 -> AC debug logger
Harper bubble to (-0.9, 0.0)
Harper: No, me refiero... ¿no fue difícil abandonarla así?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: Fue la mejor decisión de mi vida. Espero que el virus la... la mate.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Harper bubble to (-0.9, 0.0)
Harper: Sigue así.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: Adiós, hermano.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
Camera Controller requested for: 761 Chapter 4/2 - Play HARPER in the base/Desperate Cultist Barks
-> Dialogue System Conversation

 -> AC debug logger
-> Wait

 -> AC debug logger
Desperate Cultist: ¡Otra vez mal!

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Wait Random

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
Camera Controller requested for: 761 Chapter 4/2 - Play HARPER in the base/Desperate Cultist Barks
-> Dialogue System Conversation

 -> AC debug logger
-> Wait

 -> AC debug logger
Desperate Cultist: Estrella en zigzag... No, eh... ¡zigurat!

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Cult stuff: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Un libro, unos panfletos... Cosas de sectas.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: Un libro, unos panfletos... Cosas de sectas.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Wait Random

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
Camera Controller requested for: 761 Chapter 4/2 - Play HARPER in the base/Desperate Cultist Barks
-> Dialogue System Conversation

 -> AC debug logger
-> Wait

 -> AC debug logger
Desperate Cultist: Estoy acabada...

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST ID Card: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check running

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
-> Wait

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Parece una tarjeta de identificación o algo así.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: Parece una tarjeta de identificación o algo así.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Mm...

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Wait Random

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
Camera Controller requested for: 761 Chapter 4/2 - Play HARPER in the base/Desperate Cultist Barks
-> Dialogue System Conversation

 -> AC debug logger
-> Wait

 -> AC debug logger
Desperate Cultist: <i>*murmullos*</i>

 -> AC debug logger
ACTIONLIST ID Card: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check running

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Send message

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: ¿Para qué quiere alguien una identificación de Aquila?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Harper: ¿Para qué quiere alguien una identificación de Aquila?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: ¿Acceso al gimnasio de la secta? ¿Pastillas para lavado de cerebro en el comedor?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST LookLeft RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
Harper: Uf, qué hambre tengo...

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Harper: Tengo la impresión de que llevo semanas sin comer.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Wait Random

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Cult stuff: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Parece el típico set inicial de Aquila.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: Parece el típico set inicial de Aquila.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
Camera Controller requested for: 761 Chapter 4/2 - Play HARPER in the base/Desperate Cultist Barks
-> Dialogue System Conversation

 -> AC debug logger
-> Wait

 -> AC debug logger
Desperate Cultist: ¡Mierda! ¡Soy tonta!

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Wait Random

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Desperate Cultist: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Kill

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Check running

 -> AC debug logger
Camera Controller requested for: 748 Chapter 4/2 - Play HARPER in the base/Desperate Cultist
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Harper bubble to (-0.9, 0.0)
Harper: Saludos, hermana.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper bubble to (-0.9, 0.0)
Harper: Saludos, hermana.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: Saludos.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.9, 0.0)
Harper: ¿Quieres que te pregunte otra vez el Credo?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Desperate Cultist bubble to (1.1, 2.4)
Desperate Cultist: Sí, creo que me ayudaría.

 -> AC debug logger
Harper bubble to (-0.9, 0.0)
Harper: Cierra los ojos e inténtalo.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST StartPractice RUNNING (FROM 0):

 -> AC debug logger
-> Set bool CultistPracticing to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Animate

 -> AC debug logger
ACTIONLIST DesperateCultistPracticing RUNNING (FROM 0):

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Desperate Cultist bubble to (0.0, 4.5)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Kill

 -> AC debug logger
Camera Controller requested for: 762 Chapter 4/2 - Play HARPER in the base/Desperate Cultist practicing creed
-> Dialogue System Conversation

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Run

 -> AC debug logger
Desperate Cultist: Aguardo la luz del firmamento...

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Desperate Cultist: El zigurat de la estrella vencerá...

 -> AC debug logger
Desperate Cultist: Nacida para la muerte... eh..., no, ¡para la Iluminación! Y así asumir mi papel...

 -> AC debug logger
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Desperate Cultist: Mi papel en hermandad por el bien de la paz interior.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Custom: Stop Player

 -> AC debug logger
-> Face object

 -> AC debug logger
Camera Controller requested for: 763 Chapter 4/2 - Play HARPER in the base/Desperate Cultist after practicing
-> Dialogue System Conversation

 -> AC debug logger
ACTIONLIST ID Card: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check running

 -> AC debug logger
-> Move to point

 -> AC debug logger
Desperate Cultist: ¿Qué tal lo he hecho?

 -> AC debug logger
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Custom: Sync AC vars and inventory to active conversation

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Ya casi lo tienes.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Pero no suena como si realmente creyeses lo que estás contando.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Desperate Cultist: ¡Pero lo creo todo! Lo seguiré intentando.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
Camera Controller requested for: 761 Chapter 4/2 - Play HARPER in the base/Desperate Cultist Barks
-> Dialogue System Conversation

 -> AC debug logger
-> Wait

 -> AC debug logger
Desperate Cultist: ¡No, no, no!

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Wait Random

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
Camera Controller requested for: 761 Chapter 4/2 - Play HARPER in the base/Desperate Cultist Barks
-> Dialogue System Conversation

 -> AC debug logger
-> Wait

 -> AC debug logger
Desperate Cultist: ¡Otra vez mal!

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Wait Random

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
Camera Controller requested for: 761 Chapter 4/2 - Play HARPER in the base/Desperate Cultist Barks
-> Dialogue System Conversation

 -> AC debug logger
-> Wait

 -> AC debug logger
Desperate Cultist: Estrella en zigzag... No, eh... ¡zigurat!

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Wait Random

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
Camera Controller requested for: 761 Chapter 4/2 - Play HARPER in the base/Desperate Cultist Barks
-> Dialogue System Conversation

 -> AC debug logger
-> Wait

 -> AC debug logger
Desperate Cultist: Estoy acabada...

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Wait Random

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
Camera Controller requested for: 761 Chapter 4/2 - Play HARPER in the base/Desperate Cultist Barks
-> Dialogue System Conversation

 -> AC debug logger
-> Wait

 -> AC debug logger
Desperate Cultist: <i>*murmullos*</i>

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Wait Random

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Exit: Hallway RUNNING (FROM 0):

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Dialogue System Check Is Conversation Active

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
Camera Controller requested for: 761 Chapter 4/2 - Play HARPER in the base/Desperate Cultist Barks
-> Dialogue System Conversation

 -> AC debug logger
-> Wait

 -> AC debug logger
Desperate Cultist: ¡Mierda! ¡Soy tonta!

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Wait Random

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.922695 ms
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger


1/4/2019 11:08:15 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:08:15 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:08:15 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:08:15 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:08:15 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:08:15 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:08:15 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:08:15 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 309 unused Assets to reduce memory usage. Loaded Objects now: 45684.
Total: 288.047345 ms (FindLiveObjects: 2.380539 ms CreateObjectMapping: 3.267732 ms MarkObjects: 280.448698 ms  DeleteObjects: 1.948866 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 45684.
Total: 286.197491 ms (FindLiveObjects: 2.463251 ms CreateObjectMapping: 3.142154 ms MarkObjects: 280.432699 ms  DeleteObjects: 0.158481 ms)

Initialize, forceNewClip: False
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Move along path

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
ACTIONLIST PA Announcements RUNNING (FROM 0):

 -> AC debug logger
-> Wait Random

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var 4b_unlocked with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> 4b_unlocked is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False

Unloading 592 unused Assets to reduce memory usage. Loaded Objects now: 44920.
Total: 239.698493 ms (FindLiveObjects: 3.320861 ms CreateObjectMapping: 3.164191 ms MarkObjects: 232.638380 ms  DeleteObjects: 0.574456 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 44920.
Total: 236.799645 ms (FindLiveObjects: 2.487702 ms CreateObjectMapping: 3.189548 ms MarkObjects: 230.983534 ms  DeleteObjects: 0.137954 ms)

-> Change setting

 -> AC debug logger
<color=red>AUTO SAVE NOW</color>
Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.jpg

 -> AC debug logger
File written: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST FinalePoint RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
ACTIONLIST Close_1B RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
ACTIONLIST Open_2B RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Exit: 2B RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
A path of length 0.4008696 was ignored for Harper
-> Move to point

 -> AC debug logger
-> Change setting

 -> AC debug logger
A path of length 0.4807691 was ignored for Harper
-> Move along path

 -> AC debug logger
-> Switch

 -> AC debug logger
Signed in: False
Logged in: False
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.549560 ms
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger


1/4/2019 11:08:23 AM - SCENE LOADED: C4R14_Dormitory4

 -> AC debug logger


1/4/2019 11:08:23 AM - SCENE LOADED: C4R14_Dormitory4

 -> AC debug logger


1/4/2019 11:08:23 AM - SCENE LOADED: C4R14_Dormitory4

 -> AC debug logger


1/4/2019 11:08:23 AM - SCENE LOADED: C4R14_Dormitory4

 -> AC debug logger


1/4/2019 11:08:23 AM - SCENE LOADED: C4R14_Dormitory4

 -> AC debug logger


1/4/2019 11:08:23 AM - SCENE LOADED: C4R14_Dormitory4

 -> AC debug logger


1/4/2019 11:08:23 AM - SCENE LOADED: C4R14_Dormitory4

 -> AC debug logger


1/4/2019 11:08:23 AM - SCENE LOADED: C4R14_Dormitory4

 -> AC debug logger


1/4/2019 11:08:23 AM - SCENE LOADED: C4R14_Dormitory4

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 1046 unused Assets to reduce memory usage. Loaded Objects now: 40343.
Total: 295.111985 ms (FindLiveObjects: 2.195493 ms CreateObjectMapping: 3.119816 ms MarkObjects: 284.532382 ms  DeleteObjects: 5.263690 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40343.
Total: 287.848413 ms (FindLiveObjects: 2.148099 ms CreateObjectMapping: 3.045556 ms MarkObjects: 282.514991 ms  DeleteObjects: 0.138859 ms)

Initialize, forceNewClip: False
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
Cannot switch player - already controlling the desired prefab.

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var ConversationPlayed with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> ConversationPlayed is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Run

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Move along path

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 39534.
Total: 244.446591 ms (FindLiveObjects: 2.214209 ms CreateObjectMapping: 3.183812 ms MarkObjects: 235.002316 ms  DeleteObjects: 4.045648 ms)

-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Fanatical Cultist: Tienes que hacer turno conmigo a partir de las 23:00 horas.

 -> AC debug logger
Found no Mouthcontroller for Fanatical Cultist is the name twice in the hierarchy?
Signed in: False
Logged in: False
-> Change setting

 -> AC debug logger
Signed in: False
Logged in: False
Tough Cultist: Sí, hermana. Pero me habían asignado para limpiar las salas 3 a 6.

 -> AC debug logger
Found no Mouthcontroller for Tough Cultist is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Fanatical Cultist: Eso tendrá que esperar. Han metido a MacBride en la 4B.

 -> AC debug logger
Found no Mouthcontroller for Fanatical Cultist is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Tough Cultist: Mm... ¿Sabes qué? Tenía muchas ganas de sacarle la verdad a ese gordo a puñetazos.

 -> AC debug logger
Found no Mouthcontroller for Tough Cultist is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Fanatical Cultist: Ten fe en la sabiduría de la Iluminada. MacBride es un tío inteligente, ha tomado la decisión correcta.

 -> AC debug logger
Found no Mouthcontroller for Fanatical Cultist is the name twice in the hierarchy?
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST CultistsLeave RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Así que 4B, ¿eh?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Set bool ConversationPlayed to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot create evasion Polygons inside NavMesh 'NavMesh' because it has a non-unit scale.

 -> AC debug logger
A path of length 0.7922625 was ignored for Harper
ACTIONLIST Exit: Hallway RUNNING (FROM 0):

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
-> Fade

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.725365 ms
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger


1/4/2019 11:09:32 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:09:32 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:09:32 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:09:32 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:09:32 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:09:32 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:09:32 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:09:32 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:09:32 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:09:32 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 45649.
Total: 300.466840 ms (FindLiveObjects: 2.408914 ms CreateObjectMapping: 3.215508 ms MarkObjects: 294.028879 ms  DeleteObjects: 0.812933 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 45649.
Total: 297.513655 ms (FindLiveObjects: 2.752441 ms CreateObjectMapping: 3.129476 ms MarkObjects: 291.514310 ms  DeleteObjects: 0.116219 ms)

Initialize, forceNewClip: False
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
A path of length 0.4045825 was ignored for Harper
-> Move along path

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
ACTIONLIST PA Announcements RUNNING (FROM 0):

 -> AC debug logger
-> Wait Random

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var 4b_unlocked with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> 4b_unlocked is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Change setting

 -> AC debug logger

Unloading 594 unused Assets to reduce memory usage. Loaded Objects now: 44883.
Total: 247.127489 ms (FindLiveObjects: 2.694482 ms CreateObjectMapping: 3.119514 ms MarkObjects: 240.698887 ms  DeleteObjects: 0.612794 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 44883.
Total: 248.885273 ms (FindLiveObjects: 2.488004 ms CreateObjectMapping: 3.029557 ms MarkObjects: 243.240020 ms  DeleteObjects: 0.126181 ms)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Close_2B RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
ACTIONLIST Open_3B RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Exit: 3B RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
A path of length 0.1278673 was ignored for Harper
-> Move to point

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
Signed in: False
Logged in: False
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.284309 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

 - BUILD VERSION: 22052018

 -> AC debug logger


1/4/2019 11:09:41 AM - SCENE LOADED: C4R15_Dormitory5

 -> AC debug logger


1/4/2019 11:09:41 AM - SCENE LOADED: C4R15_Dormitory5

 -> AC debug logger


1/4/2019 11:09:41 AM - SCENE LOADED: C4R15_Dormitory5

 -> AC debug logger


1/4/2019 11:09:41 AM - SCENE LOADED: C4R15_Dormitory5

 -> AC debug logger


1/4/2019 11:09:41 AM - SCENE LOADED: C4R15_Dormitory5

 -> AC debug logger


1/4/2019 11:09:41 AM - SCENE LOADED: C4R15_Dormitory5

 -> AC debug logger


1/4/2019 11:09:41 AM - SCENE LOADED: C4R15_Dormitory5

 -> AC debug logger


1/4/2019 11:09:41 AM - SCENE LOADED: C4R15_Dormitory5

 -> AC debug logger


1/4/2019 11:09:41 AM - SCENE LOADED: C4R15_Dormitory5

 -> AC debug logger


1/4/2019 11:09:41 AM - SCENE LOADED: C4R15_Dormitory5

 -> AC debug logger


1/4/2019 11:09:41 AM - SCENE LOADED: C4R15_Dormitory5

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 1016 unused Assets to reduce memory usage. Loaded Objects now: 38318.
Total: 306.716736 ms (FindLiveObjects: 2.087726 ms CreateObjectMapping: 3.328105 ms MarkObjects: 296.759888 ms  DeleteObjects: 4.540110 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 38318.
Total: 303.373839 ms (FindLiveObjects: 2.369671 ms CreateObjectMapping: 2.917262 ms MarkObjects: 297.944724 ms  DeleteObjects: 0.141576 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Move along path

 -> AC debug logger

Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 37509.
Total: 259.400880 ms (FindLiveObjects: 2.513059 ms CreateObjectMapping: 3.032878 ms MarkObjects: 250.170329 ms  DeleteObjects: 3.684009 ms)

Signed in: False
Logged in: False
-> Change setting

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot create evasion Polygons inside NavMesh 'NavMesh' because it has a non-unit scale.

 -> AC debug logger
A path of length 0.7594516 was ignored for Harper
ACTIONLIST Exit: Hallway RUNNING (FROM 0):

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Fade

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.950769 ms
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger


1/4/2019 11:09:50 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:09:50 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:09:50 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:09:50 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:09:50 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:09:50 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:09:50 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:09:50 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:09:50 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:09:50 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:09:50 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:09:50 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 45645.
Total: 302.643316 ms (FindLiveObjects: 2.274281 ms CreateObjectMapping: 3.166304 ms MarkObjects: 296.571824 ms  DeleteObjects: 0.629396 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 45645.
Total: 299.953663 ms (FindLiveObjects: 2.348540 ms CreateObjectMapping: 3.057631 ms MarkObjects: 294.390217 ms  DeleteObjects: 0.156368 ms)

Initialize, forceNewClip: False
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Move along path

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
ACTIONLIST PA Announcements RUNNING (FROM 0):

 -> AC debug logger
-> Wait Random

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var 4b_unlocked with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> 4b_unlocked is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 590 unused Assets to reduce memory usage. Loaded Objects now: 44883.
Total: 252.075726 ms (FindLiveObjects: 2.344314 ms CreateObjectMapping: 3.671331 ms MarkObjects: 245.513396 ms  DeleteObjects: 0.546081 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 44883.
Total: 251.916340 ms (FindLiveObjects: 2.391406 ms CreateObjectMapping: 3.099289 ms MarkObjects: 246.308217 ms  DeleteObjects: 0.116219 ms)

-> Change setting

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Sylvia Thurlow: La debilidad es la muerte.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Sylvia Thurlow: La piedad radica en conducir a los débiles hacia su final.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Sylvia Thurlow: La debilidad es la muerte.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Wait Random

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST UnhandledCombine RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: No creo que pueda hacer eso.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Close_3B RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Sylvia Thurlow: La obediencia es la fuerza.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Sylvia Thurlow: Recordadlo cuando os falte determinación.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST ID card reader 4B: ID card RUNNING (FROM 0):

 -> AC debug logger
-> Pause or resume

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Set bool C4.HallwayDownCardDoorOpen to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Custom: Sync AC vars and inventory to active conversation

 -> AC debug logger
-> Pause or resume

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Sylvia Thurlow: La obediencia es la fuerza.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Door 4B: Interact RUNNING (FROM 0):

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
A path of length 0.7831293 was ignored for Harper
-> Move along path

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Switch

 -> AC debug logger
Signed in: False
Logged in: False
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'HelliwellAnimations') is missing!
 
(Filename:  Line: 1753)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.312291 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

HelliwellAnimations cannot find Tint Map to follow!

 -> AC debug logger
The sprite child of 'Jane Helliwell' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

MacBPhone cannot find Tint Map to follow!

 -> AC debug logger


1/4/2019 11:10:30 AM - SCENE LOADED: C4R16_Dormitory6

 -> AC debug logger


1/4/2019 11:10:30 AM - SCENE LOADED: C4R16_Dormitory6

 -> AC debug logger


1/4/2019 11:10:30 AM - SCENE LOADED: C4R16_Dormitory6

 -> AC debug logger


1/4/2019 11:10:30 AM - SCENE LOADED: C4R16_Dormitory6

 -> AC debug logger


1/4/2019 11:10:30 AM - SCENE LOADED: C4R16_Dormitory6

 -> AC debug logger


1/4/2019 11:10:30 AM - SCENE LOADED: C4R16_Dormitory6

 -> AC debug logger


1/4/2019 11:10:30 AM - SCENE LOADED: C4R16_Dormitory6

 -> AC debug logger


1/4/2019 11:10:30 AM - SCENE LOADED: C4R16_Dormitory6

 -> AC debug logger


1/4/2019 11:10:30 AM - SCENE LOADED: C4R16_Dormitory6

 -> AC debug logger


1/4/2019 11:10:30 AM - SCENE LOADED: C4R16_Dormitory6

 -> AC debug logger


1/4/2019 11:10:30 AM - SCENE LOADED: C4R16_Dormitory6

 -> AC debug logger


1/4/2019 11:10:30 AM - SCENE LOADED: C4R16_Dormitory6

 -> AC debug logger


1/4/2019 11:10:30 AM - SCENE LOADED: C4R16_Dormitory6

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
HelliwellAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 1034 unused Assets to reduce memory usage. Loaded Objects now: 42703.
Total: 323.155316 ms (FindLiveObjects: 2.185833 ms CreateObjectMapping: 3.482059 ms MarkObjects: 312.463115 ms  DeleteObjects: 5.022798 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42703.
Total: 321.658649 ms (FindLiveObjects: 2.257376 ms CreateObjectMapping: 3.030161 ms MarkObjects: 316.221384 ms  DeleteObjects: 0.148519 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StopAllAudioSources
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Move along path

 -> AC debug logger

Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 41894.
Total: 271.332555 ms (FindLiveObjects: 2.324089 ms CreateObjectMapping: 3.120721 ms MarkObjects: 262.334745 ms  DeleteObjects: 3.552394 ms)

Signed in: False
Logged in: False
-> Change setting

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var ScenePlayed with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> ScenePlayed is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Set bool ScenePlayed to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
-> Run

 -> AC debug logger
Harper: ¡Doc!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST TurnMacBLeft RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: ¡Por fin! Gracias por venir.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Professor MacBute: He calculado un modelo basándome en los datos del último informe. ¿Te importaría llevárselo a la Iluminada?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Professor MacBute: Mira, ¿sabes qué? Lo haré yo mismo.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Professor MacBute: Seguro que va a hacer muchas preguntas, y además me vendrá bien un poco de movimiento. Perdona que te haya molestado con esto.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST MacBLeaves RUNNING (FROM 0):

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Change rendering

 -> AC debug logger
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Move to point

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Send message

 -> AC debug logger
Harper: ¿Qué demonios?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: *¡Pssst!* ¿Harper? ¿Eres tú?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST HarperToVent RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
Harper: ¡Helliwell! ¿Cómo has entrado aquí?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: Em... Por un conducto de ventilación.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¿Qué le pasa a doc?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Harper: ¿Está trabajando para <i>ellos</i>?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Jane Helliwell: Siempre había sospechado que faltaban datos en la historia que nos contó sobre RHC...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: Pero nunca habría imaginado que realmente...

 -> AC debug logger
Signed in: False
Logged in: False
Harper: No puedo creérmelo. Él no nos traicionaría.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: Harper, has oído perfectamente cómo hablaba de la Iluminada. Está ayudándolos.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¡He descubierto algo sobre el virus!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: ¿Qué?

 -> AC debug logger
Harper: ¡Sus provisiones están agotándose! ¡Todo lo que les queda está aquí en la base!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Jane Helliwell: ¿Estás seguro?

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Eso es lo que he oído.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Jane Helliwell: Bien...

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¡He descubierto algo sobre el virus!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Jane Helliwell: ¿Qué?

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¡Sus provisiones están agotándose! ¡Todo lo que les queda está aquí en la base!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Jane Helliwell: ¿Estás seguro?

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Eso es lo que he oído.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Jane Helliwell: Bien...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Inspeccionaré la sala.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Harper: Quédate donde estás.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Bed: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: El dormitorio tiene un aspecto idéntico al de todos los demás.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Nada en especial.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Speakers: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Hola. Me llamo Chet Manningly, y estáis escuchando la Danza Lenta del Apocalipsis.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: Hola. Me llamo Chet Manningly, y estáis escuchando la Danza Lenta del Apocalipsis.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Bin: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Change state

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST NoteMcBride_Exit_OnClick RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST NoteMcBride_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var turnedOffMacBsNote with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> turnedOffMacBsNote is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Set bool turnedOffMacBsNote to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
-> Change state

 -> AC debug logger
Harper: ¿Un viejo chocho? <i>¿Pero de qué estamos hablando?</i>

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: ¿Harper? ¿Qué pasa?

 -> AC debug logger
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST TurnLeft RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
Harper: Esa es la razón por la que sobreviví a la fiebre...

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Ya la había pasado de pequeño... Me infecté en casa de MacBride siendo un niño.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: ¡¿MacBride te infectó?!

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Él dice que fue un accidente. ¡Claro, la ingeniería vírica es lo más normal de este mundo!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Otra tacita de café, ¿cariño? ¡¿Te apetece un poco de peste bubónica casera para acompañar?!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Jane Helliwell: Harper, no levantes la voz.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Ay, perdona... ¡ES QUE ESTOY LIGERAMENTE FURIOSO!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST CultistIn RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
Fanatical Cultist: ¿Todo en orden?

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ...

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Sí. La Iluminada me ha enviado a recoger unos documentos.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Fanatical Cultist: Perfecto.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST CultistOut RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Change rendering

 -> AC debug logger
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Teleport

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
Harper: ¿Helliwell?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST HarperToVent RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¡Psst! ¿Helliwell?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST TurnLeft RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
Harper: ¡Mierda!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST crumpledupletterC4_Use RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
ACTIONLIST crumpledupletterC4_Use RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST NoteMcBride_Exit_OnClick RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST NoteMcBride_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var turnedOffMacBsNote with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> turnedOffMacBsNote is 1

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Desk: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: El escritorio está lleno de apuntes de MacBride.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: El escritorio está lleno de apuntes de MacBride.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Cosas científicas que no entiendo.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Desk: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: No parece que el secuestro le haya impedido trabajar.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: No parece que el secuestro le haya impedido trabajar.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Harper: Supongo que lo único que siempre le importó es la investigación...

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Harper: ¿Qué pensaría de Yelltown en realidad?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Harper: Casi me temo que le dábamos bastante igual.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Exit: Hallway RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Check

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Fade

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.414834 ms
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger


1/4/2019 11:15:30 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:15:30 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:15:30 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:15:30 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:15:30 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:15:30 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:15:30 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:15:30 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:15:30 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:15:30 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:15:30 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:15:30 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:15:30 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger


1/4/2019 11:15:30 AM - SCENE LOADED: C4R10_HallwayDownstairs

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 336 unused Assets to reduce memory usage. Loaded Objects now: 45685.
Total: 335.588697 ms (FindLiveObjects: 2.393821 ms CreateObjectMapping: 3.198604 ms MarkObjects: 328.953616 ms  DeleteObjects: 1.041749 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 45685.
Total: 333.789256 ms (FindLiveObjects: 2.529662 ms CreateObjectMapping: 3.182303 ms MarkObjects: 327.923941 ms  DeleteObjects: 0.147613 ms)

Initialize, forceNewClip: False
StopAllAudioSources
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Face direction

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
ACTIONLIST PA Announcements RUNNING (FROM 0):

 -> AC debug logger
-> Wait Random

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var 4b_unlocked with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> 4b_unlocked is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Run

 -> AC debug logger

Unloading 597 unused Assets to reduce memory usage. Loaded Objects now: 44887.
Total: 285.583490 ms (FindLiveObjects: 3.142758 ms CreateObjectMapping: 3.171435 ms MarkObjects: 278.192529 ms  DeleteObjects: 1.074653 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 44887.
Total: 283.550402 ms (FindLiveObjects: 2.523021 ms CreateObjectMapping: 3.038009 ms MarkObjects: 277.853530 ms  DeleteObjects: 0.135237 ms)

-> Teleport

 -> AC debug logger
-> Wait

 -> AC debug logger
A path of length 0.9719354 was ignored for Harper
-> Move along path

 -> AC debug logger
<color=red>AUTO SAVE NOW</color>
Signed in: False
Logged in: False
Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.jpg

 -> AC debug logger
File written: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Elevator: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Pause or resume

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Parece un ascensor...

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: Parece un ascensor...

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Pause or resume

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Elevator: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Pause or resume

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: El ascensor.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: El ascensor.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: ¿Dónde están las escaleras? ¿Qué pasa si hay un incendio en este sitio?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Check state

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
-> Pause or resume

 -> AC debug logger
Sylvia Thurlow: Aquila se eleva.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST UseDevice RUNNING (FROM 0):

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Wait Random

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
ACTIONLIST Password_6Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_6Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_3Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_3Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
ACTIONLIST Password_3Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
ACTIONLIST Password_4Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_9Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check state

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_GoButton_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
ACTIONLIST CheckPassword RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var currentPasswordNew with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> currentPasswordNew is nfgrssw

 -> AC debug logger
-> compare value is 

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var currentPasswordNew and correctPasswordEN... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> currentPasswordNew is nfgrssw

 -> AC debug logger
-> correctPasswordEN is nfgrssw

 -> AC debug logger
ACTIONLIST PasswordCorrect RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Run

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check state

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Sylvia Thurlow: El ser humano es un depredador.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST OpenElevator RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Run

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Exit: Upstairs: ExitRight RUNNING (FROM 0):

 -> AC debug logger
-> Move along path

 -> AC debug logger
Sylvia Thurlow: Vuestra fuerza, vuestra agilidad, vuestra astucia. Usadlas.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Fade

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.826373 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger


1/4/2019 11:17:05 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:17:05 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:17:05 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:17:05 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:17:05 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:17:05 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:17:05 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:17:05 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:17:05 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:17:05 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:17:05 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:17:05 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:17:05 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:17:05 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:17:05 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 940 unused Assets to reduce memory usage. Loaded Objects now: 40095.
Total: 354.852770 ms (FindLiveObjects: 2.102215 ms CreateObjectMapping: 3.671029 ms MarkObjects: 345.665990 ms  DeleteObjects: 3.412629 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40095.
Total: 347.140319 ms (FindLiveObjects: 2.208775 ms CreateObjectMapping: 2.953184 ms MarkObjects: 341.839499 ms  DeleteObjects: 0.137350 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StartMusic
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Change rendering

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Custom: Change_PC_To_NPC

 -> AC debug logger
-> Custom: Change_NPC_To_PC

 -> AC debug logger
Cannot switch player - already controlling the desired prefab.

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Move along path

 -> AC debug logger

Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 39289.
Total: 302.609204 ms (FindLiveObjects: 2.202436 ms CreateObjectMapping: 3.289466 ms MarkObjects: 293.111499 ms  DeleteObjects: 4.005198 ms)

Sylvia Thurlow: El ser humano es un depredador.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Exit: Virus Room RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var beenInVirusRoom with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> beenInVirusRoom is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Set bool beenInVirusRoom to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
-> Fade

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.507416 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DevlinAnimations cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

 - BUILD VERSION: 22052018

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger


1/4/2019 11:18:02 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:18:02 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:18:02 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:18:02 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:18:02 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:18:02 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:18:02 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:18:02 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:18:02 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:18:02 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:18:02 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:18:02 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:18:02 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:18:02 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:18:02 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:18:02 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
DevlinAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 281 unused Assets to reduce memory usage. Loaded Objects now: 42725.
Total: 354.340801 ms (FindLiveObjects: 2.217831 ms CreateObjectMapping: 3.303654 ms MarkObjects: 345.454682 ms  DeleteObjects: 3.364028 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42725.
Total: 349.357245 ms (FindLiveObjects: 2.344918 ms CreateObjectMapping: 3.120721 ms MarkObjects: 343.748518 ms  DeleteObjects: 0.142180 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C4.PlayHelliwell with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C4.PlayHelliwell is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Custom: Change_NPC_To_PC

 -> AC debug logger
-> Custom: Change_PC_To_NPC

 -> AC debug logger
Cannot switch player - already controlling the desired prefab.

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Manage systems

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C4.PlayHelliwell with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C4.PlayHelliwell is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Change rendering

 -> AC debug logger
-> Move along path

 -> AC debug logger

Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 41936.
Total: 303.467720 ms (FindLiveObjects: 2.390198 ms CreateObjectMapping: 3.068498 ms MarkObjects: 296.011555 ms  DeleteObjects: 1.996561 ms)

Signed in: False
Logged in: False
-> Change rendering

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
-> Dialogue System Conversation

 -> AC debug logger
Virus room cultist: ¿Sí? ¿Tienes autorización para esta zona?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Perdón, me he equivocado de sala.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Virus room cultist: No me interrumpas de nuevo.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: No, claro que no.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
-> Change rendering

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.581768 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger


1/4/2019 11:18:26 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:18:26 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:18:26 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:18:26 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:18:26 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:18:26 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:18:26 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:18:26 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:18:26 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:18:26 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:18:26 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:18:26 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:18:26 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:18:26 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:18:26 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:18:26 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger


1/4/2019 11:18:26 AM - SCENE LOADED: C4R17_HallwayUpstairs

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 1001 unused Assets to reduce memory usage. Loaded Objects now: 40046.
Total: 356.300534 ms (FindLiveObjects: 1.807289 ms CreateObjectMapping: 2.942317 ms MarkObjects: 348.375567 ms  DeleteObjects: 3.174756 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40046.
Total: 352.294129 ms (FindLiveObjects: 2.052407 ms CreateObjectMapping: 2.988503 ms MarkObjects: 347.109830 ms  DeleteObjects: 0.142784 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StartMusic
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Change rendering

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Custom: Change_PC_To_NPC

 -> AC debug logger
-> Custom: Change_NPC_To_PC

 -> AC debug logger
Cannot switch player - already controlling the desired prefab.

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Move along path

 -> AC debug logger

Unloading 611 unused Assets to reduce memory usage. Loaded Objects now: 39247.
Total: 307.684528 ms (FindLiveObjects: 2.120931 ms CreateObjectMapping: 3.111062 ms MarkObjects: 299.145559 ms  DeleteObjects: 3.305465 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 39247.
Total: 303.308937 ms (FindLiveObjects: 2.141458 ms CreateObjectMapping: 3.086308 ms MarkObjects: 297.942007 ms  DeleteObjects: 0.138557 ms)

Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST FastToIndoctrination RUNNING (FROM 0):

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.195887 ms
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
The sprite child of 'Cardero' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
CarderoAnimations cannot find Tint Map to follow!

 -> AC debug logger
ThurlowAnimations cannot find Tint Map to follow!

 -> AC debug logger
DevlinAnimations cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

 - BUILD VERSION: 22052018

 -> AC debug logger


1/4/2019 11:19:18 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:19:18 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:19:18 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:19:18 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:19:18 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:19:18 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:19:18 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:19:18 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:19:18 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:19:18 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:19:18 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:19:18 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:19:18 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:19:18 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:19:18 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:19:18 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:19:18 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:19:18 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
CarderoAnimations cannot find Tint Map to follow!

 -> AC debug logger
ThurlowAnimations cannot find Tint Map to follow!

 -> AC debug logger
DevlinAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 42775.
Total: 357.343190 ms (FindLiveObjects: 2.197002 ms CreateObjectMapping: 3.656841 ms MarkObjects: 350.281266 ms  DeleteObjects: 1.207174 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42775.
Total: 362.520244 ms (FindLiveObjects: 2.279714 ms CreateObjectMapping: 3.092346 ms MarkObjects: 356.989399 ms  DeleteObjects: 0.156670 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Custom: Change_PC_To_NPC

 -> AC debug logger
-> Custom: Change_NPC_To_PC

 -> AC debug logger
-> Send message

 -> AC debug logger
Cannot switch player - already controlling the desired prefab.

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Run

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var InductionPuzzleStarted with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> InductionPuzzleStarted is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Set bool InductionPuzzleStarted to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Change rendering

 -> AC debug logger
-> Wait

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 41991.
Total: 308.970188 ms (FindLiveObjects: 2.765723 ms CreateObjectMapping: 3.013860 ms MarkObjects: 302.831682 ms  DeleteObjects: 0.358016 ms)

-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Change rendering

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Guau...

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: Conozco este sitio... Es el lugar que Cardero construyó como imitación en Graystone.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST DoorClose RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
Harper: ¡Eh!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Interrogator: Bienvenido al Programa de Iniciación de Aquila.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST LookRight RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
Interrogator: Este es el último paso en el camino hacia la autorrealización.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Interrogator: Por favor, toma asiento.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Creo que mejor no.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Send message

 -> AC debug logger
ACTIONLIST Chair Announcements RUNNING (FROM 0):

 -> AC debug logger
-> Wait Random

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Conversation

 -> AC debug logger
Interrogator: Bienvenido al Programa de Iniciación de Aquila.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Interrogator: Por favor, toma asiento.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Gracias, pero no.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST NoiseBurst RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
FX: <i>[Ruido espeluznante]</i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST Focus RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
Harper: <i>¡AAAH! ¡¿Pero qué demonios...?!</i>

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST Unfocus RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
Interrogator: Por favor, toma asiento.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
-> Wait Random

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Exit: C4R17_HallwayUpstairs: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Se acaba de cerrar tras de mí.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: Se acaba de cerrar tras de mí.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Screens: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Un bonito cine casero.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: Un bonito cine casero.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
-> Dialogue System Conversation

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Wait Random

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Door Mirror Room: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Conversation

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST NoiseBurst RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
FX: <i>[Ruido espeluznante]</i>

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Dialogue System Conversation

 -> AC debug logger
Interrogator: Por favor, toma asiento.

 -> AC debug logger
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST Focus RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
Harper: <i>¡Aaaah!</i> ¡Dios mío, ese ruido me está taladrando el coco!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST Unfocus RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Wait Random

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Door Mirror Room: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
A path of length 0.1424282 was ignored for Harper
-> Move to point

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Dialogue System Conversation

 -> AC debug logger
Harper: Por aquí no voy a poder salir.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: Por aquí no voy a poder salir.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Panel: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Más aparatos como los de la estación de radio de Graystone.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Harper: Más aparatos como los de la estación de radio de Graystone.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Panel: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: No sé qué información muestran estos instrumentos.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: No sé qué información muestran estos instrumentos.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Conversation

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST NoiseBurst RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
FX: <i>[Ruido espeluznante]</i>

 -> AC debug logger
Interrogator: Por favor, toma asiento.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST Focus RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
Harper: <i>¡AAAAH!</i>

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Harper: <i>¡PARAD YA!</i>

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST Unfocus RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Wait Random

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Conversation

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST NoiseBurst RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
FX: <i>[Ruido espeluznante]</i>

 -> AC debug logger
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST Focus RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
Harper: <i>¡AAAAH!</i>

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
ACTIONLIST Exit: C4R20_RecoveryRoom: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST Unfocus RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
Interrogator: Por favor, toma asiento.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST Focus RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
Harper: <i>¡PARAD YA!</i>

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST Unfocus RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
Interrogator: Por favor, toma asiento.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Wait Random

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Exit: C4R20_RecoveryRoom: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: No puedo abrirla.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: No puedo abrirla.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
-> Dialogue System Conversation

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST NoiseBurstContinues RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Harper: <i>¡Vale, joder! ¡Ya me siento ahora en la maldita silla!</i>

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST StopSound RUNNING (FROM 0):

 -> AC debug logger
Harper: ¡Dios mío, los oídos me van a reventar!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST SitDown RUNNING (FROM 0):

 -> AC debug logger
-> Kill

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Fade

 -> AC debug logger
Signed in: False
Logged in: False
-> Change rendering

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Fade

 -> AC debug logger
Signed in: False
Logged in: False
-> Manage systems

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Interrogator: <i>~Bienvenido a la iniciación.~</i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST HorribleNoiseAgain RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Harper: <i>¡AAAAH!</i>

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: <i>¡QUIERO IRME DE AQUÍ!</i>

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Interrogator: <i>~Bienvenido a la iniciación.~</i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¡Dejadme SALIR! ¡Me va a explotar la cabeza!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Interrogator: <i>~¿Cuál es la primera verdad?~</i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¡No lo sé! ¡DEJADME SALIR!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Interrogator: <i>~¿Cuál es la segunda verdad?~</i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Intenta... Límitate a respirar, Harper.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST IncreaseMed RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 0

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Set int meditation to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST UpdateMeditationCam RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 1

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 1

 -> AC debug logger
-> compare value is 1

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Run

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 1

 -> AC debug logger
-> compare value is 2

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 1

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
Interrogator: <i>~Prosigamos con la sesión de iniciación.~<i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Interrogator: <i>~¿Cuál es la tercera verdad?~</i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Inspiro... Espiro...

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST IncreaseMed RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 1

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Set int meditation to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST UpdateMeditationCam RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 2

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 2

 -> AC debug logger
-> compare value is 1

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 2

 -> AC debug logger
-> compare value is 2

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Run

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 2

 -> AC debug logger
-> compare value is 2

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Send message

 -> AC debug logger
Interrogator: <i>~Prosigamos con la sesión de iniciación.~<i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Interrogator: <i>~¿Cuál es la cuarta verdad?~</i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Talones... Pies... Piernas... Brazos...

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST IncreaseMed RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 2

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Set int meditation to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST UpdateMeditationCam RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 3

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 3

 -> AC debug logger
-> compare value is 1

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 3

 -> AC debug logger
-> compare value is 2

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 3

 -> AC debug logger
-> compare value is 3

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Run

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 3

 -> AC debug logger
-> compare value is 2

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 3

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
Interrogator: <i>~Prosigamos con la sesión de iniciación.~<i>

 -> AC debug logger
Signed in: False
Logged in: False
Interrogator: <i>~¿Cuál es la quinta verdad?~</i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Casa... Mamá...

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST IncreaseMed RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 3

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Set int meditation to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST UpdateMeditationCam RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 4

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 4

 -> AC debug logger
-> compare value is 1

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 4

 -> AC debug logger
-> compare value is 2

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 4

 -> AC debug logger
-> compare value is 3

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 4

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Run

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 4

 -> AC debug logger
-> compare value is 2

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 4

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Send message

 -> AC debug logger
Harper: ¡Puah!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Solo necesito un poco de tiempo... Un ratito a solas para <i>pensar</i>.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST CarderoAppears RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Set int CarderoCounter to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Send message

 -> AC debug logger
IndexOutOfRangeException: Array index is out of range.
  at AudioSceneManager.DoCrossFade (Int32 duration) [0x00000] in <filename unknown>:0 
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UnityEngine.GameObject:SendMessage(String, Object)
AC.ActionSendMessage:Run()
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:BeginActionList(Int32, Boolean)
AC.ActionList:Interact(Int32, Boolean)
AC.ActionList:Interact()
PixelCrushers.DialogueSystem.SequencerCommands.SequencerCommandAC:Start()
 
(Filename:  Line: -1)

-> Send message

 -> AC debug logger
-> Change volume

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Teleport

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Set int randomCounter to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Set bool 1done to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Set bool 2done to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Set bool 3done to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Set bool 4done to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Set bool 5done to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Check random number

 -> AC debug logger
-> Set int C4.cardero_random to 4 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var 5done with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> 5done is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Set bool 5done to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Cardero: <i>¡La salamandra devora a sus hermanas!</i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: ¿Pero qué...?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Harper: ¿Pero qué...?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Set int randomCounter to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var randomCounter with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> randomCounter is 1

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
-> Check random number

 -> AC debug logger
-> Set int C4.cardero_random to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var 1done with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> 1done is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Set bool 1done to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Cardero: <i>¡Dispara y mata a la yegua de tres patas!</i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Colega, eso no va a ayudarnos.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: Colega, eso no va a ayudarnos.

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Set int randomCounter to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var randomCounter with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> randomCounter is 2

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
-> Check random number

 -> AC debug logger
-> Set int C4.cardero_random to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var 2done with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> 2done is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Set bool 2done to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Cardero: <i>¡El águila, el águila, el águila, el águila! ¡EL ÁGUILA!</i>

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Cardero, concéntrate. ¡Tengo que salir de aquí sea como sea!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Harper: Cardero, concéntrate. ¡Tengo que salir de aquí sea como sea!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Set int randomCounter to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var randomCounter with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> randomCounter is 3

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
-> Check random number

 -> AC debug logger
-> Set int C4.cardero_random to 4 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var 5done with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> 5done is 1

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Check random number

 -> AC debug logger
-> Set int C4.cardero_random to 3 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var 4done with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> 4done is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Set bool 4done to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Cardero: <i>¡El simio trepa hasta la más alta cumbre!</i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Por favor, Cardero...

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Harper: Por favor, Cardero...

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Set int randomCounter to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var randomCounter with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> randomCounter is 4

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
-> Check random number

 -> AC debug logger
-> Set int C4.cardero_random to 2 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var 3done with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> 3done is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Set bool 3done to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Cardero: <i>¡La hormiga obrera lleva cuatro veces su peso!</i>

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: *suspiros*

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Harper: *suspiros*

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Set int randomCounter to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var randomCounter with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> randomCounter is 5

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Change volume

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Interrogator: <i>~¿Cuál es la primera verdad?~</i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: El ser humano es un depredador

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Interrogator: <i>~¿Cuál es la segunda verdad?~</i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: La sangre es fría

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Interrogator: <i>~¿Cuál es la tercera verdad?~</i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: La debilidad es la muerte

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Interrogator: <i>~¿Cuál es la cuarta verdad?~</i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: La obediencia es la fuerza

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Interrogator: <i>~¿Cuál es la quinta verdad?~</i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Aquila se eleva

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¿Hola?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST SinisterPause RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¿Puedo irme ahora?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST Success RUNNING (FROM 0):

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Kill

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var CarderoCounter with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> CarderoCounter is 0

 -> AC debug logger
-> compare value is 1

 -> AC debug logger
Camera Controller requested for: 747 Chapter 4/2 - Play HARPER in the base/After Induction
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST ThurlowClaps RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Sylvia Thurlow: Rupert tenía razón. Hay algo especial en ti, Pendrell.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Sylvia Thurlow: No he conocido a nadie tan resistente a la iniciación. Es casi como si no tuvieras un cebrero que lavar...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST ThurlowTurnToDevlin RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Sylvia Thurlow: Su novia no debe de andar muy lejos. Liquídala.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Devlin: Ma'am.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST DevlinLeaves RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Move along path

 -> AC debug logger
Harper: ¡No! ¡Detente!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Te conozco. Tú eres esa política... ¡Thurlow!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST ThurlowStepForward RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
Sylvia Thurlow: <i>Senadora</i> Thurlow, si eres tan amable. Aunque por aquí me llaman la Iluminada.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¡<i>Tú</i> atacaste Yelltown!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Sylvia Thurlow: Fue un <i>estudio de campo</i>. El objetivo era probar prototipos de tratamiento para VHOV.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Sylvia Thurlow: Tengo que admitir que hubo algunos accidentes imprevistos. El intento de Silverdale de sabotearnos nos obligó a empezar un poco antes de lo planeado.

 -> AC debug logger
Sylvia Thurlow: Pero esto te ha traído hasta a mí. Así que ha funcionado todo de maravilla.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¿Qué quieres de mí?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Sylvia Thurlow: Bueno, desde luego no estás aquí por tu belleza.

 -> AC debug logger
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST ThurlowToPrep RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
Sylvia Thurlow: Rupert me dijo que eres inmune al VHOV. Y eso te hace <i>muy interesante</i>.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Sylvia Thurlow: Voy a extraerte una muestra chiquitita de médula y con ella produciré la vacuna.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST ThurlowPrep RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Sylvia Thurlow: Durante mis estudios de medicina, siempre me reprochaban los modales con los pacientes, ¿te lo puedes creer?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Sylvia Thurlow: Ahora intenta relajarte, esto va a doler. Mucho.

 -> AC debug logger
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST ThurlowToChair RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¿Para qué <i>quieres</i> la vacuna?

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Sylvia Thurlow: Habrá tiempo para toda esta conversación insulsa <i>después</i> de que haya extraído la muestra.

 -> AC debug logger
Signed in: False
Logged in: False
Sylvia Thurlow: O quizás no. No sé, me da exactamente igual.

 -> AC debug logger
Signed in: False
Logged in: False
Sylvia Thurlow: ¡Quédate quieto!

 -> AC debug logger
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST ThurlowUp RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
Harper: ¡No!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST HarperBlackout RUNNING (FROM 0):

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¡AAAAAHHHHH!

 -> AC debug logger
Found no Mouthcontroller for Harper is the name twice in the hierarchy?
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Set bool C4.PlayHelliwell to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
Data for the ActionList 'SitDown' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'IncreaseMed' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'SinisterPause' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'ThurlowClaps' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'ThurlowTurnToDevlin' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'DevlinLeaves' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'ThurlowStepForward' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'ThurlowToPrep' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'ThurlowPrep' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'ThurlowToChair' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'ThurlowUp' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'HarperBlackout' was not saved because it has no Constant ID.

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

The referenced script on this Behaviour (Game Object 'HelliwellAnimations') is missing!
 
(Filename:  Line: 1753)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.151302 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

ThurlowAnimations cannot find Tint Map to follow!

 -> AC debug logger
HelliwellAnimations cannot find Tint Map to follow!

 -> AC debug logger
FollowSortingMap on Harper must be attached alongside a Renderer component.

 -> AC debug logger


1/4/2019 11:30:12 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:30:12 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:30:12 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:30:12 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:30:12 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:30:12 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:30:12 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:30:12 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:30:12 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:30:12 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:30:12 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:30:12 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:30:12 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:30:12 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:30:12 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:30:12 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:30:12 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:30:12 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:30:12 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
ThurlowAnimations cannot find Tint Map to follow!

 -> AC debug logger
HelliwellAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 1375 unused Assets to reduce memory usage. Loaded Objects now: 42780.
Total: 445.280655 ms (FindLiveObjects: 2.491325 ms CreateObjectMapping: 3.585600 ms MarkObjects: 433.264456 ms  DeleteObjects: 5.938367 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42780.
Total: 433.508367 ms (FindLiveObjects: 2.281827 ms CreateObjectMapping: 3.027142 ms MarkObjects: 428.042726 ms  DeleteObjects: 0.155462 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StartMusic
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 41979.
Total: 395.519358 ms (FindLiveObjects: 2.581885 ms CreateObjectMapping: 3.278599 ms MarkObjects: 384.612528 ms  DeleteObjects: 5.045136 ms)

ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Send message

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Run

 -> AC debug logger
-> Custom: Change_NPC_To_PC

 -> AC debug logger
-> Custom: Change_PC_To_NPC

 -> AC debug logger
Please set up mixer groups for NPC Harper(Clone)

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
-> Switch

 -> AC debug logger
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
-> Send message

 -> AC debug logger
-> Change rendering

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Wait

 -> AC debug logger

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 43486.
Total: 385.382596 ms (FindLiveObjects: 2.420989 ms CreateObjectMapping: 3.102609 ms MarkObjects: 379.571315 ms  DeleteObjects: 0.286473 ms)

Attempting to Re-link missing mixer groups for character: Harper
Signed in: False
Logged in: False
Camera Controller requested for: 755 Chapter 4/2 - Play HARPER in the base/Thurlow Confrontation
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Sylvia Thurlow: ¡Qué jovencito tan valiente! Intenta no desangrarte, ¿eh?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Aaahh... Ay...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST EnterMacBandHelli RUNNING (FROM 0):

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Wait

 -> AC debug logger
ACTIONLIST OpenDoor RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST CloseDoor RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell: ¡Harper!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST ThurlowLookLeft RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
Sylvia Thurlow: ¡La has encontrado, Rupert! Buen trabajo.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¡Helliwell!

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¡Soltadla! *cof* ¡Soltad... soltadla ahora mismo!

 -> AC debug logger
Signed in: False
Logged in: False
Sylvia Thurlow: Es una delicia que al final nos conozcamos todos. Pero yo tengo mi vacuna y el avión me está esperando, así que...

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST WalkAndTurn RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST TurnHelliwell RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
Sylvia Thurlow: Mata a la chica.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: ¡Espera! ¿No quieres al menos contarnos <i>por qué</i> has hecho todo esto?

 -> AC debug logger
Signed in: False
Logged in: False
Sylvia Thurlow: ¡Ja, ja, ja! ¡Tu ingenuidad es una monada! Y tú, Pendrell, ahora deberías decir: «¡Jamás te saldrás con la tuya!».

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Nunca te <i>SALDRÁS</i> con la... <i>¡aaarrg!</i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Sylvia Thurlow: El recitado podría mejorar, querido. Si realmente quieres saber <i>por qué</i>, puedes preguntarle a Rupert.

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Cuando aún estudiábamos, tú me habías explicado esta idea. Nunca habría creído que lo harías realmente... hasta lo que sucedió en Yelltown.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Professor MacBute: El plan era sembrar el pánico por una pandemia mundial y luego curar a todos. Jugar a ser el héroe.

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Silvia se convierte en jefa de la Iniciativa Médica Global, con todo el poder que semejante puesto implica y entonces...

 -> AC debug logger
Sylvia Thurlow: Y entonces perpetúo esa dinámica: ensucio, limpio, ensucio, limpio... Un mundo sin enfermedades <i>es</i> posible, y no voy a permitirlo.

 -> AC debug logger
Signed in: False
Logged in: False
Sylvia Thurlow: Desde la presa Grand Coulee hasta la bomba de hidrógeno, hemos puesto la ciencia a nuestro servicio. ¿Por qué no hacer lo mismo con las enfermedades?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell: ¿Y qué pasa con todas las personas inocentes que mueren en medio de esos planes? ¿Yelltown? ¿Graystone?

 -> AC debug logger
Signed in: False
Logged in: False
Sylvia Thurlow: Atrezzo, nada más.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¡Eres una asesina, Thurlow!

 -> AC debug logger
Signed in: False
Logged in: False
Sylvia Thurlow: Lo que soy es <i>política</i>. Y en este oficio, a veces hay que tomar decisiones difíciles.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Sylvia Thurlow: Si una política les da a las personas esperanzas de algo, entonces solo podrá decepcionarlos.

 -> AC debug logger
Signed in: False
Logged in: False
Sylvia Thurlow: Peeero... si les da algo que <i>temer</i> y les ofrece seguridad y orden...

 -> AC debug logger
Signed in: False
Logged in: False
Sylvia Thurlow: Las personas valiosas se mantienen sanas, las malas enferman.

 -> AC debug logger
Sylvia Thurlow: Y entonces la gente se peleará por obtener la protección de mi mano extendida.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Es diabólico...

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¡Ni tú misma te crees toda esa mierda de «el ser humano es un depredador»!

 -> AC debug logger
Sylvia Thurlow: ¡Pues claro que no! Pero sé que la gente se muere de ganas de oír un eslogan pegadizo.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell: ¿Entonces es solo cuestión de poder?

 -> AC debug logger
Sylvia Thurlow: ¿Qué demonios quieres decir cuándo hablas de <i>«solo»</i> poder?

 -> AC debug logger
Signed in: False
Logged in: False
Sylvia Thurlow: ¡Estoy a punto de salvar millones de vidas, soy una heroína nacional! ¿Queréis tener el honor de tocarme?

 -> AC debug logger
Sylvia Thurlow: ¡Ja, ja, ja! Era una broma, es obvio que no permitiría que me pusierais la mano encima.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¿Por qué le estás ayudando, doc?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¿Era este tu plan desde el principio?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Professor MacBute: No, te juro que no. No es fácil traicionar a alguien querido.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Professor MacBute: Lo siento.

 -> AC debug logger
Harper: <i>¿LO SIENTO?</i> ¿De verdad piensas que eso va a conso... <i>¡aaaarrrg!</i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Sylvia Thurlow: Parece que el poder del amor no siempre triunfa.

 -> AC debug logger
Harper: He oído lo suficiente...

 -> AC debug logger
Signed in: False
Logged in: False
Sylvia Thurlow: Sí, yo también. Tengo lo que vine a buscar.

 -> AC debug logger
Signed in: False
Logged in: False
Sylvia Thurlow: Rupert, seda al chico. Y mata a esa alimaña bocazas.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST ThurlowLeaves RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Teleport

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Harper: <i>¡NO!</i>

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Data for the ActionList 'OnStart' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'EnterMacBandHelli' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'OpenDoor' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'CloseDoor' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'ThurlowLookLeft' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'WalkAndTurn' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'ThurlowLeaves' was not saved because it has no Constant ID.

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'SteamController') is missing!
 
(Filename:  Line: 1753)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.608634 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/4/2019 11:35:28 AM - SCENE LOADED: Minigame_C4

 -> AC debug logger


1/4/2019 11:35:28 AM - SCENE LOADED: Minigame_C4

 -> AC debug logger


1/4/2019 11:35:28 AM - SCENE LOADED: Minigame_C4

 -> AC debug logger


1/4/2019 11:35:28 AM - SCENE LOADED: Minigame_C4

 -> AC debug logger


1/4/2019 11:35:28 AM - SCENE LOADED: Minigame_C4

 -> AC debug logger


1/4/2019 11:35:28 AM - SCENE LOADED: Minigame_C4

 -> AC debug logger


1/4/2019 11:35:28 AM - SCENE LOADED: Minigame_C4

 -> AC debug logger


1/4/2019 11:35:28 AM - SCENE LOADED: Minigame_C4

 -> AC debug logger


1/4/2019 11:35:28 AM - SCENE LOADED: Minigame_C4

 -> AC debug logger


1/4/2019 11:35:28 AM - SCENE LOADED: Minigame_C4

 -> AC debug logger


1/4/2019 11:35:28 AM - SCENE LOADED: Minigame_C4

 -> AC debug logger


1/4/2019 11:35:28 AM - SCENE LOADED: Minigame_C4

 -> AC debug logger


1/4/2019 11:35:28 AM - SCENE LOADED: Minigame_C4

 -> AC debug logger


1/4/2019 11:35:28 AM - SCENE LOADED: Minigame_C4

 -> AC debug logger


1/4/2019 11:35:28 AM - SCENE LOADED: Minigame_C4

 -> AC debug logger


1/4/2019 11:35:28 AM - SCENE LOADED: Minigame_C4

 -> AC debug logger


1/4/2019 11:35:28 AM - SCENE LOADED: Minigame_C4

 -> AC debug logger


1/4/2019 11:35:28 AM - SCENE LOADED: Minigame_C4

 -> AC debug logger


1/4/2019 11:35:28 AM - SCENE LOADED: Minigame_C4

 -> AC debug logger


1/4/2019 11:35:28 AM - SCENE LOADED: Minigame_C4

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 564 unused Assets to reduce memory usage. Loaded Objects now: 41444.
Total: 455.573483 ms (FindLiveObjects: 1.937093 ms CreateObjectMapping: 3.789059 ms MarkObjects: 442.647149 ms  DeleteObjects: 7.198066 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41444.
Total: 446.722381 ms (FindLiveObjects: 2.161080 ms CreateObjectMapping: 2.950467 ms MarkObjects: 441.465030 ms  DeleteObjects: 0.144595 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StartMusic
CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
segment._isFolder
ActivateFolder: True
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Fade

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 40768.
Total: 401.519004 ms (FindLiveObjects: 2.224774 ms CreateObjectMapping: 3.113175 ms MarkObjects: 392.166800 ms  DeleteObjects: 4.013046 ms)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
segment._isFolder
ActivateFolder: True
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
segment._isFolder
ActivateFolder: True
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
segment._isFolder
ActivateFolder: True
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
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ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
segment._isFolder
ActivateFolder: True
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
segment._isFolder
ActivateFolder: True
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
segment._isFolder
ActivateFolder: True
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
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ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
segment._isFolder
ActivateFolder: True
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
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segment._isFolder
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
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segment._isFolder
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
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ActivateFolder: False
segment._isFolder
ActivateFolder: True
segment._isFolder
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segment._isFolder
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
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ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
segment._isFolder
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ActivateFolder: True
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***************AllFoldersAreActive******************
ACTIONLIST OnPuzzleSolved RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Fade

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.427211 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DevlinAnimations cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

 - BUILD VERSION: 22052018

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger


1/4/2019 11:38:16 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:38:16 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:38:16 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:38:16 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:38:16 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:38:16 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:38:16 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:38:16 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:38:16 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:38:16 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:38:16 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:38:16 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:38:16 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:38:16 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:38:16 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:38:16 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:38:16 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:38:16 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:38:16 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:38:16 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger


1/4/2019 11:38:16 AM - SCENE LOADED: C4R18_VirusRoom

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
DevlinAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
RHCAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 193 unused Assets to reduce memory usage. Loaded Objects now: 44213.
Total: 449.851254 ms (FindLiveObjects: 2.386576 ms CreateObjectMapping: 3.133702 ms MarkObjects: 443.515325 ms  DeleteObjects: 0.815046 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 44213.
Total: 445.932088 ms (FindLiveObjects: 2.935676 ms CreateObjectMapping: 3.404780 ms MarkObjects: 439.443112 ms  DeleteObjects: 0.147312 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StartMusic
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C4.PlayHelliwell with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C4.PlayHelliwell is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Custom: Change_NPC_To_PC

 -> AC debug logger
-> Custom: Change_PC_To_NPC

 -> AC debug logger
The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 1753)

The referenced script on this Behaviour (Game Object 'Harper_liegend') is missing!
 
(Filename:  Line: 1753)

The referenced script on this Behaviour (Game Object 'Harper_liegend') is missing!
 
(Filename:  Line: 1753)

Please set up mixer groups for NPC Jane Helliwell(Clone)

 -> AC debug logger
HelliwellAnimations cannot find Tint Map to follow!

 -> AC debug logger
-> Switch

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-> Custom: Clear Inventory

 -> AC debug logger
-> Change setting

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-> Change rendering

 -> AC debug logger
-> Run

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Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Attempting to Re-link missing mixer groups for character: Jane Helliwell
Signed in: False
Logged in: False
-> Manage systems

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C4.PlayHelliwell with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C4.PlayHelliwell is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Face direction

 -> AC debug logger

Unloading 589 unused Assets to reduce memory usage. Loaded Objects now: 42543.
Total: 397.556672 ms (FindLiveObjects: 2.691162 ms CreateObjectMapping: 3.255053 ms MarkObjects: 390.992530 ms  DeleteObjects: 0.616114 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42509.
Total: 395.384422 ms (FindLiveObjects: 2.543246 ms CreateObjectMapping: 3.195283 ms MarkObjects: 389.500391 ms  DeleteObjects: 0.144595 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42509.
Total: 397.177524 ms (FindLiveObjects: 2.466873 ms CreateObjectMapping: 3.088120 ms MarkObjects: 391.440503 ms  DeleteObjects: 0.180819 ms)

-> Change rendering

 -> AC debug logger
-> Change rendering

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST CloseDoor RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Enable or disable

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Camera Controller requested for: 767 Chapter 4/3 - Play HELLIWELL in the base/MacBute in Lab
Camera Controller active.
Camera Controller deactivated because of variable.
-> Dialogue System Conversation

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Jane Helliwell: ¡Doc!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST MacBWalkie RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell: <i>¿Doc?</i>

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST MacBtalkWalkie RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: MacBride a Devlin... Helliwell está en la sala de incubación.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST TalkieOff RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Jane Helliwell: ¡Hijo de puta!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Devlin: ~Vigílala. Nosotros tenemos a Pendrell. Ya estoy de camino.~

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST TalkieAway RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Professor MacBute: *suspiro*

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST PullGun RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST TurnHelli RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Set bool profCamOn to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
Professor MacBute bubble to (-0.6, 7.1)
Professor MacBute: ¿Por qué tuvisteis que venir?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Professor MacBute bubble to (-0.6, 10.0)
Professor MacBute bubble to (-0.6, 10.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.4, 7.0)
Jane Helliwell: ¡Para salvarte!

 -> AC debug logger
Jane Helliwell bubble to (0.4, 7.0)
Jane Helliwell: ¡Pero eso fue antes de saber que estuvieras traicionándonos por tu viejo romance!

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute bubble to (-0.6, 7.1)
Professor MacBute: ¡No, no es tan sencillo!

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.4, 7.0)
Jane Helliwell: ¡Claro que es así de sencillo! Trabajas para Aquila.

 -> AC debug logger
Professor MacBute bubble to (-0.6, 7.1)
Professor MacBute: ¡Maldición! Tendría que haberle contado todo a Harper.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.4, 7.0)
Jane Helliwell: Pues entonces cuéntamelo A MÍ. ¿Por qué estás haciendo esto?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.0, 0.0)
Professor MacBute bubble to (-0.6, 10.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST PutAwayGun RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
Professor MacBute bubble to (-0.6, 7.1)
Professor MacBute: Devlin estará aquí dentro de poco...

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.0, 0.0)
Professor MacBute bubble to (-0.6, 10.0)
Jane Helliwell bubble to (0.0, 0.0)
Professor MacBute bubble to (-0.6, 10.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.4, 7.0)
Jane Helliwell: ¿Te han lavado el cerebro los chiflados de amarillo?

 -> AC debug logger
Professor MacBute bubble to (-0.6, 7.1)
Professor MacBute: No. Pensé que podría protegeros a ti y a Harper viniendo aquí.

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute bubble to (-0.6, 7.1)
Professor MacBute: Pero entonces <i>la</i> volví a ver.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Professor MacBute bubble to (-0.6, 7.1)
Professor MacBute: Sylvia Thurlow. Ella es la Iluminada.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.4, 7.0)
Jane Helliwell: ¿La <i>senadora</i> Sylvia Thurlow? ¿La señora Iniciativa Médica Global?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.4, 7.0)
Jane Helliwell: ¡Dios mío, esto supera a la ficción! Es completamente retorcido...

 -> AC debug logger
Professor MacBute bubble to (-0.6, 7.1)
Professor MacBute: Lo sé... Lo sé.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.0, 0.0)
Professor MacBute bubble to (-0.6, 10.0)
Jane Helliwell bubble to (0.0, 0.0)
Professor MacBute bubble to (-0.6, 10.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.4, 7.0)
Jane Helliwell: ¿Cómo puedes trabajar para Thurlow?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.4, 7.0)
Jane Helliwell: ¿Después de lo que le hizo a Yelltown?

 -> AC debug logger
Professor MacBute bubble to (-0.6, 7.1)
Professor MacBute: Lo que hizo no puede cambiar lo que siento por ella. Me invade la sangre.

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute bubble to (-0.6, 7.1)
Professor MacBute: Es como volver a caer en un antigua adicción.

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute bubble to (-0.6, 7.1)
Professor MacBute: Yo no había planeado nada de esto, de verdad... Pero no puedo luchar contra ella.

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute bubble to (-0.6, 7.1)
Professor MacBute: Si la ayudo a encontrar una vacuna, al menos <i>habrá</i> una vacuna.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.0, 0.0)
Professor MacBute bubble to (-0.6, 10.0)
Jane Helliwell bubble to (0.0, 0.0)
Professor MacBute bubble to (-0.6, 10.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.4, 7.0)
Jane Helliwell: ¡Tenemos que hacer algo, doc!

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.4, 7.0)
Jane Helliwell: ¡Harper necesita...!

 -> AC debug logger
Jane Helliwell bubble to (0.0, 0.0)
Professor MacBute bubble to (-0.6, 10.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST DevlinEnters RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Set bool profCamOn to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Custom: Sync AC vars and inventory to active conversation

 -> AC debug logger
Jane Helliwell bubble to (0.0, 0.0)
Professor MacBute bubble to (-0.6, 10.0)
-> Send message

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Change rendering

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Change rendering

 -> AC debug logger
-> Animate

 -> AC debug logger
Devlin: La has arrinconado, Rupert. Bien hecho.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Professor MacBute: ¿El chico está con Sylvia?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Devlin: Sí, está preparándolo para la operación.

 -> AC debug logger
Signed in: False
Logged in: False
Devlin: Por aquí, querida Helliwell.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Computer: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
-> Check

 -> AC debug logger
-> Comparing var DevInside with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevInside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevDistracted with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevDistracted is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C4_Devlin.flickSwitch with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C4_Devlin.flickSwitch is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Set bool C4_Devlin.goForSwitch to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST FiresButMisses RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
NullReferenceException: Object reference not set to an instance of an object
  at AnimationEventMessageSener.PlayOneShot (Int32 index) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

-> Send message

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Devlin: ¡Casi!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevStep with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevStep is 0

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST DevlinAnimations: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevInside with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevInside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Set bool C4_Devlin.talk to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Set bool C4_Devlin.distractedVirus to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Jane Helliwell: ¡Devlin!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST StepForward RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevStep with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevStep is 0

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Move to point

 -> AC debug logger
-> Set int DevStep to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
Devlin: Me parece que no nos han presentado.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: Te he reconocido porque Harper me había descrito tus cejas.

 -> AC debug logger
Devlin: Ja, ja. Para no tener un arma cargada en la mano, te permites muchos chistes.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: Tengo algo mejor que un arma.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Devlin: ¿Por qué será que no te creo?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: Puedo destruir vuestro querido virus con solo apretar un botón.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Devlin: ¿Ah, sí? ¿Y eso cómo?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: Aumentando la temperatura ahí dentro hasta el punto de ebullición.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST DevDistracted RUNNING (FROM 0):

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Set bool C4_Devlin.distractedVirus to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Set bool DevDistracted to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevStep with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevStep is 1

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
Camera Controller requested for: 766 Chapter 4/3 - Play HELLIWELL in the base/Devlin Standoff in Lab
Camera Controller deactivated because of variable.
-> Dialogue System Conversation

 -> AC debug logger
Devlin: ¿Puede hacer eso, Rupe?

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Yo... bueno, no lo sé...

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: O sea, si realmente ha accedido a... Entonces...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Professor MacBute: En teoría es posible, sí.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Set bool DevDistracted to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Check running

 -> AC debug logger
ACTIONLIST CheckForRedLight RUNNING (FROM 0):

 -> AC debug logger
-> Check visibility

 -> AC debug logger
-> Set bool C4_Devlin.missedChance to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Move to point

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
-> Dialogue System Conversation

 -> AC debug logger
Devlin: ¡Aléjate de ese botón ahora mismo!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST Death RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevInside with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevInside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
NullReferenceException: Object reference not set to an instance of an object
  at AnimationEventMessageSener.PlayOneShot (Int32 index) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Signed in: False
Logged in: False
-> Fade

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST ResetScene RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevInside with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevInside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Change rendering

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Run

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Set int DevStep to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Set bool DevInside to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Set bool C4_Devlin.distractedVirus to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Fade

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST DevlinAnimations: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevInside with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevInside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Set bool C4_Devlin.talk to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Set bool C4_Devlin.distractedVirus to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Jane Helliwell: ¡Devlin!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: ¡No te acerques ni un paso más!

 -> AC debug logger
Jane Helliwell: ¡Voy a destruir el virus!

 -> AC debug logger
Signed in: False
Logged in: False
Devlin: ¿Ah, sí? ¿Y eso cómo?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell: Aumentando la temperatura ahí dentro hasta el punto de ebullición.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST DevDistracted RUNNING (FROM 0):

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Set bool C4_Devlin.distractedVirus to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Set bool DevDistracted to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevStep with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevStep is 0

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
Camera Controller requested for: 766 Chapter 4/3 - Play HELLIWELL in the base/Devlin Standoff in Lab
Camera Controller deactivated because of variable.
-> Dialogue System Conversation

 -> AC debug logger
Devlin: ¿Puede hacer eso, Rupe?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Professor MacBute: Yo... bueno, no lo sé...

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: O sea, si realmente ha accedido a... Entonces...

 -> AC debug logger
Professor MacBute: En teoría es posible, sí.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Set bool DevDistracted to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Check running

 -> AC debug logger
ACTIONLIST CheckForRedLight RUNNING (FROM 0):

 -> AC debug logger
-> Check visibility

 -> AC debug logger
-> Set bool C4_Devlin.missedChance to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Move to point

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
-> Dialogue System Conversation

 -> AC debug logger
Devlin: ¡Aléjate de ese botón ahora mismo!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST Death RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevInside with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevInside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
NullReferenceException: Object reference not set to an instance of an object
  at AnimationEventMessageSener.PlayOneShot (Int32 index) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

-> Fade

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST ResetScene RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevInside with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevInside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Change rendering

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Run

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Set int DevStep to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Set bool DevInside to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Set bool C4_Devlin.distractedVirus to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Fade

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Computer: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevInside with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevInside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevDistracted with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevDistracted is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C4_Devlin.flickSwitch with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C4_Devlin.flickSwitch is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Set bool C4_Devlin.goForSwitch to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST FiresButMisses RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
NullReferenceException: Object reference not set to an instance of an object
  at AnimationEventMessageSener.PlayOneShot (Int32 index) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

-> Send message

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Devlin: ¡Casi!

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevStep with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevStep is 0

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Terminal: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C4.PlayHelliwell with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C4.PlayHelliwell is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Terminal: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C4.PlayHelliwell with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C4.PlayHelliwell is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Terminal: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C4.PlayHelliwell with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C4.PlayHelliwell is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
ACTIONLIST Terminal: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C4.PlayHelliwell with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C4.PlayHelliwell is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Terminal: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C4.PlayHelliwell with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C4.PlayHelliwell is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Door: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C4.PlayHelliwell with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C4.PlayHelliwell is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
-> Check

 -> AC debug logger
-> Comparing var DevInside with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevInside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
ACTIONLIST Door: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C4.PlayHelliwell with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C4.PlayHelliwell is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevInside with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevInside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Tanks: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C4.PlayHelliwell with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C4.PlayHelliwell is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
ACTIONLIST Tanks: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C4.PlayHelliwell with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C4.PlayHelliwell is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Computer: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevInside with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevInside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevDistracted with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevDistracted is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C4_Devlin.flickSwitch with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C4_Devlin.flickSwitch is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Set bool C4_Devlin.goForSwitch to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST FiresButMisses RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
NullReferenceException: Object reference not set to an instance of an object
  at AnimationEventMessageSener.PlayOneShot (Int32 index) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

-> Send message

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Devlin: ¡Casi!

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevStep with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevStep is 0

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST DevlinAnimations: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevInside with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevInside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Set bool C4_Devlin.talk to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Set bool C4_Devlin.distractedVirus to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Jane Helliwell: ¡Devlin!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: ¡No te acerques ni un paso más!

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell: ¡Voy a destruir el virus!

 -> AC debug logger
Signed in: False
Logged in: False
Devlin: ¿Ah, sí? ¿Y eso cómo?

 -> AC debug logger
Jane Helliwell: Aumentando la temperatura ahí dentro hasta el punto de ebullición.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST DevDistracted RUNNING (FROM 0):

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Set bool C4_Devlin.distractedVirus to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Set bool DevDistracted to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevStep with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevStep is 0

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
Camera Controller requested for: 766 Chapter 4/3 - Play HELLIWELL in the base/Devlin Standoff in Lab
Camera Controller deactivated because of variable.
-> Dialogue System Conversation

 -> AC debug logger
Devlin: ¿Puede hacer eso, Rupe?

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Computer: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Professor MacBute: Yo... bueno, no lo sé...

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevInside with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevInside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevDistracted with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevDistracted is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Set bool C4_Devlin.flickSwitch to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Set bool DevDistracted to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Set bool DevDistracted to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Check running

 -> AC debug logger
ACTIONLIST CheckForRedLight RUNNING (FROM 0):

 -> AC debug logger
-> Check visibility

 -> AC debug logger
-> Set bool C4_Devlin.flickSwitch to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST RedLight RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Devlin: ¡Dios mío!

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST DevToDoor RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
ACTIONLIST ShakeCam RUNNING (FROM 0):

 -> AC debug logger
-> Shake

 -> AC debug logger
-> Run

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Check running

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Move along path

 -> AC debug logger
ACTIONLIST ChangeDevlinSortingMapToVirus RUNNING (FROM 0):

 -> AC debug logger
-> Change rendering

 -> AC debug logger
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
-> Set bool DevInside to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST DevInsideLoop RUNNING (FROM 0):

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Set int DevPatience to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Check

 -> AC debug logger
increase value to give player more time
(From DevInsideLoop , Variable: Check)

 -> AC debug logger
-> Comparing var DevPatience with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevPatience is 1

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Check running

 -> AC debug logger
ACTIONLIST ShootFromDoor RUNNING (FROM 0):

 -> AC debug logger
-> Kill

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
-> Move to point

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Move along path

 -> AC debug logger
ACTIONLIST ChangeDevlinSortingMapFromVirus RUNNING (FROM 0):

 -> AC debug logger
-> Change rendering

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Death RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
NullReferenceException: Object reference not set to an instance of an object
  at AnimationEventMessageSener.PlayOneShot (Int32 index) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevInside with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevInside is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST ResetScene RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevInside with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevInside is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Change rendering

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Set int DevPatience to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST DevInsideLoop RUNNING (FROM 0):

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Run

 -> AC debug logger
-> Run

 -> AC debug logger
-> Fade

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Professor MacBute: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var DevInside with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevInside is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Set bool C4_Devlin.trap_macB to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
Camera Controller requested for: 766 Chapter 4/3 - Play HELLIWELL in the base/Devlin Standoff in Lab
Camera Controller deactivated because of variable.
-> Dialogue System Conversation

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST EndTalkModeDev RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move along path

 -> AC debug logger
Jane Helliwell: ¡Enciérralo ahí dentro, doc!

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell: ¡El panel! ¡Ahora!

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Shake

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST MacBLockDoor RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Kill

 -> AC debug logger
-> Shake

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Switch

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST DevlinBangOnDoor RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move along path

 -> AC debug logger
ACTIONLIST ChangeDevlinSortingMapToVirus RUNNING (FROM 0):

 -> AC debug logger
-> Change rendering

 -> AC debug logger
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
Jane Helliwell: Gracias a Dios.

 -> AC debug logger
-> Set int DevPatience to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Check

 -> AC debug logger
increase value to give player more time
(From DevInsideLoop , Variable: Check)

 -> AC debug logger
-> Comparing var DevPatience with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> DevPatience is 1

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: No sé si...

 -> AC debug logger
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Tienes que irte de aquí inmediatamente.

 -> AC debug logger
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell: No. Devlin ha dicho que Harper está con <i>ella</i>. Llévame allá donde estén.

 -> AC debug logger
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Professor MacBute: Es demasiado peligroso.

 -> AC debug logger
Signed in: False
Logged in: False
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Jane Helliwell: No puedo creer que hayas llamado cobarde a <i>Harper</i>.

 -> AC debug logger
Signed in: False
Logged in: False
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Espero que sepas lo que haces.

 -> AC debug logger
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell: Claro que no lo sé. Pero tengo que continuar con esta historia hasta el final.

 -> AC debug logger
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST BackToSurgery RUNNING (FROM 0):

 -> AC debug logger
-> Set bool trappedDevlin to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check running

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Fade

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Set bool trappedDevlin to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
Data for the ActionList 'EndTalkModeDev' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'MacBLockDoor' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'DevlinBangOnDoor' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'ChangeDevlinSortingMapToVirus' was not saved because it has no Constant ID.

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

The referenced script on this Behaviour (Game Object 'HelliwellAnimations') is missing!
 
(Filename:  Line: 1753)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.568183 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

ThurlowAnimations cannot find Tint Map to follow!

 -> AC debug logger
HelliwellAnimations cannot find Tint Map to follow!

 -> AC debug logger
FollowSortingMap on Harper must be attached alongside a Renderer component.

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger


1/4/2019 11:50:07 AM - SCENE LOADED: C4R20_RecoveryRoom

 -> AC debug logger
HelliwellAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
ThurlowAnimations cannot find Tint Map to follow!

 -> AC debug logger
HelliwellAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 1005 unused Assets to reduce memory usage. Loaded Objects now: 43366.
Total: 501.980109 ms (FindLiveObjects: 2.249226 ms CreateObjectMapping: 3.067593 ms MarkObjects: 491.923041 ms  DeleteObjects: 4.739343 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 43366.
Total: 494.004428 ms (FindLiveObjects: 2.225378 ms CreateObjectMapping: 2.995446 ms MarkObjects: 488.635084 ms  DeleteObjects: 0.147915 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StartMusic
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Send message

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Custom: change object state

 -> AC debug logger
Cannot switch player - already controlling the desired prefab.

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 628 unused Assets to reduce memory usage. Loaded Objects now: 42549.
Total: 445.368800 ms (FindLiveObjects: 3.526433 ms CreateObjectMapping: 3.047065 ms MarkObjects: 436.591959 ms  DeleteObjects: 2.202738 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42549.
Total: 444.722499 ms (FindLiveObjects: 2.458723 ms CreateObjectMapping: 3.034991 ms MarkObjects: 439.049172 ms  DeleteObjects: 0.178404 ms)

-> Teleport

 -> AC debug logger
-> Change rendering

 -> AC debug logger
-> Change rendering

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Custom: Change_NPC_To_PC

 -> AC debug logger
-> Custom: Change_PC_To_NPC

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Fade

 -> AC debug logger
-> Teleport

 -> AC debug logger
Camera Controller requested for: 768 Chapter 4/3 - Play HELLIWELL in the base/The Escape
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Harper: He oído suficiente.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Sylvia Thurlow: Sí, yo también. Tengo lo que vine a buscar.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Sylvia Thurlow: Rupert, seda al chico. Y mata a esa alimaña bocazas.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST ThurlowLeaves2 RUNNING (FROM 0):

 -> AC debug logger
-> Move to point

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Custom: change object state

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Shake

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
Harper: <i>¡NO!</i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: No te preocupes, Harper. Estoy bien.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST MacBDropGunCheckHarp RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
Harper: ¡No! ¡Aléjate de mí!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: No pasa nada, Harper. Podemos confiar en él.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¡Pero si nos traicionó!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: Me ayudó a aumentar la temperatura de los virus almacenados. ¡Lo hemos conseguido!

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Harper, yo...

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¡No quiero oír nada! *suspiro* Dejaste que Sylvia escapara...

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST Rumble1 RUNNING (FROM 0):

 -> AC debug logger
-> Shake

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Algo está pasando...

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST Rumble2 RUNNING (FROM 0):

 -> AC debug logger
-> Shake

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
Professor MacBute: ¡El calentador! ¡La climatización ha dejado de funcionar!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Professor MacBute: Puede que la estructura no aguante una oscilación de temperatura tan intensa...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST Rumble3 RUNNING (FROM 0):

 -> AC debug logger
-> Shake

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: <i>¿Qué está pasando aquí?</i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: <i>¡Tenemos que salir de aquí ahora mismo!</i>

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST GrabGurneyAndLeave RUNNING (FROM 0):

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Move to point

 -> AC debug logger
-> Move to point

 -> AC debug logger
-> Custom: change object state

 -> AC debug logger
-> Custom: change object state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Fade

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
Data for the ActionList 'OnStart' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'ThurlowLeaves2' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'MacBDropGunCheckHarp' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'Rumble1' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'Rumble2' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'Rumble3' was not saved because it has no Constant ID.

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.342687 ms
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
The sprite child of 'Cardero' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
CarderoAnimations cannot find Tint Map to follow!

 -> AC debug logger
ThurlowAnimations cannot find Tint Map to follow!

 -> AC debug logger
DevlinAnimations cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

 - BUILD VERSION: 22052018

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger


1/4/2019 11:52:32 AM - SCENE LOADED: C4R19_IndoctrinationRoom

 -> AC debug logger
HelliwellAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacButeAnimations cannot find Tint Map to follow!

 -> AC debug logger
MacBPhone cannot find Tint Map to follow!

 -> AC debug logger
CarderoAnimations cannot find Tint Map to follow!

 -> AC debug logger
ThurlowAnimations cannot find Tint Map to follow!

 -> AC debug logger
DevlinAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 455 unused Assets to reduce memory usage. Loaded Objects now: 43383.
Total: 515.174502 ms (FindLiveObjects: 2.400160 ms CreateObjectMapping: 3.907694 ms MarkObjects: 505.979572 ms  DeleteObjects: 2.886169 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 43383.
Total: 499.979020 ms (FindLiveObjects: 2.294506 ms CreateObjectMapping: 3.476927 ms MarkObjects: 494.085027 ms  DeleteObjects: 0.121653 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var trappedDevlin with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> trappedDevlin is 1

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Custom: Change_PC_To_NPC

 -> AC debug logger
-> Custom: Change_NPC_To_PC

 -> AC debug logger
Cannot switch player - already controlling the desired prefab.

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Animate

 -> AC debug logger
ACTIONLIST RumblingBase RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Shake

 -> AC debug logger
-> Run

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Run

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Check

 -> AC debug logger
-> Change rendering

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Move along path

 -> AC debug logger

Unloading 604 unused Assets to reduce memory usage. Loaded Objects now: 42564.
Total: 451.355467 ms (FindLiveObjects: 2.521511 ms CreateObjectMapping: 3.346821 ms MarkObjects: 443.571472 ms  DeleteObjects: 1.914755 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42564.
Total: 446.141585 ms (FindLiveObjects: 2.473212 ms CreateObjectMapping: 3.173850 ms MarkObjects: 440.348417 ms  DeleteObjects: 0.145198 ms)

Signed in: False
Logged in: False
-> NPC follow

 -> AC debug logger
-> Wait

 -> AC debug logger
<color=red>AUTO SAVE NOW</color>
Signed in: False
Logged in: False
Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.jpg

 -> AC debug logger
File written: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Shake

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
______showNormalMenu: True
Is In normal mode show save and load
# ACTIONLISTASSET CallPauseMenu RUNNING:

 -> AC debug logger
ACTIONLIST CallPauseMenu RUNNING (FROM 0):

 -> AC debug logger
Cannot set timescale to zero!

 -> AC debug logger
-> Change timescale

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check state

 -> AC debug logger
ACTIONLIST PauseMenu_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Blur the camera

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Check

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
ACTIONLIST PauseQuitButtonAL RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST PauseMenu_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Blur the camera

 -> AC debug logger
-> Check

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Check

 -> AC debug logger
-> Blur the camera

 -> AC debug logger
-> Change state

 -> AC debug logger
<color=red>AUTO SAVE NOW</color>
-> Save or load

 -> AC debug logger
Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.jpg

 -> AC debug logger
File written: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
-> Fade

 -> AC debug logger
-> End game

 -> AC debug logger
Marco Debug - Application Canceling quit and attempting to save
Marco Debug - Application not in cutscene, overwrite autosave
# ACTIONLISTASSET SaveOnQuit RUNNING:

 -> AC debug logger
ACTIONLIST SaveOnQuit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
<color=red>AUTO SAVE NOW</color>
-> Save or load

 -> AC debug logger
Signed in: False
Logged in: False
Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.jpg

 -> AC debug logger
File written: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
-> Fade

 -> AC debug logger
