Initialize engine version: 2017.2.0f3 (46dda1414e51)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     1992 MB
    Driver:   21.21.13.7633
Begin MonoManager ReloadAssembly
- Completed reload, in  0.034 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1650 -> priority: 1 
  Thread -> id: a9c -> priority: 1 
UnloadTime: 0.869983 ms
The referenced script on this Behaviour (Game Object 'Harper_liegend') is missing!
 
(Filename:  Line: 1753)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'SteamController') is missing!
 
(Filename:  Line: 1753)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.475283 ms
ProperlyStop
Exposed name does not exist: MasterVolume
 
(Filename:  Line: 288)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

Please set up mixer groups for NPC Harper(Clone)

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HarperAnimations cannot find Tint Map to follow!

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Cannot find linked UI Element for Label

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Cannot find linked UI Element for Label

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Cannot find linked UI Element for Label

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Cannot find linked UI Element for Label

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Cannot find linked UI Element for Label

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Cannot find linked UI Element for editorial

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Cannot find linked UI Element for sick

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Cannot find linked UI Element for phone

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Cannot find linked UI Element for medical

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Cannot find linked UI Element for Heading

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Cannot find linked UI Element for Header

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Cannot find linked UI Element for TextNoteLeroy

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Variable with ID=81 not found!

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Variable with ID=82 not found!

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Cannot find linked UI Element for Athabasca (1)NameMenuLabel

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Cannot find linked UI Element for Athabasca (1)SizeMenuLabel

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Cannot find linked UI Element for Blain Hill (1)NameMenuLabel

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Cannot find linked UI Element for Blain Hill (1)SizeMenuLabel

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Cannot find linked UI Element for Bannack (1)NameMenuLabel

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Cannot find linked UI Element for Bannack (1)SizeMenuLabel

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Cannot find linked UI Element for Chalk (1)NameMenuLabel

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Cannot find linked UI Element for Chalk (1)SizeMenuLabel

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Cannot find linked UI Element for Perrault (1)NameMenuLabel

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Cannot find linked UI Element for Perrault (1)SizeMenuLabel

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Cannot find linked UI Element for Chilly (1)NameMenuLabel

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Cannot find linked UI Element for Chilly (1)SizeMenuLabel

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Cannot find linked UI Element for Pine (1)NameMenuLabel

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Cannot find linked UI Element for Pine (1)SizeMenuLabel

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Cannot find linked UI Element for StPaul (1)NameMenuLabel

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Cannot find linked UI Element for StPaul (1)SizeMenuLabel

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Cannot find linked UI Element for CaneCreek (1)NameMenuLabel

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Cannot find linked UI Element for CaneCreek (1)SizeMenuLabel

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Cannot find linked UI Element for Marlowe (1)NameMenuLabel

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Cannot find linked UI Element for Marlowe (1)SizeMenuLabel

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Cannot find linked UI Element for Blackleaf (1)NameMenuLabel

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Cannot find linked UI Element for Blackleaf (1)SizeMenuLabel

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Cannot find linked UI Element for Gravel (1)NameMenuLabel

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Cannot find linked UI Element for Gravel (1)SizeMenuLabel

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Cannot find linked UI Element for Kucharski (1)NameMenuLabel

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Cannot find linked UI Element for Kucharski (1)SizeMenuLabel

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Cannot find linked UI Element for Greystone (1)NameMenuLabel

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Cannot find linked UI Element for Greystone (1)SizeMenuLabel

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Cannot find linked UI Element for Calahan (1)NameMenuLabel

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Cannot find linked UI Element for Calahan (1)SizeMenuLabel

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Cannot find linked UI Element for Mackay (1)NameMenuLabel

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Cannot find linked UI Element for Mackay (1)SizeMenuLabel

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Cannot find linked UI Element for Cedar (1)NameMenuLabel

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Cannot find linked UI Element for Cedar (1)SizeMenuLabel

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Cannot find linked UI Element for Ignatius (1)NameMenuLabel

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Cannot find linked UI Element for Ignatius (1)SizeMenuLabel

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Cannot find linked UI Element for Thicket (1)NameMenuLabel

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Cannot find linked UI Element for Thicket (1)SizeMenuLabel

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Cannot find linked UI Element for SneakPeak (1)NameMenuLabel

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Cannot find linked UI Element for SneakPeak (1)SizeMenuLabel

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Cannot find linked UI Element for Blaine (1)NameMenuLabel

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Cannot find linked UI Element for Blaine (1)SizeMenuLabel

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Cannot find linked UI Element for Mary (1)NameMenuLabel

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Cannot find linked UI Element for Mary (1)SizeMenuLabel

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Cannot find linked UI Element for Blackfoot (1)NameMenuLabel

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Cannot find linked UI Element for Blackfoot (1)SizeMenuLabel

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Cannot find linked UI Element for Ross (1)NameMenuLabel

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Cannot find linked UI Element for Ross (1)SizeMenuLabel

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Cannot find linked UI Element for Granite (1)NameMenuLabel

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Cannot find linked UI Element for Granite (1)SizeMenuLabel

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Cannot find linked UI Element for Panola (1)NameMenuLabel

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Cannot find linked UI Element for Panola (1)SizeMenuLabel

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Cannot find linked UI Element for Oak (1)NameMenuLabel

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Cannot find linked UI Element for Oak (1)SizeMenuLabel

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Cannot find linked UI Element for Remo (1)NameMenuLabel

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Cannot find linked UI Element for Remo (1)SizeMenuLabel

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Cannot find linked UI Element for Gifford (1)NameMenuLabel

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Cannot find linked UI Element for Gifford (1)SizeMenuLabel

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Cannot find linked UI Element for Grousewood (1)NameMenuLabel

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Cannot find linked UI Element for Grousewood (1)SizeMenuLabel

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Cannot find linked UI Element for Ruffneck (1)NameMenuLabel

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Cannot find linked UI Element for Ruffneck (1)SizeMenuLabel

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Cannot find linked UI Element for Eleanor (1)NameMenuLabel

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Cannot find linked UI Element for Eleanor (1)SizeMenuLabel

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Cannot find linked UI Element for Farrell (1)NameMenuLabel

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Cannot find linked UI Element for Farrell (1)SizeMenuLabel

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Cannot find linked UI Element for Crimson (1)NameMenuLabel

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Cannot find linked UI Element for Crimson (1)SizeMenuLabel

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Cannot find linked UI Element for LongJohn (1)NameMenuLabel

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Cannot find linked UI Element for LongJohn (1)SizeMenuLabel

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Cannot find linked UI Element for RiversMoonshineMenuLabel

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Cannot find linked UI Element for RiversDelilahMenuLabel

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Cannot find linked UI Element for RiversSalmonMenuLabel

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Cannot find linked UI Element for RiversMassMenuLabel

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Cannot find linked UI Element for RiversRodkinMenuLabel

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Cannot find linked UI Element for RiversPanola RiverMenuLabel

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Cannot find linked UI Element for FallsCambieMenuLabel

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Cannot find linked UI Element for FallsFultonMenuLabel

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Cannot find linked UI Element for ScalerMilesMenuLabel

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Cannot find linked UI Element for ScalerHighwayMenuLabel

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Cannot find linked UI Element for ScalerRoadMenuLabel

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Cannot find linked UI Element for ScalerHiking TrailMenuLabel

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Cannot find linked UI Element for RHC buildingTextMenuLabel

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Cannot find linked UI Element for Chapter4

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Cannot find linked UI Element for Chapter2

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Cannot find linked UI Element for Chapter3

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Cannot find linked UI Element for Page1Text5 (2)MenuLabel

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Cannot find linked UI Element for Page1Text1MenuLabel

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Cannot find linked UI Element for Page1Text2MenuLabel

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Cannot find linked UI Element for Page1Text3MenuLabel

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Cannot find linked UI Element for Page1Text4MenuLabel

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Cannot find linked UI Element for Page2Text5 (1)MenuLabel

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Cannot find linked UI Element for Page2Text5MenuLabel

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Cannot find linked UI Element for Page2Text6MenuLabel

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Cannot find linked UI Element for Page2Text6 (1)MenuLabel

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Cannot find linked UI Element for Page2Text6 (2)MenuLabel

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Cannot find linked UI Element for Page3Text1MenuLabel

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Cannot find linked UI Element for Page3Text2MenuLabel

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Cannot find linked UI Element for Page3Text3MenuLabel

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Cannot find linked UI Element for Page3Text4MenuLabel

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Cannot find linked UI Element for Page3Text5MenuLabel

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Cannot find linked UI Element for Page3Text6MenuLabel

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Cannot find linked UI Element for Page3Text7MenuLabel

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Cannot find linked UI Element for Page3Text8MenuLabel

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Cannot find linked UI Element for Page4Text6MenuLabel

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Cannot find linked UI Element for Page4Text7MenuLabel

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Cannot find linked UI Element for Page4Text6 (1)MenuLabel

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Cannot find linked UI Element for Page3Text4MenuLabel

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Cannot find linked UI Element for Page3Text5MenuLabel

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Cannot find linked UI Element for Page3PWMenuLabel

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Cannot find linked UI Element for Page3Text5 (1)MenuLabel

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Cannot find linked UI Element for Page3Text5 (2)MenuLabel

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Cannot find linked UI Element for Page2Text2MenuLabel

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Cannot find linked UI Element for Page2Text2 (2)MenuLabel

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Cannot find linked UI Element for Page2Text2 (1)MenuLabel

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Cannot find linked UI Element for Page2Text3MenuLabel

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Cannot find linked UI Element for Page2Text3 (1)MenuLabel

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Cannot find linked UI Element for Page2Text3 (2)MenuLabel

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Cannot find linked UI Element for Page1Text1MenuLabel

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Cannot find linked UI Element for Incorrect

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Cannot find linked UI Element for Label

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Cannot find linked UI Element for CurrentContent1MenuLabel

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Cannot find linked UI Element for UsernamePFUsernameMenuLabel

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Cannot find linked UI Element for UsernameFieldTextMenuLabel

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Cannot find linked UI Element for usernamepfUsernameMenuLabel

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Cannot find linked UI Element for UsernameFieldTextMenuLabel

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Cannot find linked UI Element for passwordpfPasswordMenuLabel

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Cannot find linked UI Element for PasswordFieldTextMenuLabel

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Cannot find linked UI Element for validatingpwTextMenuLabel

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Cannot find linked UI Element for invalidloginTextMenuLabel

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Cannot find linked UI Element for helpTextMenuLabel

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Cannot find linked UI Element for configTextMenuLabel

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Cannot find linked UI Element for #config#1TextMenuLabel

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Cannot find linked UI Element for #config#2TextMenuLabel

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Cannot find linked UI Element for #config#3TextMenuLabel

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Cannot find linked UI Element for #config#3#1TextMenuLabel

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Cannot find linked UI Element for cdTextMenuLabel

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Cannot find linked UI Element for listTextMenuLabel

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Cannot find linked UI Element for invaliddirectoryTextMenuLabel

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Cannot find linked UI Element for cd baseTextMenuLabel

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Cannot find linked UI Element for commandfieldCommandMenuLabel

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Cannot find linked UI Element for FieldTextMenuLabel

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Cannot find linked UI Element for loginhintTextMenuLabel

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Cannot find linked UI Element for homeTextMenuLabel

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Cannot find linked UI Element for accessTextMenuLabel

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Cannot find linked UI Element for access members.dbb /baseTextMenuLabel

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Cannot find linked UI Element for access recruiters.dbb /baseTextMenuLabel

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Cannot find linked UI Element for list /baseTextMenuLabel

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Cannot find linked UI Element for cd .. /baseTextMenuLabel

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Cannot find linked UI Element for cd ..TextMenuLabel

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Cannot find linked UI Element for access rom.mcTextMenuLabel

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Cannot find linked UI Element for #config#1 /baseTextMenuLabel

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Cannot find linked UI Element for #config#3#1 /baseTextMenuLabel

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Cannot find linked UI Element for config /baseTextMenuLabel

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Cannot find linked UI Element for #config#2 /baseTextMenuLabel

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Cannot find linked UI Element for #config#3 /baseTextMenuLabel

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Cannot find linked UI Element for cd usersTextMenuLabel

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Cannot find linked UI Element for #config#3#2TextMenuLabel

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Cannot find linked UI Element for #config#3#2 /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for Label

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Cannot find linked UI Element for CurrentContent1MenuLabel

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Cannot find linked UI Element for UsernamePFUsernameMenuLabel

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Cannot find linked UI Element for UsernameFieldTextMenuLabel

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Cannot find linked UI Element for usernamepfUsernameMenuLabel

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Cannot find linked UI Element for UsernameFieldTextMenuLabel

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Cannot find linked UI Element for passwordpfPasswordMenuLabel

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Cannot find linked UI Element for PasswordFieldTextMenuLabel

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Cannot find linked UI Element for validatingpwTextMenuLabel

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Cannot find linked UI Element for invalidloginTextMenuLabel

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Cannot find linked UI Element for invalidcommandTextMenuLabel

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Cannot find linked UI Element for helpTextMenuLabel

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Cannot find linked UI Element for configTextMenuLabel

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Cannot find linked UI Element for #config#1TextMenuLabel

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Cannot find linked UI Element for #config#2TextMenuLabel

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Cannot find linked UI Element for #config#3TextMenuLabel

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Cannot find linked UI Element for #config#3#1TextMenuLabel

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Cannot find linked UI Element for cdTextMenuLabel

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Cannot find linked UI Element for listTextMenuLabel

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Cannot find linked UI Element for invaliddirectoryTextMenuLabel

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Cannot find linked UI Element for cd baseTextMenuLabel

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Cannot find linked UI Element for commandfieldCommandMenuLabel

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Cannot find linked UI Element for FieldTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for loginhintTextMenuLabel

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Cannot find linked UI Element for homeTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for accessTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for access members.dbb /baseTextMenuLabel

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Cannot find linked UI Element for access recruiters.dbb /baseTextMenuLabel

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Cannot find linked UI Element for list /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for cd .. /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for cd ..TextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for access rom.mcTextMenuLabel

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Cannot find linked UI Element for #config#1 /baseTextMenuLabel

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Cannot find linked UI Element for #config#3#1 /baseTextMenuLabel

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Cannot find linked UI Element for config /baseTextMenuLabel

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Cannot find linked UI Element for #config#2 /baseTextMenuLabel

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Cannot find linked UI Element for #config#3 /baseTextMenuLabel

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Cannot find linked UI Element for cd usersTextMenuLabel

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Cannot find linked UI Element for #config#3#2TextMenuLabel

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Cannot find linked UI Element for #config#3#2 /baseTextMenuLabel

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Cannot find linked UI Element for HarbourNoteText

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Cannot find linked UI Element for PressureText

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Cannot find linked UI Element for ActivateText

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Cannot find linked UI Element for TurbinesText

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Cannot find linked UI Element for RecalibrateText

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Cannot find linked UI Element for TestingNowText

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Cannot find linked UI Element for lang

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Cannot find linked UI Element for sound

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Cannot find linked UI Element for music

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Cannot find linked UI Element for effects

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Cannot find linked UI Element for voice

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Cannot find linked UI Element for subs

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Cannot find linked UI Element for pwd

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Cannot find linked UI Element for Exit

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Cannot find linked UI Element for expired

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Cannot find linked UI Element for Find

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Cannot find linked UI Element for Button

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Cannot find linked UI Element for Button

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Cannot find linked UI Element for Button

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Cannot find linked UI Element for Button

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Cannot find linked UI Element for Button

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Cannot find linked UI Element for Button

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Cannot find linked UI Element for Button

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Cannot find linked UI Element for Button

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Cannot find linked UI Element for Button

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Cannot find linked UI Element for Button

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Cannot find linked UI Element for Call

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Cannot find linked UI Element for MessageWildcardError

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Cannot find linked UI Element for MessageWildcard

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Cannot find linked UI Element for MessageNoResults

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Cannot find linked UI Element for Exit

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Variable with ID=105 not found!

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Cannot find linked UI Element for PreviousPage

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Cannot find linked UI Element for NextPage

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Cannot find linked UI Element for SAVE GAME

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Cannot find linked UI Element for LOAD GAME

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PlayerPrefs Key 'AC_Unforeseen_0' loaded

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DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

Galaxy SDK was initialized
 - BUILD VERSION: 22052018

 -> AC debug logger
---------------------------------------------------------------------------------

 -> AC debug logger
1/2/2019 6:54:49 PM - GAME STARTED

 -> AC debug logger


1/2/2019 6:54:50 PM - SCENE LOADED: C0R01_StartScreen

 -> AC debug logger
ProperlyStop
Assign C1 & C2 manager

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ManagerPackage - (8) Managers assigned.

 -> AC debug logger
The use of 'in-scene' local Players is not recommended when Player-switching is enabled - consider using the 'Player: Switch' Action to change Player instead.

 -> AC debug logger

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 39145.
Total: 89.656036 ms (FindLiveObjects: 1.931654 ms CreateObjectMapping: 3.122825 ms MarkObjects: 84.417719 ms  DeleteObjects: 0.182932 ms)

Beta Timelimit is NOT active

 -> AC debug logger
es
NullReferenceException: Object reference not set to an instance of an object
  at FileLoader.LoadItAll () [0x00000] in <filename unknown>:0 
  at FileLoader.ReloadItAll () [0x00000] in <filename unknown>:0 
  at SettingsAtStart.SetLanguage (LanguageSetting theLang) [0x00000] in <filename unknown>:0 
  at SettingsAtStart.SetLanguageAsString (System.String lang) [0x00000] in <filename unknown>:0 
  at SettingsAtStart.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Initialize, forceNewClip: False
Exposed name does not exist: MasterVolume
 
(Filename:  Line: 288)

StopAllAudioSources
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
HarperAnimations cannot find Sorting Map to follow!

 -> AC debug logger
SetLanguage: 
PlayerPrefs Key 'AC_Unforeseen_0' saved

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es
es

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 39169.
Total: 95.902895 ms (FindLiveObjects: 3.079960 ms CreateObjectMapping: 3.675244 ms MarkObjects: 88.909818 ms  DeleteObjects: 0.236362 ms)

ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Send message

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-> Run in parallel

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-> Fade

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

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-> Change state

 -> AC debug logger
The use of 'in-scene' local Players is not recommended when Player-switching is enabled - consider using the 'Player: Switch' Action to change Player instead.

 -> AC debug logger
Signed in: False
Logged in: False
-> Wait

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var BetaExpiredFixedVar with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> BetaExpiredFixedVar is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
ACTIONLIST TitleMenu_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Check

 -> AC debug logger
-> Comparing var C1.GAMESCOM with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C1.GAMESCOM is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Change state

 -> AC debug logger
ACTIONLIST MainMenu_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST MainManu_ContinueButton_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Animate

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-> Blur the camera

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-> Custom: Clear Inventory

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File Read: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
Marco Package system for Load: C2R18_RadioTowerInterior

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-> Assign Variables+Inventory

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-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Wait

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Signed in: False
Logged in: False
-> Change state

 -> AC debug logger
Load file created on: 1/2/2019 5:21:58 PM

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File read: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
Please set up mixer groups for NPC Harper(Clone)

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
-> Save or load

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HarperAnimations cannot find Sorting Map to follow!

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The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.963226 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

 - BUILD VERSION: 22052018

 -> AC debug logger


1/2/2019 6:55:09 PM - SCENE LOADED: C2R18_RadioTowerInterior

 -> AC debug logger


1/2/2019 6:55:09 PM - SCENE LOADED: C2R18_RadioTowerInterior

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
LoadData
Initialize, forceNewClip: True
StartMusic

Unloading 701 unused Assets to reduce memory usage. Loaded Objects now: 40095.
Total: 157.449878 ms (FindLiveObjects: 2.039722 ms CreateObjectMapping: 3.184104 ms MarkObjects: 144.379894 ms  DeleteObjects: 7.844646 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40095.
Total: 149.540632 ms (FindLiveObjects: 2.190355 ms CreateObjectMapping: 2.927516 ms MarkObjects: 144.307446 ms  DeleteObjects: 0.113804 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40095.
Total: 150.820552 ms (FindLiveObjects: 2.076852 ms CreateObjectMapping: 3.024416 ms MarkObjects: 145.593102 ms  DeleteObjects: 0.124973 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40095.
Total: 153.928587 ms (FindLiveObjects: 2.076550 ms CreateObjectMapping: 3.043434 ms MarkObjects: 148.699023 ms  DeleteObjects: 0.108672 ms)

ACTIONLIST OnLoad RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST OnLoadAndStart RUNNING (FROM 0):

 -> AC debug logger
-> Run

 -> AC debug logger
-> Run

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
# ACTIONLISTASSET AllCorrect RUNNING:

 -> AC debug logger
ACTIONLIST AllCorrect RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Set bool C2.signal_disabled to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Can not play a disabled audio source
 
(Filename:  Line: 2300)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Harper: ¡Perfecto! Esto debería bastar.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Concrete RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
-> Set bool HarperOnStairs to 0 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST StepZone: Stairs RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
-> Set bool HarperOnStairs to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST LeaveScene RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Exit: C2R17_RadioTowerExterior: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Move to point

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Concrete (2) RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
-> Set bool HarperOnStairs to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Alarm RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.signal_disabled with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.signal_disabled is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var shownAlarm with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> shownAlarm is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
A path of length 0.0430655 was ignored for Harper
-> Move to point

 -> AC debug logger
-> Run

 -> AC debug logger
-> Move along path

 -> AC debug logger
ACTIONLIST StepZone: Stairs RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
-> Set bool HarperOnStairs to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Set bool shownAlarm to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
-> Fade

 -> AC debug logger
Signed in: False
Logged in: False
Deleting Sound object 'AmbienceEngine (UnityEngine.GameObject)' as it is not currently playing any sound.

 -> AC debug logger
Deleting Sound object 'MusicEngine (UnityEngine.GameObject)' as it is not currently playing any sound.

 -> AC debug logger
-> Change scene

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.045245 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

 - BUILD VERSION: 22052018

 -> AC debug logger
DevlinAnimations cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 6:57:15 PM - SCENE LOADED: C2R17_RadioTowerExterior

 -> AC debug logger


1/2/2019 6:57:15 PM - SCENE LOADED: C2R17_RadioTowerExterior

 -> AC debug logger


1/2/2019 6:57:15 PM - SCENE LOADED: C2R17_RadioTowerExterior

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
DevlinAnimations cannot find Tint Map to follow!

 -> AC debug logger

Unloading 241 unused Assets to reduce memory usage. Loaded Objects now: 42332.
Total: 165.527265 ms (FindLiveObjects: 2.347024 ms CreateObjectMapping: 3.172935 ms MarkObjects: 157.555532 ms  DeleteObjects: 2.449961 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42332.
Total: 163.105377 ms (FindLiveObjects: 2.706247 ms CreateObjectMapping: 3.247195 ms MarkObjects: 157.044167 ms  DeleteObjects: 0.107163 ms)

Initialize, forceNewClip: False
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 577 unused Assets to reduce memory usage. Loaded Objects now: 41580.
Total: 108.094140 ms (FindLiveObjects: 3.049169 ms CreateObjectMapping: 3.180784 ms MarkObjects: 101.389046 ms  DeleteObjects: 0.474536 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41580.
Total: 105.918275 ms (FindLiveObjects: 2.238050 ms CreateObjectMapping: 3.124938 ms MarkObjects: 100.404956 ms  DeleteObjects: 0.148820 ms)

ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.tree_towed with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.tree_towed is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.signal_disabled with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.signal_disabled is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2_EpilogueStarting with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2_EpilogueStarting is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
-> Change setting

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
<color=red>AUTO SAVE NOW</color>
Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.jpg

 -> AC debug logger
File written: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Map_Use RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ACTIONLIST Chapter2Map_RangerShack_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var CarderoOutside with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> CarderoOutside is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Set bool C2_Cardero.triptych_leftAfterGivenQuest to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST CloseMap2ChangeLevel RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Check

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.379111 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

 - BUILD VERSION: 22052018

 -> AC debug logger


1/2/2019 6:57:23 PM - SCENE LOADED: C2R03_RangerShackExterior

 -> AC debug logger


1/2/2019 6:57:23 PM - SCENE LOADED: C2R03_RangerShackExterior

 -> AC debug logger


1/2/2019 6:57:23 PM - SCENE LOADED: C2R03_RangerShackExterior

 -> AC debug logger


1/2/2019 6:57:23 PM - SCENE LOADED: C2R03_RangerShackExterior

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 1188 unused Assets to reduce memory usage. Loaded Objects now: 40608.
Total: 169.190133 ms (FindLiveObjects: 1.859507 ms CreateObjectMapping: 3.085092 ms MarkObjects: 159.801733 ms  DeleteObjects: 4.442592 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40608.
Total: 165.568017 ms (FindLiveObjects: 2.177072 ms CreateObjectMapping: 3.018379 ms MarkObjects: 160.252723 ms  DeleteObjects: 0.118332 ms)

Initialize, forceNewClip: False
StartMusic
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Move along path

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 600 unused Assets to reduce memory usage. Loaded Objects now: 39833.
Total: 119.160021 ms (FindLiveObjects: 2.746697 ms CreateObjectMapping: 3.730787 ms MarkObjects: 108.815001 ms  DeleteObjects: 3.866930 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 39833.
Total: 110.592099 ms (FindLiveObjects: 2.143867 ms CreateObjectMapping: 2.954081 ms MarkObjects: 105.347744 ms  DeleteObjects: 0.145500 ms)

ACTIONLIST StepZone: Soil RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
-> Add or remove

 -> AC debug logger
Fix for missing wrench problem from beta
(From OnStart , Inventory: Add or remove)

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST C2R02_JervisShack: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.cardero_collapsedInCave with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.cardero_collapsedInCave is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.tattoo_seen with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.tattoo_seen is 1

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Face direction

 -> AC debug logger
ACTIONLIST StepZone: Stairs2 RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Change scene

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.039208 ms
The sprite child of 'Abarrane Jervis' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

 - BUILD VERSION: 22052018

 -> AC debug logger
JervisAnimations cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 6:57:29 PM - SCENE LOADED: C2R02_JervisShack

 -> AC debug logger


1/2/2019 6:57:29 PM - SCENE LOADED: C2R02_JervisShack

 -> AC debug logger


1/2/2019 6:57:29 PM - SCENE LOADED: C2R02_JervisShack

 -> AC debug logger


1/2/2019 6:57:29 PM - SCENE LOADED: C2R02_JervisShack

 -> AC debug logger


1/2/2019 6:57:29 PM - SCENE LOADED: C2R02_JervisShack

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
JervisAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 247 unused Assets to reduce memory usage. Loaded Objects now: 41614.
Total: 169.269222 ms (FindLiveObjects: 2.218730 ms CreateObjectMapping: 3.167200 ms MarkObjects: 156.706377 ms  DeleteObjects: 7.175404 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41614.
Total: 161.386238 ms (FindLiveObjects: 2.223862 ms CreateObjectMapping: 3.092336 ms MarkObjects: 155.923935 ms  DeleteObjects: 0.144896 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
PlayerStart 'PlayerStart2D: C2R03_RangerShackExterior' has no Camera On Start

 -> AC debug logger
JervisAnimations cannot find Sorting Map to follow!

 -> AC debug logger
Initialize, forceNewClip: False
StartMusic
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger

Unloading 598 unused Assets to reduce memory usage. Loaded Objects now: 40840.
Total: 114.945339 ms (FindLiveObjects: 2.343100 ms CreateObjectMapping: 3.673734 ms MarkObjects: 107.042733 ms  DeleteObjects: 1.883958 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40840.
Total: 111.932997 ms (FindLiveObjects: 2.259784 ms CreateObjectMapping: 3.067885 ms MarkObjects: 106.457713 ms  DeleteObjects: 0.146406 ms)

-> Check

 -> AC debug logger
-> Comparing var beenInShackBefore with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> beenInShackBefore is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Check scene

 -> AC debug logger
-> Check

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Move to point

 -> AC debug logger
ACTIONLIST StepZone: Wood RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Set step stype

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Carpet RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Set step stype

 -> AC debug logger
ACTIONLIST StepZone: Wood RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Set step stype

 -> AC debug logger
ACTIONLIST JervisAnimations: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Camera Controller requested for: 283 Chapter 2/Jervis
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Harper bubble to (-0.8, 0.0)
Harper: ¡Hola, coronel!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Abarrane Jervis bubble to (0.7, 6.2)
Abarrane Jervis: Deja de llamarme así.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, -0.1)
Abarrane Jervis bubble to (0.0, 8.0)
Harper bubble to (0.0, -0.1)
Abarrane Jervis bubble to (0.0, 8.0)
Signed in: False
Logged in: False
Harper bubble to (-0.8, 0.0)
Harper: ¡He interrumpido la señal de radio!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Abarrane Jervis bubble to (0.7, 6.2)
Abarrane Jervis: Buen trabajo. Quizás no podamos detener la enfermedad, pero hemos detenido esa fanfarria.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Abarrane Jervis bubble to (0.7, 6.2)
Abarrane Jervis: Has hecho un gran trabajo.

 -> AC debug logger
Harper bubble to (0.0, -0.1)
Abarrane Jervis bubble to (0.0, 8.0)
ACTIONLIST InitEpilogue RUNNING (FROM 0):

 -> AC debug logger
Harper bubble to (0.0, -0.1)
Abarrane Jervis bubble to (0.0, 8.0)
-> Custom: End active conversation

 -> AC debug logger
Camera Controller requested for: 296 Chapter 2/Jervis - Epilogue
-> Dialogue System Conversation

 -> AC debug logger
Abarrane Jervis: Siento no haberme fiado de ti antes. Aquí tienes el bidón.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST JervisGiveCanister RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Abarrane Jervis: Quizás también debería haberte eseñado esto antes.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST JervisGiveNumber RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¿Un número de teléfono?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Abarrane Jervis: Mentí cuando dije que no había podido encontrar a tu chica. Este es su número.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¿Helliwell? ¡Tengo que llamarla! ¡Y no es mi novia!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Abarrane Jervis: Vale, vale. Puedes usar mi teléfono.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Gracias, coronel. Ehem, quiero decir...: ranger Jervis.

 -> AC debug logger
Signed in: False
Logged in: False
Abarrane Jervis: Grr...

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST StepZone: Wood RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Set step stype

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Dialogue System Conversation

 -> AC debug logger
Harper: ¿Hola? ¿Helliwell?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: ¿Harper?¿Eres tú?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: ¡Hemos estado preocupadísimos! ¿Dónde estás?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: En medio de la nada. Estoy en la cabaña de la ranger de Graystone Woods.

 -> AC debug logger
Jane Helliwell: ¿Graystone? ¿Cómo has llegado allí?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Una amable ranger me rescató.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Abarrane Jervis: ¿<i>Amable</i>?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell: ¿Una ranger? Quédate donde estás, voy a buscarte ahora mismo.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Escucha, Helliwell. Creo que sé quién está detrás del ataque a Yelltown...

 -> AC debug logger
Harper: Incluso he encontrado la estación de radio que transmitía la señal.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell: ¿El origen de la señal? ¡Guau, perfecto! ¿Has hecho fotos?

 -> AC debug logger
Harper: Eh... ¿fotos?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: No, pero he encontrado este viejo diario...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: ¿Puedes volver? Necesitamos toda prueba que podamos reunir.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Puedo intentarlo.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: Yo salgo ahora de Port Nicola. ¿Nos vemos en dos horas en la cabaña de la ranger?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Perfecto.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell: Harper... Me alegro mucho de oír tu voz. *clic*

 -> AC debug logger
Harper: Yo también me alegro de oírte.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST HangUp RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
Abarrane Jervis: Necesitas fotos, ¿no?

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST BackToJervis RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
Harper: Sí, yo...

 -> AC debug logger
Abarrane Jervis: Lleva mi cámara. En el rollo hay todavía espacio para algunas fotos.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST JervisGivesCamera RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Gracias.

 -> AC debug logger
Abarrane Jervis: Destruye a esos cabrones, ¿vale?

 -> AC debug logger
Signed in: False
Logged in: False
-> Set bool C2_EpilogueStarting to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST HelliwellNumber_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: *suspiro* Qué alivio que Helliwell y el doctor MacBride estén bien.

 -> AC debug logger
Harper: *suspiro* Qué alivio que Helliwell y el doctor MacBride estén bien.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST HelliwellNumber_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Helliwell habría sido de gran ayuda aquí afuera.

 -> AC debug logger
Harper: Helliwell habría sido de gran ayuda aquí afuera.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST JervisCamera_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: La cámara de Jarvis. <i>Analógica</i>.

 -> AC debug logger
Harper: La cámara de Jarvis. <i>Analógica</i>.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¿Quién necesita un smartphone cuando estás perdido en el bosque?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Map_Use RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ACTIONLIST Chapter2Map_RadioTower_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var CarderoOutside with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> CarderoOutside is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Set bool C2_Cardero.triptych_leftAfterGivenQuest to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST CloseMap2ChangeLevel RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Check

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.431636 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

 - BUILD VERSION: 22052018

 -> AC debug logger
DevlinAnimations cannot find Tint Map to follow!

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 7:06:43 PM - SCENE LOADED: C2R17_RadioTowerExterior

 -> AC debug logger


1/2/2019 7:06:43 PM - SCENE LOADED: C2R17_RadioTowerExterior

 -> AC debug logger


1/2/2019 7:06:43 PM - SCENE LOADED: C2R17_RadioTowerExterior

 -> AC debug logger


1/2/2019 7:06:43 PM - SCENE LOADED: C2R17_RadioTowerExterior

 -> AC debug logger


1/2/2019 7:06:43 PM - SCENE LOADED: C2R17_RadioTowerExterior

 -> AC debug logger


1/2/2019 7:06:43 PM - SCENE LOADED: C2R17_RadioTowerExterior

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
DevlinAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 847 unused Assets to reduce memory usage. Loaded Objects now: 42717.
Total: 218.328526 ms (FindLiveObjects: 2.096474 ms CreateObjectMapping: 3.587702 ms MarkObjects: 209.676684 ms  DeleteObjects: 2.966759 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42717.
Total: 211.894811 ms (FindLiveObjects: 2.347930 ms CreateObjectMapping: 3.242063 ms MarkObjects: 206.235387 ms  DeleteObjects: 0.068524 ms)

Initialize, forceNewClip: False
StartMusic
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.tree_towed with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.tree_towed is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.signal_disabled with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.signal_disabled is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2_EpilogueStarting with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2_EpilogueStarting is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Check

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Move along path

 -> AC debug logger

Unloading 597 unused Assets to reduce memory usage. Loaded Objects now: 41945.
Total: 133.693763 ms (FindLiveObjects: 2.371475 ms CreateObjectMapping: 3.222140 ms MarkObjects: 127.638289 ms  DeleteObjects: 0.461556 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41945.
Total: 132.621830 ms (FindLiveObjects: 2.258577 ms CreateObjectMapping: 3.182595 ms MarkObjects: 127.052967 ms  DeleteObjects: 0.125879 ms)

ACTIONLIST StepZone: Soil RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Check

 -> AC debug logger
-> Comparing var C2_EpilogueStarting with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2_EpilogueStarting is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
ACTIONLIST EpilogueScene RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
-> Run

 -> AC debug logger
Harper: Dios mío, ¿qué pasa aquí?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST DevlinAppears RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Change rendering

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Change rendering

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
Harper: ¡Hey! ¿Quién eres? ¿Qué haces aquí?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Devlin: Hola, hola. Solo estoy limpiando un poco.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Devlin: Debes de ser el muchacho que ha interferido en la transmisión.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Devlin: ¿Y ahora vuelves al lugar del crimen? Error de principiante.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¡El lugar de <i>tu</i> crimen, querrás decir!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST DevApproachHarperWithGun RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Devlin: Eres un muchachito muy impertinente, ¿verdad?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¡No te muevas! ¡Voy armado!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Tengo uno de vuestros bidones con el virus, y no dudaré en usarlo.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Devlin: Ah. ¿Sabes acaso <i>cómo</i> se usa?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¿Cuál era la pregunta?

 -> AC debug logger
Signed in: False
Logged in: False
Devlin: ¿Alguna vez te has preguntado qué se siente al tener la fiebre?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Yo... ¿qué?

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST DevShootHarper RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
NullReferenceException: Object reference not set to an instance of an object
  at AnimationEventMessageSener.PlayOneShot (Int32 index) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Teleport

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Constrain

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
Devlin: Esto es lo que se siente.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: <i>*¡aaarrg!*</i>

 -> AC debug logger
Devlin: Si no tienes más objeciones, ahora me llevaré este pesado bidón.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST DevPickUpCanister RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Devlin: Empieza a ponerse frío.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST DevLeave RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Custom: End active conversation

 -> AC debug logger
-> Fade

 -> AC debug logger
Signed in: False
Logged in: False
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Custom: Clear Inventory

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Marco Package system Specific - Assign specific manager: 
ManagerPackage3And4 - (8) Managers assigned.

 -> AC debug logger
-> Assign Specific Manager

 -> AC debug logger
Data for the ActionList 'OnStart' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'DevlinAppears' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'DevApproachHarperWithGun' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'DevShootHarper' was not saved because it has no Constant ID.

 -> AC debug logger
-> Switch

 -> AC debug logger
<color=red>AUTO SAVE NOW</color>
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

The referenced script on this Behaviour (Game Object 'SteamController') is missing!
 
(Filename:  Line: 1753)

Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.794180 ms
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 7:09:06 PM - SCENE LOADED: Minigame_C2toC3

 -> AC debug logger


1/2/2019 7:09:06 PM - SCENE LOADED: Minigame_C2toC3

 -> AC debug logger


1/2/2019 7:09:06 PM - SCENE LOADED: Minigame_C2toC3

 -> AC debug logger


1/2/2019 7:09:06 PM - SCENE LOADED: Minigame_C2toC3

 -> AC debug logger


1/2/2019 7:09:06 PM - SCENE LOADED: Minigame_C2toC3

 -> AC debug logger


1/2/2019 7:09:06 PM - SCENE LOADED: Minigame_C2toC3

 -> AC debug logger


1/2/2019 7:09:06 PM - SCENE LOADED: Minigame_C2toC3

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
Assign C3 & C4 manager

 -> AC debug logger
ManagerPackage3And4 - (8) Managers assigned.

 -> AC debug logger

Unloading 1233 unused Assets to reduce memory usage. Loaded Objects now: 41306.
Total: 234.557861 ms (FindLiveObjects: 1.969387 ms CreateObjectMapping: 3.095053 ms MarkObjects: 217.284062 ms  DeleteObjects: 12.208452 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41306.
Total: 219.525735 ms (FindLiveObjects: 2.302951 ms CreateObjectMapping: 3.081167 ms MarkObjects: 214.012113 ms  DeleteObjects: 0.127992 ms)

Initialize, forceNewClip: False
StartMusic
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Animate

 -> AC debug logger
Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.jpg

 -> AC debug logger
File written: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger

Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 40615.
Total: 155.428267 ms (FindLiveObjects: 4.133178 ms CreateObjectMapping: 6.780863 ms MarkObjects: 142.351341 ms  DeleteObjects: 2.161979 ms)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST ShowMinigame RUNNING (FROM 0):

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Change volume

 -> AC debug logger
-> Change volume

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
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ActivateFolder: False
segment._isFolder
ActivateFolder: True
Signed in: False
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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
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ActivateFolder: False
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
Signed in: False
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Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
Signed in: False
Logged in: False
Signed in: False
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Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Rotate
Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for ' ' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CheckSegments
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
ActivateFolder: False
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
segment._isFolder
ActivateFolder: True
***************AllFoldersAreActive******************
ACTIONLIST OnPuzzleSolved RUNNING (FROM 0):

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Fade

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

The referenced script on this Behaviour (Game Object 'HelliwellAnimations') is missing!
 
(Filename:  Line: 1753)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.636906 ms
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

The sprite child of 'Jane Helliwell' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 7:11:53 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:11:53 PM - SCENE LOADED: C3R01_HelliwellsApartment

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1/2/2019 7:11:53 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:11:53 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:11:53 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:11:53 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:11:53 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:11:53 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 45290.
Total: 277.356420 ms (FindLiveObjects: 2.527541 ms CreateObjectMapping: 3.560534 ms MarkObjects: 266.690514 ms  DeleteObjects: 4.576622 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 45290.
Total: 273.434247 ms (FindLiveObjects: 3.356471 ms CreateObjectMapping: 3.552082 ms MarkObjects: 266.383816 ms  DeleteObjects: 0.140368 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StopAllAudioSources
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 44777.
Total: 152.325667 ms (FindLiveObjects: 2.651005 ms CreateObjectMapping: 3.194066 ms MarkObjects: 145.882594 ms  DeleteObjects: 0.597396 ms)

ACTIONLIST OnStartDelayed RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var SeenIntro with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> SeenIntro is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
ACTIONLIST Intro RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Change volume

 -> AC debug logger
-> Change volume

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Run

 -> AC debug logger
-> Run

 -> AC debug logger
-> Set bool SeenIntro to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Constrain

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Radio SFX: #BWET Talk Radio#

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Radio Host Bobby: Estáis escuchando Backwoods Radio. Al habla están Bobby...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
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Logged in: False
Radio Host Duke: ... y Duke...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Radio Host Bobby: Hace ya dos semanas que los oyentes nos llaman preocupados por la fiebre de Yelltown. La misteriosa enfermedad parece seguir extendiéndose.

 -> AC debug logger
Signed in: False
Logged in: False
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Logged in: False
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Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Radio Host Bobby: Tenemos al teléfono a Patrick Rancho, director ejecutivo de Rancho Health Corporation.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Radio Host Bobby: Mr. Rancho, ¿ha perdido RHC el control de la situación?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Dominic Burrard: Bobby, Duke, antes de nada quería agradeceros la invitación. En cuanto a la situación de la enfermedad: RHC tiene todo bajo control.

 -> AC debug logger
Signed in: False
Logged in: False
-> Change volume

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Change volume

 -> AC debug logger
-> Change volume

 -> AC debug logger
-> Crossfade

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Dominic Burrard: De hecho, hemos logrado contener con gran éxito este patógeno desconocido y extremadamente contagioso.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
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Signed in: False
Logged in: False
Signed in: False
Logged in: False
Radio Host Duke: Yelltown... Arbutus Hill... ahora Graystone. ¿Se acerca el momento de evacuar Port Nicola, Mr. Rancho?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Dominic Burrard: Una ola de pánico no haría más que dificultar las tareas de seguridad. Nuestros médicos están mejorando el tratamiento del virus <i>día tras día</i>.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Dominic Burrard: Están trabajando incansablemente para proteger a nuestros oyentes y a sus familias. <i>Por favor</i>, permanezcan en casa y mantengan la calma.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom:  dialog line skipping (only for next conversation)

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Camera Controller requested for: 506 Chapter 3/Helliwell Prologue
Camera Controller requested for: 506 Chapter 3/Helliwell Prologue
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
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Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Mm... mm...

 -> AC debug logger
Jane Helliwell bubble to (-1.5, 3.7)
Jane Helliwell: ¿Harper? ¿Harper?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¿Qué está pasando? <i>Ah...</i> ¡Mi cabeza!

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.0, 8.0)
Jane Helliwell bubble to (0.0, 8.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¿Dónde estoy?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.5, 3.7)
Jane Helliwell: En Port Nicola, en mi apartamento.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.5, 3.7)
Jane Helliwell: Te seguimos la pista y te encontramos a la intemperie, tiritando junto a esa estación de radio.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.5, 3.7)
Jane Helliwell: La ranger Jervis me contó todo sobre esa secta.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.5, 3.7)
Jane Helliwell: ¡Gracias a Dios que te has despertado!

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.0, 8.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST MacButeEnters RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
ACTIONLIST OpenDoor RUNNING (FROM 0):

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Wait

 -> AC debug logger
ACTIONLIST CloseDoor RUNNING (FROM 0):

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
-> Wait

 -> AC debug logger
Professor MacBute: No estoy seguro de si <i>ella</i> tenía algo que ver, querida.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.0, 8.0)
Jane Helliwell bubble to (-1.5, 3.7)
Jane Helliwell: ¡Doctor MacBride! Está hablando.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.0, 8.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST MacBToHarper RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Professor MacBute: ¡Menos mal que has vuelto, Harper! ¿Qué te pasó ahí fuera?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.0, 8.0)
Jane Helliwell bubble to (0.0, 8.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¡Me dispararon!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.5, 3.7)
Jane Helliwell: ¿Dispararon?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¡El tío con el traje negro! Me disparó con...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Tenéis que alejaros de mí. ¡Me infectó con la fiebre de Yelltown!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Professor MacBute: ¿Fiebre de Yelltown?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.0, 8.0)
Professor MacBute: Harper, has tenido fiebre durante un par de noches, pero no presentas ninguno de los síntomas de la fiebre de Yelltown.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.0, 8.0)
Harper: ¡Pero el tío de la secta me disparó con esa cosa del virus!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Professor MacBute: Tu sistema inmunitario se ha llevado un buen golpe, pero no estás infectado.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.0, 8.0)
Professor MacBute: Extraño...

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.0, 8.0)
Professor MacBute: Déjame sacarte un poco de sangre para hacer unos análisis.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell bubble to (0.0, 8.0)
Jane Helliwell bubble to (0.0, 8.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST MacButeTakesBlood RUNNING (FROM 0):

 -> AC debug logger
Jane Helliwell bubble to (0.0, 8.0)
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Fade

 -> AC debug logger
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Fade

 -> AC debug logger
Harper: ¡Au!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Professor MacBute: Vale, perfecto. Os llamo cuando tenga los resultados. Intenta no preocuparte demasiado, Harper.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Entonces... ¿estoy bien?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Professor MacBute: Sal a respirar un poco de aire fresco, te vendrá de perlas.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST MacBTurn RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
-> Wait

 -> AC debug logger
Professor MacBute: Hasta luego, Ms. Helliwell.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST MacButeLeave RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST OpenDoor RUNNING (FROM 0):

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
-> Teleport

 -> AC debug logger
ACTIONLIST CloseDoor RUNNING (FROM 0):

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
-> Constrain

 -> AC debug logger
-> Move to point

 -> AC debug logger
-> Set bool IntroOver to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Helliwell: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Lua

 -> AC debug logger
Camera Controller requested for: 507 Chapter 3/Helliwell
Camera Controller active.
Camera Controller requested for: 507 Chapter 3/Helliwell
-> Dialogue System Conversation

 -> AC debug logger
Harper bubble to (1.1, 0.0)
Harper: Gracias por cuidarme.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: No te creas, MacBride se ocupó de casi todo. ¿Cómo estás?

 -> AC debug logger
Harper bubble to (1.1, 0.0)
Harper: Supongo que bien. Pero la cabeza me va a reventar.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Quizás deberías dar un paseo. Relájate un poco.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (1.1, 0.0)
Harper: ¿Has descubierto algo sobre RHC?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Quienquiera que fuese que incendió la estación de radio de Graystone, sabía perfectamente lo que estaba haciendo.

 -> AC debug logger
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: No quedaba <i>nada</i> cuando llegamos.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Así que la semana pasada lo intenté con métodos de investigación más tradicionales...

 -> AC debug logger
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Pero, para ser un gigante de la industria sanitaria, RHC apenas deja huellas o tiene <i>muy</i> buenos abogados.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Signed in: False
Logged in: False
Harper bubble to (1.1, 0.0)
Harper: ¿Cuál es la relación entre RHC y esa secta de la muerte de Graystone?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Parece un acertijo complicado. La ranger Jervis me organizó una llamada con tu amigo Cardero.

 -> AC debug logger
Harper bubble to (1.1, 0.0)
Harper: ¿Cardero? Apuesto a que enloqueció a los dos minutos.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Cinco, más o menos.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Quería ayudar, pero no sabía nada sobre Rancho Health Corporation.

 -> AC debug logger
Harper bubble to (1.1, 0.0)
Harper: Mm...

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (1.1, 0.0)
Harper: ¿Crees que la secta está controlando RHC?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Esta es la opción terrorífica A: la corporación ha sido infiltrada por una secta de maníacos.

 -> AC debug logger
Harper bubble to (1.1, 0.0)
Harper: ¿Y la opción terrorífica B?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: La corporación fue creada <i>por</i> la secta de maníacos.

 -> AC debug logger
Harper bubble to (1.1, 0.0)
Harper: ¿Hay una opción C un poco tranquilizadora?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: No.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (1.1, 0.0)
Harper: ¿Quién manda en RHC?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Patrick Rancho. No pude encontrar su fecha de nacimiento, pero tiene que tener al menos 60 años.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: RHC se formó en el 92 a partir de una fusión de empresas. Desde entonces, Patrick Rancho lleva las riendas.

 -> AC debug logger
Harper bubble to (1.1, 0.0)
Harper: ¿Puedes conseguir una entrevista con él?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: *suspiro* RHC... Es como un pulpo con un millón de tentáculos y sin cabeza.

 -> AC debug logger
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: He llamado a todos los números que se pueden encontrar y no paso de los becarios que se ocupan de las fotocopias.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Signed in: False
Logged in: False
Harper bubble to (1.1, 0.0)
Harper: ¿Sabes algo más sobre Patrick Rancho?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Solo que no le gustan las llamadas de periodistas metomentodos.

 -> AC debug logger
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Rancho debe de haberle encargado a M.C. Escher el diseño la estructura corporativa.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Hable con quien hable, todos me pasan con otros y así en círculo, hasta que al final vuelvo a estar al teléfono con la primera persona.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Signed in: False
Logged in: False
Harper bubble to (1.1, 0.0)
Harper: ¿No deberíamos advertir a la gente en cuanto a RHC?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: No, aún no. RHC ejerce demasiada influencia pública ahora mismo.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Si les decimos a la gente lo que hemos visto... Lo que nos contó un artista chalado...

 -> AC debug logger
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: ...tendríamos suerte si no acabamos en chaquetas de fuerza.

 -> AC debug logger
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: No. Necesitamos pruebas sólidas antes de que podamos hacerlo público.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (1.1, 0.0)
Harper: ¿Cuándo podemos contarle a la gente lo que sabemos sobre RHC?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: En cuanto tengamos pruebas sólidas. No podemos arriesgarnos a hacerlo demasiado pronto.

 -> AC debug logger
Harper bubble to (1.1, 0.0)
Harper: Creo que ya he oído lo suficiente sobre RHC.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (1.1, 0.0)
Harper: ¿Pudisteis llevaros el bidón con el virus cuando me encontrasteis?

 -> AC debug logger
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: ¿Bidón?

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (1.1, 0.0)
Harper: Maldita sea. Probablemente se lo llevara el tío de la secta.

 -> AC debug logger
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Lo siento, Harp. Pero sí que tenías el diario del que me hablaste. Aquí está.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST HelliwellGiveDiary RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST HelliwellGiveItem RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Run

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: También saqué el carrete de la cámara de la ranger.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (1.1, 0.0)
Harper: ¡Guau! ¡Muy aguda!

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (1.1, 0.0)
Harper: ¿Has visto las fotos que hizo Jervis?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Todavía no. Tenía una cámara más vieja que Matusalén...

 -> AC debug logger
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Así que hay que revelar el carrete, pero no me atrevo a darlo en la tienda.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Quizás esté siendo demasiado precavida, pero es que el carrete podría contener material <i>explosivo</i>.

 -> AC debug logger
Harper bubble to (1.1, 0.0)
Harper: ¡Oh, claro! ¡Bum!

 -> AC debug logger
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: No me refería a explosivo <i>literalmente</i>.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (1.1, 0.0)
Harper: Ah. Entiendo.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (1.1, 0.0)
Harper: ¿Has intentado revelar las fotos de la ranger tú misma? 

 -> AC debug logger
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Siempre he sido malísima en química.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Tú eres bueno en cosas técnicas. ¿Por qué no lo intentas tú?

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (1.1, 0.0)
Harper: ¿Yo? Ni hablar, probablemente me prenda fuego a mí mismo.

 -> AC debug logger
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Bah, déjate de tonterías. Aquí tienes el carrete.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST HelliwellGiveFilm RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST HelliwellGiveItem RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Run

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
Harper bubble to (1.1, 0.0)
Harper: Supongo que puedo intentarlo.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (1.1, 0.0)
Harper: Hablamos más tarde.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Oh, antes de que me olvide... Llévate esto.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST HelliwellGiveUSB RUNNING (FROM 0):

 -> AC debug logger
-> Check running

 -> AC debug logger
-> Check running

 -> AC debug logger
ACTIONLIST HelliwellGiveItem RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Run

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
Harper bubble to (1.1, 0.0)
Harper: ¿Un lápiz USB? ¿Qué tiene? ¿Contenido para adultos?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Más o menos, sí. Un software de hackeo para evitar protocolos de seguridad.

 -> AC debug logger
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: No es lo suficientemente fuerte como para demoler la mega encriptación de RHC, pero quizás te resulte útil.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (1.1, 0.0)
Harper: ¿Software para hackear? ¡No está nada mal! Eres una tía guay, Jane Helliwell.

 -> AC debug logger
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Sí, sí, todo lo que tú quieras. Es súper ilegal, así que no te lo dejes en el bus.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Lo que me recuerda... Llévate este mapa. No quiero que te vuelvas a perder en el bosque.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST GiveMap RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST HelliwellGiveItem RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Run

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Custom: Sync AC vars and inventory to active conversation

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Set bool gaveMap to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST bookdiary_Use RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
ACTIONLIST bookdiary_Use RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Diary_NextPage_OnClick RUNNING (FROM 0):

 -> AC debug logger
Next button currentPage: 0

 -> AC debug logger
-> Send message

 -> AC debug logger
ACTIONLIST Diary_NextPage_OnClick RUNNING (FROM 0):

 -> AC debug logger
Next button currentPage: 1

 -> AC debug logger
-> Send message

 -> AC debug logger
ACTIONLIST Diary_NextPage_OnClick RUNNING (FROM 0):

 -> AC debug logger
Next button currentPage: 2

 -> AC debug logger
-> Send message

 -> AC debug logger
ACTIONLIST Diary_NextPage_OnClick RUNNING (FROM 0):

 -> AC debug logger
Next button currentPage: 3

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Diary_NextPage_OnClick RUNNING (FROM 0):

 -> AC debug logger
Next button currentPage: 4

 -> AC debug logger
-> Send message

 -> AC debug logger
ACTIONLIST Diary_NextPage_OnClick RUNNING (FROM 0):

 -> AC debug logger
Next button currentPage: 5

 -> AC debug logger
-> Send message

 -> AC debug logger
ACTIONLIST Diary_NextPage_OnClick RUNNING (FROM 0):

 -> AC debug logger
Next button currentPage: 6

 -> AC debug logger
-> Send message

 -> AC debug logger
ACTIONLIST Diary_NextPage_OnClick RUNNING (FROM 0):

 -> AC debug logger
Next button currentPage: 6

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST film_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Las fotos sin revelar que hizo Jervis en Yelltown.

 -> AC debug logger
Harper: Las fotos sin revelar que hizo Jervis en Yelltown.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST USBstick_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: El lápiz USB de hackeo que me dio Helliwell.

 -> AC debug logger
Harper: El lápiz USB de hackeo que me dio Helliwell.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: No tenía ni idea de que la tía era una cibercriminal.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST map_Use RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
ACTIONLIST Chapter3Map_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Chapter3Map_Closer_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Check running

 -> AC debug logger
ACTIONLIST Chapter3Map_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Diary_Exit_OnClick RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST HideStones RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Change inventory settings

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Helliwell: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Lua

 -> AC debug logger
Camera Controller requested for: 507 Chapter 3/Helliwell
Camera Controller active.
Camera Controller requested for: 507 Chapter 3/Helliwell
-> Dialogue System Conversation

 -> AC debug logger
Harper bubble to (1.1, 0.0)
Harper: Hey, Helliwell.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Hey, Harp.

 -> AC debug logger
Harper bubble to (1.1, 0.0)
Harper: Hablamos más tarde.

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell bubble to (-1.1, 3.2)
Jane Helliwell: Hasta luego, Harper.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Jane Helliwell bubble to (0.0, 8.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Set bool gaveMap to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Bed: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Camera Controller requested for: 569 Chapter 3/SCENE TEXTS/C3R01 Helliwells Apartment/bed
Camera Controller requested for: 569 Chapter 3/SCENE TEXTS/C3R01 Helliwells Apartment/bed
-> Dialogue System Conversation

 -> AC debug logger
Harper: Supongo que aquí es donde pasé la última semana.

 -> AC debug logger
Harper: Supongo que aquí es donde pasé la última semana.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST LookAround RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Custom: Turn Player in opposite direction

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Custom: Turn Player in opposite direction

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¿Dónde durmió Helliwell?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell: No dormí.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Bed: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Camera Controller requested for: 569 Chapter 3/SCENE TEXTS/C3R01 Helliwells Apartment/bed
Camera Controller requested for: 569 Chapter 3/SCENE TEXTS/C3R01 Helliwells Apartment/bed
-> Dialogue System Conversation

 -> AC debug logger
Harper: Helliwell tiene uno de esos futones hípster diseñados para tortura.

 -> AC debug logger
Harper: Helliwell tiene uno de esos futones hípster diseñados para tortura.

 -> AC debug logger
Harper: Echo de menos mi viejo y apestosillo colchón de Yelltown.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST Bed: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Camera Controller requested for: 569 Chapter 3/SCENE TEXTS/C3R01 Helliwells Apartment/bed
Camera Controller requested for: 569 Chapter 3/SCENE TEXTS/C3R01 Helliwells Apartment/bed
-> Dialogue System Conversation

 -> AC debug logger
Harper: Supongo que aquí es donde pasé la última semana.

 -> AC debug logger
Harper: Supongo que aquí es donde pasé la última semana.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST LookAround RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Custom: Turn Player in opposite direction

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Custom: Turn Player in opposite direction

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¿Dónde durmió Helliwell?

 -> AC debug logger
Jane Helliwell: No dormí.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST infrared lamp: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Camera Controller requested for: 570 Chapter 3/SCENE TEXTS/C3R01 Helliwells Apartment/infrared lamp
Camera Controller requested for: 570 Chapter 3/SCENE TEXTS/C3R01 Helliwells Apartment/infrared lamp
-> Dialogue System Conversation

 -> AC debug logger
Harper: Una lamparita roja.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¿Tendrá algo que ver con la prostitución de liliputienses?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell: Es para mis cervicales, Harper. Trabajar con el portátil no es nada bueno para la columna.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Ah, entiendo. Oye, ¿puedo cogerte prestada la bombilla?

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell: Si crees que te será de ayuda, adelante.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST TakeRedBulb RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST redlightbulb_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: «Bombilla de infrarrojos, 140 W»

 -> AC debug logger
Signed in: False
Logged in: False
Harper: «Bombilla de infrarrojos, 140 W»

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST articlesLeft: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Camera Controller requested for: 568 Chapter 3/SCENE TEXTS/C3R01 Helliwells Apartment/articles
Camera Controller requested for: 568 Chapter 3/SCENE TEXTS/C3R01 Helliwells Apartment/articles
-> Dialogue System Conversation

 -> AC debug logger
Harper: Helliwell ha imprimido los artículos que escribió. Qué flipada.

 -> AC debug logger
Harper: Helliwell ha imprimido los artículos que escribió. Qué flipada.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: Solo por estar orgullosa de mi trabajo no soy una flipada...

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell: ¡Un periodismo de calidad es el último bastión de la libertad democrática!

 -> AC debug logger
Harper: Ahá...

 -> AC debug logger
Signed in: False
Logged in: False
Harper: 7 trucos geniales para limpiar con pan.

 -> AC debug logger
Jane Helliwell: ¡Oye, que esos funcionan de verdad!

 -> AC debug logger
Signed in: False
Logged in: False
Jane Helliwell: El número 5 te dejará impresionado.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Clothes: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Quizás debería cambiarme.

 -> AC debug logger
Harper: Quizás debería cambiarme.

 -> AC debug logger
Harper: Llevo con la misma ropa desde hace semanas...

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Pero no creo que Helliwell tenga nada de mi talla.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Wood RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST bike patch kit: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
Camera Controller requested for: 578 Chapter 3/SCENE TEXTS/C3R01 Helliwells Apartment/patch kit
Camera Controller requested for: 578 Chapter 3/SCENE TEXTS/C3R01 Helliwells Apartment/patch kit
-> Dialogue System Conversation

 -> AC debug logger
Harper: Un kit de reparación de bicis.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Me lo agenciaré cuando Helliwell no mire.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST TakePatchKit RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
Jane Helliwell: Puede que no esté mirando, pero estoy oyendo. Hablas mucho contigo mismo.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Bueno... Llevo mucho tiempo viviendo solo.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Wood RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST turntable: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Camera Controller requested for: 574 Chapter 3/SCENE TEXTS/C3R01 Helliwells Apartment/turntable
Camera Controller requested for: 574 Chapter 3/SCENE TEXTS/C3R01 Helliwells Apartment/turntable
-> Dialogue System Conversation

 -> AC debug logger
Harper: Un tocadiscos. Doc estaría encantado con este cacharro.

 -> AC debug logger
Harper: Un tocadiscos. Doc estaría encantado con este cacharro.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Estoy seguro de que tuvisteis conversaciones de máximo nivel nerd sobre Dude Ellison y el Fulanito Blind Billy ese mientras yo estaba en coma.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: No estabas en coma. Tenías mucha fiebre.

 -> AC debug logger
Jane Helliwell: Y sé que estás diciendo los nombres mal adrede.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Podría ser una lesión cerebral. No lo sabemos...

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Wood RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
ACTIONLIST pump: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Camera Controller requested for: 580 Chapter 3/SCENE TEXTS/C3R01 Helliwells Apartment/bike pump
Camera Controller requested for: 580 Chapter 3/SCENE TEXTS/C3R01 Helliwells Apartment/bike pump
-> Dialogue System Conversation

 -> AC debug logger
Harper: Oh, sí. Claro que me voy a llevar esta bomba de la bici.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST TakeBikePump RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
Harper: No puedo imaginarme una sola situación en la que esta bomba NO sería útil.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: <i>¡Ffft! ¡Ffft! ¡Ffft!</i>

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Jane Helliwell: ¿Sigues ahí?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Carpet RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST StepZone: Wood RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST UpperCupboardClosed: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Dishes: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Helliwell tiene muchísima vajilla.

 -> AC debug logger
Harper: Helliwell tiene muchísima vajilla.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Seguro que invita a veladas de ensueño y esas cosas.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Dishes: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: ¿Es eso un escurridor?

 -> AC debug logger
Harper: ¿Es eso un escurridor?

 -> AC debug logger
Harper: ¿Qué hay de malo en comer la pasta directamente del agua?

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST Dishes: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Helliwell tiene muchísima vajilla.

 -> AC debug logger
Harper: Helliwell tiene muchísima vajilla.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Seguro que invita a veladas de ensueño y esas cosas.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Cupboard_closed: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check visibility

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST baking powder: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Mm. Levadura en polvo.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST TakeBakingPowder RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST redlightbulb_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: La bombilla de infrarrojos de la lámpara de calor de Helliwell.

 -> AC debug logger
Harper: La bombilla de infrarrojos de la lámpara de calor de Helliwell.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST bakingpowder_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: «Levadura en polvo de N. Jenning, ni un rastro de aluminio».

 -> AC debug logger
Harper: «Levadura en polvo de N. Jenning, ni un rastro de aluminio».

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Bah... Un poquito de aluminio en la levadura en polvo da buen sabor.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST bikepump_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Tengo una bomba de hinchar. ¡Ahora nada podrá detenerme!

 -> AC debug logger
Harper: Tengo una bomba de hinchar. ¡Ahora nada podrá detenerme!

 -> AC debug logger
Harper: ¡Venid aquí, chiflados de traje amarillo!

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST biketubepatch_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Un kit de reparación para arreglar pinchazos en los neumáticos.

 -> AC debug logger
Harper: Un kit de reparación para arreglar pinchazos en los neumáticos.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST map_Use RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
ACTIONLIST Chapter3Map_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Chapter3Map_LogoButton_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Check running

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: «Publicado por la Agencia Municipal de Transportes de Port Nicola».

 -> AC debug logger
Harper: «Publicado por la Agencia Municipal de Transportes de Port Nicola».

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C3.examinedMapLogo with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C3.examinedMapLogo is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Set bool C3.examinedMapLogo to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Set int C3.logoCounter to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST PNLogoCheck RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C3.logoCounter with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C3.logoCounter is 1

 -> AC debug logger
-> compare value is 8

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Chapter3Map_Closer_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Check running

 -> AC debug logger
ACTIONLIST Chapter3Map_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST biketubepatch_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Me parece que Helliwell no ha usado este kit en su vida.

 -> AC debug logger
Harper: Me parece que Helliwell no ha usado este kit en su vida.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST ExitToBathroom RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var IntroOver with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> IntroOver is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Fade

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.339745 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

 - BUILD VERSION: 22052018

 -> AC debug logger


1/2/2019 7:24:11 PM - SCENE LOADED: C3R02_Bathroom

 -> AC debug logger


1/2/2019 7:24:11 PM - SCENE LOADED: C3R02_Bathroom

 -> AC debug logger


1/2/2019 7:24:11 PM - SCENE LOADED: C3R02_Bathroom

 -> AC debug logger


1/2/2019 7:24:11 PM - SCENE LOADED: C3R02_Bathroom

 -> AC debug logger


1/2/2019 7:24:11 PM - SCENE LOADED: C3R02_Bathroom

 -> AC debug logger


1/2/2019 7:24:11 PM - SCENE LOADED: C3R02_Bathroom

 -> AC debug logger


1/2/2019 7:24:11 PM - SCENE LOADED: C3R02_Bathroom

 -> AC debug logger


1/2/2019 7:24:11 PM - SCENE LOADED: C3R02_Bathroom

 -> AC debug logger


1/2/2019 7:24:11 PM - SCENE LOADED: C3R02_Bathroom

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 1865 unused Assets to reduce memory usage. Loaded Objects now: 41003.
Total: 309.084569 ms (FindLiveObjects: 2.579161 ms CreateObjectMapping: 3.260779 ms MarkObjects: 295.833163 ms  DeleteObjects: 7.410258 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41003.
Total: 298.312708 ms (FindLiveObjects: 3.464238 ms CreateObjectMapping: 2.678777 ms MarkObjects: 292.040190 ms  DeleteObjects: 0.127992 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StopAllAudioSources
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 40119.
Total: 249.314985 ms (FindLiveObjects: 2.523013 ms CreateObjectMapping: 2.767828 ms MarkObjects: 243.095295 ms  DeleteObjects: 0.928244 ms)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Shower Cabinet: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Así que aquí es donde Helliwell cultiva su moho.

 -> AC debug logger
Harper: Así que aquí es donde Helliwell cultiva su moho.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Mirror: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: No me encuentro muy bien.

 -> AC debug logger
Harper: No me encuentro muy bien.

 -> AC debug logger
Harper: Pero ya me he despertado en casas ajenas con mucha peor pinta.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Mirror: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Qué cara de dormido...

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Qué cara de dormido...

 -> AC debug logger
Harper: Y eso que solo he dormido una semana.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Lamp: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Sin esta, aquí estaría muy oscuro.

 -> AC debug logger
Harper: Sin esta, aquí estaría muy oscuro.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Sink: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
-> Dialogue System Conversation

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST FaucetOn RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var LightIsRed with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> LightIsRed is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
Harper: Fontanería de interiores.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¿Y cuál será la próxima idea?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST FaucetOff RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Toilet: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: No tengo ganas.

 -> AC debug logger
Harper: No tengo ganas.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Espera un segundo...

 -> AC debug logger
Harper: ¿Cómo <i>lo hacía</i> mientras estuve enfermo en la cama?

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Mejor será <i>no</i> pensar mucho en el tema.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Exit: C3R01_HelliwellsApartment: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Fade

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

The referenced script on this Behaviour (Game Object 'HelliwellAnimations') is missing!
 
(Filename:  Line: 1753)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.455182 ms
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

The sprite child of 'Jane Helliwell' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 7:24:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:24:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:24:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:24:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:24:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:24:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:24:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:24:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:24:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:24:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 292 unused Assets to reduce memory usage. Loaded Objects now: 45292.
Total: 323.900558 ms (FindLiveObjects: 2.446037 ms CreateObjectMapping: 3.211876 ms MarkObjects: 316.859786 ms  DeleteObjects: 1.381650 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 45292.
Total: 317.533556 ms (FindLiveObjects: 2.404077 ms CreateObjectMapping: 3.136409 ms MarkObjects: 311.853907 ms  DeleteObjects: 0.137651 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StopAllAudioSources
ACTIONLIST StepZone: Carpet RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
ACTIONLIST StepZone: Wood RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 593 unused Assets to reduce memory usage. Loaded Objects now: 44778.
Total: 276.426062 ms (FindLiveObjects: 3.036189 ms CreateObjectMapping: 4.399425 ms MarkObjects: 268.295848 ms  DeleteObjects: 0.693089 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 44778.
Total: 272.815720 ms (FindLiveObjects: 2.446339 ms CreateObjectMapping: 2.843899 ms MarkObjects: 267.325342 ms  DeleteObjects: 0.198931 ms)

<color=red>AUTO SAVE NOW</color>
Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.jpg

 -> AC debug logger
File written: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
ACTIONLIST OnStartDelayed RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var SeenIntro with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> SeenIntro is 1

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
-> Check

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C3_Helliwell.photos_jumpToPhotos with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C3_Helliwell.photos_jumpToPhotos is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Exit: C3R02_Bathroom: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.099759 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

 - BUILD VERSION: 22052018

 -> AC debug logger


1/2/2019 7:26:11 PM - SCENE LOADED: C3R02_Bathroom

 -> AC debug logger


1/2/2019 7:26:11 PM - SCENE LOADED: C3R02_Bathroom

 -> AC debug logger


1/2/2019 7:26:11 PM - SCENE LOADED: C3R02_Bathroom

 -> AC debug logger


1/2/2019 7:26:11 PM - SCENE LOADED: C3R02_Bathroom

 -> AC debug logger


1/2/2019 7:26:11 PM - SCENE LOADED: C3R02_Bathroom

 -> AC debug logger


1/2/2019 7:26:11 PM - SCENE LOADED: C3R02_Bathroom

 -> AC debug logger


1/2/2019 7:26:11 PM - SCENE LOADED: C3R02_Bathroom

 -> AC debug logger


1/2/2019 7:26:11 PM - SCENE LOADED: C3R02_Bathroom

 -> AC debug logger


1/2/2019 7:26:11 PM - SCENE LOADED: C3R02_Bathroom

 -> AC debug logger


1/2/2019 7:26:11 PM - SCENE LOADED: C3R02_Bathroom

 -> AC debug logger


1/2/2019 7:26:11 PM - SCENE LOADED: C3R02_Bathroom

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 1227 unused Assets to reduce memory usage. Loaded Objects now: 41004.
Total: 325.860588 ms (FindLiveObjects: 2.181298 ms CreateObjectMapping: 2.760583 ms MarkObjects: 317.887647 ms  DeleteObjects: 3.030152 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41004.
Total: 321.913662 ms (FindLiveObjects: 2.717114 ms CreateObjectMapping: 2.627460 ms MarkObjects: 316.442906 ms  DeleteObjects: 0.125275 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StopAllAudioSources
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False

Unloading 683 unused Assets to reduce memory usage. Loaded Objects now: 40119.
Total: 273.060535 ms (FindLiveObjects: 2.202127 ms CreateObjectMapping: 2.970985 ms MarkObjects: 267.017437 ms  DeleteObjects: 0.869380 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40119.
Total: 271.209177 ms (FindLiveObjects: 2.218730 ms CreateObjectMapping: 2.668212 ms MarkObjects: 266.173414 ms  DeleteObjects: 0.147613 ms)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
A path of length 0.6881861 was ignored for Harper
ACTIONLIST Lamp: red light bulb RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Bien...

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST ReplaceBulb RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
A path of length 0.6881861 was ignored for Harper
-> Move to point

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Fade

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST TurnRed RUNNING (FROM 0):

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Run

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Fade

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
A path of length 0.9569583 was ignored for Harper
-> Move to point

 -> AC debug logger
Harper: ¡Ajá!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: <i>Ahora</i> me siento como en el baño de un asesino en serie.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Exit: C3R01_HelliwellsApartment: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

The referenced script on this Behaviour (Game Object 'HelliwellAnimations') is missing!
 
(Filename:  Line: 1753)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.913631 ms
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

The sprite child of 'Jane Helliwell' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 7:26:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:26:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:26:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:26:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:26:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:26:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:26:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:26:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:26:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:26:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:26:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger


1/2/2019 7:26:44 PM - SCENE LOADED: C3R01_HelliwellsApartment

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 311 unused Assets to reduce memory usage. Loaded Objects now: 45292.
Total: 330.519016 ms (FindLiveObjects: 2.428227 ms CreateObjectMapping: 2.873784 ms MarkObjects: 324.376906 ms  DeleteObjects: 0.839495 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 45292.
Total: 329.913167 ms (FindLiveObjects: 2.443924 ms CreateObjectMapping: 2.693267 ms MarkObjects: 324.646172 ms  DeleteObjects: 0.128897 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StopAllAudioSources
ACTIONLIST StepZone: Carpet RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
ACTIONLIST StepZone: Wood RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False

Unloading 593 unused Assets to reduce memory usage. Loaded Objects now: 44778.
Total: 282.007604 ms (FindLiveObjects: 3.063659 ms CreateObjectMapping: 2.868954 ms MarkObjects: 275.610415 ms  DeleteObjects: 0.463065 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 44778.
Total: 279.175477 ms (FindLiveObjects: 2.494034 ms CreateObjectMapping: 2.765111 ms MarkObjects: 273.746379 ms  DeleteObjects: 0.168744 ms)

ACTIONLIST OnStartDelayed RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var SeenIntro with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> SeenIntro is 1

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C3_Helliwell.photos_jumpToPhotos with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C3_Helliwell.photos_jumpToPhotos is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Wood RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
ACTIONLIST Exit: C3R03_CityCenter: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var gaveMap with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> gaveMap is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
ACTIONLIST OpenDoor RUNNING (FROM 0):

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST StepZone: Wood RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST CloseDoor RUNNING (FROM 0):

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Fade

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.717896 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

The sprite child of 'WalterThorncliffe' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
The sprite child of 'Photo shop owner' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger


1/2/2019 7:27:07 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:27:07 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:27:07 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:27:07 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:27:07 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:27:07 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:27:07 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:27:07 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:27:07 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:27:07 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:27:07 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:27:07 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:27:07 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 1201 unused Assets to reduce memory usage. Loaded Objects now: 42117.
Total: 339.129502 ms (FindLiveObjects: 2.294197 ms CreateObjectMapping: 2.865935 ms MarkObjects: 330.662404 ms  DeleteObjects: 3.306361 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42117.
Total: 330.648820 ms (FindLiveObjects: 2.694172 ms CreateObjectMapping: 2.677872 ms MarkObjects: 325.162065 ms  DeleteObjects: 0.113502 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StartMusic
ACTIONLIST StepZone: Stairs (1) RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Check

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Check

 -> AC debug logger
Extra Library check because of opening opened door error
(From OnStart , Scene: Check)

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 41270.
Total: 287.169850 ms (FindLiveObjects: 2.254049 ms CreateObjectMapping: 3.097468 ms MarkObjects: 278.503217 ms  DeleteObjects: 3.314511 ms)

ACTIONLIST StepZone: Concrete (1) RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
-> Change setting

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Sculpture: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Esta escultura es... perturbadora.

 -> AC debug logger
Harper: Esta escultura es... perturbadora.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Y yo pensaba que las obras de Cardero eran una locura.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Concrete RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
-> Change setting

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST StepZone: Stairs RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
-> Change setting

 -> AC debug logger
ACTIONLIST Sign: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
-> Dialogue System Conversation

 -> AC debug logger
Harper: Un anuncio de una empresa llamada Vision Laser Printing.

 -> AC debug logger
Harper: Un anuncio de una empresa llamada Vision Laser Printing.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var examinedPoster with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> examinedPoster is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Set bool examinedPoster to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Set int C3.logoCounter to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Door: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Parece estar cerrado, pero veo a alguien ahí dentro...

 -> AC debug logger
Harper: Parece estar cerrado, pero veo a alguien ahí dentro...

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST RattleDoor RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¿Hola?

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST PhotoShopOwnerDialogue RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var firstTimeDoor with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> firstTimeDoor is 1

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
-> Teleport

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
Camera Controller requested for: 510 Chapter 3/Photo shop owner
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Photo shop owner: Lo siento, bro. Está cerrado.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.9, -0.3)
Harper: Hasta luego.

 -> AC debug logger
Signed in: False
Logged in: False
Photo shop owner: Nos vemos, bro.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Set bool firstTimeDoor to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Concrete RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
-> Change setting

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Concrete (1) RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Concrete RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
-> Change setting

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST StepZone: Stairs RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
-> Change setting

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Door: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST PhotoShopOwnerDialogue RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var firstTimeDoor with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> firstTimeDoor is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
ACTIONLIST RattleDoor RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Move to point

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
Camera Controller requested for: 510 Chapter 3/Photo shop owner
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Photo shop owner: Te he dicho que está cerrado.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.9, -0.3)
Harper: ¿Por qué está cerrada la tienda?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Photo shop owner: Mira a tu alrededor, amigo. La ciudad está muerta por culpa de esa enfermedad.

 -> AC debug logger
Photo shop owner: No estoy ni siquiera recibiendo el reparto.

 -> AC debug logger
Signed in: False
Logged in: False
Photo shop owner: Están bloqueando básicamente todos los envíos a Port Nicola.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Photo shop owner: Me tiraría de los pelos si no tuvieran tanto flow.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Harper bubble to (-0.9, -0.3)
Harper: ¿Por qué están bloqueando los envíos a Port Nicola?

 -> AC debug logger
Signed in: False
Logged in: False
Photo shop owner: ¡Ni idea! Supongo que piensan que así fue como la fiebre llegó a Yelltown.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (-0.9, -0.3)
Harper: Eso no es cierto. La fiebre no llegó por envío postal.

 -> AC debug logger
Signed in: False
Logged in: False
Photo shop owner: Como quiera que sea... Solo llegan a la ciudad los suministros más básicos. Todo lo demás se somete a inspecciones eternas.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Photo shop owner: Algún chupatintas ha decidido que el equipamiento clásico no es una necesidad básica.

 -> AC debug logger
Harper bubble to (-0.9, -0.3)
Harper: ¡Psché! ¡No sé qué se piensan!

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Harper bubble to (-0.9, -0.3)
Harper: Tengo que revelar unas fotos...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Photo shop owner: Te has pasado a analógico, ¿eh? ¿Qué tipo de película es?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.9, -0.3)
Harper: No sé. En el carrete pone KF-20.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Photo shop owner: ¿KF-20? ¡No! ¿En serio?

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (-0.9, -0.3)
Harper: ¿Por qué? ¿Qué es KF-20?

 -> AC debug logger
Signed in: False
Logged in: False
Photo shop owner: KF-20 es una película de formato extragrande, de la época de la segunda guerra mundial. Unos negativos enormes, de 12 cm. Genial para paisajes.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Photo shop owner: Qué pasada que hayas encontrado algo así. Déjame ver en el almacén si tengo el material para revelar esto...

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST PhotoGuyLookForKit RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
Photo shop owner: Lo siento, bro. Solo tengo la muestra de exposición y le falta uno de los productos químicos.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.9, -0.3)
Harper: ¿Qué producto falta en el kit de revelado?

 -> AC debug logger
Signed in: False
Logged in: False
Photo shop owner: El revelador.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (-0.9, -0.3)
Harper: El revelador es importante, ¿verdad?

 -> AC debug logger
Signed in: False
Logged in: False
Photo shop owner: Lo es, bro. Sin él no llegarás lejos.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.9, -0.3)
Harper: ¿Y no te queda nada de revelador en el almacén?

 -> AC debug logger
Signed in: False
Logged in: False
Photo shop owner: No, tío. A no ser que...

 -> AC debug logger
Harper bubble to (-0.9, -0.3)
Harper: ¿Sí?

 -> AC debug logger
Photo shop owner: Si REALMENTE quieres revelar esas fotos...

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (-0.9, -0.3)
Harper: ¡Sí que quiero!

 -> AC debug logger
Photo shop owner: Entonces podrías hacerte un poco de caffenol.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Harper bubble to (-0.9, -0.3)
Harper: ¿Qué es caffenol?

 -> AC debug logger
Signed in: False
Logged in: False
Photo shop owner: Caffenol es una solución para revelado casera hecha con café.

 -> AC debug logger
Signed in: False
Logged in: False
Photo shop owner: Las fotos no tendrán una calidad perfecta... ¡pero mola tener tu propio revelador casero!

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Harper bubble to (-0.9, -0.3)
Harper: ¿Cómo hago caffenol?

 -> AC debug logger
Signed in: False
Logged in: False
Photo shop owner: ¿Vas a hacerlo? ¡Guay!

 -> AC debug logger
Signed in: False
Logged in: False
Photo shop owner: Antes de nada, un poco de café instantáneo. Ni café recién molido, ni café descafeinado, ¡solo instantáneo!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Photo shop owner: Añádele un poco de levadura en polvo y... ¡bum! Ya tienes tu propio revelador.

 -> AC debug logger
Photo shop owner: Échale también un poco de vitamina C, sino dura horas hasta que la película esté revelada.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (-0.9, -0.3)
Harper: Café instantáneo, levadura en polvo y vitamina C. No suena complicado.

 -> AC debug logger
Signed in: False
Logged in: False
Photo shop owner: Sí... Aquí tienes, toma el kit de revelado. Lo necesitarás una vez que tengas el caffenol.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST GiveDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Harper bubble to (-0.9, -0.3)
Harper: ¡Gracias, tío!

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.9, -0.3)
Harper: Hasta luego.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Photo shop owner: Nos vemos, bro.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Set bool firstTimeDoor to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
s.CurrentXpos: 596.32
ACTIONLIST DevKitMenu_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 596.32
# ACTIONLISTASSET CallPhotoDevKit RUNNING:

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallPhotoDevKit RUNNING:

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST DevKitMenu_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Change state

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
s.CurrentXpos: 596.32
ACTIONLIST DevKitMenu_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 596.32
Signed in: False
Logged in: False
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallPhotoDevKit RUNNING:

 -> AC debug logger
ACTIONLIST CallPhotoDevKit 1 RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallPhotoDevKit RUNNING:

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallPhotoDevKit RUNNING:

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallPhotoDevKit RUNNING:

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallPhotoDevKit RUNNING:

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST photoManual_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
ACTIONLIST DevKitMenu_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
ACTIONLIST photoManual_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST PhotoDevManual_PreviousPage_OnClick RUNNING (FROM 0):

 -> AC debug logger
Previous button currentPage: 0

 -> AC debug logger
# ACTIONLISTASSET PhotoDevManual_Exit_OnClick RUNNING:

 -> AC debug logger
ACTIONLIST PhotoDevManual_Exit_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
s.CurrentXpos: 596.32
ACTIONLIST DevKitMenu_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 596.32
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallPhotoDevKit RUNNING:

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST developmentreel_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
ACTIONLIST DevKitMenu_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
Harper: Creo que los negativos se pueden ajustar a esta bobina.

 -> AC debug logger
Harper: Creo que los negativos se pueden ajustar a esta bobina.

 -> AC debug logger
Signed in: False
Logged in: False
-> Change state

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
s.CurrentXpos: 596.32
ACTIONLIST DevKitMenu_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 596.32
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST tank_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
ACTIONLIST DevKitMenu_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
Harper: Esta es la cubeta mágica de revelado.

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
s.CurrentXpos: 596.32
ACTIONLIST DevKitMenu_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 596.32
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST fixer_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
ACTIONLIST DevKitMenu_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
Harper: Fijador. Para que las fotos no se muevan como en El Profeta.

 -> AC debug logger
Harper: Fijador. Para que las fotos no se muevan como en El Profeta.

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
s.CurrentXpos: 596.32
ACTIONLIST DevKitMenu_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 596.32
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallPhotoDevKit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
s.CurrentXpos: 596.32
ACTIONLIST DevKitMenu_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 596.32
ACTIONLIST photoManual_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
ACTIONLIST DevKitMenu_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST photoManual_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST PhotoDevManual_NextPage_OnClick RUNNING (FROM 0):

 -> AC debug logger
Next button currentPage: 0

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Set bool C3.photos_knowRecipe to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST PhotoDevManual_NextPage_OnClick RUNNING (FROM 0):

 -> AC debug logger
Next button currentPage: 1

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Set bool C3.photos_knowRecipe to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST PhotoDevManual_NextPage_OnClick RUNNING (FROM 0):

 -> AC debug logger
Next button currentPage: 2

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Set bool C3.photos_knowRecipe to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST PhotoDevManual_NextPage_OnClick RUNNING (FROM 0):

 -> AC debug logger
Next button currentPage: 2

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Set bool C3.photos_knowRecipe to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST PhotoDevManual_NextPage_OnClick RUNNING (FROM 0):

 -> AC debug logger
Next button currentPage: 2

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Set bool C3.photos_knowRecipe to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST PhotoDevManual_NextPage_OnClick RUNNING (FROM 0):

 -> AC debug logger
Next button currentPage: 2

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Set bool C3.photos_knowRecipe to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST PhotoDevManual_Exit_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Concrete RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
-> Change setting

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST WalterThorncliffe: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Camera Controller requested for: 509 Chapter 3/Walter Thorncliffe
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Harper bubble to (-0.8, 0.0)
Harper: Hey, viejecillo.

 -> AC debug logger
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: ¿Mmm? ¿Hola?

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
WalterThorncliffe bubble to (-0.5, 3.3)
Harper bubble to (0.0, 0.0)
WalterThorncliffe bubble to (-0.5, 3.3)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.8, 0.0)
Harper: ¿Estás esperando a que abra el restaurante?

 -> AC debug logger
Signed in: False
Logged in: False
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: No.

 -> AC debug logger
Signed in: False
Logged in: False
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: Estoy ejerciendo mi DERECHO a sentarme en un lugar público y leer el periódico.

 -> AC debug logger
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: ¿Estás intentando pisotear mis derechos?

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (-0.8, 0.0)
Harper: ¡No, no! No quiero pisotear nada.

 -> AC debug logger
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: Mejor así.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
WalterThorncliffe bubble to (-0.5, 3.3)
Harper bubble to (0.0, 0.0)
WalterThorncliffe bubble to (-0.5, 3.3)
Signed in: False
Logged in: False
Harper bubble to (-0.8, 0.0)
Harper: ¿Qué estás leyendo?

 -> AC debug logger
Signed in: False
Logged in: False
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: ¡Las mayores idioteces! ¡Una mierda! Oh, perdón por los improperios.

 -> AC debug logger
Signed in: False
Logged in: False
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: Toda esa tontería con la fiebre de Yelltown... ¿se piensan que somos imbéciles?

 -> AC debug logger
Signed in: False
Logged in: False
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: ¿Te das cuenta de que son los médicos...? ¡Ellos, los MÉDICOS, son quienes están haciendo enfermar a la gente!

 -> AC debug logger
Harper bubble to (-0.8, 0.0)
Harper: Eh... Espera un momento...

 -> AC debug logger
Signed in: False
Logged in: False
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: ¡Exacto!

 -> AC debug logger
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: Vacunación... Fluoración... <i>baños unisex</i>...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: ¡Es todo parte de la agenda progre!

 -> AC debug logger
Harper bubble to (0.0, 0.0)
WalterThorncliffe bubble to (-0.5, 3.3)
Harper bubble to (0.0, 0.0)
WalterThorncliffe bubble to (-0.5, 3.3)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.8, 0.0)
Harper: ¿Cómo era lo de los médicos que nos hacen enfermar?

 -> AC debug logger
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: ¡Sí, como lo oyes! ¡Con alimentos manipulados genéticamente y el matrimonio gay!

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (-0.8, 0.0)
Harper: Eh... ya...

 -> AC debug logger
Harper bubble to (-0.8, 0.0)
Harper: No sabes nada sobre el virus de Yelltown, ¿cierto?

 -> AC debug logger
Signed in: False
Logged in: False
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: ¿Qué te esperas cuándo los periódicos no publican nada que no sea mierda socialista?

 -> AC debug logger
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: ¡Lo único que hace esta lupa es aumentar las mentiras!

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (-0.8, 0.0)
Harper: Bueno, bueno, mantengamos la calma.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
WalterThorncliffe bubble to (-0.5, 3.3)
Harper bubble to (0.0, 0.0)
WalterThorncliffe bubble to (-0.5, 3.3)
Signed in: False
Logged in: False
Harper bubble to (-0.8, 0.0)
Harper: ¿Lees mucho?

 -> AC debug logger
Signed in: False
Logged in: False
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: Oh, sí, muchísimo.

 -> AC debug logger
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: Mis ojos necesitan un poco de ayuda, pero mi mente es más aguda que la tuya.

 -> AC debug logger
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: Los jóvenes estáis todos atontados. ¡Vais como sonámbulos por la vida!

 -> AC debug logger
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: De aquí a Navidad solo se hablará chino por aquí, ya lo verás. Recuerda mis palabras.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (-0.8, 0.0)
Harper: Gracias por la advertencia. Estaré en guardia.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
WalterThorncliffe bubble to (-0.5, 3.3)
Harper bubble to (0.0, 0.0)
WalterThorncliffe bubble to (-0.5, 3.3)
Signed in: False
Logged in: False
Harper bubble to (-0.8, 0.0)
Harper: Esa lupa parece muy potente.

 -> AC debug logger
Signed in: False
Logged in: False
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: Sí, es muy buena.

 -> AC debug logger
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: Me la dieron en la biblioteca. Las regalan a personas mayores.

 -> AC debug logger
Harper bubble to (-0.8, 0.0)
Harper: ¿En la biblioteca?

 -> AC debug logger
Signed in: False
Logged in: False
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: Un despilfarro de dinero público, sinceramente. Pero al menos así puedo mantenerme informado.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
WalterThorncliffe bubble to (-0.5, 3.3)
Harper bubble to (0.0, 0.0)
WalterThorncliffe bubble to (-0.5, 3.3)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.8, 0.0)
Harper: ¿Dónde decías que habías conseguido la lupa?

 -> AC debug logger
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: Me la dieron en la biblioteca, por la vista cansada y esas cosas de personas mayores.

 -> AC debug logger
Signed in: False
Logged in: False
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: Tienen una chica muy guapa trabajando allí. No me importaría verle más de cerca el...

 -> AC debug logger
Harper bubble to (-0.8, 0.0)
Harper: GRACIAS... por la información.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
WalterThorncliffe bubble to (-0.5, 3.3)
Harper bubble to (0.0, 0.0)
WalterThorncliffe bubble to (-0.5, 3.3)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.8, 0.0)
Harper: Parece que no te gusta mucho el café.

 -> AC debug logger
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: Puaj... Lo llevo conmigo desde que cogí el bus en Willowdale hacia la ciudad.

 -> AC debug logger
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: Es uno de esos cafés instantáneos. Huele bien, aunque sepa a aguarrás.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (-0.8, 0.0)
Harper: ¿Instantáneo? Eh... Yo podría deshacerme de él, si quieres.

 -> AC debug logger
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: ¡No! No puedo enfrentarme a las mentiras de estos criminales sin una taza de café a mi lado.

 -> AC debug logger
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: Incluso el café instantáneo es mejor que ningún café, muchacho.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
WalterThorncliffe bubble to (-0.5, 3.3)
Harper bubble to (0.0, 0.0)
WalterThorncliffe bubble to (-0.5, 3.3)
Signed in: False
Logged in: False
Harper bubble to (-0.8, 0.0)
Harper: Se te está enfriando el café...

 -> AC debug logger
Harper bubble to (-0.8, 0.0)
Harper: Déjame que yo me deshaga de él.

 -> AC debug logger
Signed in: False
Logged in: False
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: Muévete un milímetro más y llamo a la policía.

 -> AC debug logger
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: El olor a café es uno de los pocos placeres que me quedan.

 -> AC debug logger
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: Aunque sea una porquería instantánea, no le dejaré a <i>nadie</i> que me lo robe.

 -> AC debug logger
Harper bubble to (-0.8, 0.0)
Harper: ¡Vale, vale!

 -> AC debug logger
Harper bubble to (-0.8, 0.0)
Harper: Hasta luego.

 -> AC debug logger
Signed in: False
Logged in: False
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: Bah.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
WalterThorncliffe bubble to (-0.5, 3.3)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST WalterThorncliffe: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
Camera Controller requested for: 509 Chapter 3/Walter Thorncliffe
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Harper bubble to (-0.8, 0.0)
Harper: ¡Hola!

 -> AC debug logger
Signed in: False
Logged in: False
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: ¿Tú otra vez?

 -> AC debug logger
Harper bubble to (0.0, 0.0)
WalterThorncliffe bubble to (-0.5, 3.3)
Harper bubble to (0.0, 0.0)
WalterThorncliffe bubble to (-0.5, 3.3)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.8, 0.0)
Harper: Hasta luego.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
WalterThorncliffe bubble to (-0.5, 0.0)
WalterThorncliffe: Bah.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
WalterThorncliffe bubble to (-0.5, 3.3)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST PhotoShop: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: «F-Stop».

 -> AC debug logger
Harper: «F-Stop».

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Qué nombre más malo para una tienda de fotografía.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST PhotoShop: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
-> Dialogue System Conversation

 -> AC debug logger
Harper: Qué local tan arreglado.

 -> AC debug logger
Harper: Qué local tan arreglado.

 -> AC debug logger
Harper: Está todo limpísimo ahí dentro. Seguro que el tío lo limpió todo con su cepillo de dientes eléctrico.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST PhotoShop: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: «F-Stop».

 -> AC debug logger
Harper: «F-Stop».

 -> AC debug logger
Harper: Qué nombre más malo para una tienda de fotografía.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Menu: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Escargots... Soupe à l'Oignon... Croque Monsieur...

 -> AC debug logger
Harper: Escargots... Soupe à l'Oignon... Croque Monsieur...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Algún idiota ha imprimido el menú en francés.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Cafe: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: «Restaurant Celine».

 -> AC debug logger
Harper: «Restaurant Celine».

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Una pena. Parece que está cerrado.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Concrete RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
-> Change setting

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Concrete (1) RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST ExitToLibrary RUNNING (FROM 0):

 -> AC debug logger
-> Fade

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.731693 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

The sprite child of 'Trisha' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger


1/2/2019 7:35:34 PM - SCENE LOADED: C3R04_Library

 -> AC debug logger


1/2/2019 7:35:34 PM - SCENE LOADED: C3R04_Library

 -> AC debug logger


1/2/2019 7:35:34 PM - SCENE LOADED: C3R04_Library

 -> AC debug logger


1/2/2019 7:35:34 PM - SCENE LOADED: C3R04_Library

 -> AC debug logger


1/2/2019 7:35:34 PM - SCENE LOADED: C3R04_Library

 -> AC debug logger


1/2/2019 7:35:34 PM - SCENE LOADED: C3R04_Library

 -> AC debug logger


1/2/2019 7:35:34 PM - SCENE LOADED: C3R04_Library

 -> AC debug logger


1/2/2019 7:35:34 PM - SCENE LOADED: C3R04_Library

 -> AC debug logger


1/2/2019 7:35:34 PM - SCENE LOADED: C3R04_Library

 -> AC debug logger


1/2/2019 7:35:34 PM - SCENE LOADED: C3R04_Library

 -> AC debug logger


1/2/2019 7:35:34 PM - SCENE LOADED: C3R04_Library

 -> AC debug logger


1/2/2019 7:35:34 PM - SCENE LOADED: C3R04_Library

 -> AC debug logger


1/2/2019 7:35:34 PM - SCENE LOADED: C3R04_Library

 -> AC debug logger


1/2/2019 7:35:34 PM - SCENE LOADED: C3R04_Library

 -> AC debug logger
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32

Unloading 1786 unused Assets to reduce memory usage. Loaded Objects now: 41048.
Total: 384.791884 ms (FindLiveObjects: 2.399851 ms CreateObjectMapping: 3.285834 ms MarkObjects: 374.223482 ms  DeleteObjects: 4.879999 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41048.
Total: 376.576543 ms (FindLiveObjects: 2.636214 ms CreateObjectMapping: 2.598782 ms MarkObjects: 371.218384 ms  DeleteObjects: 0.121652 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StartMusic
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 40268.
Total: 331.347946 ms (FindLiveObjects: 2.262199 ms CreateObjectMapping: 2.700512 ms MarkObjects: 326.053481 ms  DeleteObjects: 0.330847 ms)

-> Run

 -> AC debug logger
<color=red>AUTO SAVE NOW</color>
Signed in: False
Logged in: False
Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.jpg

 -> AC debug logger
File written: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Painting: Interact3 RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Camera Controller requested for: 604 Chapter 3/SCENE TEXTS/C3R04 Library/painting (1)
-> Dialogue System Conversation

 -> AC debug logger
Harper: Este cuadro me recuerda a Graystone Woods.

 -> AC debug logger
Harper: Este cuadro me recuerda a Graystone Woods.

 -> AC debug logger
Harper: Espero que Jervis y Cardero estén bien.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Books: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Estos e-readers están en fatal estado. Huelen a hojas putrefactas.

 -> AC debug logger
Harper: Estos e-readers están en fatal estado. Huelen a hojas putrefactas.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Creo que con una chaqueta de tweed me integraría mucho mejor en el ambiente.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST notice: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: «Silencio, por favor. No está permitido comer ni beber. No están permitidos los teléfonos móviles».

 -> AC debug logger
Harper: «Silencio, por favor. No está permitido comer ni beber. No están permitidos los teléfonos móviles».

 -> AC debug logger
Signed in: False
Logged in: False
Harper: «No está permitido correr, tirarse al agua o mear en la piscina».

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Books: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
-> Dialogue System Conversation

 -> AC debug logger
Harper: Mamá siempre me decía que leyera más.

 -> AC debug logger
Harper: Mamá siempre me decía que leyera más.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Los únicos libros que acabé fueron manuales de instrucciones.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Painting3: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Camera Controller requested for: 606 Chapter 3/SCENE TEXTS/C3R04 Library/painting (3)
-> Dialogue System Conversation

 -> AC debug logger
Harper: Una cordillera inmensa.

 -> AC debug logger
Harper: Una cordillera inmensa.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Me hace pensar en todos los sitios en los que no he estado.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Painting: Interact2 RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Camera Controller requested for: 605 Chapter 3/SCENE TEXTS/C3R04 Library/painting (2)
-> Dialogue System Conversation

 -> AC debug logger
Harper: Port Nicola con nieve.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Pensaba que aquí nunca nevaba.

 -> AC debug logger
Trisha: No nieva. La última vez fue hace diez años o algo así.

 -> AC debug logger
NullReferenceException: Object reference not set to an instance of an object
  at MoveAndScaleSpeechbubble.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST IBD: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var ibdFirstUse with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> ibdFirstUse is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Este debe de ser el superordenador que controla esta cárcel de libros.

 -> AC debug logger
Harper: Este debe de ser el superordenador que controla esta cárcel de libros.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¡Hola, supercerebro!

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST NoResponse RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Lo he enfurecido.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Trisha: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Camera Controller requested for: 508 Chapter 3/Trisha Parker
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Trisha bubble to (-0.6, 0.0)
Trisha: ¡Oh! Buenos días, señor.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Trisha bubble to (-0.6, 0.0)
Trisha: Cumbres borrascosas. ¿Lo has leído?

 -> AC debug logger
Signed in: False
Logged in: False
Trisha bubble to (0.0, 0.0)
Trisha bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Harper bubble to (0.6, 0.0)
Harper: ¡Pues claro que sí!

 -> AC debug logger
Trisha bubble to (-0.6, 0.0)
Trisha: ¡Oh! ¿Y qué te pareció?

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.6, 0.0)
Harper: Demasiada... borrasca. 

 -> AC debug logger
Signed in: False
Logged in: False
Trisha bubble to (-0.6, 0.0)
Trisha: ¿De verdad?

 -> AC debug logger
Harper bubble to (0.6, 0.0)
Harper: Demasiado, sí. O sea, era continuamente borrasca, borrasca, borrasca. Me apetecía gritar «¡Ya vale con la borrasca, hombre!».

 -> AC debug logger
Signed in: False
Logged in: False
Trisha bubble to (-0.6, 0.0)
Trisha: ¡Ja, ja, ja!

 -> AC debug logger
Trisha bubble to (-0.6, 0.0)
Trisha: Soy Trisha, por cierto.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.6, 0.0)
Harper: Harper. Encantado de conocerte.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Trisha bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
Trisha bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.6, 0.0)
Harper: He oído que tenéis lupas de leer gratis.

 -> AC debug logger
Trisha bubble to (-0.6, 0.0)
Trisha: Eh... Sí, pero solo para personas de la tercera edad.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.6, 0.0)
Harper: Muy bien, perfecto. ¿Puedo llevarme una?

 -> AC debug logger
Trisha bubble to (-0.6, 0.0)
Trisha: Depende. ¿Eres de la tercera edad?

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.6, 0.0)
Harper: Tenía la esperanza de que me dieras una gratis así, sin más.

 -> AC debug logger
Trisha bubble to (-0.6, 0.0)
Trisha: Ni hablar. Si quieres una, son tres dólares.

 -> AC debug logger
Harper bubble to (0.6, 0.0)
Harper: Oh, estoy descubriendo una faceta tuya muy distinta.

 -> AC debug logger
Signed in: False
Logged in: False
Trisha bubble to (-0.6, 0.0)
Trisha: Cállate y suelta la pasta.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Trisha bubble to (0.0, 0.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST BuyMagnifier RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
A path of length 0.1164909 was ignored for Harper
-> Move to point

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Custom: Sync AC vars and inventory to active conversation

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Trisha bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.6, 0.0)
Harper: ¿Por qué hay tantos libros por aquí?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Trisha bubble to (-0.6, 0.0)
Trisha: Esta es la biblioteca pública de Port Nicola.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.6, 0.0)
Harper: ¿Tienes una... licencia para todos los libros?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Trisha bubble to (-0.6, 0.0)
Trisha: ¿Necesito una licencia?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.6, 0.0)
Harper: ¿Que si necesitas una...? Querida, voy a tener que llevarme estos libros inmediatamente a comisaría.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Trisha bubble to (-0.6, 0.0)
Trisha: ¡No, por favor!

 -> AC debug logger
Harper bubble to (0.6, 0.0)
Harper: Bueno, vale. Pero al menos ocúpate de castrarlos, si no se nos va a llenar esto de folletos.

 -> AC debug logger
Signed in: False
Logged in: False
Trisha bubble to (-0.6, 0.0)
Trisha: *ji,ji,ji*

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Trisha bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
Trisha bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.6, 0.0)
Harper: ¿Eres de Port Nicola?

 -> AC debug logger
Trisha bubble to (-0.6, 0.0)
Trisha: No, me vine aquí para la uni. En realidad soy de Maplewood.

 -> AC debug logger
Signed in: False
Logged in: False
Trisha bubble to (-0.6, 0.0)
Trisha: Port Nicola está bien, pero echo de menos mi hogar, ¿sabes?

 -> AC debug logger
Harper bubble to (0.6, 0.0)
Harper: Sí, lo entiendo. Yo soy de Yelltown.

 -> AC debug logger
Trisha bubble to (-0.6, 0.0)
Trisha: ¿Yelltown? Uf, lo siento muchísimo. ¿Tenías familia allí?

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.6, 0.0)
Harper: Familia no, solo algunos amigos.

 -> AC debug logger
Trisha bubble to (-0.6, 0.0)
Trisha: Es horrible... Supongo que tienes suerte de estar aquí, ¿no?

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.6, 0.0)
Harper: Sí, probablemente tengas razón.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Trisha bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
Trisha bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.6, 0.0)
Harper: ¿Qué estudias?

 -> AC debug logger
Trisha bubble to (-0.6, 0.0)
Trisha: Literatura Inglesa. ¿Y tú?

 -> AC debug logger
Harper bubble to (0.6, 0.0)
Harper: ¿Yo? No, yo no soy estudiante.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.6, 0.0)
Harper: Bueno, lo fui... durante una semana, más o menos. Pero de eso hace años.

 -> AC debug logger
Trisha bubble to (-0.6, 0.0)
Trisha: Entonces eres súper viejo, ¿no?

 -> AC debug logger
Harper bubble to (0.6, 0.0)
Harper: Sí. Extremadamente viejo.

 -> AC debug logger
Harper bubble to (0.6, 0.0)
Harper: Voy a echarme una siestecita en la sección de copistería.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Trisha bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
Trisha bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.6, 0.0)
Harper: ¿Qué tipo de ordenador aberrante es este?

 -> AC debug logger
Signed in: False
Logged in: False
Trisha bubble to (-0.6, 0.0)
Trisha: ¿El RMI? Es el registro mercantil interactivo, forma parte del proyecto de la biblioteca sobre historia local.

 -> AC debug logger
Harper bubble to (0.6, 0.0)
Harper: ¿Para qué se usa?

 -> AC debug logger
Trisha bubble to (-0.6, 0.0)
Trisha: Puedes buscar todas las empresas e instituciones de Port Nicola de los últimos 30 años.

 -> AC debug logger
Signed in: False
Logged in: False
Trisha bubble to (-0.6, 0.0)
Trisha: Varios amigos míos de la Universidad Port Nicola ayudaron con el desarrollo...

 -> AC debug logger
Trisha bubble to (-0.6, 0.0)
Trisha: Pero para serte sincera, es todo un aburrimiento.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Trisha bubble to (0.0, 0.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST RenameIMDHotspot RUNNING (FROM 0):

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Trisha bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.6, 0.0)
Harper: ¿Puedo usar el RMI?

 -> AC debug logger
Trisha bubble to (-0.6, 0.0)
Trisha: ¡Claro! Solo lo había apagado para ahorrar energía. El botón está por la parte de atrás.

 -> AC debug logger
Harper bubble to (0.6, 0.0)
Harper: ¡Gracias!

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Trisha bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
Trisha bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Harper bubble to (0.6, 0.0)
Harper: ¿Qué piensas sobre RHC?

 -> AC debug logger
Signed in: False
Logged in: False
Trisha bubble to (-0.6, 0.0)
Trisha: ¿RHC? Creo que están haciendo un buen trabajo. 

 -> AC debug logger
Trisha bubble to (-0.6, 0.0)
Trisha: O sea, están tratando de mantener ese virus apocalíptico de alejado de la ciudad, ¿no?

 -> AC debug logger
Harper bubble to (0.6, 0.0)
Harper: Bueno...

 -> AC debug logger
Harper bubble to (0.6, 0.0)
Harper: ¿Y qué pensarías si te dijera que RHC en realidad está <i>extendiendo</i> el virus?

 -> AC debug logger
Signed in: False
Logged in: False
Trisha bubble to (-0.6, 0.0)
Trisha: Te remitiría a la sección de autoayuda.

 -> AC debug logger
Harper bubble to (0.6, 0.0)
Harper: Tengo que irme.

 -> AC debug logger
Trisha bubble to (-0.6, 0.0)
Trisha: Oh... ¿no querrías sacar un libro o algo?

 -> AC debug logger
Harper bubble to (0.6, 0.0)
Harper: Pues... No sé, quizás más tarde.

 -> AC debug logger
Trisha bubble to (-0.6, 0.0)
Trisha: Perfecto. ¡Hasta luego!

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Trisha bubble to (0.0, 0.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Trisha: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Camera Controller requested for: 508 Chapter 3/Trisha Parker
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Harper bubble to (0.6, 0.0)
Harper: Hey, Trish.

 -> AC debug logger
Signed in: False
Logged in: False
Trisha bubble to (-0.6, 0.0)
Trisha: Oh, ¡hola, Harper!

 -> AC debug logger
Harper bubble to (0.6, 0.0)
Harper: Tengo que irme.

 -> AC debug logger
Trisha bubble to (-0.6, 0.0)
Trisha: ¡Chao!

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Trisha bubble to (0.0, 0.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Trisha: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Camera Controller requested for: 508 Chapter 3/Trisha Parker
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Harper bubble to (0.6, 0.0)
Harper: Hey, Trish.

 -> AC debug logger
Signed in: False
Logged in: False
Trisha bubble to (-0.6, 0.0)
Trisha: Oh, ¡hola, Harper!

 -> AC debug logger
Harper bubble to (0.6, 0.0)
Harper: Tengo que irme.

 -> AC debug logger
Trisha bubble to (-0.6, 0.0)
Trisha: ¡Chao!

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Trisha bubble to (0.0, 0.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Books: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: En rodajitas, impreso y ordenado en una estantería.

 -> AC debug logger
Harper: En rodajitas, impreso y ordenado en una estantería.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Es un extraño destino para un árbol, ¿no?

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST magnifier_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Una lupa para ampliar texto.

 -> AC debug logger
Harper: Una lupa para ampliar texto.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: O para quemar hormigas. Para gustos hay colores.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST IBD: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var ibdFirstUse with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> ibdFirstUse is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Así que este es el Registro Mercantil Interactivo. Echémosle un vistazo...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST UseIBD RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Run in parallel

 -> AC debug logger
-> Move to point

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Set bool ibdFirstUse to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Change state

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Button
PrintButton.enabled: True
hoveredBtn != PrintButton
Button
PrintButton.enabled: True
hoveredBtn != PrintButton
Button
Else........
PrintButton.enabled: True
hoveredBtn != PrintButton
Signed in: False
Logged in: False
Button
PrintButton.enabled: True
hoveredBtn != PrintButton
Button
Else........
PrintButton.enabled: True
hoveredBtn != PrintButton
Button
Else........
PrintButton.enabled: True
hoveredBtn != PrintButton
Button
PrintButton.enabled: True
hoveredBtn != PrintButton
Button
Else........
PrintButton.enabled: True
hoveredBtn != PrintButton
Signed in: False
Logged in: False
PrintButton
PrintButton.enabled: True
PrintButton.enabled: True
HoverPrint_Enter_Hover
HoverPrint_Deactivated_Hover
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
HoverPrint_Disabled_Click
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
HoverPrint_Disabled_Click
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
HoverPrint_Disabled_Click
Signed in: False
Logged in: False
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
HoverPrint_Disabled_Click
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
HoverPrint_Disabled_Click
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
HoverPrint_Disabled_Click
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
HoverPrint_Disabled_Click
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
HoverPrint_Disabled_Click
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
HoverPrint_Disabled_Click
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
HoverPrint_Disabled_Click
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
HoverPrint_Disabled_Click
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
HoverPrint_Disabled_Click
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
HoverPrint_Disabled_Click
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
HoverPrint_Disabled_Click
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
HoverPrint_Disabled_Click
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
HoverPrint_Disabled_Click
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
HoverPrint_Disabled_Click
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
HoverPrint_Disabled_Click
Signed in: False
Logged in: False
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
HoverPrint_Disabled_Click
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
HoverPrint_Disabled_Click
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
NullReferenceException: Object reference not set to an instance of an object
  at imdScript.GoToYear (Int32 year) [0x00000] in <filename unknown>:0 
  at imdScript.EarlierYear () [0x00000] in <filename unknown>:0 
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UnityEngine.GameObject:SendMessage(String)
AC.ActionSendMessage:Run()
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.ActionList:Interact(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Int32)
AC.MenuButton:ProcessClick(Menu, Int32, MouseState)
AC.MenuElement:ProcessClickUI(Menu, Int32, MouseState)
AC.<CreateUIEvent>c__AnonStorey0:<>m__0()
UnityEngine.Events.InvokableCall:Invoke()
UnityEngine.Events.UnityEvent:Invoke()
UnityEngine.UI.Button:Press()
UnityEngine.UI.Button:OnPointerClick(PointerEventData)
UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
UnityEngine.EventSystems.StandaloneInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()
 
(Filename:  Line: -1)

-> Send message

 -> AC debug logger
HoverPrint_Disabled_Click
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
NullReferenceException: Object reference not set to an instance of an object
  at imdScript.GoToYear (Int32 year) [0x00000] in <filename unknown>:0 
  at imdScript.EarlierYear () [0x00000] in <filename unknown>:0 
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UnityEngine.GameObject:SendMessage(String)
AC.ActionSendMessage:Run()
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.ActionList:Interact(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Int32)
AC.MenuButton:ProcessClick(Menu, Int32, MouseState)
AC.MenuElement:ProcessClickUI(Menu, Int32, MouseState)
AC.<CreateUIEvent>c__AnonStorey0:<>m__0()
UnityEngine.Events.InvokableCall:Invoke()
UnityEngine.Events.UnityEvent:Invoke()
UnityEngine.UI.Button:Press()
UnityEngine.UI.Button:OnPointerClick(PointerEventData)
UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
UnityEngine.EventSystems.StandaloneInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()
 
(Filename:  Line: -1)

-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
HoverPrint_Disabled_Click
ACTIONLIST IBDOverlay_earlier_OnClick RUNNING (FROM 0):

 -> AC debug logger
NullReferenceException: Object reference not set to an instance of an object
  at imdScript.GoToYear (Int32 year) [0x00000] in <filename unknown>:0 
  at imdScript.EarlierYear () [0x00000] in <filename unknown>:0 
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UnityEngine.GameObject:SendMessage(String)
AC.ActionSendMessage:Run()
AC.<RunAction>c__Iterator2:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
AC.ActionList:ProcessAction(Int32)
AC.RuntimeActionList:BeginActionList(Int32, Boolean)
AC.ActionList:Interact(Int32, Boolean)
AC.RuntimeActionList:DownloadActions(ActionListAsset, Conversation, Int32, Boolean, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Conversation, Int32, Boolean, Boolean)
AC.AdvGame:RunActionListAsset(ActionListAsset, Int32, Int32)
AC.MenuButton:ProcessClick(Menu, Int32, MouseState)
AC.MenuElement:ProcessClickUI(Menu, Int32, MouseState)
AC.<CreateUIEvent>c__AnonStorey0:<>m__0()
UnityEngine.Events.InvokableCall:Invoke()
UnityEngine.Events.UnityEvent:Invoke()
UnityEngine.UI.Button:Press()
UnityEngine.UI.Button:OnPointerClick(PointerEventData)
UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
UnityEngine.EventSystems.StandaloneInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()
 
(Filename:  Line: -1)

-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Button
PrintButton.enabled: True
hoveredBtn != PrintButton
Button
Else........
PrintButton.enabled: True
hoveredBtn != PrintButton
Button
PrintButton.enabled: True
hoveredBtn != PrintButton
Button
Else........
PrintButton.enabled: True
hoveredBtn != PrintButton
Signed in: False
Logged in: False
Button
PrintButton.enabled: True
hoveredBtn != PrintButton
Button
PrintButton.enabled: True
hoveredBtn != PrintButton
Signed in: False
Logged in: False
HoverPrint_Enabled_Click
Signed in: False
Logged in: False
Signed in: False
Logged in: False
PrintButton
PrintButton.enabled: True
PrintButton.enabled: True
HoverPrint_Enter_Hover
HoverPrint_Deactivated_Hover
PrintButton
PrintButton.enabled: True
PrintButton.enabled: True
HoverPrint_Enter_Hover
Signed in: False
Logged in: False
ResetIMD
# ACTIONLISTASSET printCorrect RUNNING:

 -> AC debug logger
ACTIONLIST printCorrect RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Dialogue System Conversation

 -> AC debug logger
Harper: Mm. He imprimido algo.

 -> AC debug logger
Harper: Mm. He imprimido algo.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Trisha Parker: Con el RMI puedes imprimir direcciones de empresas con sede en Port Nicola de los últimos 30 años.

 -> AC debug logger
Signed in: False
Logged in: False
NullReferenceException: Object reference not set to an instance of an object
  at MoveAndScaleSpeechbubble.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Harper: Qué visión de futuro. Qué utilidad.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Trisha Parker: Bah, ahórrate el sarcasmo. Solo fue un proyecto universitario.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Set bool C3.gotAddress to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Set bool C3.gotAddressWrong to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST addresswrong_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: He imprimido una dirección al azar del RMI.

 -> AC debug logger
Harper: He imprimido una dirección al azar del RMI.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: No sé si me servirá de algo.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST addresswrong_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Una dirección de Port Nicola.

 -> AC debug logger
Harper: Una dirección de Port Nicola.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Books: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Estos e-readers están en fatal estado. Huelen a hojas putrefactas.

 -> AC debug logger
Harper: Estos e-readers están en fatal estado. Huelen a hojas putrefactas.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Creo que con una chaqueta de tweed me integraría mucho mejor en el ambiente.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Exit: C3R03_CityCenter: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Fade

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.302437 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

The sprite child of 'WalterThorncliffe' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
The sprite child of 'Photo shop owner' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger


1/2/2019 7:42:37 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:42:37 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:42:37 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:42:37 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:42:37 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:42:37 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:42:37 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:42:37 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:42:37 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:42:37 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:42:37 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:42:37 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:42:37 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:42:37 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:42:37 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32

Unloading 660 unused Assets to reduce memory usage. Loaded Objects now: 42008.
Total: 433.221793 ms (FindLiveObjects: 2.451169 ms CreateObjectMapping: 3.190745 ms MarkObjects: 425.243117 ms  DeleteObjects: 2.335553 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42008.
Total: 430.686402 ms (FindLiveObjects: 2.352156 ms CreateObjectMapping: 3.099581 ms MarkObjects: 425.109389 ms  DeleteObjects: 0.122256 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StartMusic
ACTIONLIST StepZone: Stairs (2) RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Check

 -> AC debug logger
Extra Library check because of opening opened door error
(From OnStart , Scene: Check)

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 597 unused Assets to reduce memory usage. Loaded Objects now: 41278.
Total: 382.370298 ms (FindLiveObjects: 2.878614 ms CreateObjectMapping: 3.175048 ms MarkObjects: 375.359713 ms  DeleteObjects: 0.956620 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41278.
Total: 379.063635 ms (FindLiveObjects: 2.416454 ms CreateObjectMapping: 3.083582 ms MarkObjects: 373.438624 ms  DeleteObjects: 0.124067 ms)

Signed in: False
Logged in: False
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Change setting

 -> AC debug logger
<color=red>AUTO SAVE NOW</color>
Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.jpg

 -> AC debug logger
File written: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST map_Use RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
ACTIONLIST Chapter3Map_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Chapter3Map_UniversityExterior_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Check running

 -> AC debug logger
ACTIONLIST CloseMap3ChangeLevel RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter3Map_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Check

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Run

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.664980 ms
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 7:43:04 PM - SCENE LOADED: C3R06_UniversityExterior

 -> AC debug logger


1/2/2019 7:43:04 PM - SCENE LOADED: C3R06_UniversityExterior

 -> AC debug logger


1/2/2019 7:43:04 PM - SCENE LOADED: C3R06_UniversityExterior

 -> AC debug logger


1/2/2019 7:43:04 PM - SCENE LOADED: C3R06_UniversityExterior

 -> AC debug logger


1/2/2019 7:43:04 PM - SCENE LOADED: C3R06_UniversityExterior

 -> AC debug logger


1/2/2019 7:43:04 PM - SCENE LOADED: C3R06_UniversityExterior

 -> AC debug logger


1/2/2019 7:43:04 PM - SCENE LOADED: C3R06_UniversityExterior

 -> AC debug logger


1/2/2019 7:43:04 PM - SCENE LOADED: C3R06_UniversityExterior

 -> AC debug logger


1/2/2019 7:43:04 PM - SCENE LOADED: C3R06_UniversityExterior

 -> AC debug logger


1/2/2019 7:43:04 PM - SCENE LOADED: C3R06_UniversityExterior

 -> AC debug logger


1/2/2019 7:43:04 PM - SCENE LOADED: C3R06_UniversityExterior

 -> AC debug logger


1/2/2019 7:43:04 PM - SCENE LOADED: C3R06_UniversityExterior

 -> AC debug logger


1/2/2019 7:43:04 PM - SCENE LOADED: C3R06_UniversityExterior

 -> AC debug logger


1/2/2019 7:43:04 PM - SCENE LOADED: C3R06_UniversityExterior

 -> AC debug logger


1/2/2019 7:43:04 PM - SCENE LOADED: C3R06_UniversityExterior

 -> AC debug logger


1/2/2019 7:43:04 PM - SCENE LOADED: C3R06_UniversityExterior

 -> AC debug logger
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32

Unloading 573 unused Assets to reduce memory usage. Loaded Objects now: 41737.
Total: 438.435960 ms (FindLiveObjects: 2.236238 ms CreateObjectMapping: 3.345604 ms MarkObjects: 430.362800 ms  DeleteObjects: 2.490411 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41737.
Total: 433.572563 ms (FindLiveObjects: 2.413133 ms CreateObjectMapping: 3.078752 ms MarkObjects: 427.940308 ms  DeleteObjects: 0.139161 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StartMusic
[Singleton] An instance of WeatherData is needed in the scene, so '(singleton) WeatherData (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Check

 -> AC debug logger
-> Move along path

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var CrystalAway with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> CrystalAway is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False

Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 40974.
Total: 385.217820 ms (FindLiveObjects: 2.521202 ms CreateObjectMapping: 3.082677 ms MarkObjects: 379.261962 ms  DeleteObjects: 0.350770 ms)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST TriggerPeek RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var didMeditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> didMeditation is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Animate

 -> AC debug logger
ACTIONLIST StepZone: Concrete RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
ACTIONLIST TriggerPeek RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var didMeditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> didMeditation is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Animate

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Poster: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: «Ecotecnología Eolo» va a dar una ponencia sobre energías renovables la semana que viene.

 -> AC debug logger
Harper: «Ecotecnología Eolo» va a dar una ponencia sobre energías renovables la semana que viene.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var examinedPoster with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> examinedPoster is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Set bool examinedPoster to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Set int C3.logoCounter to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST PNLogoCheck RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C3.logoCounter with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C3.logoCounter is 3

 -> AC debug logger
-> compare value is 8

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Meditation girl: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var didMeditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> didMeditation is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
ACTIONLIST TriggerDialog RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var didMeditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> didMeditation is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Set bool didMeditation to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Custom: Stop Player

 -> AC debug logger
Camera Controller requested for: 511 Chapter 3/Meditation girl 1: at campus
Camera Controller active.
Camera Controller deactivated because of variable.
-> Dialogue System Conversation

 -> AC debug logger
-> Run

 -> AC debug logger
Meditation girl: ¡Oye, tú!

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST TurnToGirl RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face object

 -> AC debug logger
Harper: ¿Quién? ¿Yo?

 -> AC debug logger
Signed in: False
Logged in: False
Meditation girl: ¡Sí, tú!

 -> AC debug logger
Meditation girl: Ven aquí.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST GoToMedGirl RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
ACTIONLIST StepZone: Gras RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Set bool CrystalCam to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.5, 0.0)
Harper: ¿Qué estás haciendo?

 -> AC debug logger
Meditation girl bubble to (-0.6, 0.0)
Meditation girl: Encontrar mi yo interior.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Meditation girl bubble to (0.0, 1.5)
Harper bubble to (0.0, 0.0)
Meditation girl bubble to (0.0, 1.5)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.5, 0.0)
Harper: ¿Qué? ¿Así, en público?

 -> AC debug logger
Signed in: False
Logged in: False
Meditation girl bubble to (-0.6, 0.0)
Meditation girl: Detecto un estado de desequilibrio en tu interior...

 -> AC debug logger
Meditation girl bubble to (-0.6, 0.0)
Meditation girl: Padeces dolor, ¿cierto?

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Meditation girl bubble to (0.0, 1.5)
Harper bubble to (0.0, 0.0)
Meditation girl bubble to (0.0, 1.5)
Signed in: False
Logged in: False
Harper bubble to (0.5, 0.0)
Harper: Eh... pues no, la verdad.

 -> AC debug logger
Signed in: False
Logged in: False
Meditation girl bubble to (-0.6, 0.0)
Meditation girl: Intentas parecer duro, pero tienes miedo de lo que pueda venir.

 -> AC debug logger
Meditation girl bubble to (-0.6, 0.0)
Meditation girl: La meditación te ayudará a encontrar tu paz interior y restaurar el equilibrio.

 -> AC debug logger
Meditation girl bubble to (-0.6, 0.0)
Meditation girl: Ven aquí, escucha la sabiduría del maestro Deepak Shakur.

 -> AC debug logger
Meditation girl bubble to (-0.6, 0.0)
Meditation girl: Usa esto. Siéntate.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.5, 0.0)
Harper: *suspiro* Vale, si así consigo librarme de ti...

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Meditation girl bubble to (0.0, 1.5)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST StartMeditation RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Animate

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Meditation girl bubble to (0.0, 1.5)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
Deepak Shakur: Cierra los ojos y escucha mi voz.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Deepak Shakur: Concéntrate en tu respiración.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Vale, me estoy concentrando en mi respiración.

 -> AC debug logger
Harper: ¡Oye, esto es muy sencillo!

 -> AC debug logger
Deepak Shakur: Relaja todas las partes de tu cuerpo, una a una...

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Pies... Piernas... Manos... Brazos...

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST IncreaseMed RUNNING (FROM 0):

 -> AC debug logger
-> Set int meditation to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST UpdateMeditationCam RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 1

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 1

 -> AC debug logger
-> compare value is 1

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Run

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 1

 -> AC debug logger
-> compare value is 3

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 1

 -> AC debug logger
-> compare value is 5

 -> AC debug logger
Deepak Shakur: Libera tu mente de pensamientos...

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¿Para qué? Mi mente SUELE estar libre de pensamientos.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST DecreaseMed RUNNING (FROM 0):

 -> AC debug logger
-> Set int meditation to -1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST UpdateMeditationCam RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 0

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Run

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 0

 -> AC debug logger
-> compare value is 2

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 0

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
Deepak Shakur: Concéntrate en tu respiración.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Vale, me estoy concentrando en mi respiración.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¡Oye, esto es muy sencillo!

 -> AC debug logger
Deepak Shakur: Relaja todas las partes de tu cuerpo, una a una...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¡No quiero acabar aquí tendido sobre el suelo!

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST DecreaseMed RUNNING (FROM 0):

 -> AC debug logger
-> Set int meditation to -1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST UpdateMeditationCam RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is -1

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is -1

 -> AC debug logger
-> compare value is 1

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is -1

 -> AC debug logger
-> compare value is 2

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is -1

 -> AC debug logger
-> compare value is 3

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is -1

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is -1

 -> AC debug logger
-> compare value is 5

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is -1

 -> AC debug logger
-> compare value is 6

 -> AC debug logger
-> Run

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is -1

 -> AC debug logger
-> compare value is 2

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is -1

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST WakeUp RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Set int meditation to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
ACTIONLIST StepZone: Gras RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
Harper: No creo que esté haciendo bien este rollo de la meditación.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Me duele todo.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Meditation girl: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var didMeditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> didMeditation is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Quizás le dé otra oportunidad a este rollo de la meditación.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST StartMeditation RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Move to point

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
Deepak Shakur: Cierra los ojos y escucha mi voz.

 -> AC debug logger
Signed in: False
Logged in: False
Deepak Shakur: Concéntrate en tu respiración.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Inspira... Espira...

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Inspira... 

 -> AC debug logger
Harper: Espira...

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST IncreaseMed RUNNING (FROM 0):

 -> AC debug logger
-> Set int meditation to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST UpdateMeditationCam RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 1

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 1

 -> AC debug logger
-> compare value is 1

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Run

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 1

 -> AC debug logger
-> compare value is 3

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 1

 -> AC debug logger
-> compare value is 5

 -> AC debug logger
Deepak Shakur: Relaja todas las partes de tu cuerpo, una a una...

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Pies... Piernas... Manos... Brazos...

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST IncreaseMed RUNNING (FROM 0):

 -> AC debug logger
-> Set int meditation to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST UpdateMeditationCam RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 2

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 2

 -> AC debug logger
-> compare value is 1

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 2

 -> AC debug logger
-> compare value is 2

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Run

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 2

 -> AC debug logger
-> compare value is 3

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 2

 -> AC debug logger
-> compare value is 5

 -> AC debug logger
Deepak Shakur: Siente la presión desaparecer.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Estoy seguro que esto detendrá al virus.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¡Buen trabajo, Harper!

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST DecreaseMed RUNNING (FROM 0):

 -> AC debug logger
-> Set int meditation to -1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST UpdateMeditationCam RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 1

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 1

 -> AC debug logger
-> compare value is 1

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Run

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 1

 -> AC debug logger
-> compare value is 2

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 1

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
Deepak Shakur: Concéntrate en tu respiración.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¡Esto es una tontería!

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST DecreaseMed RUNNING (FROM 0):

 -> AC debug logger
-> Set int meditation to -1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST UpdateMeditationCam RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 0

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Run

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 0

 -> AC debug logger
-> compare value is 2

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 0

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
Deepak Shakur: Relaja todas las partes de tu cuerpo, una a una...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Vale. Relajación. Relajación. Relajación.

 -> AC debug logger
Harper: Espero no quedarme dormido.

 -> AC debug logger
Deepak Shakur: Libera tu mente de pensamientos...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Om...

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST IncreaseMed RUNNING (FROM 0):

 -> AC debug logger
-> Set int meditation to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST UpdateMeditationCam RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 1

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 1

 -> AC debug logger
-> compare value is 1

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Run

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 1

 -> AC debug logger
-> compare value is 3

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 1

 -> AC debug logger
-> compare value is 5

 -> AC debug logger
Deepak Shakur: Concéntrate en tu respiración.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Vale, me estoy concentrando en mi respiración.

 -> AC debug logger
Harper: ¡Oye, esto es muy sencillo!

 -> AC debug logger
Deepak Shakur: Relaja todas las partes de tu cuerpo, una a una...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Pies... Piernas... Manos... Brazos...

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST IncreaseMed RUNNING (FROM 0):

 -> AC debug logger
-> Set int meditation to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST UpdateMeditationCam RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 2

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 2

 -> AC debug logger
-> compare value is 1

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 2

 -> AC debug logger
-> compare value is 2

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Run

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 2

 -> AC debug logger
-> compare value is 3

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 2

 -> AC debug logger
-> compare value is 5

 -> AC debug logger
Deepak Shakur: Siente la presión desaparecer.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Ah...

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST IncreaseMed RUNNING (FROM 0):

 -> AC debug logger
-> Set int meditation to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST UpdateMeditationCam RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 3

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 3

 -> AC debug logger
-> compare value is 1

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 3

 -> AC debug logger
-> compare value is 2

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 3

 -> AC debug logger
-> compare value is 3

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Run

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 3

 -> AC debug logger
-> compare value is 3

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
Deepak Shakur: Repite tu mantra...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: La disco es una mierda. La disco es una mierda. La disco es una mierda.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Deepak Shakur: Siente cómo el mundo se aleja de ti.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: El mundo se está alejando de mí.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Vamos. ¡Aléjate ya!

 -> AC debug logger
Signed in: False
Logged in: False
Deepak Shakur: Siente la presión desaparecer.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: La presión va desapareciendo. Desapareciendo...

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¡Desaparece, presión!

 -> AC debug logger
Deepak Shakur: Repite tu mantra...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Ommmmm...

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST IncreaseMed RUNNING (FROM 0):

 -> AC debug logger
-> Set int meditation to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST UpdateMeditationCam RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 4

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 4

 -> AC debug logger
-> compare value is 1

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 4

 -> AC debug logger
-> compare value is 2

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 4

 -> AC debug logger
-> compare value is 3

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 4

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Run

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 4

 -> AC debug logger
-> compare value is 3

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 4

 -> AC debug logger
-> compare value is 5

 -> AC debug logger
Deepak Shakur: Siente el amor...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Mamá...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST IncreaseMed RUNNING (FROM 0):

 -> AC debug logger
-> Set int meditation to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST UpdateMeditationCam RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 5

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 5

 -> AC debug logger
-> compare value is 1

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 5

 -> AC debug logger
-> compare value is 2

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 5

 -> AC debug logger
-> compare value is 3

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 5

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 5

 -> AC debug logger
-> compare value is 5

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Run

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 5

 -> AC debug logger
-> compare value is 3

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 5

 -> AC debug logger
-> compare value is 5

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Deepak Shakur: Sé tú mismo...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Soy Harper Pendrell...

 -> AC debug logger
Deepak Shakur: Encuentra paz...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Paz... Flores...

 -> AC debug logger
Signed in: False
Logged in: False
Harper: John Lennon... Woodstock...

 -> AC debug logger
Deepak Shakur: Siente el amor...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Mamá...

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST IncreaseMed RUNNING (FROM 0):

 -> AC debug logger
-> Set int meditation to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST UpdateMeditationCam RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 6

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 6

 -> AC debug logger
-> compare value is 1

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 6

 -> AC debug logger
-> compare value is 2

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 6

 -> AC debug logger
-> compare value is 3

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 6

 -> AC debug logger
-> compare value is 4

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 6

 -> AC debug logger
-> compare value is 5

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 6

 -> AC debug logger
-> compare value is 6

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Run

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 6

 -> AC debug logger
-> compare value is 3

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var meditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> meditation is 6

 -> AC debug logger
-> compare value is 5

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST StartVision RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Change volume

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change volume

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change volume

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Mom: Muchísimas gracias, Rupert.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¡¿Mamá?!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Young MacBride: Ha tenido una reacción alérgica tremenda, pero la cosa ya está bajo control.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¿Doc?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Young MacBride: Le he dado algo para ayudarlo a dormir. Tú también deberías ir a casa y descansar un rato.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Mom: ¡Gracias a Dios que lo encontraste a tiempo!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Young MacBride: Por supuesto. Descansa. Yo me quedo con él.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Young MacBride: Llamaré a RHC y les diré que mañana no puedo ir a trabajar.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¿RHC?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Mom: Oh, Rupert. ¡No sé cómo agradecértelo!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST VisionFadeOut RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Set bool CrystalAway to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Change volume

 -> AC debug logger
-> Change volume

 -> AC debug logger
-> Change volume

 -> AC debug logger
Harper: ¡Espera! ¡Mamá! ¿Mamá?

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST WakeUpAfterVision RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
-> Teleport

 -> AC debug logger
ACTIONLIST StealItemsFromInventory RUNNING (FROM 0):

 -> AC debug logger
#### Stole the inventory items: 0;1;2;7;9;10;11;12;13;14;16;20;22;29;33;57;59;87;90;91;105;108;109;

 -> AC debug logger
-> Custom: Steal Items In Inventory

 -> AC debug logger
-> Set bool C3.GameState.MultitoolStolen to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Run

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
ACTIONLIST StepZone: Gras RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
Harper: ¡MacBride trabajaba para RHC!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Guau, ¿qué fue eso? ¿Un recuerdo? ¿Un sueño?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¡HEY! ¡Se han llevado todas mis cosas!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¡SOCORRO! Me han robado. ¡Mierda, mierda!

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST TriggerDialog RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var didMeditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> didMeditation is 1

 -> AC debug logger
-> compare value is False

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Missing Person Poster: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Hey, la conozco...

 -> AC debug logger
Harper: Es la chica de la foto del diario.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: «Amber Smith»... Mm...

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST TakePoster RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Visibility

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Send message

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change state

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST AmberFlyer_Exit_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST amberflyer_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST AmberFlyer_Exit_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Blackboard: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: El tablón de anuncios está llenísimo.

 -> AC debug logger
Harper: El tablón de anuncios está llenísimo.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Se buscan compañeros de piso..., un poetry slam..., un bazar de bizcochos anarquista...

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Eso tiene que ser difícil de organizar.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST TriggerDialog RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var didMeditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> didMeditation is 1

 -> AC debug logger
-> compare value is False

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Concrete RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST TriggerPeek RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var didMeditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> didMeditation is 1

 -> AC debug logger
-> compare value is False

 -> AC debug logger
ACTIONLIST TriggerPeek RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var didMeditation with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> didMeditation is 1

 -> AC debug logger
-> compare value is False

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Fountain: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Seguro que los estudiantes de la UPN son demasiado listos como para lanzar monedas a la fuente.

 -> AC debug logger
Harper: Seguro que los estudiantes de la UPN son demasiado listos como para lanzar monedas a la fuente.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST CloserLookAtFountain RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Eh...: no, está llena de monedas.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Exit: C3R07_UniversityInterior: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
-> Fade

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'HelliwellAnimations') is missing!
 
(Filename:  Line: 1753)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.509820 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

 - BUILD VERSION: 22052018

 -> AC debug logger


1/2/2019 7:49:09 PM - SCENE LOADED: C3R07_UniversityInterior

 -> AC debug logger


1/2/2019 7:49:09 PM - SCENE LOADED: C3R07_UniversityInterior

 -> AC debug logger


1/2/2019 7:49:09 PM - SCENE LOADED: C3R07_UniversityInterior

 -> AC debug logger


1/2/2019 7:49:09 PM - SCENE LOADED: C3R07_UniversityInterior

 -> AC debug logger


1/2/2019 7:49:09 PM - SCENE LOADED: C3R07_UniversityInterior

 -> AC debug logger


1/2/2019 7:49:09 PM - SCENE LOADED: C3R07_UniversityInterior

 -> AC debug logger


1/2/2019 7:49:09 PM - SCENE LOADED: C3R07_UniversityInterior

 -> AC debug logger


1/2/2019 7:49:09 PM - SCENE LOADED: C3R07_UniversityInterior

 -> AC debug logger


1/2/2019 7:49:09 PM - SCENE LOADED: C3R07_UniversityInterior

 -> AC debug logger


1/2/2019 7:49:09 PM - SCENE LOADED: C3R07_UniversityInterior

 -> AC debug logger


1/2/2019 7:49:09 PM - SCENE LOADED: C3R07_UniversityInterior

 -> AC debug logger


1/2/2019 7:49:09 PM - SCENE LOADED: C3R07_UniversityInterior

 -> AC debug logger


1/2/2019 7:49:09 PM - SCENE LOADED: C3R07_UniversityInterior

 -> AC debug logger


1/2/2019 7:49:09 PM - SCENE LOADED: C3R07_UniversityInterior

 -> AC debug logger


1/2/2019 7:49:09 PM - SCENE LOADED: C3R07_UniversityInterior

 -> AC debug logger


1/2/2019 7:49:09 PM - SCENE LOADED: C3R07_UniversityInterior

 -> AC debug logger


1/2/2019 7:49:09 PM - SCENE LOADED: C3R07_UniversityInterior

 -> AC debug logger
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32

Unloading 789 unused Assets to reduce memory usage. Loaded Objects now: 44966.
Total: 472.997746 ms (FindLiveObjects: 2.109454 ms CreateObjectMapping: 3.229385 ms MarkObjects: 460.737976 ms  DeleteObjects: 6.919420 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 44966.
Total: 460.420411 ms (FindLiveObjects: 2.415850 ms CreateObjectMapping: 3.056112 ms MarkObjects: 454.825890 ms  DeleteObjects: 0.120747 ms)

Initialize, forceNewClip: False
StartMusic
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C3.StartTheKidnapping with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C3.StartTheKidnapping is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var LabInDisarray with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> LabInDisarray is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 44332.
Total: 415.439648 ms (FindLiveObjects: 2.562558 ms CreateObjectMapping: 3.264099 ms MarkObjects: 404.074615 ms  DeleteObjects: 5.537770 ms)

-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Professor MacBute: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Hola, doc.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Professor MacBute: Harper, ¿cómo estás?

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Todo bien.

 -> AC debug logger
Professor MacBute: Muy bien. Me alegro de que vuelvas a estar con nosotros.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¿Tuve realmente la fiebre de Yelltown?

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Sigo esperando por tu análisis de sangre. Pero como ya te dije, no presentas ninguno de los síntomas.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¡Pero el tío de negro dijo que era la fiebre!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Professor MacBute: Bueno, una <i>posibilidad</i> es que tu sistema inmunitario se haya defendido o que algo haya impedido que enfermes.

 -> AC debug logger
Professor MacBute: En cualquier caso, es algo muy interesante...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¡Pero pensaba que la fiebre mataba a todo el mundo!

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Hasta ahora lo ha hecho.

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Si realmente tuviste la fiebre y sobreviviste... ¡quién sabe qué repercusiones podría tener eso!

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Doc, ¿qué pasó exactamente en Yelltown?

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Algún fanático tiene que estar controlando RHC.

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Es la única explicación posible.

 -> AC debug logger
Harper: ¿Pero por qué querría alguien matar a tanta gente?

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: *suspiro* Esa es exactamente la pregunta que tenemos que hacernos, Harper.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¡Se supone que RHC debería estar ayudando a la gente!

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Lo sé, lo sé.

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Y puedes estar seguro de que no están desarrollando una vacuna.

 -> AC debug logger
Professor MacBute: Lo cual hace que mi investigación sea aún más importante.

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Si realmente sobreviviste a la fiebre, entonces eso <i>podría</i> ser la pista que necesitamos...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Tengo miedo, doc.

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Lo sé, Harper. Sé fuerte.

 -> AC debug logger
Professor MacBute: La gente aún no lo sabe, pero dependen de nuestra ayuda.

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Demostraste tu valor en Yelltown.

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Ahora tampoco vas a defraudarles.

 -> AC debug logger
Harper: Mm...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¿Es cierto que trabajabas para RHC?

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Pues claro, ¿no te acuerdas?

 -> AC debug logger
Harper: ¡No!

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Bueno, supongo que eras aún muy pequeño.

 -> AC debug logger
Professor MacBute: Trabajé para ellos un tiempo, al final de mi doctorado.

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Pero no he tenido nada que ver con ellos desde hace... unos 25 años.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¿Por qué se fue de RHC?

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Ya sabes cómo van estas cosas, Harper...

 -> AC debug logger
Professor MacBute: La gente se dedica a otras cosas... A otros muchos los despiden...

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Yo tenía suficiente trabajo en la uni, de todos modos.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¿Sigues teniendo amigos en RHC?

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: En los últimos 25 años no he tenido nada de contacto con RHC.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Professor MacBute: No hasta el ataque a Yelltown.

 -> AC debug logger
Professor MacBute: La verdad es que... cuesta creerlo.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¿Conoces a Patrick Rancho?

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Nunca llegué a conocerlo. Apareció más o menos en el momento de la fusión.

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Yo me fui poco después de que él pasara a ser director ejecutivo.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¿Alguna idea sobre cuáles podrían ser los planes de Rancho?

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: He dedicado mi vida a la lucha contra las enfermedades, Harper. No lo olvides.

 -> AC debug logger
Professor MacBute: ¿Crees que me gusta ver cómo pervierten la medicina de esta manera aberrante?

 -> AC debug logger
Harper: No, yo...

 -> AC debug logger
Professor MacBute: ¿Gente para la que yo trabajaba?

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Eso no es lo que quería decir, doc. Lo siento.

 -> AC debug logger
Professor MacBute: Mm...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¿Te llevas bien con Helliwell?

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Ambos estuvimos muy preocupados en tu ausencia.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Professor MacBute: Jane es una buena chica, pero no para de preguntar cosas.

 -> AC debug logger
Harper: ¿Sí? A mí no me pregunta nada.

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: ¿No? Entonces debo de gustarle.

 -> AC debug logger
Harper: ¡Doc!

 -> AC debug logger
Harper: Hasta luego.

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Cuídate, Harper.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Professor MacBute: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Hola, doc.

 -> AC debug logger
Signed in: False
Logged in: False
Professor MacBute: Hola, Harper.

 -> AC debug logger
Harper: Hasta luego.

 -> AC debug logger
Professor MacBute: Cuídate, Harper.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST map_Use RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
ACTIONLIST Chapter3Map_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Chapter3Map_Dockside_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Check running

 -> AC debug logger
ACTIONLIST CloseMap3ChangeLevel RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter3Map_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Check

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Run

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.240430 ms
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 7:51:22 PM - SCENE LOADED: C3R08_Dockside

 -> AC debug logger


1/2/2019 7:51:22 PM - SCENE LOADED: C3R08_Dockside

 -> AC debug logger


1/2/2019 7:51:22 PM - SCENE LOADED: C3R08_Dockside

 -> AC debug logger


1/2/2019 7:51:22 PM - SCENE LOADED: C3R08_Dockside

 -> AC debug logger


1/2/2019 7:51:22 PM - SCENE LOADED: C3R08_Dockside

 -> AC debug logger


1/2/2019 7:51:22 PM - SCENE LOADED: C3R08_Dockside

 -> AC debug logger


1/2/2019 7:51:22 PM - SCENE LOADED: C3R08_Dockside

 -> AC debug logger


1/2/2019 7:51:22 PM - SCENE LOADED: C3R08_Dockside

 -> AC debug logger


1/2/2019 7:51:22 PM - SCENE LOADED: C3R08_Dockside

 -> AC debug logger


1/2/2019 7:51:22 PM - SCENE LOADED: C3R08_Dockside

 -> AC debug logger


1/2/2019 7:51:22 PM - SCENE LOADED: C3R08_Dockside

 -> AC debug logger


1/2/2019 7:51:22 PM - SCENE LOADED: C3R08_Dockside

 -> AC debug logger


1/2/2019 7:51:22 PM - SCENE LOADED: C3R08_Dockside

 -> AC debug logger


1/2/2019 7:51:22 PM - SCENE LOADED: C3R08_Dockside

 -> AC debug logger


1/2/2019 7:51:22 PM - SCENE LOADED: C3R08_Dockside

 -> AC debug logger


1/2/2019 7:51:22 PM - SCENE LOADED: C3R08_Dockside

 -> AC debug logger


1/2/2019 7:51:22 PM - SCENE LOADED: C3R08_Dockside

 -> AC debug logger


1/2/2019 7:51:22 PM - SCENE LOADED: C3R08_Dockside

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32

Unloading 761 unused Assets to reduce memory usage. Loaded Objects now: 41309.
Total: 475.586265 ms (FindLiveObjects: 1.891807 ms CreateObjectMapping: 2.949855 ms MarkObjects: 467.188596 ms  DeleteObjects: 3.554195 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41309.
Total: 472.576338 ms (FindLiveObjects: 2.519693 ms CreateObjectMapping: 3.018379 ms MarkObjects: 466.910274 ms  DeleteObjects: 0.126784 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StartMusic
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var doorOpened with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> doorOpened is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var CrystalInScene with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> CrystalInScene is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C3.GameState.MultitoolStolen with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C3.GameState.MultitoolStolen is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Set bool CrystalInScene to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Move along path

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False

Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 40503.
Total: 421.054093 ms (FindLiveObjects: 2.197901 ms CreateObjectMapping: 3.502575 ms MarkObjects: 414.080336 ms  DeleteObjects: 1.272374 ms)

-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
<color=red>AUTO SAVE NOW</color>
Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.jpg

 -> AC debug logger
File written: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Crates: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Parece como si estas cajas llevaran aquí años.

 -> AC debug logger
Harper: Parece como si estas cajas llevaran aquí años.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Sign: Interact2 RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: El logo del muelle de Port Nicola.

 -> AC debug logger
Harper: El logo del muelle de Port Nicola.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var examinedLogo with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> examinedLogo is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Set bool examinedLogo to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Set int C3.logoCounter to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST PNLogoCheck RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C3.logoCounter with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C3.logoCounter is 4

 -> AC debug logger
-> compare value is 8

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Fence: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Un portón eléctrico bloquea el paso a los muelles.

 -> AC debug logger
Harper: Un portón eléctrico bloquea el paso a los muelles.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST IDCardReader: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: «Presente su pase portuario para solicitar acceso».

 -> AC debug logger
Harper: «Presente su pase portuario para solicitar acceso».

 -> AC debug logger
Harper: Mm...

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Meditation girl: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C3.GameState.MultitoolStolen with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C3.GameState.MultitoolStolen is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
Camera Controller requested for: 512 Chapter 3/Meditation girl 2: meeting at harbor
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Harper: ¡Hey, tú!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
NullReferenceException: A null value was found where an object instance was required.
  at ConversationCameraController.OnConversationLine (PixelCrushers.DialogueSystem.Subtitle subtitle) [0x00000] in <filename unknown>:0 
UnityEngine.Component:BroadcastMessage(String, Object, SendMessageOptions)
PixelCrushers.DialogueSystem.ConversationView:NotifyParticipants(String, Subtitle)
PixelCrushers.DialogueSystem.ConversationView:NotifyParticipantsOnConversationLine(Subtitle)
PixelCrushers.DialogueSystem.ConversationView:StartSubtitle(Subtitle, Boolean, Boolean)
PixelCrushers.DialogueSystem.ConversationController:GotoState(ConversationState)
PixelCrushers.DialogueSystem.ConversationController:OnFinishedSubtitle(Object, EventArgs)
PixelCrushers.DialogueSystem.ConversationView:FinishSubtitle()
PixelCrushers.DialogueSystem.ConversationView:OnFinishedSubtitle()
PixelCrushers.DialogueSystem.Sequencer:FinishSequence()
PixelCrushers.DialogueSystem.Sequencer:Update()
 
(Filename:  Line: -1)

Meditation girl: ¿Te conozco?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¡Me robaste!

 -> AC debug logger
Signed in: False
Logged in: False
Meditation girl bubble to (-0.7, 0.0)
Meditation girl: ¿Qué? ¡Estás loco!

 -> AC debug logger
Signed in: False
Logged in: False
Meditation girl bubble to (-0.7, 0.0)
Meditation girl: ¡Lárgate!

 -> AC debug logger
Meditation girl bubble to (0.0, 0.0)
Meditation girl bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Harper: ¡Todo esa mierda de la meditación era una estafa!

 -> AC debug logger
Signed in: False
Logged in: False
Meditation girl bubble to (-0.7, 0.0)
Meditation girl: ¡No hables así sobre el maestro Deepak Shakur!

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Quiero que me devuelvas mis cosas. ¡Ahora mismo!

 -> AC debug logger
Meditation girl bubble to (-0.7, 0.0)
Meditation girl: Lárgate.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Entonces será mejor que llame a la policía, ¿no?

 -> AC debug logger
Meditation girl bubble to (-0.7, 0.0)
Meditation girl: Oye, tío, entiende que te hice un favor. Las posesiones solo devoran la energía de nuestra alma.

 -> AC debug logger
Signed in: False
Logged in: False
Meditation girl bubble to (0.0, 0.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST FocusHarper RUNNING (FROM 0):

 -> AC debug logger
Meditation girl bubble to (0.0, 0.0)
-> Send message

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Wait

 -> AC debug logger
Harper: <i>¡Devuélveme mi multiherramienta ahora mismo!</i>

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST UnfocusHarper RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Meditation girl bubble to (-0.7, 0.0)
Meditation girl: ¡Por Dios! Qué alboroto... Tus porquerías están en la caja.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¡Ya era hora de que lo devolvieras!

 -> AC debug logger
Signed in: False
Logged in: False
Meditation girl bubble to (0.0, 0.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST SearchesBox RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
#### Restored in inventory: 0

 -> AC debug logger
#### Restored in inventory: 1

 -> AC debug logger
#### Restored in inventory: 2

 -> AC debug logger
#### Restored in inventory: 7

 -> AC debug logger
#### Restored in inventory: 9

 -> AC debug logger
#### Restored in inventory: 10

 -> AC debug logger
#### Restored in inventory: 11

 -> AC debug logger
#### Restored in inventory: 12

 -> AC debug logger
#### Restored in inventory: 13

 -> AC debug logger
#### Restored in inventory: 14

 -> AC debug logger
#### Restored in inventory: 16

 -> AC debug logger
#### Restored in inventory: 20

 -> AC debug logger
#### Restored in inventory: 22

 -> AC debug logger
#### Restored in inventory: 29

 -> AC debug logger
#### Restored in inventory: 33

 -> AC debug logger
#### Restored in inventory: 57

 -> AC debug logger
#### Restored in inventory: 59

 -> AC debug logger
#### Restored in inventory: 87

 -> AC debug logger
#### Restored in inventory: 90

 -> AC debug logger
#### Restored in inventory: 91

 -> AC debug logger
#### Restored in inventory: 105

 -> AC debug logger
#### Restored in inventory: 108

 -> AC debug logger
#### Restored in inventory: 109

 -> AC debug logger
-> Custom: Restore Items In Inventory

 -> AC debug logger
-> Set bool C3.GameState.MultitoolStolen to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Meditation girl bubble to (-0.7, 0.0)
Meditation girl: Por cierto, tienes los chacras fatal, amigo.

 -> AC debug logger
Signed in: False
Logged in: False
Meditation girl bubble to (0.0, 0.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Meditation girl: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C3.GameState.MultitoolStolen with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C3.GameState.MultitoolStolen is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
Camera Controller requested for: 519 Chapter 3/Meditation girl 3: talking afterwards
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Harper: Perdón.

 -> AC debug logger
Meditation girl bubble to (-0.7, 0.0)
Meditation girl: ¿Qué?

 -> AC debug logger
Signed in: False
Logged in: False
Meditation girl bubble to (0.0, 0.0)
Meditation girl bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Bueno, será mejor que me mantenga alejado de ti.

 -> AC debug logger
Signed in: False
Logged in: False
Meditation girl bubble to (-0.7, 0.0)
Meditation girl: Sí.

 -> AC debug logger
Meditation girl bubble to (0.0, 0.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Meditation girl: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C3.GameState.MultitoolStolen with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C3.GameState.MultitoolStolen is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
Camera Controller requested for: 519 Chapter 3/Meditation girl 3: talking afterwards
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Harper: Perdón.

 -> AC debug logger
Signed in: False
Logged in: False
Meditation girl bubble to (-0.7, 0.0)
Meditation girl: ¿Qué?

 -> AC debug logger
Meditation girl bubble to (0.0, 0.0)
Meditation girl bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Harper: ¿Cómo va el negocio del timo?

 -> AC debug logger
Signed in: False
Logged in: False
Meditation girl bubble to (-0.7, 0.0)
Meditation girl: He visto tiempos mejores.

 -> AC debug logger
Signed in: False
Logged in: False
Meditation girl bubble to (-0.7, 0.0)
Meditation girl: ¿Cómo va el negocio de ser un bebé llorica?

 -> AC debug logger
Harper: ¡Hey!

 -> AC debug logger
Signed in: False
Logged in: False
Meditation girl bubble to (0.0, 0.0)
Meditation girl bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: ¡La memez esa de Deepak Shakur ha funcionado realmente!

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Es como si hubiera reactivado un recuerdo perdido. ¡Y yo que pensaba que no era más que una estafa!

 -> AC debug logger
Meditation girl bubble to (-0.7, 0.0)
Meditation girl: ¿Lo ves? Sabía que te ayudaría.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¡Venga ya! Tú lo único que querías era robarme.

 -> AC debug logger
Meditation girl bubble to (-0.7, 0.0)
Meditation girl: Un precio justo a cambio de equilibrio espiritual.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Bueno, será mejor que me mantenga alejado de ti.

 -> AC debug logger
Signed in: False
Logged in: False
Meditation girl bubble to (-0.7, 0.0)
Meditation girl: Sí.

 -> AC debug logger
Meditation girl bubble to (0.0, 0.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Meditation girl: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C3.GameState.MultitoolStolen with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C3.GameState.MultitoolStolen is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
Camera Controller requested for: 519 Chapter 3/Meditation girl 3: talking afterwards
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Harper: Perdón.

 -> AC debug logger
Signed in: False
Logged in: False
Meditation girl bubble to (-0.7, 0.0)
Meditation girl: ¿Qué?

 -> AC debug logger
Harper: Bueno, será mejor que me mantenga alejado de ti.

 -> AC debug logger
Signed in: False
Logged in: False
Meditation girl bubble to (-0.7, 0.0)
Meditation girl: Sí.

 -> AC debug logger
Meditation girl bubble to (0.0, 0.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Menu: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Tienen café ecológico y de comercio justo, craft beer de una microcervecería y algo llamado «paleo crêpes».

 -> AC debug logger
Harper: Tienen café ecológico y de comercio justo, craft beer de una microcervecería y algo llamado «paleo crêpes».

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Seguro que los trabajadores del muelle se mueren por los paleo crêpes.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Menu: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Aquí es donde los estudiantes funden sus becas miserables.

 -> AC debug logger
Harper: Aquí es donde los estudiantes funden sus becas miserables.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Bar: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Veamos... ¿este sitio es un cuchitril o un bar súper hípster?

 -> AC debug logger
Harper: Veamos... ¿este sitio es un cuchitril o un bar súper hípster?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: No entiendo a los urbanitas.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Sign: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: «The Devil's Cut».

 -> AC debug logger
Harper: «The Devil's Cut».

 -> AC debug logger
Harper: Un nombre muy chulo.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Bungalows: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Mira qué apartamentos más extravagantes.

 -> AC debug logger
Harper: Mira qué apartamentos más extravagantes.

 -> AC debug logger
Harper: Seguro que ahí es donde viven todos los famosillos.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Bar: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Parece como un almacén restaurado.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Parece como un almacén restaurado.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Supongo que la mayoría de edificios de esta zona tienen algo que ver con el puerto.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Exit: C3R09_DocksideBar: ExitRight RUNNING (FROM 0):

 -> AC debug logger
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
-> Fade

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.156634 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

 - BUILD VERSION: 22052018

 -> AC debug logger


1/2/2019 7:54:03 PM - SCENE LOADED: C3R09_DocksideBar

 -> AC debug logger


1/2/2019 7:54:03 PM - SCENE LOADED: C3R09_DocksideBar

 -> AC debug logger


1/2/2019 7:54:03 PM - SCENE LOADED: C3R09_DocksideBar

 -> AC debug logger


1/2/2019 7:54:03 PM - SCENE LOADED: C3R09_DocksideBar

 -> AC debug logger


1/2/2019 7:54:03 PM - SCENE LOADED: C3R09_DocksideBar

 -> AC debug logger


1/2/2019 7:54:03 PM - SCENE LOADED: C3R09_DocksideBar

 -> AC debug logger


1/2/2019 7:54:03 PM - SCENE LOADED: C3R09_DocksideBar

 -> AC debug logger


1/2/2019 7:54:03 PM - SCENE LOADED: C3R09_DocksideBar

 -> AC debug logger


1/2/2019 7:54:03 PM - SCENE LOADED: C3R09_DocksideBar

 -> AC debug logger


1/2/2019 7:54:03 PM - SCENE LOADED: C3R09_DocksideBar

 -> AC debug logger


1/2/2019 7:54:03 PM - SCENE LOADED: C3R09_DocksideBar

 -> AC debug logger


1/2/2019 7:54:03 PM - SCENE LOADED: C3R09_DocksideBar

 -> AC debug logger


1/2/2019 7:54:03 PM - SCENE LOADED: C3R09_DocksideBar

 -> AC debug logger


1/2/2019 7:54:03 PM - SCENE LOADED: C3R09_DocksideBar

 -> AC debug logger


1/2/2019 7:54:03 PM - SCENE LOADED: C3R09_DocksideBar

 -> AC debug logger


1/2/2019 7:54:03 PM - SCENE LOADED: C3R09_DocksideBar

 -> AC debug logger


1/2/2019 7:54:03 PM - SCENE LOADED: C3R09_DocksideBar

 -> AC debug logger


1/2/2019 7:54:03 PM - SCENE LOADED: C3R09_DocksideBar

 -> AC debug logger


1/2/2019 7:54:03 PM - SCENE LOADED: C3R09_DocksideBar

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32

Unloading 383 unused Assets to reduce memory usage. Loaded Objects now: 41625.
Total: 509.051968 ms (FindLiveObjects: 1.936483 ms CreateObjectMapping: 2.994833 ms MarkObjects: 502.490562 ms  DeleteObjects: 1.627974 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41625.
Total: 507.201818 ms (FindLiveObjects: 2.220843 ms CreateObjectMapping: 3.047056 ms MarkObjects: 501.807133 ms  DeleteObjects: 0.125879 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StartMusic
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Move along path

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 40852.
Total: 456.937155 ms (FindLiveObjects: 2.222654 ms CreateObjectMapping: 3.323266 ms MarkObjects: 450.734369 ms  DeleteObjects: 0.656261 ms)

Signed in: False
Logged in: False
-> Change setting

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST boxes: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Un montón de servilletas de Bayer Catering.

 -> AC debug logger
Harper: Un montón de servilletas de Bayer Catering.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Harper: Parece que han recibido la entrega hace poco.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var examinedBoxesLogo with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> examinedBoxesLogo is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Set bool examinedBoxesLogo to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Set int C3.logoCounter to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST PNLogoCheck RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C3.logoCounter with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C3.logoCounter is 5

 -> AC debug logger
-> compare value is 8

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST boxes: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Una entrega recién repartida de Bayer Catering.

 -> AC debug logger
Harper: Una entrega recién repartida de Bayer Catering.

 -> AC debug logger
Signed in: False
Logged in: False
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var examinedBoxesLogo with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> examinedBoxesLogo is 0

 -> AC debug logger
-> compare value is False

 -> AC debug logger
-> Set bool examinedBoxesLogo to 0 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
-> Set int C3.logoCounter to 1 in manager Unforeseen Incidents_VariablesManagerChapter3And4

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST PNLogoCheck RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C3.logoCounter with a given value... (Active manager: Unforeseen Incidents_VariablesManagerChapter3And4)

 -> AC debug logger
-> C3.logoCounter is 6

 -> AC debug logger
-> compare value is 8

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Orange: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Camera Controller requested for: 634 Chapter 3/SCENE TEXTS/C3R09 Dockside Bar/fruit bowl
-> Dialogue System Conversation

 -> AC debug logger
Harper: Mm... Qué buena pinta tienen.

 -> AC debug logger
Harper: ¿Puedo coger una naranja?

 -> AC debug logger
Signed in: False
Logged in: False
Barmaid: Sí, claro.

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST TakeOrange RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Leroy Topolski: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
-> Wait

 -> AC debug logger
Camera Controller requested for: 514 Chapter 3/Leroy
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Harper bubble to (-0.7, 0.0)
Harper: ¿Hola?

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST LeroyRaiseHead RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: Uf... Dios mío, qué noche.

 -> AC debug logger
Signed in: False
Logged in: False
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: No..., ¡no puede ser!

 -> AC debug logger
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: ¡Harper!

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (-0.7, 0.0)
Harper: ¡Leroy!

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Leroy Tompson bubble to (-2.8, 2.9)
Harper bubble to (0.0, 0.0)
Leroy Tompson bubble to (-2.8, 2.9)
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.7, 0.0)
Harper: ¿Cómo huiste de Yelltown?

 -> AC debug logger
Signed in: False
Logged in: False
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: Bueno, después de que te fueras me eché una siestecilla... ¿Te acuerdas de aquella bañera?

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Harper bubble to (-0.7, 0.0)
Harper: Te dije que dejaras de dormir debajo de esa bañera apestosa.

 -> AC debug logger
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: ¡Esa bañera me salvó la puñetera vida!

 -> AC debug logger
Signed in: False
Logged in: False
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: No me desperté hasta el día siguiente, y entonces los vi...: aquellos cadáveres, y los trajes amarillos por todas partes...

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Leroy Tompson bubble to (-2.8, 2.9)
Harper bubble to (0.0, 0.0)
Leroy Tompson bubble to (-2.8, 2.9)
Signed in: False
Logged in: False
Harper bubble to (-0.7, 0.0)
Harper: ¿Cómo llegaste a Port Nicola?

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: Vine todo el tiempo a pata, tío.

 -> AC debug logger
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: Caminando, saltando, reptando y trepando. He subido montes y vadeado ríos, he luchado contra la intemperie como un lobo.

 -> AC debug logger
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: ¡Y un granjero psicópata se puso a dispararme en Graystone! ¿Te lo puedes creer?

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (-0.7, 0.0)
Harper: Me lo creo realmente, sí. Me alegro mucho de verte por aquí, Leroy.

 -> AC debug logger
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: Dios mío, Harp, no sabes las cosas que vi por el camino...

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Leroy Tompson bubble to (-2.8, 2.9)
Harper bubble to (0.0, 0.0)
Leroy Tompson bubble to (-2.8, 2.9)
Signed in: False
Logged in: False
Harper bubble to (-0.7, 0.0)
Harper: ¿Qué fue lo que viste?

 -> AC debug logger
Signed in: False
Logged in: False
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: ¿Te suena Arbutus Hill? Exactamente igual que en Yelltown.

 -> AC debug logger
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: Los mismos trajes amarillos. ¡Fueron ellos, Harper! ¡Los de amarillo!

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (-0.7, 0.0)
Harper: Lo sé, Leroy. Yo también los vi.

 -> AC debug logger
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: No se lo digas a nadie, tío. ¡Si no vendrán también a por nosotros!

 -> AC debug logger
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: Haz como yo. Callar la boca y largarse a toda leche.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Leroy Tompson bubble to (-2.8, 2.9)
Harper bubble to (0.0, 0.0)
Leroy Tompson bubble to (-2.8, 2.9)
Signed in: False
Logged in: False
Harper bubble to (-0.7, 0.0)
Harper: ¿Ahora estás trabajando en Port Nicola?

 -> AC debug logger
Signed in: False
Logged in: False
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: Me he enrolado en Cargo East. Estaré en un portacontenedores y desapareceré del mapa.

 -> AC debug logger
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: El único problema es que... ¡la echo tanto de menos!

 -> AC debug logger
Harper bubble to (-0.7, 0.0)
Harper: ¿Qué? ¿A quién?

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: ¡Mi chatarrería, Harp! No la veré nunca más.

 -> AC debug logger
Harper bubble to (-0.7, 0.0)
Harper: ¡No digas eso! Estoy seguro de que volverás a ver tu chatarrería cuando... cuando todo esto haya pasado.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Leroy Tompson bubble to (-2.8, 2.9)
Harper bubble to (0.0, 0.0)
Leroy Tompson bubble to (-2.8, 2.9)
Signed in: False
Logged in: False
Harper bubble to (-0.7, 0.0)
Harper: ¿Sigues echando de menos tu chatarrería?

 -> AC debug logger
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: Uf, no me hables de eso.

 -> AC debug logger
Signed in: False
Logged in: False
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: Estoy listo para el viaje. Tengo ya mi permiso portuario y todo...

 -> AC debug logger
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: Pero mi corazón se quedará para siempre en la chatarrería de Yelltown.

 -> AC debug logger
Harper bubble to (-0.7, 0.0)
Harper: Eres un poeta, Leroy.

 -> AC debug logger
Harper bubble to (-0.7, 0.0)
Harper: Tengo que irme.

 -> AC debug logger
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: Oye, Harp...

 -> AC debug logger
Signed in: False
Logged in: False
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: Me alegra mucho que pudieras escapar de Yelltown.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Leroy Tompson bubble to (-2.8, 2.9)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Leroy Topolski: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
Camera Controller requested for: 514 Chapter 3/Leroy
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Harper bubble to (-0.7, 0.0)
Harper: Hey, Leroy.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Leroy Tompson bubble to (-2.8, 2.9)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST LeroyRaiseHead RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: Hey, colega.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Leroy Tompson bubble to (-2.8, 2.9)
Harper bubble to (0.0, 0.0)
Leroy Tompson bubble to (-2.8, 2.9)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Harper bubble to (-0.7, 0.0)
Harper: Tengo que irme.

 -> AC debug logger
Leroy Tompson bubble to (-2.2, 0.0)
Leroy Tompson: Nos vemos, colega.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Leroy Tompson bubble to (-2.8, 2.9)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Barmaid: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Camera Controller requested for: 513 Chapter 3/Barmaid
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Harper bubble to (0.5, 0.0)
Harper: Perdón.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Barmaid: ¿Qué te pongo?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.5, 0.0)
Harper: ¿Te gusta Port Nicola?

 -> AC debug logger
Barmaid: ¡Pues claro! Me vine aquí desde Dunnsville hace tres años y nunca me he arrepentido.

 -> AC debug logger
Barmaid: Este lugar tiene de todo. Es artístico, emocionante, multicultural...

 -> AC debug logger
Signed in: False
Logged in: False
Barmaid: ¿Quieres bagels de guacamole con sushi a las 3 de la mañana? Ven a Port Nicola.

 -> AC debug logger
Harper bubble to (0.5, 0.0)
Harper: ¿No echas de menos la paz y tranquilidad de una ciudad pequeña?

 -> AC debug logger
Barmaid: Nunca había tenido realmente paz en Dunnsville.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Harper bubble to (0.5, 0.0)
Harper: ¿No es muy caro vivir aquí, en la gran ciudad?

 -> AC debug logger
Barmaid: Sí, los alquileres son bestiales.

 -> AC debug logger
Signed in: False
Logged in: False
Barmaid: Pero se puede sobrevivir si renuncias a algunos lujos como detectores de humo o retretes en funcionamiento.

 -> AC debug logger
Harper bubble to (0.5, 0.0)
Harper: ¡Puaj! La verdad que no le veo la gracia...

 -> AC debug logger
Barmaid: En Port Nicola puedes ser quien quieras, como tú quieras. Esa es la gracia.

 -> AC debug logger
Barmaid: Y vale la pena todos los retretes estropeados del mundo.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Harper bubble to (0.5, 0.0)
Harper: ¿Has oído hablar de la fiebre de Yelltown?

 -> AC debug logger
Signed in: False
Logged in: False
Barmaid: ¿Y quién no? Da bastante miedo, ¿no?

 -> AC debug logger
Barmaid: Supongo que ha sido una suerte que brotara en medio de la nada, y no aquí en la ciudad.

 -> AC debug logger
Harper bubble to (0.5, 0.0)
Harper: No lo sé. Está empezando a parecerme una oportunidad malgastada...

 -> AC debug logger
Barmaid: Mierda... Eres de Yelltown, ¿verdad?

 -> AC debug logger
Barmaid: ¡Lo siento, tío! No quería ofenderte.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.5, 0.0)
Harper: ¿Me puedes poner algo de beber?

 -> AC debug logger
Signed in: False
Logged in: False
Barmaid: Tienes toda la pinta de necesitar uno de nuestros cafés de filtro.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.5, 0.0)
Harper: ¡Pues sí!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Barmaid: Muy bien. ¡Aquí tienes!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST BarmaidGiveCoffee RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
Barmaid: Son siete dólares.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.5, 0.0)
Harper: ¡¿Siete dólares?!

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.5, 0.0)
Harper: ¿No te parece que el café hípster ultracaro es demasiado estereotípico?

 -> AC debug logger
Signed in: False
Logged in: False
Barmaid: Sí. Por eso aquí tenemos una <i>parodia</i> irónica y posmoderna de un café hípster ultracaro.

 -> AC debug logger
Harper bubble to (0.5, 0.0)
Harper: Eh... Sí, claro...

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.5, 0.0)
Harper: Aquí tienes.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
ACTIONLIST PayCoffee RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Send message

 -> AC debug logger
Barmaid: Vuelve pronto.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.5, 0.0)
Harper: En cuanto haya vendido un riñón.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Barmaid: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Camera Controller requested for: 513 Chapter 3/Barmaid
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Harper bubble to (0.5, 0.0)
Harper: Perdón.

 -> AC debug logger
Signed in: False
Logged in: False
Barmaid: ¿Qué te pongo?

 -> AC debug logger
Harper bubble to (0.5, 0.0)
Harper: Será mejor que me vaya.

 -> AC debug logger
Signed in: False
Logged in: False
Barmaid: Nos vemos.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Cannot add inventory with ID=61, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=63, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=66, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=67, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=68, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=3, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=73, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=75, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=76, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=78, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=80, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=82, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=83, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=84, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=86, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Cannot add inventory with ID=47, because it cannot be found in the Inventory Manager.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST BarmaidWipeSnd RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST map_Use RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
ACTIONLIST Chapter3Map_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Chapter3Map_CityCenter_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Check running

 -> AC debug logger
ACTIONLIST CloseMap3ChangeLevel RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter3Map_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Check

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Run

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.259269 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

The sprite child of 'WalterThorncliffe' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
The sprite child of 'Photo shop owner' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger


1/2/2019 7:58:32 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:58:32 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:58:32 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:58:32 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:58:32 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:58:32 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:58:32 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:58:32 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:58:32 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:58:32 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:58:32 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:58:32 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:58:32 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:58:32 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:58:32 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:58:32 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:58:32 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:58:32 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:58:32 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger


1/2/2019 7:58:32 PM - SCENE LOADED: C3R03_CityCenter

 -> AC debug logger
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32
s.CurrentXpos: 596.32

Unloading 627 unused Assets to reduce memory usage. Loaded Objects now: 42014.
Total: 543.877586 ms (FindLiveObjects: 2.136320 ms CreateObjectMapping: 3.204933 ms MarkObjects: 532.299736 ms  DeleteObjects: 6.235689 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42014.
Total: 533.449552 ms (FindLiveObjects: 2.235635 ms CreateObjectMapping: 3.138824 ms MarkObjects: 528.008379 ms  DeleteObjects: 0.065807 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StartMusic
ACTIONLIST StepZone: Concrete RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
-> Change setting

 -> AC debug logger
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Move along path

 -> AC debug logger
If we are coming from the dock area enter from the left
(From OnStart , Character: Move along path)

 -> AC debug logger
-> Check

 -> AC debug logger
Extra Library check because of opening opened door error
(From OnStart , Scene: Check)

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 599 unused Assets to reduce memory usage. Loaded Objects now: 41282.
Total: 482.875474 ms (FindLiveObjects: 2.946232 ms CreateObjectMapping: 3.123429 ms MarkObjects: 476.151664 ms  DeleteObjects: 0.653242 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41282.
Total: 482.450142 ms (FindLiveObjects: 2.301140 ms CreateObjectMapping: 3.135202 ms MarkObjects: 476.889732 ms  DeleteObjects: 0.122860 ms)

<color=red>AUTO SAVE NOW</color>
Signed in: False
Logged in: False
Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.jpg

 -> AC debug logger
File written: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
______showNormalMenu: True
Is In normal mode show save and load
# ACTIONLISTASSET CallPauseMenu RUNNING:

 -> AC debug logger
ACTIONLIST CallPauseMenu RUNNING (FROM 0):

 -> AC debug logger
Cannot set timescale to zero!

 -> AC debug logger
-> Change timescale

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check state

 -> AC debug logger
ACTIONLIST PauseMenu_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Blur the camera

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Check

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
ACTIONLIST PauseQuitButtonAL RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST PauseMenu_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Blur the camera

 -> AC debug logger
-> Check

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Check

 -> AC debug logger
-> Blur the camera

 -> AC debug logger
-> Change state

 -> AC debug logger
<color=red>AUTO SAVE NOW</color>
-> Save or load

 -> AC debug logger
Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.jpg

 -> AC debug logger
File written: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
-> Fade

 -> AC debug logger
Signed in: False
Logged in: False
-> End game

 -> AC debug logger
Marco Debug - Application Canceling quit and attempting to save
Marco Debug - Application not in cutscene, overwrite autosave
# ACTIONLISTASSET SaveOnQuit RUNNING:

 -> AC debug logger
ACTIONLIST SaveOnQuit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
<color=red>AUTO SAVE NOW</color>
-> Save or load

 -> AC debug logger
Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.jpg

 -> AC debug logger
File written: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
-> Fade

 -> AC debug logger
