Initialize engine version: 2017.2.0f3 (46dda1414e51)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     1992 MB
    Driver:   21.21.13.7633
Begin MonoManager ReloadAssembly
- Completed reload, in  0.034 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1228 -> priority: 1 
  Thread -> id: d00 -> priority: 1 
UnloadTime: 0.856701 ms
The referenced script on this Behaviour (Game Object 'Harper_liegend') is missing!
 
(Filename:  Line: 1753)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'SteamController') is missing!
 
(Filename:  Line: 1753)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.568561 ms
ProperlyStop
Exposed name does not exist: MasterVolume
 
(Filename:  Line: 288)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

Please set up mixer groups for NPC Harper(Clone)

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

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Cannot find linked UI Element for Label

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Cannot find linked UI Element for Label

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Cannot find linked UI Element for Label

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Cannot find linked UI Element for Label

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Cannot find linked UI Element for Label

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Cannot find linked UI Element for editorial

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Cannot find linked UI Element for sick

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Cannot find linked UI Element for phone

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Cannot find linked UI Element for medical

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Cannot find linked UI Element for Heading

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Cannot find linked UI Element for Header

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Cannot find linked UI Element for TextNoteLeroy

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Variable with ID=81 not found!

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Variable with ID=82 not found!

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Cannot find linked UI Element for Athabasca (1)NameMenuLabel

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Cannot find linked UI Element for Athabasca (1)SizeMenuLabel

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Cannot find linked UI Element for Blain Hill (1)NameMenuLabel

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Cannot find linked UI Element for Blain Hill (1)SizeMenuLabel

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Cannot find linked UI Element for Bannack (1)NameMenuLabel

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Cannot find linked UI Element for Bannack (1)SizeMenuLabel

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Cannot find linked UI Element for Chalk (1)NameMenuLabel

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Cannot find linked UI Element for Chalk (1)SizeMenuLabel

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Cannot find linked UI Element for Perrault (1)NameMenuLabel

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Cannot find linked UI Element for Perrault (1)SizeMenuLabel

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Cannot find linked UI Element for Chilly (1)NameMenuLabel

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Cannot find linked UI Element for Chilly (1)SizeMenuLabel

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Cannot find linked UI Element for Pine (1)NameMenuLabel

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Cannot find linked UI Element for Pine (1)SizeMenuLabel

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Cannot find linked UI Element for StPaul (1)NameMenuLabel

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Cannot find linked UI Element for StPaul (1)SizeMenuLabel

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Cannot find linked UI Element for CaneCreek (1)NameMenuLabel

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Cannot find linked UI Element for CaneCreek (1)SizeMenuLabel

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Cannot find linked UI Element for Marlowe (1)NameMenuLabel

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Cannot find linked UI Element for Marlowe (1)SizeMenuLabel

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Cannot find linked UI Element for Blackleaf (1)NameMenuLabel

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Cannot find linked UI Element for Blackleaf (1)SizeMenuLabel

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Cannot find linked UI Element for Gravel (1)NameMenuLabel

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Cannot find linked UI Element for Gravel (1)SizeMenuLabel

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Cannot find linked UI Element for Kucharski (1)NameMenuLabel

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Cannot find linked UI Element for Kucharski (1)SizeMenuLabel

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Cannot find linked UI Element for Greystone (1)NameMenuLabel

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Cannot find linked UI Element for Greystone (1)SizeMenuLabel

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Cannot find linked UI Element for Calahan (1)NameMenuLabel

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Cannot find linked UI Element for Calahan (1)SizeMenuLabel

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Cannot find linked UI Element for Mackay (1)NameMenuLabel

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Cannot find linked UI Element for Mackay (1)SizeMenuLabel

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Cannot find linked UI Element for Cedar (1)NameMenuLabel

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Cannot find linked UI Element for Cedar (1)SizeMenuLabel

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Cannot find linked UI Element for Ignatius (1)NameMenuLabel

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Cannot find linked UI Element for Ignatius (1)SizeMenuLabel

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Cannot find linked UI Element for Thicket (1)NameMenuLabel

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Cannot find linked UI Element for Thicket (1)SizeMenuLabel

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Cannot find linked UI Element for SneakPeak (1)NameMenuLabel

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Cannot find linked UI Element for SneakPeak (1)SizeMenuLabel

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Cannot find linked UI Element for Blaine (1)NameMenuLabel

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Cannot find linked UI Element for Blaine (1)SizeMenuLabel

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Cannot find linked UI Element for Mary (1)NameMenuLabel

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Cannot find linked UI Element for Mary (1)SizeMenuLabel

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Cannot find linked UI Element for Blackfoot (1)NameMenuLabel

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Cannot find linked UI Element for Blackfoot (1)SizeMenuLabel

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Cannot find linked UI Element for Ross (1)NameMenuLabel

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Cannot find linked UI Element for Ross (1)SizeMenuLabel

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Cannot find linked UI Element for Granite (1)NameMenuLabel

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Cannot find linked UI Element for Granite (1)SizeMenuLabel

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Cannot find linked UI Element for Panola (1)NameMenuLabel

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Cannot find linked UI Element for Panola (1)SizeMenuLabel

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Cannot find linked UI Element for Oak (1)NameMenuLabel

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Cannot find linked UI Element for Oak (1)SizeMenuLabel

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Cannot find linked UI Element for Remo (1)NameMenuLabel

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Cannot find linked UI Element for Remo (1)SizeMenuLabel

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Cannot find linked UI Element for Gifford (1)NameMenuLabel

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Cannot find linked UI Element for Gifford (1)SizeMenuLabel

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Cannot find linked UI Element for Grousewood (1)NameMenuLabel

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Cannot find linked UI Element for Grousewood (1)SizeMenuLabel

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Cannot find linked UI Element for Ruffneck (1)NameMenuLabel

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Cannot find linked UI Element for Ruffneck (1)SizeMenuLabel

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Cannot find linked UI Element for Eleanor (1)NameMenuLabel

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Cannot find linked UI Element for Eleanor (1)SizeMenuLabel

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Cannot find linked UI Element for Farrell (1)NameMenuLabel

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Cannot find linked UI Element for Farrell (1)SizeMenuLabel

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Cannot find linked UI Element for Crimson (1)NameMenuLabel

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Cannot find linked UI Element for Crimson (1)SizeMenuLabel

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Cannot find linked UI Element for LongJohn (1)NameMenuLabel

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Cannot find linked UI Element for LongJohn (1)SizeMenuLabel

 -> AC debug logger
Cannot find linked UI Element for RiversMoonshineMenuLabel

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Cannot find linked UI Element for RiversDelilahMenuLabel

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Cannot find linked UI Element for RiversSalmonMenuLabel

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Cannot find linked UI Element for RiversMassMenuLabel

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Cannot find linked UI Element for RiversRodkinMenuLabel

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Cannot find linked UI Element for RiversPanola RiverMenuLabel

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Cannot find linked UI Element for FallsCambieMenuLabel

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Cannot find linked UI Element for FallsFultonMenuLabel

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Cannot find linked UI Element for ScalerMilesMenuLabel

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Cannot find linked UI Element for ScalerHighwayMenuLabel

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Cannot find linked UI Element for ScalerRoadMenuLabel

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Cannot find linked UI Element for ScalerHiking TrailMenuLabel

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Cannot find linked UI Element for RHC buildingTextMenuLabel

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Cannot find linked UI Element for Chapter4

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Cannot find linked UI Element for Chapter2

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Cannot find linked UI Element for Chapter3

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Cannot find linked UI Element for Page1Text5 (2)MenuLabel

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Cannot find linked UI Element for Page1Text1MenuLabel

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Cannot find linked UI Element for Page1Text2MenuLabel

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Cannot find linked UI Element for Page1Text3MenuLabel

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Cannot find linked UI Element for Page1Text4MenuLabel

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Cannot find linked UI Element for Page2Text5 (1)MenuLabel

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Cannot find linked UI Element for Page2Text5MenuLabel

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Cannot find linked UI Element for Page2Text6MenuLabel

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Cannot find linked UI Element for Page2Text6 (1)MenuLabel

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Cannot find linked UI Element for Page2Text6 (2)MenuLabel

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Cannot find linked UI Element for Page3Text1MenuLabel

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Cannot find linked UI Element for Page3Text2MenuLabel

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Cannot find linked UI Element for Page3Text3MenuLabel

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Cannot find linked UI Element for Page3Text4MenuLabel

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Cannot find linked UI Element for Page3Text5MenuLabel

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Cannot find linked UI Element for Page3Text6MenuLabel

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Cannot find linked UI Element for Page3Text7MenuLabel

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Cannot find linked UI Element for Page3Text8MenuLabel

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Cannot find linked UI Element for Page4Text6MenuLabel

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Cannot find linked UI Element for Page4Text7MenuLabel

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Cannot find linked UI Element for Page4Text6 (1)MenuLabel

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Cannot find linked UI Element for Page3Text4MenuLabel

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Cannot find linked UI Element for Page3Text5MenuLabel

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Cannot find linked UI Element for Page3PWMenuLabel

 -> AC debug logger
Cannot find linked UI Element for Page3Text5 (1)MenuLabel

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Cannot find linked UI Element for Page3Text5 (2)MenuLabel

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Cannot find linked UI Element for Page2Text2MenuLabel

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Cannot find linked UI Element for Page2Text2 (2)MenuLabel

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Cannot find linked UI Element for Page2Text2 (1)MenuLabel

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Cannot find linked UI Element for Page2Text3MenuLabel

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Cannot find linked UI Element for Page2Text3 (1)MenuLabel

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Cannot find linked UI Element for Page2Text3 (2)MenuLabel

 -> AC debug logger
Cannot find linked UI Element for Page1Text1MenuLabel

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Cannot find linked UI Element for Incorrect

 -> AC debug logger
Cannot find linked UI Element for Label

 -> AC debug logger
Cannot find linked UI Element for CurrentContent1MenuLabel

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Cannot find linked UI Element for UsernamePFUsernameMenuLabel

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Cannot find linked UI Element for UsernameFieldTextMenuLabel

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Cannot find linked UI Element for usernamepfUsernameMenuLabel

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Cannot find linked UI Element for UsernameFieldTextMenuLabel

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Cannot find linked UI Element for passwordpfPasswordMenuLabel

 -> AC debug logger
Cannot find linked UI Element for PasswordFieldTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for validatingpwTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for invalidloginTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for helpTextMenuLabel

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Cannot find linked UI Element for configTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#1TextMenuLabel

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Cannot find linked UI Element for #config#2TextMenuLabel

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Cannot find linked UI Element for #config#3TextMenuLabel

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Cannot find linked UI Element for #config#3#1TextMenuLabel

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Cannot find linked UI Element for cdTextMenuLabel

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Cannot find linked UI Element for listTextMenuLabel

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Cannot find linked UI Element for invaliddirectoryTextMenuLabel

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Cannot find linked UI Element for cd baseTextMenuLabel

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Cannot find linked UI Element for commandfieldCommandMenuLabel

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Cannot find linked UI Element for FieldTextMenuLabel

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Cannot find linked UI Element for loginhintTextMenuLabel

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Cannot find linked UI Element for homeTextMenuLabel

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Cannot find linked UI Element for accessTextMenuLabel

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Cannot find linked UI Element for access members.dbb /baseTextMenuLabel

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Cannot find linked UI Element for access recruiters.dbb /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for list /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for cd .. /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for cd ..TextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for access rom.mcTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#1 /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3#1 /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for config /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#2 /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3 /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for cd usersTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3#2TextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3#2 /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for Label

 -> AC debug logger
Cannot find linked UI Element for CurrentContent1MenuLabel

 -> AC debug logger
Cannot find linked UI Element for UsernamePFUsernameMenuLabel

 -> AC debug logger
Cannot find linked UI Element for UsernameFieldTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for usernamepfUsernameMenuLabel

 -> AC debug logger
Cannot find linked UI Element for UsernameFieldTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for passwordpfPasswordMenuLabel

 -> AC debug logger
Cannot find linked UI Element for PasswordFieldTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for validatingpwTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for invalidloginTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for invalidcommandTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for helpTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for configTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#1TextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#2TextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3TextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3#1TextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for cdTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for listTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for invaliddirectoryTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for cd baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for commandfieldCommandMenuLabel

 -> AC debug logger
Cannot find linked UI Element for FieldTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for loginhintTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for homeTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for accessTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for access members.dbb /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for access recruiters.dbb /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for list /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for cd .. /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for cd ..TextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for access rom.mcTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#1 /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3#1 /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for config /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#2 /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3 /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for cd usersTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3#2TextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for #config#3#2 /baseTextMenuLabel

 -> AC debug logger
Cannot find linked UI Element for HarbourNoteText

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Cannot find linked UI Element for PressureText

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Cannot find linked UI Element for ActivateText

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Cannot find linked UI Element for TurbinesText

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Cannot find linked UI Element for RecalibrateText

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Cannot find linked UI Element for TestingNowText

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Cannot find linked UI Element for lang

 -> AC debug logger
Cannot find linked UI Element for sound

 -> AC debug logger
Cannot find linked UI Element for music

 -> AC debug logger
Cannot find linked UI Element for effects

 -> AC debug logger
Cannot find linked UI Element for voice

 -> AC debug logger
Cannot find linked UI Element for subs

 -> AC debug logger
Cannot find linked UI Element for pwd

 -> AC debug logger
Cannot find linked UI Element for Exit

 -> AC debug logger
Cannot find linked UI Element for expired

 -> AC debug logger
Cannot find linked UI Element for Find

 -> AC debug logger
Cannot find linked UI Element for Button

 -> AC debug logger
Cannot find linked UI Element for Button

 -> AC debug logger
Cannot find linked UI Element for Button

 -> AC debug logger
Cannot find linked UI Element for Button

 -> AC debug logger
Cannot find linked UI Element for Button

 -> AC debug logger
Cannot find linked UI Element for Button

 -> AC debug logger
Cannot find linked UI Element for Button

 -> AC debug logger
Cannot find linked UI Element for Button

 -> AC debug logger
Cannot find linked UI Element for Button

 -> AC debug logger
Cannot find linked UI Element for Button

 -> AC debug logger
Cannot find linked UI Element for Call

 -> AC debug logger
Cannot find linked UI Element for MessageWildcardError

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Cannot find linked UI Element for MessageWildcard

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Cannot find linked UI Element for MessageNoResults

 -> AC debug logger
Cannot find linked UI Element for Exit

 -> AC debug logger
Variable with ID=105 not found!

 -> AC debug logger
Cannot find linked UI Element for PreviousPage

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Cannot find linked UI Element for NextPage

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Cannot find linked UI Element for SAVE GAME

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Cannot find linked UI Element for LOAD GAME

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' loaded

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

Galaxy SDK was initialized
 - BUILD VERSION: 22052018

 -> AC debug logger
---------------------------------------------------------------------------------

 -> AC debug logger
1/2/2019 4:27:15 PM - GAME STARTED

 -> AC debug logger


1/2/2019 4:27:16 PM - SCENE LOADED: C0R01_StartScreen

 -> AC debug logger
ProperlyStop
Assign C1 & C2 manager

 -> AC debug logger
ManagerPackage - (8) Managers assigned.

 -> AC debug logger
The use of 'in-scene' local Players is not recommended when Player-switching is enabled - consider using the 'Player: Switch' Action to change Player instead.

 -> AC debug logger

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 39145.
Total: 90.962521 ms (FindLiveObjects: 2.102511 ms CreateObjectMapping: 3.420467 ms MarkObjects: 85.236989 ms  DeleteObjects: 0.201949 ms)

Beta Timelimit is NOT active

 -> AC debug logger
es
NullReferenceException: Object reference not set to an instance of an object
  at FileLoader.LoadItAll () [0x00000] in <filename unknown>:0 
  at FileLoader.ReloadItAll () [0x00000] in <filename unknown>:0 
  at SettingsAtStart.SetLanguage (LanguageSetting theLang) [0x00000] in <filename unknown>:0 
  at SettingsAtStart.SetLanguageAsString (System.String lang) [0x00000] in <filename unknown>:0 
  at SettingsAtStart.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Initialize, forceNewClip: False
Exposed name does not exist: MasterVolume
 
(Filename:  Line: 288)

StopAllAudioSources
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
HarperAnimations cannot find Sorting Map to follow!

 -> AC debug logger
SetLanguage: 
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
es
es

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 39169.
Total: 95.850370 ms (FindLiveObjects: 2.176469 ms CreateObjectMapping: 3.340774 ms MarkObjects: 90.186720 ms  DeleteObjects: 0.145198 ms)

ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
The use of 'in-scene' local Players is not recommended when Player-switching is enabled - consider using the 'Player: Switch' Action to change Player instead.

 -> AC debug logger
Signed in: False
Logged in: False
-> Wait

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var BetaExpiredFixedVar with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> BetaExpiredFixedVar is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
ACTIONLIST TitleMenu_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Check

 -> AC debug logger
-> Comparing var C1.GAMESCOM with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C1.GAMESCOM is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Change state

 -> AC debug logger
ACTIONLIST MainMenu_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST MainManu_ContinueButton_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Blur the camera

 -> AC debug logger
-> Custom: Clear Inventory

 -> AC debug logger
File Read: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
Marco Package system for Load: C2R13_ConiferCanyonMilitaryBase

 -> AC debug logger
-> Assign Variables+Inventory

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change state

 -> AC debug logger
Load file created on: 1/2/2019 1:30:37 PM

 -> AC debug logger
File read: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
Please set up mixer groups for NPC Harper(Clone)

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
-> Save or load

 -> AC debug logger
HarperAnimations cannot find Sorting Map to follow!

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.026920 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

CarderoAnimations cannot find Tint Map to follow!

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger
The sprite child of 'Cardero' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 4:27:31 PM - SCENE LOADED: C2R13_ConiferCanyonMilitaryBase

 -> AC debug logger


1/2/2019 4:27:31 PM - SCENE LOADED: C2R13_ConiferCanyonMilitaryBase

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
CarderoAnimations cannot find Tint Map to follow!

 -> AC debug logger
Initialize, forceNewClip: True
StartMusic

Unloading 701 unused Assets to reduce memory usage. Loaded Objects now: 41815.
Total: 155.589163 ms (FindLiveObjects: 2.118208 ms CreateObjectMapping: 3.178973 ms MarkObjects: 144.352123 ms  DeleteObjects: 5.938953 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41815.
Total: 150.250324 ms (FindLiveObjects: 2.200316 ms CreateObjectMapping: 3.024114 ms MarkObjects: 144.916616 ms  DeleteObjects: 0.108068 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41815.
Total: 150.659959 ms (FindLiveObjects: 2.170129 ms CreateObjectMapping: 3.080262 ms MarkObjects: 145.281575 ms  DeleteObjects: 0.127086 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41815.
Total: 151.492813 ms (FindLiveObjects: 2.189147 ms CreateObjectMapping: 3.068489 ms MarkObjects: 146.122277 ms  DeleteObjects: 0.111993 ms)

ACTIONLIST StepZone: Stairs RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
ACTIONLIST OnLoad RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.CarderoLetHarperIn with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.CarderoLetHarperIn is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.cardero_collapsedInCave with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.cardero_collapsedInCave is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Set bool CarderoRepositioned to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.tattoo_seen with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.tattoo_seen is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST herbs: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Check visibility

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Esta planta la conozco del libro de Jervis.

 -> AC debug logger
Harper: Esta planta la conozco del libro de Jervis.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST TakeHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Mulch RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Visibility

 -> AC debug logger
ACTIONLIST CollectHerb RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
s.CurrentXpos: 1124.32
ACTIONLIST Herbs_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 1124.32
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST HideHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Change inventory settings

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Map_Use RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ACTIONLIST Chapter2Map_RangerShack_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var CarderoOutside with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> CarderoOutside is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Set bool C2_Cardero.triptych_leftAfterGivenQuest to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST CloseMap2ChangeLevel RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Check

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Deleting Sound object 'AmbienceEngine (UnityEngine.GameObject)' as it is not currently playing any sound.

 -> AC debug logger
Deleting Sound object 'MusicEngine (UnityEngine.GameObject)' as it is not currently playing any sound.

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.386658 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

 - BUILD VERSION: 22052018

 -> AC debug logger


1/2/2019 4:28:52 PM - SCENE LOADED: C2R03_RangerShackExterior

 -> AC debug logger


1/2/2019 4:28:52 PM - SCENE LOADED: C2R03_RangerShackExterior

 -> AC debug logger


1/2/2019 4:28:52 PM - SCENE LOADED: C2R03_RangerShackExterior

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 829 unused Assets to reduce memory usage. Loaded Objects now: 40295.
Total: 159.037704 ms (FindLiveObjects: 2.101002 ms CreateObjectMapping: 3.139126 ms MarkObjects: 150.145877 ms  DeleteObjects: 3.650792 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40295.
Total: 157.466783 ms (FindLiveObjects: 2.128170 ms CreateObjectMapping: 2.951666 ms MarkObjects: 152.262275 ms  DeleteObjects: 0.123464 ms)

Initialize, forceNewClip: False
StartMusic
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Move along path

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 604 unused Assets to reduce memory usage. Loaded Objects now: 39516.
Total: 108.897713 ms (FindLiveObjects: 2.308385 ms CreateObjectMapping: 2.978834 ms MarkObjects: 100.185196 ms  DeleteObjects: 3.424391 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 39516.
Total: 106.765317 ms (FindLiveObjects: 2.299631 ms CreateObjectMapping: 3.202216 ms MarkObjects: 101.117666 ms  DeleteObjects: 0.145198 ms)

ACTIONLIST StepZone: Soil RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
-> Add or remove

 -> AC debug logger
Fix for missing wrench problem from beta
(From OnStart , Inventory: Add or remove)

 -> AC debug logger
-> Wait

 -> AC debug logger
<color=red>AUTO SAVE NOW</color>
Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.jpg

 -> AC debug logger
File written: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Herbs: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Veamos... ¿qué es esto?

 -> AC debug logger
Harper: Veamos... ¿qué es esto?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST TakeHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
ACTIONLIST CollectHerb RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
s.CurrentXpos: 1124.32
ACTIONLIST Herbs_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 1124.32
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST HideHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Change inventory settings

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Stones: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: ¿Quizás esta es un pedernal?

 -> AC debug logger
Harper: ¿Quizás esta es un pedernal?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST TakeStones RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
ACTIONLIST CollectStone RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
s.CurrentXpos: 1124.32
ACTIONLIST Stones_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 1124.32
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST HideStones RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Change inventory settings

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Map_Use RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ACTIONLIST Chapter2Map_Farm_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var CarderoOutside with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> CarderoOutside is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Set bool C2_Cardero.triptych_leftAfterGivenQuest to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST CloseMap2ChangeLevel RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Check

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.006002 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

 - BUILD VERSION: 22052018

 -> AC debug logger


1/2/2019 4:30:06 PM - SCENE LOADED: C2R05_Farm

 -> AC debug logger


1/2/2019 4:30:06 PM - SCENE LOADED: C2R05_Farm

 -> AC debug logger


1/2/2019 4:30:06 PM - SCENE LOADED: C2R05_Farm

 -> AC debug logger


1/2/2019 4:30:06 PM - SCENE LOADED: C2R05_Farm

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 523 unused Assets to reduce memory usage. Loaded Objects now: 41537.
Total: 197.741422 ms (FindLiveObjects: 2.172846 ms CreateObjectMapping: 3.216102 ms MarkObjects: 188.663041 ms  DeleteObjects: 3.688526 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41537.
Total: 196.950528 ms (FindLiveObjects: 2.260086 ms CreateObjectMapping: 2.679381 ms MarkObjects: 191.901180 ms  DeleteObjects: 0.108672 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StartMusic
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
ACTIONLIST OnLoadAndStart RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.hydroPlant_farmPowerOn with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.hydroPlant_farmPowerOn is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Run

 -> AC debug logger
-> Check

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Custom: Shift Player to parallax layer

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var firstVisit with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> firstVisit is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Wait

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 599 unused Assets to reduce memory usage. Loaded Objects now: 40818.
Total: 119.697347 ms (FindLiveObjects: 2.225673 ms CreateObjectMapping: 3.216404 ms MarkObjects: 112.046499 ms  DeleteObjects: 2.207863 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40818.
Total: 117.308060 ms (FindLiveObjects: 2.474111 ms CreateObjectMapping: 2.806165 ms MarkObjects: 111.965900 ms  DeleteObjects: 0.060977 ms)

-> Fade

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
A path of length 0.9194207 was ignored for Harper
ACTIONLIST Herbs3: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Set int activeHerb to 2 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Esta planta la conozco del libro de Jervis.

 -> AC debug logger
Harper: Esta planta la conozco del libro de Jervis.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST TakeHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var activeHerb with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> activeHerb is 2

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var activeHerb with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> activeHerb is 2

 -> AC debug logger
-> compare value is 1

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var activeHerb with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> activeHerb is 2

 -> AC debug logger
-> compare value is 2

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
ACTIONLIST CollectHerb RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Herbs: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Set int activeHerb to 0 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Veamos... ¿qué es esto?

 -> AC debug logger
Harper: Veamos... ¿qué es esto?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST TakeHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Check

 -> AC debug logger
-> Comparing var activeHerb with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> activeHerb is 0

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
ACTIONLIST CollectHerb RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
s.CurrentXpos: 1036.32
ACTIONLIST Herbs_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 1036.32
Signed in: False
Logged in: False
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
Signed in: False
Logged in: False
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
ACTIONLIST Herbs_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
ACTIONLIST Herbs_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
ACTIONLIST Herbs_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 1036.32
Signed in: False
Logged in: False
ACTIONLIST HideHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Change inventory settings

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST tractor: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: No puedo conducir el tractor.

 -> AC debug logger
Harper: No puedo conducir el tractor.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: No tengo ni la escopeta ni el perro piojoso establecidos por la normativa.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Map_Use RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ACTIONLIST Chapter2Map_GasStation_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var CarderoOutside with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> CarderoOutside is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Set bool C2_Cardero.triptych_leftAfterGivenQuest to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST CloseMap2ChangeLevel RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Check

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Run

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.758950 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

Please set up mixer groups for NPC Harper(Clone)

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 4:31:42 PM - SCENE LOADED: C2R07_GasStation

 -> AC debug logger


1/2/2019 4:31:42 PM - SCENE LOADED: C2R07_GasStation

 -> AC debug logger


1/2/2019 4:31:42 PM - SCENE LOADED: C2R07_GasStation

 -> AC debug logger


1/2/2019 4:31:42 PM - SCENE LOADED: C2R07_GasStation

 -> AC debug logger


1/2/2019 4:31:42 PM - SCENE LOADED: C2R07_GasStation

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 1197 unused Assets to reduce memory usage. Loaded Objects now: 40699.
Total: 208.532302 ms (FindLiveObjects: 2.124849 ms CreateObjectMapping: 3.207952 ms MarkObjects: 199.624476 ms  DeleteObjects: 3.574118 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40699.
Total: 205.136889 ms (FindLiveObjects: 3.371564 ms CreateObjectMapping: 2.804052 ms MarkObjects: 198.820601 ms  DeleteObjects: 0.138859 ms)

Initialize, forceNewClip: False
StartMusic
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Move along path

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 598 unused Assets to reduce memory usage. Loaded Objects now: 39898.
Total: 128.713241 ms (FindLiveObjects: 3.048264 ms CreateObjectMapping: 2.715907 ms MarkObjects: 121.128503 ms  DeleteObjects: 1.819660 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 39898.
Total: 126.669594 ms (FindLiveObjects: 2.398342 ms CreateObjectMapping: 2.526334 ms MarkObjects: 121.581004 ms  DeleteObjects: 0.163310 ms)

Signed in: False
Logged in: False
ACTIONLIST StepZone: Soil RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Soil (3) RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Small branches: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Ya he recogido suficientes ramitas.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Stones: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Uf, aún más piedras.

 -> AC debug logger
Harper: Uf, aún más piedras.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST TakeStones RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
ACTIONLIST CollectStone RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
s.CurrentXpos: 1124.32
ACTIONLIST Stones_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 1124.32
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST HideStones RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Change state

 -> AC debug logger
-> Custom: Change inventory settings

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Map_Use RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ACTIONLIST Chapter2Map_Hill_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var CarderoOutside with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> CarderoOutside is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Set bool C2_Cardero.triptych_leftAfterGivenQuest to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST CloseMap2ChangeLevel RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Check

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.310285 ms
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 4:33:19 PM - SCENE LOADED: C2R15_Hill1

 -> AC debug logger


1/2/2019 4:33:19 PM - SCENE LOADED: C2R15_Hill1

 -> AC debug logger


1/2/2019 4:33:19 PM - SCENE LOADED: C2R15_Hill1

 -> AC debug logger


1/2/2019 4:33:19 PM - SCENE LOADED: C2R15_Hill1

 -> AC debug logger


1/2/2019 4:33:19 PM - SCENE LOADED: C2R15_Hill1

 -> AC debug logger


1/2/2019 4:33:19 PM - SCENE LOADED: C2R15_Hill1

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 469 unused Assets to reduce memory usage. Loaded Objects now: 40513.
Total: 219.099195 ms (FindLiveObjects: 2.076852 ms CreateObjectMapping: 3.337453 ms MarkObjects: 208.078292 ms  DeleteObjects: 5.605690 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40513.
Total: 211.719727 ms (FindLiveObjects: 2.258577 ms CreateObjectMapping: 2.593650 ms MarkObjects: 206.721697 ms  DeleteObjects: 0.144594 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StartMusic
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 600 unused Assets to reduce memory usage. Loaded Objects now: 39738.
Total: 135.770616 ms (FindLiveObjects: 2.249219 ms CreateObjectMapping: 2.672438 ms MarkObjects: 128.711430 ms  DeleteObjects: 2.136320 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 39738.
Total: 134.301726 ms (FindLiveObjects: 2.423699 ms CreateObjectMapping: 2.651307 ms MarkObjects: 129.080313 ms  DeleteObjects: 0.145500 ms)

Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST herbs: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Esta planta la conozco del libro de Jervis.

 -> AC debug logger
Harper: Esta planta la conozco del libro de Jervis.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST TakeHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Visibility

 -> AC debug logger
ACTIONLIST CollectHerb RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST stones: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: ¿Quizás esta es un pedernal?

 -> AC debug logger
Harper: ¿Quizás esta es un pedernal?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST TakeStones RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Visibility

 -> AC debug logger
ACTIONLIST CollectStone RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
s.CurrentXpos: 1124.32
ACTIONLIST Stones_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 1124.32
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST HideStones RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Change inventory settings

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Small branches: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Ya he recogido suficientes ramitas.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Map_Use RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ACTIONLIST Chapter2Map_Hill2_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var CarderoOutside with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> CarderoOutside is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Set bool C2_Cardero.triptych_leftAfterGivenQuest to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST CloseMap2ChangeLevel RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Check

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.069696 ms
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 4:34:01 PM - SCENE LOADED: C2R16_Hill2

 -> AC debug logger


1/2/2019 4:34:01 PM - SCENE LOADED: C2R16_Hill2

 -> AC debug logger


1/2/2019 4:34:01 PM - SCENE LOADED: C2R16_Hill2

 -> AC debug logger


1/2/2019 4:34:01 PM - SCENE LOADED: C2R16_Hill2

 -> AC debug logger


1/2/2019 4:34:01 PM - SCENE LOADED: C2R16_Hill2

 -> AC debug logger


1/2/2019 4:34:01 PM - SCENE LOADED: C2R16_Hill2

 -> AC debug logger


1/2/2019 4:34:01 PM - SCENE LOADED: C2R16_Hill2

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 333 unused Assets to reduce memory usage. Loaded Objects now: 40604.
Total: 226.291806 ms (FindLiveObjects: 2.112171 ms CreateObjectMapping: 3.190142 ms MarkObjects: 220.333835 ms  DeleteObjects: 0.654450 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40604.
Total: 226.785361 ms (FindLiveObjects: 2.190656 ms CreateObjectMapping: 3.071809 ms MarkObjects: 221.408788 ms  DeleteObjects: 0.112596 ms)

Initialize, forceNewClip: False
StartMusic
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 596 unused Assets to reduce memory usage. Loaded Objects now: 39833.
Total: 145.823428 ms (FindLiveObjects: 2.272161 ms CreateObjectMapping: 3.514650 ms MarkObjects: 139.499291 ms  DeleteObjects: 0.536419 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 39833.
Total: 145.852407 ms (FindLiveObjects: 2.175563 ms CreateObjectMapping: 3.186217 ms MarkObjects: 140.350257 ms  DeleteObjects: 0.139764 ms)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST stones: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Uf, aún más piedras.

 -> AC debug logger
Harper: Uf, aún más piedras.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST TakeStones RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
A path of length 0.2166035 was ignored for Harper
-> Move to point

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Visibility

 -> AC debug logger
ACTIONLIST CollectStone RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST herbs: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Veamos... ¿qué es esto?

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Veamos... ¿qué es esto?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST TakeHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
A path of length 0.1831526 was ignored for Harper
-> Move to point

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Visibility

 -> AC debug logger
ACTIONLIST CollectHerb RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Dead tree: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Seguro que la madera seca es perfecta para hacer un fuego.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST TakeBranches RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Map_Use RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ACTIONLIST Chapter2Map_HydroPlant_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var CarderoOutside with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> CarderoOutside is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Set bool C2_Cardero.triptych_leftAfterGivenQuest to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST CloseMap2ChangeLevel RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Check

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.140333 ms
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 4:36:13 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:36:13 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:36:13 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:36:13 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:36:13 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:36:13 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:36:13 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:36:13 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 464 unused Assets to reduce memory usage. Loaded Objects now: 40698.
Total: 242.848065 ms (FindLiveObjects: 2.104624 ms CreateObjectMapping: 3.232705 ms MarkObjects: 232.889436 ms  DeleteObjects: 4.620393 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40698.
Total: 238.889668 ms (FindLiveObjects: 2.208768 ms CreateObjectMapping: 3.076036 ms MarkObjects: 233.493172 ms  DeleteObjects: 0.109879 ms)

Initialize, forceNewClip: False
StartMusic
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Move along path

 -> AC debug logger
ACTIONLIST OnLoadAndStart RUNNING (FROM 0):

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.hydroPlant_fixed with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.hydroPlant_fixed is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST StepZone: Ground RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 598 unused Assets to reduce memory usage. Loaded Objects now: 39925.
Total: 158.164098 ms (FindLiveObjects: 2.293292 ms CreateObjectMapping: 3.085695 ms MarkObjects: 151.937766 ms  DeleteObjects: 0.846740 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 39925.
Total: 158.040332 ms (FindLiveObjects: 2.260388 ms CreateObjectMapping: 3.002983 ms MarkObjects: 152.619686 ms  DeleteObjects: 0.156065 ms)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
<color=red>AUTO SAVE NOW</color>
Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.jpg

 -> AC debug logger
File written: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Stairs RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Exit: C2R10_Reservoir: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Change scene

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.215197 ms
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 4:37:05 PM - SCENE LOADED: C2R10_Reservoir

 -> AC debug logger


1/2/2019 4:37:05 PM - SCENE LOADED: C2R10_Reservoir

 -> AC debug logger


1/2/2019 4:37:05 PM - SCENE LOADED: C2R10_Reservoir

 -> AC debug logger


1/2/2019 4:37:05 PM - SCENE LOADED: C2R10_Reservoir

 -> AC debug logger


1/2/2019 4:37:05 PM - SCENE LOADED: C2R10_Reservoir

 -> AC debug logger


1/2/2019 4:37:05 PM - SCENE LOADED: C2R10_Reservoir

 -> AC debug logger


1/2/2019 4:37:05 PM - SCENE LOADED: C2R10_Reservoir

 -> AC debug logger


1/2/2019 4:37:05 PM - SCENE LOADED: C2R10_Reservoir

 -> AC debug logger


1/2/2019 4:37:05 PM - SCENE LOADED: C2R10_Reservoir

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 244 unused Assets to reduce memory usage. Loaded Objects now: 40951.
Total: 250.249569 ms (FindLiveObjects: 2.110359 ms CreateObjectMapping: 3.172633 ms MarkObjects: 242.099432 ms  DeleteObjects: 2.865935 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40951.
Total: 243.991239 ms (FindLiveObjects: 2.176770 ms CreateObjectMapping: 3.091129 ms MarkObjects: 238.600780 ms  DeleteObjects: 0.121049 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST OnLoadAndStart RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.hydroPlant_EdwinOutside with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.hydroPlant_EdwinOutside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
-> Check

 -> AC debug logger
-> Comparing var C2.hydroPlant_EdwinOutside with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.hydroPlant_EdwinOutside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Move to point

 -> AC debug logger

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 40178.
Total: 163.240010 ms (FindLiveObjects: 2.305970 ms CreateObjectMapping: 3.069093 ms MarkObjects: 157.402183 ms  DeleteObjects: 0.462461 ms)

-> Animate

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST pipes: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Kill

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Más tuberías industriales mastodónticas.

 -> AC debug logger
Harper: Más tuberías industriales mastodónticas.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Parece que la electricidad no se genera sola.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST EdBarks RUNNING (FROM 0):

 -> AC debug logger
-> Wait Random

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST pipes: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Kill

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Un amante de las tuberías tendría el día de su vida aquí.

 -> AC debug logger
Harper: Un amante de las tuberías tendría el día de su vida aquí.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST EdBarks RUNNING (FROM 0):

 -> AC debug logger
-> Wait Random

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Check

 -> AC debug logger
-> Comparing var C2.hydroPlant_EdwinOutside with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.hydroPlant_EdwinOutside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST herbs: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Kill

 -> AC debug logger
-> Custom: End active conversation

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Esta planta la conozco del libro de Jervis.

 -> AC debug logger
Harper: Esta planta la conozco del libro de Jervis.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST TakeHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
A path of length 0.2184648 was ignored for Harper
-> Move to point

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Visibility

 -> AC debug logger
ACTIONLIST CollectHerb RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Check parameter

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST EdBarks RUNNING (FROM 0):

 -> AC debug logger
-> Wait Random

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Check

 -> AC debug logger
-> Comparing var C2.hydroPlant_EdwinOutside with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.hydroPlant_EdwinOutside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Map_Use RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ACTIONLIST Chapter2Map_Cave_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Check

 -> AC debug logger
ACTIONLIST CloseMap2ChangeLevel RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Check

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.327190 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

The sprite child of 'Abarrane Jervis' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
JervisAnimations cannot find Tint Map to follow!

 -> AC debug logger
CarderoAnimations cannot find Tint Map to follow!

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger


1/2/2019 4:38:12 PM - SCENE LOADED: C2R14_Cave

 -> AC debug logger


1/2/2019 4:38:12 PM - SCENE LOADED: C2R14_Cave

 -> AC debug logger


1/2/2019 4:38:12 PM - SCENE LOADED: C2R14_Cave

 -> AC debug logger


1/2/2019 4:38:12 PM - SCENE LOADED: C2R14_Cave

 -> AC debug logger


1/2/2019 4:38:12 PM - SCENE LOADED: C2R14_Cave

 -> AC debug logger


1/2/2019 4:38:12 PM - SCENE LOADED: C2R14_Cave

 -> AC debug logger


1/2/2019 4:38:12 PM - SCENE LOADED: C2R14_Cave

 -> AC debug logger


1/2/2019 4:38:12 PM - SCENE LOADED: C2R14_Cave

 -> AC debug logger


1/2/2019 4:38:12 PM - SCENE LOADED: C2R14_Cave

 -> AC debug logger


1/2/2019 4:38:12 PM - SCENE LOADED: C2R14_Cave

 -> AC debug logger
HarperAnimations cannot find Tint Map to follow!

 -> AC debug logger
JervisAnimations cannot find Tint Map to follow!

 -> AC debug logger
CarderoAnimations cannot find Tint Map to follow!

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 603 unused Assets to reduce memory usage. Loaded Objects now: 43833.
Total: 264.565060 ms (FindLiveObjects: 2.288160 ms CreateObjectMapping: 3.468162 ms MarkObjects: 253.065697 ms  DeleteObjects: 5.742135 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 43833.
Total: 253.875005 ms (FindLiveObjects: 2.414944 ms CreateObjectMapping: 3.231196 ms MarkObjects: 248.084873 ms  DeleteObjects: 0.143085 ms)

Initialize, forceNewClip: False
StartMusic
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var FirstVisit with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> FirstVisit is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
ACTIONLIST SceneSetup RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var noNPCs with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> noNPCs is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var CarderoHealed with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> CarderoHealed is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 599 unused Assets to reduce memory usage. Loaded Objects now: 43059.
Total: 176.282826 ms (FindLiveObjects: 2.738849 ms CreateObjectMapping: 3.442202 ms MarkObjects: 167.534688 ms  DeleteObjects: 2.566482 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 43059.
Total: 171.843855 ms (FindLiveObjects: 2.380230 ms CreateObjectMapping: 3.245082 ms MarkObjects: 166.067609 ms  DeleteObjects: 0.149726 ms)

Signed in: False
Logged in: False
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
s.CurrentXpos: 156.32
ACTIONLIST MultiToolMenu_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 156.32
# ACTIONLISTASSET CallMultitool RUNNING:

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallMultitool RUNNING:

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallMultitool RUNNING:

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallMultitool RUNNING:

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallMultitool RUNNING:

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallMultitool RUNNING:

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallMultitool RUNNING:

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallMultitool RUNNING:

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallMultitool RUNNING:

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallMultitool RUNNING:

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallMultitool RUNNING:

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallMultitool RUNNING:

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallMultitool RUNNING:

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallMultitool RUNNING:

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallMultitool RUNNING:

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallMultitool RUNNING:

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallMultitool RUNNING:

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST HideMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
s.CurrentXpos: 156.32
ACTIONLIST MultiToolMenu_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 156.32
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
s.CurrentXpos: 1036.32
ACTIONLIST Stones_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST HideMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 1036.32
-> Change state

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Knife_Unhandled_Combine RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
ACTIONLIST HideStones RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
Harper: No quiero cortar eso.

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Change inventory settings

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Map_Use RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ACTIONLIST Chapter2Map_Closer_OnClick RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
s.CurrentXpos: 156.32
ACTIONLIST MultiToolMenu_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 156.32
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
# ACTIONLISTASSET CallStones RUNNING:

 -> AC debug logger
ACTIONLIST CallStones RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
s.CurrentXpos: 1036.32
ACTIONLIST Stones_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST HideMultitool RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 1036.32
-> Change state

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Flint_Combine_File RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
ACTIONLIST HideStones RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
Harper: Esto parece un pedernal... Veamos...

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Change inventory settings

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST MakeSpark RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Custom: Sync AC vars and inventory to active conversation

 -> AC debug logger
Harper: ¡Guau! ¡Chispas!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Soil RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST StepZone: Stairs RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
ACTIONLIST Fire pit: tinder fungus powder RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Ajá, veamos...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST FlakesInPit RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Add or remove

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Fire pit: spark RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Bien, intentémoslo...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST SparksInPit RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.fire_stage with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.fire_stage is 1

 -> AC debug logger
-> compare value is 1

 -> AC debug logger
-> Visibility

 -> AC debug logger
Harper: ¡Sí! Los trozos de hongo yesca están empezando a arder.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Fire pit: Tinder fungus rest RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: ¡Vale!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST TinderFungusInPit RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Check

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Harper: Bien, ¡tiene buena pinta! ¡Arde!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Fire pit: kindling RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Vale... Con mucho cuidado...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST KindlingInPit RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Visibility

 -> AC debug logger
Harper: ¡Sí! Las ramitas pequeñas están empezando a arder.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
s.CurrentXpos: 1036.32
ACTIONLIST Herbs_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 1036.32
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST HideHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Change inventory settings

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Fire pit: wood (dry) RUNNING (FROM 0):

 -> AC debug logger
Camera Controller requested for: 438 Chapter 2/SCENE TEXTS/C2R14 Cave/Fire puzzle/wood + fire pit
-> Dialogue System Conversation

 -> AC debug logger
Harper: Bien, leña. Ahora es tu turno...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST MakeFire RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST InteractWithFirepit RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
Do Achievement: 8_Fire
-> Do Achievement

 -> AC debug logger
Harper: ¡Sí, fuego! Me siento tan viril...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Abarrane Jervis: Felicidades, eres tan viril como un boy scout de diez años.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper: Un récord personal.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Abarrane Jervis: Haremos todo un superviviente de ti.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cardero: *aaaah*

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¡Cardero! Me recibes, ¿colega? ¿Cardero?

 -> AC debug logger
Signed in: False
Logged in: False
Cardero: ...

 -> AC debug logger
Signed in: False
Logged in: False
Harper: ¡Vamos! ¡Despierta ya!

 -> AC debug logger
Abarrane Jervis: Dale un poco de tiempo. Necesita calentarse, y luego irá despertando...

 -> AC debug logger
Signed in: False
Logged in: False
Abarrane Jervis: La última vez que le pasó estuvo sin hablar durante dos días.

 -> AC debug logger
Harper: ¡No puedo esperar durante días! Cardero sabe lo que significa el símbolo. ¡Quizás eso explique todo!

 -> AC debug logger
Signed in: False
Logged in: False
Abarrane Jervis: Ajá. ¿Y qué propones exactamente?

 -> AC debug logger
Harper: Mm...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Barrel: kettle RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Vale, cojamos un poco de agua.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST GetWater RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2_TeaInWater with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2_TeaInWater is 0

 -> AC debug logger
-> compare value is 0

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
s.CurrentXpos: 1124.32
ACTIONLIST Herbs_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 1124.32
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST HideHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Change inventory settings

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Soil RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST StepZone: Stairs RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
ACTIONLIST Fire: Kettle with water RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Hirvamos el agua.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST HeatWater RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
s.CurrentXpos: 1036.32
ACTIONLIST Herbs_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 1036.32
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Kettlewithhotwater_Combine_HollyDahoon RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
ACTIONLIST HideHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
Harper: Mm... Qué rico.

 -> AC debug logger
Harper: Mm... Qué rico.

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Change inventory settings

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Add or remove

 -> AC debug logger
-> Add or remove

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
-> Set int C2_TeaInWater to 2 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
s.CurrentXpos: 1124.32
ACTIONLIST Herbs_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 1124.32
Signed in: False
Logged in: False
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
# ACTIONLISTASSET CallHerbs RUNNING:

 -> AC debug logger
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST HideHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Change inventory settings

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST CarderoAnimations: Right Tea RUNNING (FROM 0):

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
Camera Controller requested for: 295 Chapter 2/Cardero wakes up - at cave
Camera Controller requested for: 295 Chapter 2/Cardero wakes up - at cave
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Abarrane Jervis: ¿Qué tienes ahí?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-1.0, 0.0)
Harper: Una infusión de Ilex Cassine.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Abarrane Jervis: Ilex Cassine, ¿eh?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Abarrane Jervis: Buena idea. Quizás sea lo mejor para reactivar un poco a Cardero.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
ACTIONLIST GiveTea RUNNING (FROM 0):

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Set bool CarderoHealed to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Move to point

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Custom: Sync AC vars and inventory to active conversation

 -> AC debug logger
Cardero: Puaj... Aaaah...

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (-1.0, 0.0)
Harper: ¿Cardero? ¿Cómo estás?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Cardero: Este lugar... Este lugar me trae todos los recuerdos.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-1.0, 0.0)
Harper: ¡Cardero! Ya tenía miedo de haberte frito el cerebro.

 -> AC debug logger
Signed in: False
Logged in: False
Cardero: ¡El águila asciende!

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-1.0, 0.0)
Harper: ¿Qué es tan importante en este lugar?

 -> AC debug logger
Signed in: False
Logged in: False
Cardero: Lo plasmé en mi arte: la sala de la doctrina.

 -> AC debug logger
Signed in: False
Logged in: False
Cardero: ¡Las palabras! ¡El ruido!

 -> AC debug logger
Signed in: False
Logged in: False
Cardero: Esto representa el lugar donde me torturaron. Intentaron someterme a su modo de pensar.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-1.0, 0.0)
Harper: ¿Recuerdas ahora que significa el símbolo?

 -> AC debug logger
Signed in: False
Logged in: False
Cardero: Es el águila. Su símbolo.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
ACTIONLIST LiftPoncho RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
Cardero: Nos traerá la muerte. A todos.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Abarrane Jervis: Y yo que esperaba que nos trajera pastitas...

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Harper bubble to (-1.0, 0.0)
Harper: ¿Quién te ha hecho esto?

 -> AC debug logger
Signed in: False
Logged in: False
Cardero: Ellos. Ellos lo hicieron.

 -> AC debug logger
Signed in: False
Logged in: False
Cardero: La gente del bosque. Los mismos que han atacado tu ciudad. ¡La secta de la muerte!

 -> AC debug logger
Cardero: Mi madre se unió a ellos cuando yo era un niño. Me pusieron su marca.

 -> AC debug logger
Signed in: False
Logged in: False
Cardero: Ahora necesito descansar.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-1.0, 0.0)
Harper: ¡No! Necesito averiguar más cosas sobre esa secta.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
ACTIONLIST UnliftPoncho RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
Cardero: ¡Ja! Y lo sabrás...: pero ya es demasiado tarde.

 -> AC debug logger
Signed in: False
Logged in: False
Cardero: Yo escapé de ellos una vez. Esta vez nadie lo hará.

 -> AC debug logger
Abarrane Jervis: Bajo ningún concepto voy a dejar a una panda de chiflados pasearse por ahí matando a todo el mundo.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Harper bubble to (0.0, 0.0)
ACTIONLIST LookRight RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
Harper bubble to (-1.0, 0.0)
Harper: Entonces déjame llevarle el bidón al doctor MacBride.

 -> AC debug logger
Harper bubble to (-1.0, 0.0)
Harper: Sabes que no soy uno de ellos. No tengo ese tatuaje horripilante.

 -> AC debug logger
Signed in: False
Logged in: False
Abarrane Jervis: Vale... Desactiva la señal de radio y hablaremos.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Abarrane Jervis: No toleraré que en MI bosque se emitan señales de una secta psicópata.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Harper bubble to (-1.0, 0.0)
Harper: *suspiro* Lo haré lo mejor que pueda.

 -> AC debug logger
Harper bubble to (0.0, 0.0)
ACTIONLIST EndScene RUNNING (FROM 0):

 -> AC debug logger
-> Fade

 -> AC debug logger
Signed in: False
Logged in: False
-> Add or remove

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Set bool noNPCs to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Map_Use RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find translation for 'Button' because the text has not been added to the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ACTIONLIST Chapter2Map_HydroPlant_OnClick 1 RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var CarderoOutside with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> CarderoOutside is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Set bool C2_Cardero.triptych_leftAfterGivenQuest to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
ACTIONLIST CloseMap2ChangeLevel RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST Chapter2Map_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Manage systems

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Check

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.680677 ms
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 4:47:49 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:47:49 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:47:49 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:47:49 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:47:49 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:47:49 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:47:49 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:47:49 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:47:49 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:47:49 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:47:49 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 3363 unused Assets to reduce memory usage. Loaded Objects now: 40721.
Total: 300.724936 ms (FindLiveObjects: 2.218428 ms CreateObjectMapping: 3.583476 ms MarkObjects: 287.056046 ms  DeleteObjects: 7.866079 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40721.
Total: 288.817144 ms (FindLiveObjects: 2.400455 ms CreateObjectMapping: 3.028039 ms MarkObjects: 283.248885 ms  DeleteObjects: 0.137651 ms)

Initialize, forceNewClip: False
StartMusic
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
-> Move along path

 -> AC debug logger
ACTIONLIST OnLoadAndStart RUNNING (FROM 0):

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.hydroPlant_fixed with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.hydroPlant_fixed is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST StepZone: Ground RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 610 unused Assets to reduce memory usage. Loaded Objects now: 39936.
Total: 247.308166 ms (FindLiveObjects: 2.235333 ms CreateObjectMapping: 3.231498 ms MarkObjects: 237.293390 ms  DeleteObjects: 4.547341 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 39936.
Total: 240.968634 ms (FindLiveObjects: 2.441509 ms CreateObjectMapping: 3.067583 ms MarkObjects: 235.316154 ms  DeleteObjects: 0.142481 ms)

<color=red>AUTO SAVE NOW</color>
Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.jpg

 -> AC debug logger
File written: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST StepZone: Stairs RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Exit: C2R10_Reservoir: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Change scene

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.944723 ms
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 4:48:13 PM - SCENE LOADED: C2R10_Reservoir

 -> AC debug logger


1/2/2019 4:48:13 PM - SCENE LOADED: C2R10_Reservoir

 -> AC debug logger


1/2/2019 4:48:13 PM - SCENE LOADED: C2R10_Reservoir

 -> AC debug logger


1/2/2019 4:48:13 PM - SCENE LOADED: C2R10_Reservoir

 -> AC debug logger


1/2/2019 4:48:13 PM - SCENE LOADED: C2R10_Reservoir

 -> AC debug logger


1/2/2019 4:48:13 PM - SCENE LOADED: C2R10_Reservoir

 -> AC debug logger


1/2/2019 4:48:13 PM - SCENE LOADED: C2R10_Reservoir

 -> AC debug logger


1/2/2019 4:48:13 PM - SCENE LOADED: C2R10_Reservoir

 -> AC debug logger


1/2/2019 4:48:13 PM - SCENE LOADED: C2R10_Reservoir

 -> AC debug logger


1/2/2019 4:48:13 PM - SCENE LOADED: C2R10_Reservoir

 -> AC debug logger


1/2/2019 4:48:13 PM - SCENE LOADED: C2R10_Reservoir

 -> AC debug logger


1/2/2019 4:48:13 PM - SCENE LOADED: C2R10_Reservoir

 -> AC debug logger
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32
s.CurrentXpos: 156.32

Unloading 232 unused Assets to reduce memory usage. Loaded Objects now: 40962.
Total: 297.608751 ms (FindLiveObjects: 2.148093 ms CreateObjectMapping: 2.910008 ms MarkObjects: 289.889984 ms  DeleteObjects: 2.659458 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40962.
Total: 295.632723 ms (FindLiveObjects: 2.125151 ms CreateObjectMapping: 2.975513 ms MarkObjects: 290.370860 ms  DeleteObjects: 0.159990 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST OnLoadAndStart RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.hydroPlant_EdwinOutside with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.hydroPlant_EdwinOutside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Change setting

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False
-> Check

 -> AC debug logger
-> Comparing var C2.hydroPlant_EdwinOutside with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.hydroPlant_EdwinOutside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Move to point

 -> AC debug logger

Unloading 598 unused Assets to reduce memory usage. Loaded Objects now: 40189.
Total: 268.858832 ms (FindLiveObjects: 2.307177 ms CreateObjectMapping: 2.946534 ms MarkObjects: 262.834451 ms  DeleteObjects: 0.770065 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40189.
Total: 252.900575 ms (FindLiveObjects: 2.413435 ms CreateObjectMapping: 2.883746 ms MarkObjects: 247.498947 ms  DeleteObjects: 0.103540 ms)

-> Animate

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST CallHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Enlarge Inventory

 -> AC debug logger
s.CurrentXpos: 1124.32
ACTIONLIST Herbs_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
s.CurrentXpos: 1124.32
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST HideHerbs RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Custom: Change inventory settings

 -> AC debug logger
-> Custom: Shrink Inventory

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST reservoir: Scarecrow RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST ScarecrowAppearCS RUNNING (FROM 0):

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Add or remove

 -> AC debug logger
-> Set bool C2.scarecrow_isInReservoir to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST scarecrow: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Uy... Pues sí que parece una persona flotando en el agua.

 -> AC debug logger
Harper: Uy... Pues sí que parece una persona flotando en el agua.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Exit: C2R09_HydroPlantExterior: Interact RUNNING (FROM 0):

 -> AC debug logger
A path of length 0.2043981 was ignored for Harper
-> Move to point

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Change scene

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.095657 ms
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 4:49:05 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:49:05 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:49:05 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:49:05 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:49:05 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:49:05 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:49:05 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:49:05 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:49:05 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:49:05 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:49:05 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:49:05 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 4:49:05 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger
s.CurrentXpos: 1124.32
s.CurrentXpos: 1124.32
s.CurrentXpos: 1124.32
s.CurrentXpos: 1124.32
s.CurrentXpos: 1124.32

Unloading 410 unused Assets to reduce memory usage. Loaded Objects now: 40709.
Total: 306.664795 ms (FindLiveObjects: 1.867959 ms CreateObjectMapping: 2.509127 ms MarkObjects: 299.739035 ms  DeleteObjects: 2.547766 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40709.
Total: 304.340712 ms (FindLiveObjects: 2.132698 ms CreateObjectMapping: 2.592141 ms MarkObjects: 299.495729 ms  DeleteObjects: 0.118936 ms)

Initialize, forceNewClip: False
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Check

 -> AC debug logger
-> Move along path

 -> AC debug logger
ACTIONLIST OnLoadAndStart RUNNING (FROM 0):

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.hydroPlant_fixed with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.hydroPlant_fixed is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False

Unloading 598 unused Assets to reduce memory usage. Loaded Objects now: 39936.
Total: 257.990373 ms (FindLiveObjects: 2.714398 ms CreateObjectMapping: 2.699606 ms MarkObjects: 251.962067 ms  DeleteObjects: 0.613396 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 39936.
Total: 252.488223 ms (FindLiveObjects: 2.209976 ms CreateObjectMapping: 2.598782 ms MarkObjects: 247.557509 ms  DeleteObjects: 0.121652 ms)

ACTIONLIST StepZone: Stairs RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST GoToInterior RUNNING (FROM 0):

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Fade

 -> AC debug logger
Signed in: False
Logged in: False
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.980041 ms
The sprite child of 'Edwin Wylie' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 4:49:16 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 4:49:16 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 4:49:16 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 4:49:16 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 4:49:16 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 4:49:16 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 4:49:16 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 4:49:16 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 4:49:16 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 4:49:16 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 4:49:16 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 4:49:16 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 4:49:16 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 4:49:16 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger
s.CurrentXpos: 1124.32
s.CurrentXpos: 1124.32
s.CurrentXpos: 1124.32
s.CurrentXpos: 1124.32
s.CurrentXpos: 1124.32

Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 41462.
Total: 310.899099 ms (FindLiveObjects: 2.120321 ms CreateObjectMapping: 2.675457 ms MarkObjects: 300.658223 ms  DeleteObjects: 5.444493 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41462.
Total: 308.568677 ms (FindLiveObjects: 2.206655 ms CreateObjectMapping: 2.619007 ms MarkObjects: 303.615625 ms  DeleteObjects: 0.126180 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StartMusic
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Check scene

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Move along path

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.hydroPlant_EdwinOutside with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.hydroPlant_EdwinOutside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.hydroPlant_waterOff with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.hydroPlant_waterOff is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 599 unused Assets to reduce memory usage. Loaded Objects now: 40688.
Total: 261.329940 ms (FindLiveObjects: 2.270651 ms CreateObjectMapping: 2.758168 ms MarkObjects: 253.780822 ms  DeleteObjects: 2.519391 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40688.
Total: 262.231016 ms (FindLiveObjects: 2.487091 ms CreateObjectMapping: 2.728585 ms MarkObjects: 256.882517 ms  DeleteObjects: 0.132218 ms)

Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Wait

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.hydroPlant_EdwinOutside with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.hydroPlant_EdwinOutside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var talkedToBrunswickBefore with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> talkedToBrunswickBefore is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST EdwinAnimations: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
Camera Controller requested for: 287 Chapter 2/Edwin Brunswick
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Harper bubble to (-0.9, 0.0)
Harper: ¿Hola?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.9, 0.0)
Edwin Wylie: ¡Te he dicho que te esfumes!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Edwin Wylie bubble to (0.0, 3.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.9, 0.0)
Harper: Parece que hay alguien nadando en el embalse.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.9, 0.0)
Edwin Wylie: ¿Qué? ¡No!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.9, 0.0)
Edwin Wylie: Cuando dije que Nelson debería tirarse al lago, no lo decía...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.9, 0.0)
Edwin Wylie: ¡Es MUY peligroso nadar en el embalse!

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (-0.9, 0.0)
Harper: Quien sea que está ahí fuera, no me parece que se mueva mucho.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.9, 0.0)
Edwin Wylie: ¡Oh, DIOS! ¡Tengo que bajar ahora mismo!

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Edwin Wylie bubble to (0.0, 3.0)
ACTIONLIST EdToDoorAndTurn RUNNING (FROM 0):

 -> AC debug logger
-> Switch

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Edwin Wylie bubble to (0.0, 3.0)
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Edwin Wylie: ¡Y NO TOQUES NADA!

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST EdLeave RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
-> Visibility

 -> AC debug logger
-> Set bool C2.hydroPlant_EdwinOutside to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST computer: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Está bien saber que nuestras centrales hidroeléctricas poseen una equipación de tecnología punta.

 -> AC debug logger
Harper: Está bien saber que nuestras centrales hidroeléctricas poseen una equipación de tecnología punta.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST TV: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Creo que la videovigilancia no funciona.

 -> AC debug logger
Harper: Creo que la videovigilancia no funciona.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Note: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Camera Controller requested for: 409 Chapter 2/SCENE TEXTS/C2R11 Hydro plant interior/note
-> Dialogue System Conversation

 -> AC debug logger
Harper: ¿Qué es esto?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST TakeEdwinsNote RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> Collect inventory-item animation - if object is not in inventory yet, will also collect it

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST notepin_Examine RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST NotePin_Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST device: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
-> Change SpeechBubbleSettings

 -> AC debug logger
Camera Controller requested for: 405 Chapter 2/SCENE TEXTS/C2R11 Hydro plant interior/device
-> Dialogue System Conversation

 -> AC debug logger
Harper: Mm...

 -> AC debug logger
Harper: Mm...

 -> AC debug logger
ACTIONLIST ShowCloseup RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change state

 -> AC debug logger
NullReferenceException: Object reference not set to an instance of an object
  at AC.LocalVariables.SetStringValue (Int32 _id, System.String _value) [0x00000] in <filename unknown>:0 
  at PasswordManager.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at AC.LocalVariables.SetStringValue (Int32 _id, System.String _value) [0x00000] in <filename unknown>:0 
  at PasswordManager.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

-> Change SpeechBubbleSettings

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Password_9Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_9Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_9Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_9Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Password_6Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_6Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Password_2Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Password_9Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Password_GoButton_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
ACTIONLIST CheckPassword RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var currentPasswordNew and correctPasswordDE... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> currentPasswordNew is  znarssw

 -> AC debug logger
-> correctPasswordDE is znarssw

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var currentPasswordNew and correctPasswordEN... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> currentPasswordNew is  znarssw

 -> AC debug logger
-> correctPasswordEN is znarssw

 -> AC debug logger
ACTIONLIST PasswordIncorrect RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST door: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Signed in: False
Logged in: False
-> Dialogue System Conversation

 -> AC debug logger
Harper: «Sala de control»

 -> AC debug logger
Harper: «Sala de control»

 -> AC debug logger
Harper: Supongo que ahí es donde está la acción...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST device: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
Camera Controller requested for: 405 Chapter 2/SCENE TEXTS/C2R11 Hydro plant interior/device
-> Dialogue System Conversation

 -> AC debug logger
ACTIONLIST ShowCloseup RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Password_9Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_9Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_9Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_9Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Password_6Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_6Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_2Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST Password_7Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Password_9Button_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Password_GoButton_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
ACTIONLIST CheckPassword RUNNING (FROM 0):

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var currentPasswordNew and correctPasswordDE... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> currentPasswordNew is znarssw

 -> AC debug logger
-> correctPasswordDE is znarssw

 -> AC debug logger
ACTIONLIST PasswordCorrect RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Run

 -> AC debug logger
-> Run

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Visibility

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST Door : ExitUp RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Change scene

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.346509 ms
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 4:54:05 PM - SCENE LOADED: C2R12_ControlRoom

 -> AC debug logger


1/2/2019 4:54:05 PM - SCENE LOADED: C2R12_ControlRoom

 -> AC debug logger


1/2/2019 4:54:05 PM - SCENE LOADED: C2R12_ControlRoom

 -> AC debug logger


1/2/2019 4:54:05 PM - SCENE LOADED: C2R12_ControlRoom

 -> AC debug logger


1/2/2019 4:54:05 PM - SCENE LOADED: C2R12_ControlRoom

 -> AC debug logger


1/2/2019 4:54:05 PM - SCENE LOADED: C2R12_ControlRoom

 -> AC debug logger


1/2/2019 4:54:05 PM - SCENE LOADED: C2R12_ControlRoom

 -> AC debug logger


1/2/2019 4:54:05 PM - SCENE LOADED: C2R12_ControlRoom

 -> AC debug logger


1/2/2019 4:54:05 PM - SCENE LOADED: C2R12_ControlRoom

 -> AC debug logger


1/2/2019 4:54:05 PM - SCENE LOADED: C2R12_ControlRoom

 -> AC debug logger


1/2/2019 4:54:05 PM - SCENE LOADED: C2R12_ControlRoom

 -> AC debug logger


1/2/2019 4:54:05 PM - SCENE LOADED: C2R12_ControlRoom

 -> AC debug logger


1/2/2019 4:54:05 PM - SCENE LOADED: C2R12_ControlRoom

 -> AC debug logger


1/2/2019 4:54:05 PM - SCENE LOADED: C2R12_ControlRoom

 -> AC debug logger


1/2/2019 4:54:05 PM - SCENE LOADED: C2R12_ControlRoom

 -> AC debug logger
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32

Unloading 472 unused Assets to reduce memory usage. Loaded Objects now: 41005.
Total: 332.162688 ms (FindLiveObjects: 2.096172 ms CreateObjectMapping: 3.306965 ms MarkObjects: 325.257455 ms  DeleteObjects: 1.500284 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41005.
Total: 328.039774 ms (FindLiveObjects: 2.174054 ms CreateObjectMapping: 2.990305 ms MarkObjects: 322.749233 ms  DeleteObjects: 0.125275 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
EdwinAnimations cannot find Sorting Map to follow!

 -> AC debug logger
Initialize, forceNewClip: False
StartMusic
ACTIONLIST StepZone: Steps RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Move along path

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False

Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 40228.
Total: 280.975516 ms (FindLiveObjects: 2.170129 ms CreateObjectMapping: 3.435560 ms MarkObjects: 275.039280 ms  DeleteObjects: 0.329338 ms)

ACTIONLIST StepZone: Floor RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
Signed in: False
Logged in: False
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST window: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Veo las luces ahí fuera en el dique.

 -> AC debug logger
Harper: Veo las luces ahí fuera en el dique.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST terminal (usable): Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Un panel destelleante...

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
ACTIONLIST OpenComputer RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Run

 -> AC debug logger
filling Random
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST ControlRoomComputer_Clickcatcher_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST thing: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Menos mal que tienen uno de estos... cacharros. Son indispensables.

 -> AC debug logger
Harper: Menos mal que tienen uno de estos... cacharros. Son indispensables.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Había empezado a preocuparme.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST pipes: Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Las tuberías vibran y meten mucho ruido.

 -> AC debug logger
Harper: Las tuberías vibran y meten mucho ruido.

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST terminal (right): Interact RUNNING (FROM 0):

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Ordenador gigantesco: check.

 -> AC debug logger
Harper: Ordenador gigantesco: check.

 -> AC debug logger
Signed in: False
Logged in: False
Harper: Luces parpadeantes: check.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST terminal (usable): Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Un panel destelleante...

 -> AC debug logger
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
ACTIONLIST OpenComputer RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST ControlRoomComputer_Clickcatcher_OnClick RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
Signed in: False
Logged in: False
ACTIONLIST terminal (usable): Interact RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Dialogue System Conversation

 -> AC debug logger
Harper: Un panel destelleante...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Send message

 -> AC debug logger
ACTIONLIST OpenComputer RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
filling Random
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
# ACTIONLISTASSET SolveControlRoomComputer RUNNING:

 -> AC debug logger
ACTIONLIST SolveControlRoomComputer RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
ACTIONLIST EdwinEnters RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Face direction

 -> AC debug logger
-> Run

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Set bool C2.hydroPlant_EdwinOutside to 0 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
-> Set bool C2.hydroPlant_farmPowerOn to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Face direction

 -> AC debug logger
Camera Controller requested for: 293 Chapter 2/Edwin after fixing the system 1: Control room
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Edwin Wylie bubble to (0.7, 2.3)
Edwin Wylie: ¡HEY! ¿Qué demonios haces?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.6, 0.0)
Harper: Reparar el sistema de distribución.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.7, 2.3)
Edwin Wylie: No digas ridiculeces. El sistema es demasiado...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.7, 2.3)
Edwin Wylie: Eh... ¡Pero si lo has arreglado! Realmente es <i>increíble</i>.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.7, 2.3)
Edwin Wylie: ¡Estás contratado!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.6, 0.0)
Harper: ¡Nada de eso! Yo solo quería recuperar la electricidad. No quiero un <i>trabajo</i>. ¡Aj!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.7, 2.3)
Edwin Wylie: El sistema de distribución necesita supervisión <i>constante</i>. Si te vas ahora, entonces...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Edwin Wylie bubble to (0.0, 5.0)
ACTIONLIST RedLightFlashes RUNNING (FROM 0):

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.7, 2.3)
Edwin Wylie: ¿VES A QUÉ ME REFIERO? ¡Hay que tener talento <i>y</i> dedicación para hacer el trabajo de Nelson!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Edwin Wylie bubble to (0.0, 5.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.6, 0.0)
Harper: Quizás se necesita más de una persona para llevar una central hidroléctrica, ¿no?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.7, 2.3)
Edwin Wylie: ¿NO ME DIGAS?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.7, 2.3)
Edwin Wylie: Todo el mundo sabe que se necesitan al menos DOS personas para llevar una central hidroléctrica...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.7, 2.3)
Edwin Wylie: *suspiro* Yo... Por un momento pensé que era Nelson quien estaba en el embalse.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (-0.6, 0.0)
Harper: Agarra el teléfono, colega. Nelson está en la cafetería.

 -> AC debug logger
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.7, 2.3)
Edwin Wylie: ¿Tú crees que...? No, no va a volver jamás...

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Edwin Wylie bubble to (0.0, 5.0)
Harper bubble to (0.0, 0.0)
Edwin Wylie bubble to (0.0, 5.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.6, 0.0)
Harper: A mí me dijo que le gustaría volver a trabajar.

 -> AC debug logger
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.7, 2.3)
Edwin Wylie: Bueno... Vale.

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Edwin Wylie bubble to (0.0, 5.0)
ACTIONLIST EdwinToPhone RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Move to point

 -> AC debug logger
-> Run

 -> AC debug logger
Signed in: False
Logged in: False
-> Move to point

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Fade

 -> AC debug logger
-> Set bool C2_EdwinGoingToPhone to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.373376 ms
The sprite child of 'Edwin Wylie' is not positioned at (0,0,0) - is this correct?

 -> AC debug logger
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 5:07:50 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 5:07:50 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 5:07:50 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 5:07:50 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 5:07:50 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 5:07:50 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 5:07:50 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 5:07:50 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 5:07:50 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 5:07:50 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 5:07:50 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 5:07:50 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 5:07:50 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 5:07:50 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 5:07:50 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger


1/2/2019 5:07:50 PM - SCENE LOADED: C2R11_HydroPlantInterior

 -> AC debug logger
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32

Unloading 299 unused Assets to reduce memory usage. Loaded Objects now: 41514.
Total: 353.418128 ms (FindLiveObjects: 2.233824 ms CreateObjectMapping: 3.892287 ms MarkObjects: 345.570764 ms  DeleteObjects: 1.720648 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41514.
Total: 347.377445 ms (FindLiveObjects: 2.430943 ms CreateObjectMapping: 3.117090 ms MarkObjects: 341.683005 ms  DeleteObjects: 0.145500 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Initialize, forceNewClip: False
StartMusic
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Check scene

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2_EdwinGoingToPhone with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2_EdwinGoingToPhone is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
ACTIONLIST EdCallNelsonScene RUNNING (FROM 0):

 -> AC debug logger
-> Teleport

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Move along path

 -> AC debug logger
-> Wait

 -> AC debug logger
-> Run

 -> AC debug logger
ACTIONLIST OnStartAndLoad RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.hydroPlant_EdwinOutside with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.hydroPlant_EdwinOutside is 0

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.hydroPlant_waterOff with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.hydroPlant_waterOff is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False

Unloading 578 unused Assets to reduce memory usage. Loaded Objects now: 40761.
Total: 299.306759 ms (FindLiveObjects: 2.314120 ms CreateObjectMapping: 3.170520 ms MarkObjects: 293.176724 ms  DeleteObjects: 0.643884 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40761.
Total: 298.981044 ms (FindLiveObjects: 2.413133 ms CreateObjectMapping: 3.124636 ms MarkObjects: 293.281472 ms  DeleteObjects: 0.160895 ms)

-> Move along path

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
-> Animate

 -> AC debug logger
-> Set bool C2_EdwinGoingToPhone to 0 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Visibility

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
ACTIONLIST HarperLookL RUNNING (FROM 0):

 -> AC debug logger
-> Face direction

 -> AC debug logger
Camera Controller requested for: 504 Chapter 2/Edwin after fixing the system 2: Calling Nelson
Camera Controller active.
-> Dialogue System Conversation

 -> AC debug logger
Edwin Wylie bubble to (0.9, 0.0)
Edwin Wylie: ¿Ho... la? *cof, cof* ¿Podría hablar con Nelson Wylie, por favor?

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Nelson Wylie: *¿Bss-bss-bss?*

 -> AC debug logger
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.9, 0.0)
Edwin Wylie: Nelson. Nelson, yo...

 -> AC debug logger
Edwin Wylie bubble to (0.0, 3.0)
Edwin Wylie bubble to (0.0, 3.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.9, 0.0)
Harper: Dile que lo sientes.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.9, 0.0)
Edwin Wylie: Nelson, siento mucho haberte enfadado tanto.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Nelson Wylie: *¡¿Bss-bss-bss?!*

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.9, 0.0)
Edwin Wylie: ¡Nelson!

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Nelson Wylie: *¡Bss-bss-bss!*

 -> AC debug logger
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.9, 0.0)
Edwin Wylie: Nelson, ¿no ves que estoy intentando disculparme?

 -> AC debug logger
Signed in: False
Logged in: False
Nelson Wylie: *¿Bss-bss-bss?*

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.9, 0.0)
Harper: Dile que te arrepientes de haberle insultado.

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.9, 0.0)
Edwin Wylie: Nelson... Me dejé llevar por la ira... Puede ser que se me escaparan algunos insultos...

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Nelson Wylie: *¿Bss-bss-bss?*

 -> AC debug logger
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.9, 0.0)
Edwin Wylie: ¡Vale, vale! ¡Soy un ogro malvado y no debería haberte tratado así!

 -> AC debug logger
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.9, 0.0)
Edwin Wylie: ¡Lo siento!

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Edwin Wylie bubble to (0.0, 3.0)
Harper bubble to (0.0, 0.0)
Edwin Wylie bubble to (0.0, 3.0)
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Harper bubble to (-0.9, 0.0)
Harper: Ahora dile que lo quieres.

 -> AC debug logger
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.9, 0.0)
Edwin Wylie: ...

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Edwin Wylie bubble to (0.0, 3.0)
ACTIONLIST EdwinsSkepticLook RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.9, 0.0)
Edwin Wylie: *suspiro*

 -> AC debug logger
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.9, 0.0)
Edwin Wylie: Te quiero, hermanito.

 -> AC debug logger
Nelson Wylie: ...

 -> AC debug logger
Signed in: False
Logged in: False
Nelson Wylie: *bss-bss* *clic*

 -> AC debug logger
Harper bubble to (0.0, 0.0)
Edwin Wylie bubble to (0.0, 3.0)
ACTIONLIST EdEndPhoneTurnToHarper RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Visibility

 -> AC debug logger
Harper bubble to (-0.9, 0.0)
Harper: ¿Y? ¿Qué ha dicho?

 -> AC debug logger
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.9, 0.0)
Edwin Wylie: ¡Vuelve al trabajo!

 -> AC debug logger
Harper bubble to (-0.9, 0.0)
Harper: ¡Genial!

 -> AC debug logger
Signed in: False
Logged in: False
Edwin Wylie bubble to (0.9, 0.0)
Edwin Wylie: Y yo me esforzaré en no volver a perder los nervios tan fácilmente.

 -> AC debug logger
Edwin Wylie bubble to (0.9, 0.0)
Edwin Wylie: Y ahora... ¡LÁRGATE DE MI CENTRAL ANTES DE QUE LLAME A LA POLICÍA!

 -> AC debug logger
Signed in: False
Logged in: False
Harper bubble to (0.0, 0.0)
Edwin Wylie bubble to (0.0, 3.0)
ACTIONLIST HarperOut RUNNING (FROM 0):

 -> AC debug logger
-> Wait

 -> AC debug logger
Signed in: False
Logged in: False
-> Set bool C2.hydroPlant_fixed to 1 in manager Unforeseen Incidents_VariablesManager

 -> AC debug logger
-> Set

 -> AC debug logger
-> Fade

 -> AC debug logger
Data for the ActionList 'HarperLookL' was not saved because it has no Constant ID.

 -> AC debug logger
Data for the ActionList 'EdEndPhoneTurnToHarper' was not saved because it has no Constant ID.

 -> AC debug logger
-> Switch

 -> AC debug logger
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'Dialogue Manager') is missing!
 
(Filename:  Line: 1753)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.415637 ms
 - BUILD VERSION: 22052018

 -> AC debug logger
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 482)



1/2/2019 5:10:21 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 5:10:21 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 5:10:21 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 5:10:21 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 5:10:21 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 5:10:21 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 5:10:21 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 5:10:21 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 5:10:21 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 5:10:21 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 5:10:21 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 5:10:21 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 5:10:21 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 5:10:21 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 5:10:21 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 5:10:21 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger


1/2/2019 5:10:21 PM - SCENE LOADED: C2R09_HydroPlantExterior

 -> AC debug logger
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32
s.CurrentXpos: 1036.32

Unloading 463 unused Assets to reduce memory usage. Loaded Objects now: 40833.
Total: 352.754923 ms (FindLiveObjects: 2.168922 ms CreateObjectMapping: 3.232705 ms MarkObjects: 345.094416 ms  DeleteObjects: 2.257973 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40833.
Total: 351.206642 ms (FindLiveObjects: 2.212995 ms CreateObjectMapping: 2.689946 ms MarkObjects: 346.150351 ms  DeleteObjects: 0.152141 ms)

Initialize, forceNewClip: False
StartMusic
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
ACTIONLIST StepZone: Ground RUNNING (FROM 0):

 -> AC debug logger
-> Custom: Change object state

 -> AC debug logger
ACTIONLIST OnStart RUNNING (FROM 0):

 -> AC debug logger
-> Run in parallel

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check

 -> AC debug logger
ACTIONLIST OnLoadAndStart RUNNING (FROM 0):

 -> AC debug logger
-> Change SpeechBubbleSettings

 -> AC debug logger
-> Check

 -> AC debug logger
-> Comparing var C2.hydroPlant_fixed with a given value... (Active manager: Unforeseen Incidents_VariablesManager)

 -> AC debug logger
-> C2.hydroPlant_fixed is 1

 -> AC debug logger
-> compare value is True

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Enable or disable

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Animate

 -> AC debug logger
-> Visibility

 -> AC debug logger
-> Visibility

 -> AC debug logger
ACTIONLIST WaterRun RUNNING (FROM 0):

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Send message

 -> AC debug logger
-> Run

 -> AC debug logger
-> Run

 -> AC debug logger
Cannot find translation for '' because it's Line ID (0) was not found in the Speech Manager.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Signed in: False
Logged in: False

Unloading 603 unused Assets to reduce memory usage. Loaded Objects now: 40055.
Total: 304.043372 ms (FindLiveObjects: 2.391701 ms CreateObjectMapping: 2.872275 ms MarkObjects: 297.767534 ms  DeleteObjects: 1.010956 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
<color=red>AUTO SAVE NOW</color>

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 40046.
Total: 311.864473 ms (FindLiveObjects: 2.459621 ms CreateObjectMapping: 2.620818 ms MarkObjects: 306.640947 ms  DeleteObjects: 0.142481 ms)

Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.jpg

 -> AC debug logger
File written: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
Signed in: False
Logged in: False
______showNormalMenu: True
Is In normal mode show save and load
# ACTIONLISTASSET CallPauseMenu RUNNING:

 -> AC debug logger
ACTIONLIST CallPauseMenu RUNNING (FROM 0):

 -> AC debug logger
Cannot set timescale to zero!

 -> AC debug logger
-> Change timescale

 -> AC debug logger
-> Check

 -> AC debug logger
-> Check state

 -> AC debug logger
ACTIONLIST PauseMenu_When_Turn_On RUNNING (FROM 0):

 -> AC debug logger
-> Blur the camera

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Check

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Change state

 -> AC debug logger
ACTIONLIST PauseQuitButtonAL RUNNING (FROM 0):

 -> AC debug logger
ACTIONLIST PauseMenu_When_Turn_Off RUNNING (FROM 0):

 -> AC debug logger
-> Blur the camera

 -> AC debug logger
-> Check

 -> AC debug logger
-> Change state

 -> AC debug logger
-> Check

 -> AC debug logger
-> Blur the camera

 -> AC debug logger
-> Change state

 -> AC debug logger
<color=red>AUTO SAVE NOW</color>
-> Save or load

 -> AC debug logger
Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.jpg

 -> AC debug logger
File written: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
-> Fade

 -> AC debug logger
Signed in: False
Logged in: False
-> End game

 -> AC debug logger
Marco Debug - Application Canceling quit and attempting to save
Marco Debug - Application not in cutscene, overwrite autosave
# ACTIONLISTASSET SaveOnQuit RUNNING:

 -> AC debug logger
ACTIONLIST SaveOnQuit RUNNING (FROM 0):

 -> AC debug logger
-> Change state

 -> AC debug logger
<color=red>AUTO SAVE NOW</color>
-> Save or load

 -> AC debug logger
Saved screenshot: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.jpg

 -> AC debug logger
File written: C:/Users/Fransesc/AppData/LocalLow/Backwoods/Unforeseen Incidents\Unforeseen_0_0.save

 -> AC debug logger
PlayerPrefs Key 'AC_Unforeseen_0' saved

 -> AC debug logger
-> Fade

 -> AC debug logger
