Mono path[0] = 'E:/Aventures/Unusual.Findings - No install/Unusual Findings_Data/Managed'
Mono config path = 'E:/Aventures/Unusual.Findings - No install/MonoBleedingEdge/etc'
Initialize engine version: 2021.2.17f1 (efb8f635e7b1)
[Subsystems] Discovering subsystems at path E:/Aventures/Unusual.Findings - No install/Unusual Findings_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f03)
    Vendor:   NVIDIA
    VRAM:     12075 MB
    Driver:   31.0.15.2849
Begin MonoManager ReloadAssembly
- Completed reload, in  0.064 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 81.128200 ms
loading from: C:/Users/Francesc/AppData/LocalLow/Epic LLama/UF/epicLlama_unusualFinfings_.gd
Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.471200 ms
loading from: C:/Users/Francesc/AppData/LocalLow/Epic LLama/UF/epicLlama_unusualFinfings_.gd
volume actual: 1
volume actual: 1
Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 5172.
Total: 8.308000 ms (FindLiveObjects: 0.685400 ms CreateObjectMapping: 0.108800 ms MarkObjects: 7.439600 ms  DeleteObjects: 0.074000 ms)

trying to report achievements...
achiev reported
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.806200 ms
volume actual: 1
Unloading 514 unused Assets to reduce memory usage. Loaded Objects now: 4676.
Total: 4.105200 ms (FindLiveObjects: 0.181000 ms CreateObjectMapping: 0.111500 ms MarkObjects: 2.628800 ms  DeleteObjects: 1.183800 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.638900 ms
volume actual: 1
Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 6753.
Total: 4.894100 ms (FindLiveObjects: 0.298700 ms CreateObjectMapping: 0.129900 ms MarkObjects: 2.631300 ms  DeleteObjects: 1.834100 ms)

game_saved9
Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.717700 ms
volume actual: 1
Unloading 408 unused Assets to reduce memory usage. Loaded Objects now: 6187.
Total: 4.393500 ms (FindLiveObjects: 0.251600 ms CreateObjectMapping: 0.163800 ms MarkObjects: 2.510100 ms  DeleteObjects: 1.467900 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.562600 ms
volume actual: 1
Unloading 503 unused Assets to reduce memory usage. Loaded Objects now: 6753.
Total: 5.119100 ms (FindLiveObjects: 0.329600 ms CreateObjectMapping: 0.177600 ms MarkObjects: 2.718300 ms  DeleteObjects: 1.893200 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.368800 ms
volume actual: 1
Unloading 408 unused Assets to reduce memory usage. Loaded Objects now: 6187.
Total: 4.706700 ms (FindLiveObjects: 0.261300 ms CreateObjectMapping: 0.138500 ms MarkObjects: 2.839400 ms  DeleteObjects: 1.467200 ms)

26
reporting achievement: ch3_van_complete
Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.389500 ms
volume actual: 1
Unloading 482 unused Assets to reduce memory usage. Loaded Objects now: 6753.
Total: 5.604400 ms (FindLiveObjects: 0.280800 ms CreateObjectMapping: 0.173800 ms MarkObjects: 3.250400 ms  DeleteObjects: 1.899200 ms)

game_saved297
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.493400 ms
volume actual: 1
Unloading 917 unused Assets to reduce memory usage. Loaded Objects now: 4677.
Total: 4.817700 ms (FindLiveObjects: 0.186500 ms CreateObjectMapping: 0.113300 ms MarkObjects: 2.649400 ms  DeleteObjects: 1.868300 ms)

game_saved302
Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.363600 ms
volume actual: 1
Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 6314.
Total: 4.814700 ms (FindLiveObjects: 0.247400 ms CreateObjectMapping: 0.114200 ms MarkObjects: 2.524600 ms  DeleteObjects: 1.928300 ms)

game_saved306
Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.420000 ms
volume actual: 1
Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 7548.
Total: 4.478000 ms (FindLiveObjects: 0.268500 ms CreateObjectMapping: 0.146100 ms MarkObjects: 2.664100 ms  DeleteObjects: 1.399200 ms)

game_saved308
Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.496900 ms
volume actual: 1
Unloading 1006 unused Assets to reduce memory usage. Loaded Objects now: 6139.
Total: 3.856700 ms (FindLiveObjects: 0.244100 ms CreateObjectMapping: 0.136500 ms MarkObjects: 2.680800 ms  DeleteObjects: 0.795100 ms)

game_saved332
reseting items
Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.776200 ms
volume actual: 1
Unloading 142 unused Assets to reduce memory usage. Loaded Objects now: 7548.
Total: 3.247200 ms (FindLiveObjects: 0.276500 ms CreateObjectMapping: 0.178500 ms MarkObjects: 2.589400 ms  DeleteObjects: 0.202700 ms)

game_saved446
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.039300 ms
volume actual: 1
Unloading 1006 unused Assets to reduce memory usage. Loaded Objects now: 6314.
Total: 5.905600 ms (FindLiveObjects: 0.253800 ms CreateObjectMapping: 0.141800 ms MarkObjects: 2.784200 ms  DeleteObjects: 2.725700 ms)

game_saved457
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.009800 ms
volume actual: 1
Unloading 662 unused Assets to reduce memory usage. Loaded Objects now: 4677.
Total: 4.589700 ms (FindLiveObjects: 0.182800 ms CreateObjectMapping: 0.107100 ms MarkObjects: 2.682000 ms  DeleteObjects: 1.617600 ms)

game_saved460
Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.346400 ms
volume actual: 1
Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 5987.
Total: 4.949600 ms (FindLiveObjects: 0.247200 ms CreateObjectMapping: 0.125700 ms MarkObjects: 2.657700 ms  DeleteObjects: 1.918900 ms)

game_saved463
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.625500 ms
volume actual: 1
Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 8125.
Total: 4.332100 ms (FindLiveObjects: 0.398600 ms CreateObjectMapping: 0.171800 ms MarkObjects: 2.708800 ms  DeleteObjects: 1.052500 ms)

game_saved466
reseting items
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.095500 ms
volume actual: 1
Unloading 1726 unused Assets to reduce memory usage. Loaded Objects now: 4253.
Total: 6.852300 ms (FindLiveObjects: 0.257100 ms CreateObjectMapping: 0.140200 ms MarkObjects: 3.244200 ms  DeleteObjects: 3.210700 ms)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.195800 ms
Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 6767.
Total: 3.356400 ms (FindLiveObjects: 0.178000 ms CreateObjectMapping: 0.141100 ms MarkObjects: 2.902500 ms  DeleteObjects: 0.134400 ms)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.822300 ms
the final score is: 5 ending: radio_tower
volume actual: 1
Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 8143.
Total: 5.063900 ms (FindLiveObjects: 0.306600 ms CreateObjectMapping: 0.197200 ms MarkObjects: 2.937100 ms  DeleteObjects: 1.622700 ms)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.173800 ms
volume actual: 1
Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 8125.
Total: 3.369900 ms (FindLiveObjects: 0.293100 ms CreateObjectMapping: 0.171200 ms MarkObjects: 2.707700 ms  DeleteObjects: 0.197700 ms)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.185400 ms
volume actual: 1
Unloading 845 unused Assets to reduce memory usage. Loaded Objects now: 7043.
Total: 5.552600 ms (FindLiveObjects: 0.308100 ms CreateObjectMapping: 0.171000 ms MarkObjects: 2.940700 ms  DeleteObjects: 2.132400 ms)

reseting items
Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.821900 ms
volume actual: 1
Unloading 317 unused Assets to reduce memory usage. Loaded Objects now: 6470.
Total: 4.050900 ms (FindLiveObjects: 0.236900 ms CreateObjectMapping: 0.185200 ms MarkObjects: 3.290100 ms  DeleteObjects: 0.338500 ms)

game_saved992
Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.593800 ms
volume actual: 1
Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 6425.
Total: 2.874500 ms (FindLiveObjects: 0.176100 ms CreateObjectMapping: 0.185100 ms MarkObjects: 2.439800 ms  DeleteObjects: 0.073300 ms)

game_saved1049
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.612300 ms
volume actual: 1
Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 6470.
Total: 3.037600 ms (FindLiveObjects: 0.195500 ms CreateObjectMapping: 0.098100 ms MarkObjects: 2.688700 ms  DeleteObjects: 0.055200 ms)

game_saved1051
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.608800 ms
volume actual: 1
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6425.
Total: 2.895100 ms (FindLiveObjects: 0.219900 ms CreateObjectMapping: 0.128000 ms MarkObjects: 2.538100 ms  DeleteObjects: 0.009000 ms)

game_saved1060
Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.578900 ms
volume actual: 1
Unloading 70 unused Assets to reduce memory usage. Loaded Objects now: 6470.
Total: 2.915300 ms (FindLiveObjects: 0.209300 ms CreateObjectMapping: 0.112300 ms MarkObjects: 2.455500 ms  DeleteObjects: 0.137900 ms)

game_saved1114
Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.691500 ms
volume actual: 1
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6480.
Total: 3.199600 ms (FindLiveObjects: 0.201200 ms CreateObjectMapping: 0.171200 ms MarkObjects: 2.815900 ms  DeleteObjects: 0.010700 ms)

game_saved1121
reseting items
Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.625400 ms
volume actual: 1
Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 6279.
Total: 3.387600 ms (FindLiveObjects: 0.199700 ms CreateObjectMapping: 0.125100 ms MarkObjects: 2.868700 ms  DeleteObjects: 0.193900 ms)

game_saved1305
Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.582300 ms
volume actual: 1
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6480.
Total: 3.582600 ms (FindLiveObjects: 0.280900 ms CreateObjectMapping: 0.130000 ms MarkObjects: 3.160800 ms  DeleteObjects: 0.010700 ms)

game_saved1331
Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.627600 ms
volume actual: 1
Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 6279.
Total: 3.133100 ms (FindLiveObjects: 0.204500 ms CreateObjectMapping: 0.121900 ms MarkObjects: 2.744100 ms  DeleteObjects: 0.062500 ms)

game_saved1353
Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.517200 ms
volume actual: 1
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6480.
Total: 3.019500 ms (FindLiveObjects: 0.254700 ms CreateObjectMapping: 0.111600 ms MarkObjects: 2.643000 ms  DeleteObjects: 0.010000 ms)

game_saved1366
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.726200 ms
volume actual: 1
Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 6470.
Total: 3.134900 ms (FindLiveObjects: 0.198600 ms CreateObjectMapping: 0.110400 ms MarkObjects: 2.764100 ms  DeleteObjects: 0.061600 ms)

game_saved1382
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.597300 ms
volume actual: 1
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6425.
Total: 3.048400 ms (FindLiveObjects: 0.242300 ms CreateObjectMapping: 0.148200 ms MarkObjects: 2.645600 ms  DeleteObjects: 0.012200 ms)

game_saved1390
Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.580100 ms
volume actual: 1
Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 6237.
Total: 3.087800 ms (FindLiveObjects: 0.232300 ms CreateObjectMapping: 0.122300 ms MarkObjects: 2.669700 ms  DeleteObjects: 0.063100 ms)

game_saved1397
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.628500 ms
volume actual: 1
Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 6425.
Total: 2.942200 ms (FindLiveObjects: 0.213800 ms CreateObjectMapping: 0.125800 ms MarkObjects: 2.537800 ms  DeleteObjects: 0.064700 ms)

game_saved1421
Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.641100 ms
volume actual: 1
Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 6237.
Total: 2.951100 ms (FindLiveObjects: 0.204000 ms CreateObjectMapping: 0.118300 ms MarkObjects: 2.567300 ms  DeleteObjects: 0.061400 ms)

game_saved1425
0
exit and saving...
game_saved1447
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.562000 ms
loading from: C:/Users/Francesc/AppData/LocalLow/Epic LLama/UF/epicLlama_unusualFinfings_.gd
volume actual: 1
volume actual: 1
Unloading 974 unused Assets to reduce memory usage. Loaded Objects now: 5177.
Total: 5.854600 ms (FindLiveObjects: 0.238400 ms CreateObjectMapping: 0.183900 ms MarkObjects: 2.915000 ms  DeleteObjects: 2.517000 ms)

exit app
Setting up 6 worker threads for Enlighten.
Memory Statistics:
[ALLOC_TEMP_TLS] TLS Allocator
  StackAllocators : 
    [ALLOC_TEMP_MAIN]
      Peak usage frame count: [2.0 KB-4.0 KB]: 179015 frames, [4.0 KB-8.0 KB]: 112672 frames, [8.0 KB-16.0 KB]: 28860 frames, [16.0 KB-32.0 KB]: 5533 frames, [32.0 KB-64.0 KB]: 325 frames, [64.0 KB-128.0 KB]: 268 frames, [128.0 KB-256.0 KB]: 22295 frames, [256.0 KB-0.5 MB]: 9 frames, [0.5 MB-1.0 MB]: 37 frames, [1.0 MB-2.0 MB]: 2 frames, [2.0 MB-4.0 MB]: 1 frames
      Initial Block Size 4.0 MB
      Current Block Size 4.0 MB
      Peak Allocated Bytes 2.1 MB
      Overflow Count 1
    [ALLOC_TEMP_Loading.AsyncRead]
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 276 B
      Overflow Count 0
    [ALLOC_TEMP_Loading.PreloadManager]
      Initial Block Size 256.0 KB
      Current Block Size 0.5 MB
      Peak Allocated Bytes 494.7 KB
      Overflow Count 163
    [ALLOC_TEMP_Background Job.Worker 8]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 6]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 4.4 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 0]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 4.4 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 10]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 9]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 5]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 4.4 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 14]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 6]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 4]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 4.4 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 3]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 4.4 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 12]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_EnlightenWorker] x 6
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_] x 27
      Initial Block Size 64.0 KB
      Current Block Size 92.0 KB
      Peak Allocated Bytes 91.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 1]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 15]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 2]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 7]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_UnityGfxDeviceWorker]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 4.0 KB
      Overflow Count 0
    [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 0 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 5]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 9]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 4.4 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 13]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 8]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 4.4 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 7]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 4.4 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 1]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 5.8 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 2]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 4.4 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 3]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 11]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 10]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 4.4 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 0]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 4]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_BatchDeleteObjects]
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
[ALLOC_DEFAULT] Dual Thread Allocator
  Peak main deferred allocation count 903
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 5 Subsections = 5120 buckets. Failed count: 584
        32B: 31 Subsections = 15872 buckets. Failed count: 14470
        48B: 44 Subsections = 15018 buckets. Failed count: 4812
        64B: 31 Subsections = 7936 buckets. Failed count: 5975
        80B: 110 Subsections = 22528 buckets. Failed count: 6079
        96B: 9 Subsections = 1536 buckets. Failed count: 5168
        112B: 13 Subsections = 1901 buckets. Failed count: 19189
        128B: 13 Subsections = 1664 buckets. Failed count: 5288
    [ALLOC_DEFAULT_MAIN]
      Peak usage frame count: [8.0 MB-16.0 MB]: 74 frames, [32.0 MB-64.0 MB]: 348894 frames, [64.0 MB-128.0 MB]: 49 frames
      Requested Block Size 16.0 MB
      Peak Block count 3
      Peak Allocated memory 88.8 MB
      Peak Large allocation bytes 71.8 MB
    [ALLOC_DEFAULT_THREAD]
      Peak usage frame count: [4.0 MB-8.0 MB]: 2467 frames, [8.0 MB-16.0 MB]: 110368 frames, [16.0 MB-32.0 MB]: 228229 frames, [32.0 MB-64.0 MB]: 7953 frames
      Requested Block Size 16.0 MB
      Peak Block count 3
      Peak Allocated memory 50.6 MB
      Peak Large allocation bytes 16.0 MB
[ALLOC_TEMP_JOB_1_FRAME]
  Initial Block Size 2.0 MB
  Used Block Count 1
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_2_FRAMES]
  Initial Block Size 2.0 MB
  Used Block Count 1
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  Initial Block Size 2.0 MB
  Used Block Count 2
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_ASYNC (Background)]
  Initial Block Size 1.0 MB
  Used Block Count 3
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_GFX] Dual Thread Allocator
  Peak main deferred allocation count 2
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 5 Subsections = 5120 buckets. Failed count: 584
        32B: 31 Subsections = 15872 buckets. Failed count: 14470
        48B: 44 Subsections = 15018 buckets. Failed count: 4812
        64B: 31 Subsections = 7936 buckets. Failed count: 5975
        80B: 110 Subsections = 22528 buckets. Failed count: 6079
        96B: 9 Subsections = 1536 buckets. Failed count: 5168
        112B: 13 Subsections = 1901 buckets. Failed count: 19189
        128B: 13 Subsections = 1664 buckets. Failed count: 5288
    [ALLOC_GFX_MAIN]
      Peak usage frame count: [32.0 KB-64.0 KB]: 73 frames, [64.0 KB-128.0 KB]: 146777 frames, [128.0 KB-256.0 KB]: 119921 frames, [256.0 KB-0.5 MB]: 52861 frames, [0.5 MB-1.0 MB]: 20592 frames, [1.0 MB-2.0 MB]: 7646 frames, [2.0 MB-4.0 MB]: 2 frames, [8.0 MB-16.0 MB]: 1145 frames
      Requested Block Size 16.0 MB
      Peak Block count 1
      Peak Allocated memory 11.9 MB
      Peak Large allocation bytes 0 B
    [ALLOC_GFX_THREAD]
      Peak usage frame count: [64.0 KB-128.0 KB]: 1692 frames, [128.0 KB-256.0 KB]: 13938 frames, [256.0 KB-0.5 MB]: 308852 frames, [0.5 MB-1.0 MB]: 24430 frames, [1.0 MB-2.0 MB]: 105 frames
      Requested Block Size 16.0 MB
      Peak Block count 1
      Peak Allocated memory 1.1 MB
      Peak Large allocation bytes 0 B
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
  Peak main deferred allocation count 123
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 5 Subsections = 5120 buckets. Failed count: 584
        32B: 31 Subsections = 15872 buckets. Failed count: 14470
        48B: 44 Subsections = 15018 buckets. Failed count: 4812
        64B: 31 Subsections = 7936 buckets. Failed count: 5975
        80B: 110 Subsections = 22528 buckets. Failed count: 6079
        96B: 9 Subsections = 1536 buckets. Failed count: 5168
        112B: 13 Subsections = 1901 buckets. Failed count: 19189
        128B: 13 Subsections = 1664 buckets. Failed count: 5288
    [ALLOC_CACHEOBJECTS_MAIN]
      Peak usage frame count: [2.0 MB-4.0 MB]: 349017 frames
      Requested Block Size 4.0 MB
      Peak Block count 1
      Peak Allocated memory 3.4 MB
      Peak Large allocation bytes 0 B
    [ALLOC_CACHEOBJECTS_THREAD]
      Peak usage frame count: [4.0 MB-8.0 MB]: 33 frames, [8.0 MB-16.0 MB]: 348984 frames
      Requested Block Size 4.0 MB
      Peak Block count 2
      Peak Allocated memory 13.5 MB
      Peak Large allocation bytes 7.6 MB
[ALLOC_TYPETREE] Dual Thread Allocator
  Peak main deferred allocation count 0
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 5 Subsections = 5120 buckets. Failed count: 584
        32B: 31 Subsections = 15872 buckets. Failed count: 14470
        48B: 44 Subsections = 15018 buckets. Failed count: 4812
        64B: 31 Subsections = 7936 buckets. Failed count: 5975
        80B: 110 Subsections = 22528 buckets. Failed count: 6079
        96B: 9 Subsections = 1536 buckets. Failed count: 5168
        112B: 13 Subsections = 1901 buckets. Failed count: 19189
        128B: 13 Subsections = 1664 buckets. Failed count: 5288
    [ALLOC_TYPETREE_MAIN]
      Peak usage frame count: [0-1.0 KB]: 74 frames, [1.0 KB-2.0 KB]: 778 frames, [4.0 KB-8.0 KB]: 348164 frames, [8.0 KB-16.0 KB]: 1 frames
      Requested Block Size 2.0 MB
      Peak Block count 1
      Peak Allocated memory 9.0 KB
      Peak Large allocation bytes 0 B
    [ALLOC_TYPETREE_THREAD]
      Peak usage frame count: [1.0 KB-2.0 KB]: 348981 frames, [2.0 KB-4.0 KB]: 36 frames
      Requested Block Size 2.0 MB
      Peak Block count 1
      Peak Allocated memory 2.2 KB
      Peak Large allocation bytes 0 B
