SETUP - COM already setup - threaded VI might not be possible

Initialize engine version: 2020.3.8f1 (507919d4fff5)
[Subsystems] Discovering subsystems at path E:/Aventuras/The Wild Case/The Wild Case_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
d3d11: CreateDXGIFactory2(...) not found, fallbacking to CreateDXGIFactory1(...).
d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   (null)
    VRAM:     1984 MB
    Driver:   27.21.14.6647
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.305492 ms
0  ***  StoreServices_Dummy: initialized
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Specialbit.StoreServices_Dummy:Initialize()
Specialbit.StoreServices:Awake()
UnityEngine.GameObject:AddComponent()
Specialbit.SBEngine:Init()
Specialbit.SBEngine:OnRuntimeMethodLoad()

Odin Serializer ArchitectureInfo initialization with defaults (all unaligned read/writes disabled).
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Sirenix.Serialization.ArchitectureInfo:.cctor()
Sirenix.Serialization.UnitySerializationInitializer:Initialize()
Sirenix.Serialization.UnitySerializationInitializer:InitializeRuntime()

Odin Serializer detected whitelisted runtime platform WindowsPlayer and memory read test succeeded; enabling all unaligned memory read/writes.
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Sirenix.Serialization.ArchitectureInfo:SetRuntimePlatform(RuntimePlatform)
Sirenix.Serialization.UnitySerializationInitializer:Initialize()
Sirenix.Serialization.UnitySerializationInitializer:InitializeRuntime()

File read: 'C:/Users/Fransesc/AppData/LocalLow/Specialbit Studio/The Wild Case/sbscore.json'. 12 achievements unlocked.
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Specialbit.AchievementsStorage_SystemFile:Load()
Specialbit.AchievementManager:Start()

Init dummy achievement service
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Specialbit.<Initialize>d__0:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
Specialbit.AchievementManager:Start()

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 8280.
Total: 17.817571 ms (FindLiveObjects: 0.570534 ms CreateObjectMapping: 1.822691 ms MarkObjects: 15.389027 ms  DeleteObjects: 0.035017 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.383677 ms

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 8355.
Total: 12.897393 ms (FindLiveObjects: 0.345037 ms CreateObjectMapping: 0.180820 ms MarkObjects: 12.303011 ms  DeleteObjects: 0.068223 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8375.
Total: 13.080326 ms (FindLiveObjects: 0.353792 ms CreateObjectMapping: 0.184443 ms MarkObjects: 12.524282 ms  DeleteObjects: 0.017508 ms)

626  ***  StoreServices_Dummy: SignIn(noninteractively) ok.
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Specialbit.<SimulateAuthenticationDelay>d__14:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.684037 ms

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 8636.
Total: 13.227337 ms (FindLiveObjects: 0.295833 ms CreateObjectMapping: 0.177198 ms MarkObjects: 12.676122 ms  DeleteObjects: 0.077581 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1205 unused Assets to reduce memory usage. Loaded Objects now: 8673.
Total: 14.089779 ms (FindLiveObjects: 0.397865 ms CreateObjectMapping: 0.245420 ms MarkObjects: 12.925769 ms  DeleteObjects: 0.520424 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8673.
Total: 14.043291 ms (FindLiveObjects: 0.454314 ms CreateObjectMapping: 0.184141 ms MarkObjects: 13.392158 ms  DeleteObjects: 0.012377 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8673.
Total: 13.812964 ms (FindLiveObjects: 0.396053 ms CreateObjectMapping: 0.190480 ms MarkObjects: 13.213753 ms  DeleteObjects: 0.012377 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8673.
Total: 14.130833 ms (FindLiveObjects: 0.404204 ms CreateObjectMapping: 0.208592 ms MarkObjects: 13.503246 ms  DeleteObjects: 0.014188 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8673.
Total: 13.875753 ms (FindLiveObjects: 0.448579 ms CreateObjectMapping: 0.180820 ms MarkObjects: 13.233374 ms  DeleteObjects: 0.012980 ms)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.269363 ms

Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 8669.
Total: 13.934014 ms (FindLiveObjects: 0.331453 ms CreateObjectMapping: 0.170858 ms MarkObjects: 13.252694 ms  DeleteObjects: 0.178707 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1203 unused Assets to reduce memory usage. Loaded Objects now: 8676.
Total: 15.104062 ms (FindLiveObjects: 0.403600 ms CreateObjectMapping: 0.242402 ms MarkObjects: 13.925864 ms  DeleteObjects: 0.532197 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8676.
Total: 14.533528 ms (FindLiveObjects: 0.362848 ms CreateObjectMapping: 0.189876 ms MarkObjects: 13.966314 ms  DeleteObjects: 0.014188 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8676.
Total: 14.373839 ms (FindLiveObjects: 0.358621 ms CreateObjectMapping: 0.189876 ms MarkObjects: 13.811757 ms  DeleteObjects: 0.013282 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.514386 ms

Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 8603.
Total: 14.892451 ms (FindLiveObjects: 0.318171 ms CreateObjectMapping: 0.184141 ms MarkObjects: 14.234375 ms  DeleteObjects: 0.155463 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1224 unused Assets to reduce memory usage. Loaded Objects now: 8584.
Total: 14.873132 ms (FindLiveObjects: 0.391827 ms CreateObjectMapping: 0.217346 ms MarkObjects: 13.704895 ms  DeleteObjects: 0.558761 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8584.
Total: 14.606279 ms (FindLiveObjects: 0.356810 ms CreateObjectMapping: 0.194404 ms MarkObjects: 14.041178 ms  DeleteObjects: 0.013584 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8584.
Total: 14.713442 ms (FindLiveObjects: 0.351980 ms CreateObjectMapping: 0.180820 ms MarkObjects: 14.165548 ms  DeleteObjects: 0.014188 ms)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.690377 ms

Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 8678.
Total: 14.392555 ms (FindLiveObjects: 0.327831 ms CreateObjectMapping: 0.174179 ms MarkObjects: 13.748968 ms  DeleteObjects: 0.140973 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1205 unused Assets to reduce memory usage. Loaded Objects now: 8683.
Total: 15.099836 ms (FindLiveObjects: 0.432881 ms CreateObjectMapping: 0.234251 ms MarkObjects: 13.922845 ms  DeleteObjects: 0.509556 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8683.
Total: 14.612316 ms (FindLiveObjects: 0.428052 ms CreateObjectMapping: 0.192895 ms MarkObjects: 13.977182 ms  DeleteObjects: 0.013886 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8683.
Total: 14.004048 ms (FindLiveObjects: 0.391525 ms CreateObjectMapping: 0.191386 ms MarkObjects: 13.407251 ms  DeleteObjects: 0.013886 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.484501 ms

Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 9477.
Total: 14.901507 ms (FindLiveObjects: 0.365263 ms CreateObjectMapping: 0.185650 ms MarkObjects: 14.188792 ms  DeleteObjects: 0.161199 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1223 unused Assets to reduce memory usage. Loaded Objects now: 9456.
Total: 15.334389 ms (FindLiveObjects: 0.513481 ms CreateObjectMapping: 0.249646 ms MarkObjects: 13.914091 ms  DeleteObjects: 0.657171 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9456.
Total: 15.229338 ms (FindLiveObjects: 0.449786 ms CreateObjectMapping: 0.201347 ms MarkObjects: 14.564017 ms  DeleteObjects: 0.013886 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9456.
Total: 14.760836 ms (FindLiveObjects: 0.446466 ms CreateObjectMapping: 0.202857 ms MarkObjects: 14.097326 ms  DeleteObjects: 0.014188 ms)

Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.126959 ms

Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 8705.
Total: 14.170077 ms (FindLiveObjects: 0.353188 ms CreateObjectMapping: 0.182933 ms MarkObjects: 13.112022 ms  DeleteObjects: 0.521631 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1219 unused Assets to reduce memory usage. Loaded Objects now: 8691.
Total: 15.037047 ms (FindLiveObjects: 0.431372 ms CreateObjectMapping: 0.222780 ms MarkObjects: 13.838925 ms  DeleteObjects: 0.543668 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8691.
Total: 14.890036 ms (FindLiveObjects: 0.393035 ms CreateObjectMapping: 0.189574 ms MarkObjects: 14.292636 ms  DeleteObjects: 0.014188 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8691.
Total: 15.161417 ms (FindLiveObjects: 0.390922 ms CreateObjectMapping: 0.188971 ms MarkObjects: 14.566734 ms  DeleteObjects: 0.014490 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.056942 ms

Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 8728.
Total: 14.189094 ms (FindLiveObjects: 0.338698 ms CreateObjectMapping: 0.177801 ms MarkObjects: 13.512906 ms  DeleteObjects: 0.159387 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1224 unused Assets to reduce memory usage. Loaded Objects now: 8706.
Total: 14.998710 ms (FindLiveObjects: 0.434391 ms CreateObjectMapping: 0.266551 ms MarkObjects: 13.621277 ms  DeleteObjects: 0.676189 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8706.
Total: 14.171888 ms (FindLiveObjects: 0.395751 ms CreateObjectMapping: 0.208592 ms MarkObjects: 13.554866 ms  DeleteObjects: 0.012679 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8706.
Total: 14.001331 ms (FindLiveObjects: 0.388205 ms CreateObjectMapping: 0.188065 ms MarkObjects: 13.411477 ms  DeleteObjects: 0.013282 ms)

File written: C:/Users/Fransesc/AppData/LocalLow/Specialbit Studio/The Wild Case/sbscore.json
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Specialbit.AchievementsStorage_SystemFile:Save()
Specialbit.AchievementManager:LocalAchievements_SetState(Achievement, Boolean, Boolean)
Specialbit.AchievementManager:UnlockAchievement(Int32, OperationScope)
AC.AchievementsControl:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:BeginActionList(Int32, Boolean)
AC.ActionList:Interact(Int32, Boolean)
AC.ActionList:Interact()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Try unlock achievement through dummy service: "MakeDresina"
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Specialbit.DummyAchievementsService:UnlockAchievement(Achievement)
Specialbit.AchievementManager:RemoteAchievements_SetState(Achievement, Boolean)
Specialbit.AchievementManager:UnlockAchievement(Int32, OperationScope)
AC.AchievementsControl:Run()
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:ProcessActionEnd(ActionEnd, Int32, Boolean)
AC.ActionList:EndAction(Action)
AC.<RunAction>d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
AC.ActionList:ProcessAction(Int32)
AC.ActionList:BeginActionList(Int32, Boolean)
AC.ActionList:Interact(Int32, Boolean)
AC.ActionList:Interact()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.564592 ms

Unloading 77 unused Assets to reduce memory usage. Loaded Objects now: 8785.
Total: 16.169663 ms (FindLiveObjects: 0.335679 ms CreateObjectMapping: 0.176896 ms MarkObjects: 15.484116 ms  DeleteObjects: 0.172670 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1205 unused Assets to reduce memory usage. Loaded Objects now: 8790.
Total: 15.532416 ms (FindLiveObjects: 0.437711 ms CreateObjectMapping: 0.226704 ms MarkObjects: 14.216866 ms  DeleteObjects: 0.650832 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8790.
Total: 15.159606 ms (FindLiveObjects: 0.398770 ms CreateObjectMapping: 0.190782 ms MarkObjects: 14.555564 ms  DeleteObjects: 0.013886 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8790.
Total: 14.697745 ms (FindLiveObjects: 0.399676 ms CreateObjectMapping: 0.186556 ms MarkObjects: 14.098231 ms  DeleteObjects: 0.012980 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.083713 ms

Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 8562.
Total: 14.889433 ms (FindLiveObjects: 0.327227 ms CreateObjectMapping: 0.188971 ms MarkObjects: 14.162832 ms  DeleteObjects: 0.210101 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 8551.
Total: 14.506058 ms (FindLiveObjects: 0.389412 ms CreateObjectMapping: 0.184443 ms MarkObjects: 13.848887 ms  DeleteObjects: 0.083014 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1cf4 -> priority: 1 
  Thread -> id: 1adc -> priority: 1 
32756  ***  StoreServices_Dummy: shutdown
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Specialbit.StoreServices_Dummy:Shutdown()
Specialbit.StoreServices:OnDisable()

Curl error 42: Callback aborted
