Initialize engine version: 2017.4.1f1 (9231f953d9d3)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     1992 MB
    Driver:   21.21.13.7633
Begin MonoManager ReloadAssembly
- Completed reload, in  0.030 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.923719 ms
Settings.json has been found. Loading it...
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Received stats and achievements from Steam

 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 2017.
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Game data found. Loading it...
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Game Data loaded from: C:/Users/Fransesc/AppData/LocalLow/Bumpy Trail Games/Without Escape\WithoutEscape.sav
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Changed input method to: Mouse.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 1951.
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 1243 unused Assets to reduce memory usage. Loaded Objects now: 1779.
Total: 2.193078 ms (FindLiveObjects: 0.494159 ms CreateObjectMapping: 0.079995 ms MarkObjects: 0.915266 ms  DeleteObjects: 0.703052 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 1825.
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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 1779.
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Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 1825.
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 1793.
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Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 1831.
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Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 1806.
Total: 1.383767 ms (FindLiveObjects: 0.366468 ms CreateObjectMapping: 0.037733 ms MarkObjects: 0.912550 ms  DeleteObjects: 0.066713 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 1797.
Total: 1.451084 ms (FindLiveObjects: 0.409636 ms CreateObjectMapping: 0.038941 ms MarkObjects: 0.947868 ms  DeleteObjects: 0.054034 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 1801.
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Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1838.
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 1793.
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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 1780.
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Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 1789.
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Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 1831.
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 1803.
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Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 1824.
Total: 1.850758 ms (FindLiveObjects: 0.425333 ms CreateObjectMapping: 0.041054 ms MarkObjects: 0.932171 ms  DeleteObjects: 0.451897 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 1792.
Total: 1.246115 ms (FindLiveObjects: 0.363450 ms CreateObjectMapping: 0.037431 ms MarkObjects: 0.816253 ms  DeleteObjects: 0.028375 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 1811.
Total: 1.328223 ms (FindLiveObjects: 0.426842 ms CreateObjectMapping: 0.037129 ms MarkObjects: 0.825309 ms  DeleteObjects: 0.038035 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 1815.
Total: 1.326714 ms (FindLiveObjects: 0.342017 ms CreateObjectMapping: 0.035922 ms MarkObjects: 0.896852 ms  DeleteObjects: 0.051619 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1852.
Total: 1.372598 ms (FindLiveObjects: 0.393335 ms CreateObjectMapping: 0.040450 ms MarkObjects: 0.930662 ms  DeleteObjects: 0.007848 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 1835.
Total: 1.700428 ms (FindLiveObjects: 0.415975 ms CreateObjectMapping: 0.038639 ms MarkObjects: 0.928850 ms  DeleteObjects: 0.316660 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 1827.
Total: 2.408612 ms (FindLiveObjects: 0.393033 ms CreateObjectMapping: 0.039544 ms MarkObjects: 0.931265 ms  DeleteObjects: 1.043863 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 1821.
Total: 1.704050 ms (FindLiveObjects: 0.416579 ms CreateObjectMapping: 0.038941 ms MarkObjects: 0.928850 ms  DeleteObjects: 0.319075 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.885381 ms

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 1851.
Total: 1.369881 ms (FindLiveObjects: 0.386090 ms CreateObjectMapping: 0.038941 ms MarkObjects: 0.925228 ms  DeleteObjects: 0.019319 ms)

Saving game data...
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Game Data saved at: C:/Users/Fransesc/AppData/LocalLow/Bumpy Trail Games/Without Escape\WithoutEscape.sav
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.020317 ms

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 1835.
Total: 1.703446 ms (FindLiveObjects: 0.418088 ms CreateObjectMapping: 0.038639 ms MarkObjects: 0.930360 ms  DeleteObjects: 0.315754 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.890815 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1850.
Total: 1.379239 ms (FindLiveObjects: 0.382769 ms CreateObjectMapping: 0.039544 ms MarkObjects: 0.948472 ms  DeleteObjects: 0.008150 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 1844.
Total: 1.749934 ms (FindLiveObjects: 0.425635 ms CreateObjectMapping: 0.038639 ms MarkObjects: 0.960849 ms  DeleteObjects: 0.324509 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.849157 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1850.
Total: 1.269359 ms (FindLiveObjects: 0.372204 ms CreateObjectMapping: 0.037129 ms MarkObjects: 0.851874 ms  DeleteObjects: 0.007848 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.060767 ms

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 1844.
Total: 1.733030 ms (FindLiveObjects: 0.412654 ms CreateObjectMapping: 0.039544 ms MarkObjects: 0.953000 ms  DeleteObjects: 0.327226 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.881759 ms

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 1851.
Total: 1.363844 ms (FindLiveObjects: 0.409636 ms CreateObjectMapping: 0.040148 ms MarkObjects: 0.893532 ms  DeleteObjects: 0.019923 ms)

Saving game data...
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Game Data saved at: C:/Users/Fransesc/AppData/LocalLow/Bumpy Trail Games/Without Escape\WithoutEscape.sav
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1500 -> priority: 1 
  Thread -> id: 1f5c -> priority: 1 
Releasing render texture that is set as Camera.targetTexture!
 
(Filename:  Line: 3926)

